Graphics Programming in C

Graphics Programming in C
Author :
Publisher :
Total Pages : 639
Release :
ISBN-10 : 0133671607
ISBN-13 : 9780133671605
Rating : 4/5 (07 Downloads)

Synopsis Graphics Programming in C by : Roger T. Stevens

WebGL Programming Guide

WebGL Programming Guide
Author :
Publisher : Addison-Wesley
Total Pages : 547
Release :
ISBN-10 : 9780133364927
ISBN-13 : 0133364925
Rating : 4/5 (27 Downloads)

Synopsis WebGL Programming Guide by : Kouichi Matsuda

Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pioneers Dr. Kouichi Matsuda and Dr. Rodger Lea offer easy-to-understand tutorials on key aspects of WebGL, plus 100 downloadable sample programs, each demonstrating a specific WebGL topic. You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as fogging, shadowing, shader switching, and displaying 3D models generated by Blender or other authoring tools. This book won’t just teach you WebGL best practices, it will give you a library of code to jumpstart your own projects. Coverage includes: • WebGL’s origin, core concepts, features, advantages, and integration with other web standards • How and basic WebGL functions work together to deliver 3D graphics • Shader development with OpenGL ES Shading Language (GLSL ES) • 3D scene drawing: representing user views, controlling space volume, clipping, object creation, and perspective • Achieving greater realism through lighting and hierarchical objects • Advanced techniques: object manipulation, heads-up displays, alpha blending, shader switching, and more • Valuable reference appendixes covering key issues ranging from coordinate systems to matrices and shader loading to web browser settings This is the newest text in the OpenGL Technical Library, Addison-Wesley’s definitive collection of programming guides an reference manuals for OpenGL and its related technologies. The Library enables programmers to gain a practical understanding of OpenGL and the other Khronos application-programming libraries including OpenGL ES and OpenCL. All of the technologies in the OpenGL Technical Library evolve under the auspices of the Khronos Group, the industry consortium guiding the evolution of modern, open-standards media APIs.

C Programmer's Guide to Graphics

C Programmer's Guide to Graphics
Author :
Publisher : Prentice Hall
Total Pages : 686
Release :
ISBN-10 : UCSC:32106009296903
ISBN-13 :
Rating : 4/5 (03 Downloads)

Synopsis C Programmer's Guide to Graphics by : James W. McCord

As a combination tutorial and reference, the concise text provides a clear focus on graphics programming for Microsoft C and QuickC compilers. Includes a complete reference section and hundreds of programming examples. Plus, compatibility information is provided for the Turbo C++ graphics functions.

The Cg Tutorial

The Cg Tutorial
Author :
Publisher : Addison-Wesley Professional
Total Pages : 402
Release :
ISBN-10 : 0321194969
ISBN-13 : 9780321194961
Rating : 4/5 (69 Downloads)

Synopsis The Cg Tutorial by : Randima Fernando

Cg is a complete programming environment for the fast creation of special effects and real-time cinematic quality experiences on multiple platforms. This text provides a guide to the Cg graphics language.

Borland C++ Programmer's Guide to Graphics

Borland C++ Programmer's Guide to Graphics
Author :
Publisher : Prentice Hall
Total Pages : 556
Release :
ISBN-10 : UOM:39015022231313
ISBN-13 :
Rating : 4/5 (13 Downloads)

Synopsis Borland C++ Programmer's Guide to Graphics by : James W. McCord

True graphics programming success is the goal of this excellent resource to C++. Loaded with confidence-boosting tutorials and extensive reference material, this guide uncovers all the procedures needed for achieving dynamic graphics results. Includes tips, techniques, and program samples to reinforce the user's programming skills.

The Complete Visual C# Programmer's Guide

The Complete Visual C# Programmer's Guide
Author :
Publisher : Microgold Press
Total Pages : 0
Release :
ISBN-10 : 0971683603
ISBN-13 : 9780971683600
Rating : 4/5 (03 Downloads)

Synopsis The Complete Visual C# Programmer's Guide by : Bulent Ozkir

This book will take you through C# and all the key features of the .NET programming library. You will learn to develop Applicattions, components, web services, Database applications and you will learn to develop them in a fraction of the time it took with previos microsoft solutions.

EMBOSS Developer's Guide

EMBOSS Developer's Guide
Author :
Publisher : Cambridge University Press
Total Pages : 653
Release :
ISBN-10 : 9781139500272
ISBN-13 : 1139500279
Rating : 4/5 (72 Downloads)

Synopsis EMBOSS Developer's Guide by : Jon C. Ison

The European Molecular Biology Open Software Suite (EMBOSS) is a high quality, well documented package of open source software tools for molecular biology. EMBOSS includes extensive and extensible C programming libraries, providing a powerful and robust toolkit for developing new bioinformatics tools from scratch. The EMBOSS Developer's Guide is the official and definitive guide to developing software under EMBOSS. It includes comprehensive reference information and guidelines, including step-by-step instructions and real-world code examples: • Learn how to write fully-featured tools guided by the people who developed EMBOSS • Step-by-step guide to writing EMBOSS applications, illustrated with functional, deployed code • ACD file development - learn how to customise existing tools without coding, or design and write entirely new application interfaces • EMBOSS API programming guidelines - quickly master application development • Wrapping and porting applications under EMBOSS - learn how to incorporate third-party tools

Programmer's Guide to the EGA and VGA Cards

Programmer's Guide to the EGA and VGA Cards
Author :
Publisher : Addison Wesley Publishing Company
Total Pages : 1078
Release :
ISBN-10 : 0201570254
ISBN-13 : 9780201570250
Rating : 4/5 (54 Downloads)

Synopsis Programmer's Guide to the EGA and VGA Cards by : Richard F. Ferraro

Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.

OpenCL Programming Guide

OpenCL Programming Guide
Author :
Publisher : Pearson Education
Total Pages : 649
Release :
ISBN-10 : 9780132594554
ISBN-13 : 0132594552
Rating : 4/5 (54 Downloads)

Synopsis OpenCL Programming Guide by : Aaftab Munshi

Using the new OpenCL (Open Computing Language) standard, you can write applications that access all available programming resources: CPUs, GPUs, and other processors such as DSPs and the Cell/B.E. processor. Already implemented by Apple, AMD, Intel, IBM, NVIDIA, and other leaders, OpenCL has outstanding potential for PCs, servers, handheld/embedded devices, high performance computing, and even cloud systems. This is the first comprehensive, authoritative, and practical guide to OpenCL 1.1 specifically for working developers and software architects. Written by five leading OpenCL authorities, OpenCL Programming Guide covers the entire specification. It reviews key use cases, shows how OpenCL can express a wide range of parallel algorithms, and offers complete reference material on both the API and OpenCL C programming language. Through complete case studies and downloadable code examples, the authors show how to write complex parallel programs that decompose workloads across many different devices. They also present all the essentials of OpenCL software performance optimization, including probing and adapting to hardware. Coverage includes Understanding OpenCL’s architecture, concepts, terminology, goals, and rationale Programming with OpenCL C and the runtime API Using buffers, sub-buffers, images, samplers, and events Sharing and synchronizing data with OpenGL and Microsoft’s Direct3D Simplifying development with the C++ Wrapper API Using OpenCL Embedded Profiles to support devices ranging from cellphones to supercomputer nodes Case studies dealing with physics simulation; image and signal processing, such as image histograms, edge detection filters, Fast Fourier Transforms, and optical flow; math libraries, such as matrix multiplication and high-performance sparse matrix multiplication; and more Source code for this book is available at https://code.google.com/p/opencl-book-samples/

Windows Graphics Programming

Windows Graphics Programming
Author :
Publisher : Prentice Hall Professional
Total Pages : 1283
Release :
ISBN-10 : 9780130869852
ISBN-13 : 0130869856
Rating : 4/5 (52 Downloads)

Synopsis Windows Graphics Programming by : Feng Yuan

Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.