Card Games Properly Explained
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Author |
: Arnold Marks |
Publisher |
: Hachette UK |
Total Pages |
: 134 |
Release |
: 2010-10-28 |
ISBN-10 |
: 9780716022596 |
ISBN-13 |
: 0716022591 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Card Games Properly Explained by : Arnold Marks
If you have never played cards before, this book is the ideal introduction. Or if you have a basic idea of the rules of some games, it will help you extend your existing knowledge and add new games to your repertoire. You will learn all the basic rules, understand the reasons why players play certain cards, discover the winning strategies and always be able to play the right card at the right time. The book covers all the most popular card games, including: Whist, Solo, Napoleon, Clobbiosh, Belot, Black Maria, Piquet, Five Hundred, Poker, Brag, Cassino, Rummy, Kaluki, Gin Rummy, Canasta, Cribbage and Pontoon.
Author |
: Arnold Marks |
Publisher |
: Right Way |
Total Pages |
: 134 |
Release |
: 2010-10-28 |
ISBN-10 |
: 9780716022596 |
ISBN-13 |
: 0716022591 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Card Games Properly Explained by : Arnold Marks
If you have never played cards before, this book is the ideal introduction. Or if you have a basic idea of the rules of some games, it will help you extend your existing knowledge and add new games to your repertoire. You will learn all the basic rules, understand the reasons why players play certain cards, discover the winning strategies and always be able to play the right card at the right time. The book covers all the most popular card games, including: Whist, Solo, Napoleon, Clobbiosh, Belot, Black Maria, Piquet, Five Hundred, Poker, Brag, Cassino, Rummy, Kaluki, Gin Rummy, Canasta, Cribbage and Pontoon.
Author |
: Reiner Knizia |
Publisher |
: Blue Terrier Press |
Total Pages |
: 226 |
Release |
: 2010 |
ISBN-10 |
: 0973105216 |
ISBN-13 |
: 9780973105216 |
Rating |
: 4/5 (16 Downloads) |
Synopsis Dice Games Properly Explained by : Reiner Knizia
World-renowned game designer Reiner Knizia has written the absolute classic on dice games and strategies. Straightforward and easy-to-read, this little gem gives detailed instructions, comprehensive odds, and insightful strategies on nearly 150 dice games and variations-several of which appear only within these pages.
Author |
: Reiner Knizia |
Publisher |
: Blue Terrier Press |
Total Pages |
: 232 |
Release |
: 2019-02 |
ISBN-10 |
: 0993688012 |
ISBN-13 |
: 9780993688010 |
Rating |
: 4/5 (12 Downloads) |
Synopsis New Tactical Games with Dice and Cards by : Reiner Knizia
World-renowned game designer Reiner Knizia offers 50 new easy-to-play games featuring cards and dice. These fun and novel games can be played with easily available items like standard playing cards, dice and a few counters. This book is perfect for everyone from casual game players to dedicated game designers.
Author |
: Scott McNeely |
Publisher |
: Chronicle Books |
Total Pages |
: 400 |
Release |
: 2012-01-06 |
ISBN-10 |
: 9781452110486 |
ISBN-13 |
: 1452110484 |
Rating |
: 4/5 (86 Downloads) |
Synopsis Ultimate Book of Card Games by : Scott McNeely
Classic and comprehensive, this guide to over 350 games is sure to appeal to all ages. From Bridge to Poker and Solitaireto Hearts, card games are a beloved source of entertainment and competition (and they are recession proof!). This authoritative book is ideal for every household, college dorm, family cabin, or neighborhood bar that has a pack of cards. Designed in the style of the popular Ultimate Bar Book, this essential resource provides the rules to dozensof variations of your favorite games, and a few you've probably never heard of (Bezique, anyone?). With simple instructions and clear illustrations to guide the way, this volume will be a welcome addition to any gamer's library.
Author |
: Sidney A. Morris |
Publisher |
: Springer Nature |
Total Pages |
: 193 |
Release |
: |
ISBN-10 |
: 9783031701412 |
ISBN-13 |
: 3031701410 |
Rating |
: 4/5 (12 Downloads) |
Synopsis Calculating Chance: Card and Casino Games by : Sidney A. Morris
Author |
: Edmond Hoyle |
Publisher |
: |
Total Pages |
: 187 |
Release |
: 2011 |
ISBN-10 |
: 1741850371 |
ISBN-13 |
: 9781741850376 |
Rating |
: 4/5 (71 Downloads) |
Synopsis Hoyle's Official Rules of Card Games by : Edmond Hoyle
The comprehensive book has the complete rules of your favourite card games and many you have never even heard of. To learn a new game, to play old favourites better or to settle any question that comes up, this is an authorative reference for any home or card room. A must for anyone who wants to play a card game and play correctly.
Author |
: Barry Rigal |
Publisher |
: John Wiley & Sons |
Total Pages |
: 387 |
Release |
: 2011-03-04 |
ISBN-10 |
: 9781118054765 |
ISBN-13 |
: 1118054768 |
Rating |
: 4/5 (65 Downloads) |
Synopsis Card Games For Dummies by : Barry Rigal
Card games offer loads of fun and one of the best socializing experiences out there. But picking up winning card strategies is a bit of a challenge, and though your buddies may think that picking up the rules of the game is easy, winning is a totally different story. With Card Games For Dummies, Second Edition, you’ll not only be able to play the hottest card games around, you can also apply game-winning strategies and tips to have fun and beat your opponents. Now updated, this hands-on guide shows you everything you need to know—the basics, the tricks, and the techniques—to become a master card player, with expanded coverage on poker as well as online gaming and tournaments. Soon you will have the card-playing power to: Pin down your opponents in Texas Hold’em Show off your power in Stud Poker Hit wisely in Blackjack Break hearts ruthlessly in Hearts Mix up the night with Gin and Rummy Build yourself a victory in Bridge Send them fishing in Go Fish This straightforward, no-nonsense guide features great ways to improve your game and have more fun, as well as a list of places to find out more about your favorite game. It also profiles different variations of each game, making you a player for all seasons!
Author |
: Stewart Woods |
Publisher |
: McFarland |
Total Pages |
: 269 |
Release |
: 2012-08-16 |
ISBN-10 |
: 9780786490653 |
ISBN-13 |
: 0786490659 |
Rating |
: 4/5 (53 Downloads) |
Synopsis Eurogames by : Stewart Woods
While board games can appear almost primitive in the digital age, eurogames--also known as German-style board games--have increased in popularity nearly concurrently with the rise of video games. Eurogames have simple rules and short playing times and emphasize strategy over luck and conflict. This book examines the form of eurogames, the hobbyist culture that surrounds them, and the way that hobbyists experience the play of such games. It chronicles the evolution of tabletop hobby gaming and explores why hobbyists play them, how players balance competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the playing experience. Combining history, cultural studies, leisure studies, ludology, and play theory, this innovative work highlights a popular alternative trend in the gaming community.
Author |
: Katie Salen Tekinbas |
Publisher |
: MIT Press |
Total Pages |
: 680 |
Release |
: 2003-09-25 |
ISBN-10 |
: 0262240459 |
ISBN-13 |
: 9780262240451 |
Rating |
: 4/5 (59 Downloads) |
Synopsis Rules of Play by : Katie Salen Tekinbas
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.