C
Author | : Paul J. Deitel |
Publisher | : |
Total Pages | : 950 |
Release | : 2016 |
ISBN-10 | : 1323426450 |
ISBN-13 | : 9781323426456 |
Rating | : 4/5 (50 Downloads) |
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Author | : Paul J. Deitel |
Publisher | : |
Total Pages | : 950 |
Release | : 2016 |
ISBN-10 | : 1323426450 |
ISBN-13 | : 9781323426456 |
Rating | : 4/5 (50 Downloads) |
Author | : Paul J. Deitel |
Publisher | : Pearson |
Total Pages | : 0 |
Release | : 2011 |
ISBN-10 | : 0132165414 |
ISBN-13 | : 9780132165419 |
Rating | : 4/5 (14 Downloads) |
Late Objects Version: C++ How to Program, 7/e is ideal for Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language. This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs and takes a late objects approach. The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Seventh Edition encourages students to connect computers to the community, using the Internet to solve problems and make a difference in our world. All content has been carefully fine-tuned in response to a team of distinguished academic and industry reviewers. The Late Objects Version delays coverage of class development until Chapter 9, presenting control statements, functions, arrays and pointers in a non-object-oriented, procedural programming context.
Author | : Paul Deitel |
Publisher | : |
Total Pages | : 1008 |
Release | : 2015-11-07 |
ISBN-10 | : 129211097X |
ISBN-13 | : 9781292110974 |
Rating | : 4/5 (7X Downloads) |
For courses in computer programming C How to Program is a comprehensive introduction to programming in C. Like other texts of the Deitels' How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. The Eighth Edition continues the tradition of the signature Deitel "Live Code" approach--presenting concepts in the context of full-working programs rather than incomplete snips of code. This gives students a chance to run each program as they study it and see how their learning applies to real world programming scenarios.
Author | : Paul J. Deitel |
Publisher | : |
Total Pages | : 998 |
Release | : 2010-01 |
ISBN-10 | : 0137059663 |
ISBN-13 | : 9780137059669 |
Rating | : 4/5 (63 Downloads) |
The Deitels' 'How to Program' books offer unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. This complete, authoritative introduction to C programming offers treatment of structured algorithm and program development in ANSI/ISO C with 150 working C programs.
Author | : Paul J. Deitel |
Publisher | : Prentice Hall |
Total Pages | : 973 |
Release | : 2016 |
ISBN-10 | : 0133976890 |
ISBN-13 | : 9780133976892 |
Rating | : 4/5 (90 Downloads) |
For courses in computer programming C How to Program is a comprehensive introduction to programming in C. Like other texts of the Deitels' How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. The Eighth Edition continues the tradition of the signature Deitel "Live Code" approach--presenting concepts in the context of full-working programs rather than incomplete snips of code. This gives readers a chance to run each program as they study it and see how their learning applies to real world programming scenarios.
Author | : Paul J. Deitel |
Publisher | : Pearson Higher Ed |
Total Pages | : 1279 |
Release | : 2013-05-17 |
ISBN-10 | : 9780133379297 |
ISBN-13 | : 0133379299 |
Rating | : 4/5 (97 Downloads) |
NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133450732/ISBN-13: 9780133450736 . That package includes ISBN-10: 0133146146/ISBN-13: 9780133146141 and ISBN-10: 0133378713/ISBN-13: 9780133378719. MyProgrammingLab should only be purchased when required by an instructor For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language. This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach. The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Ninth Edition encourages students to connect computers to the community, using the Internet to solve problems and make a difference in our world. All content has been carefully fine-tuned in response to a team of distinguished academic and industry reviewers. MyProgrammingLab for C++ How to Program is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams—resulting in better performance in the course—and provides educators a dynamic set of tools for gauging individual and class progress. And, MyProgrammingLab comes from Pearson, your partner in providing the best digital learning experience. View the Deitel Buzz online to learn more about the newest publications from the Deitels.
Author | : Harvey M. Deitel |
Publisher | : |
Total Pages | : 1568 |
Release | : 2002-01 |
ISBN-10 | : 0130622214 |
ISBN-13 | : 9780130622211 |
Rating | : 4/5 (14 Downloads) |
C# builds on the skills already mastered by C++ and Java programmers, enabling them to create powerful Web applications and components - ranging from XML-based Web services on Microsoft's .NET platform to middle-tier business objects and system-level applications.
Author | : Steve Oualline |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 576 |
Release | : 2002-12-13 |
ISBN-10 | : 9781449367169 |
ISBN-13 | : 144936716X |
Rating | : 4/5 (69 Downloads) |
C++ is a powerful, highly flexible, and adaptable programming language that allows software engineers to organize and process information quickly and effectively. But this high-level language is relatively difficult to master, even if you already know the C programming language.The 2nd edition of Practical C++ Programming is a complete introduction to the C++ language for programmers who are learning C++. Reflecting the latest changes to the C++ standard, this 2nd edition takes a useful down-to-earth approach, placing a strong emphasis on how to design clean, elegant code.In short, to-the-point chapters, all aspects of programming are covered including style, software engineering, programming design, object-oriented design, and debugging. It also covers common mistakes and how to find (and avoid) them. End of chapter exercises help you ensure you've mastered the material.Practical C++ Programming thoroughly covers: C++ Syntax Coding standards and style Creation and use of object classes Templates Debugging and optimization Use of the C++ preprocessor File input/output Steve Oualline's clear, easy-going writing style and hands-on approach to learning make Practical C++ Programming a nearly painless way to master this complex but powerful programming language.
Author | : John V. Guttag |
Publisher | : MIT Press |
Total Pages | : 466 |
Release | : 2016-08-12 |
ISBN-10 | : 9780262529624 |
ISBN-13 | : 0262529629 |
Rating | : 4/5 (24 Downloads) |
The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.
Author | : John M. Chambers |
Publisher | : Springer Science & Business Media |
Total Pages | : 494 |
Release | : 1998-06-19 |
ISBN-10 | : 0387985034 |
ISBN-13 | : 9780387985039 |
Rating | : 4/5 (34 Downloads) |
Here is a thorough and authoritative guide to the latest version of the S language and its programming environment. Programming With Data describes a new and greatly extended version of S, written by the chief designer of the language itself. It is a guide to the complete programming process, starting from simple, interactive use, and continuing through ambitious software projects. The focus is on the needs of the programmer/user, with the aim of turning ideas into software, quickly and faithfully. The new version of S provides a powerful class/method structure, new techniques to deal with large objects, extended interfaces to other languages and files, object-based documentation compatible with HTML, and powerful new interactive programming techniques. This version of S underlies the S-Plus system, versions 5.0 and higher.