Building Cross-Platform GUI Applications with Fyne

Building Cross-Platform GUI Applications with Fyne
Author :
Publisher : Packt Publishing Ltd
Total Pages : 318
Release :
ISBN-10 : 9781800566880
ISBN-13 : 1800566883
Rating : 4/5 (80 Downloads)

Synopsis Building Cross-Platform GUI Applications with Fyne by : Andrew Williams

Understand how to use the Fyne toolkit to build exciting apps for a range of devices and deploy them effectively Key FeaturesLearn how to use standard widgets, dialogs, and layouts as well as how to build your ownUnderstand how to develop an app and package and distribute it to different operating systems and app storesExplore the design principles and vision of the Fyne toolkit and how that may align with your projectBook Description The history of graphical application development is long and complicated, with various development challenges that persist to this day. The mix of technologies involved and the need to use different programming languages led to a very steep learning curve for developers looking to build applications across multiple platforms. In Building Cross-Platform GUI Applications with Fyne, you'll understand how the Go language, when paired with a modern graphical toolkit such as Fyne, can overcome these issues and make application development much easier. To provide an easy-to-use framework for cross-platform app development, the Fyne project offers many graphical concepts and design principles that are outlined throughout this book. By working through five example projects, you'll learn how to build apps effectively, focusing on each of the main areas, including the canvas, layouts, file handling, widgets, data binding, and themes. The book will also show you how the completed applications can then be run on your desktop computer, laptop, and smartphone. After completing these projects, you will discover how to prepare applications for release and distribute them to platform marketplaces and app stores. By the end of this book, you'll be able to create cross-platform graphical applications with visually appealing user interfaces and concise code. What you will learnBecome well-versed with the history of GUI development and how Fyne and the Golang programming language make it easierExplore how the Fyne toolkit is architected and the various modules are providedDiscover how Fyne apps can be tested and constructed using best practicesConstruct five complete applications and deploy them to your devicesCustomize the design of your apps by extending widgets and themesUnderstand the separation and presentation of data and how to test and build applications that present dynamic dataWho this book is for This Fyne-Golang GUI book is for developers from any background who are looking to build cross-platform applications with a modern toolkit. It will also be useful for Go developers who are looking to explore graphical apps and GUI developers looking for a new toolkit for cross-platform development. Basic knowledge of Graphical User Interface (GUI) development is assumed (although a brief history is also included in the book). The book also features a short introduction to the Go language as a quick refresher.

Hands-On GUI Application Development in Go

Hands-On GUI Application Development in Go
Author :
Publisher : Packt Publishing Ltd
Total Pages : 432
Release :
ISBN-10 : 9781789131161
ISBN-13 : 1789131162
Rating : 4/5 (61 Downloads)

Synopsis Hands-On GUI Application Development in Go by : Andrew Williams

Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications Key FeaturesConceptualize and build state-of-art GUI applications with Golang (Go)Tackle the complexity of varying GUI application sizes with a structured and scalable approachGet hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and WalkBook Description Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications. What you will learnUnderstand the benefits and complexities of building native graphical applications Gain insights into how Go makes cross-platform graphical application development simple Build platform-native GUI applications using andlabs/ui Develop graphical Windows applications using Walk Create multiplatform GUI applications using Shiny, Nuklear, and Fyne Use Go wrappers for GTK and Qt for GUI application development Streamline your requirements to pick the correct toolkit strategyWho this book is for This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.

Building Distributed Applications in Gin

Building Distributed Applications in Gin
Author :
Publisher : Packt Publishing Ltd
Total Pages : 482
Release :
ISBN-10 : 9781801079556
ISBN-13 : 1801079552
Rating : 4/5 (56 Downloads)

Synopsis Building Distributed Applications in Gin by : Mohamed Labouardy

An effective guide to learning how to build a large-scale distributed application using the wide range of functionalities in Gin Key FeaturesExplore the commonly used functionalities of Gin to build web applicationsBecome well-versed with rendering HTML templates with the Gin engineSolve commonly occurring challenges such as scaling, caching, and deploymentBook Description Gin is a high-performance HTTP web framework used to build web applications and microservices in Go. This book is designed to teach you the ins and outs of the Gin framework with the help of practical examples. You'll start by exploring the basics of the Gin framework, before progressing to build a real-world RESTful API. Along the way, you'll learn how to write custom middleware and understand the routing mechanism, as well as how to bind user data and validate incoming HTTP requests. The book also demonstrates how to store and retrieve data at scale with a NoSQL database such as MongoDB, and how to implement a caching layer with Redis. Next, you'll understand how to secure and test your API endpoints with authentication protocols such as OAuth 2 and JWT. Later chapters will guide you through rendering HTML templates on the server-side and building a frontend application with the React web framework to consume API responses. Finally, you'll deploy your application on Amazon Web Services (AWS) and learn how to automate the deployment process with a continuous integration/continuous delivery (CI/CD) pipeline. By the end of this Gin book, you will be able to design, build, and deploy a production-ready distributed application from scratch using the Gin framework. What you will learnBuild a production-ready REST API with the Gin frameworkScale web applications with event-driven architectureUse NoSQL databases for data persistenceSet up authentication middleware with JWT and Auth0Deploy a Gin-based RESTful API on AWS with Docker and KubernetesImplement a CI/CD workflow for Gin web appsWho this book is for This book is for Go developers who are comfortable with the Go language and seeking to learn REST API design and development with the Gin framework. Beginner-level knowledge of the Go programming language is required to make the most of this book.

Cross-Platform Development with Qt 6 and Modern C++

Cross-Platform Development with Qt 6 and Modern C++
Author :
Publisher : Packt Publishing Ltd
Total Pages : 442
Release :
ISBN-10 : 9781800208858
ISBN-13 : 1800208855
Rating : 4/5 (58 Downloads)

Synopsis Cross-Platform Development with Qt 6 and Modern C++ by : Nibedit Dey

Enhance your cross-platform programming abilities with the powerful features and capabilities of Qt 6 Key Features Leverage Qt and C++ capabilities to create modern, cross-platform applications that can run on a wide variety of software applications Explore what’s new in Qt 6 and understand core concepts in depth Build professional customized GUI applications with the help of Qt Creator Book DescriptionQt is a cross-platform application development framework widely used for developing applications that can run on a wide range of hardware platforms with little to no change in the underlying codebase. If you have basic knowledge of C++ and want to build desktop or mobile applications with a modern graphical user interface (GUI), Qt is the right choice for you. Cross-Platform Development with Qt 6 and Modern C++ helps you understand why Qt is one of the favorite GUI frameworks adopted by industries worldwide, covering the essentials of programming GUI apps across a multitude of platforms using the standard C++17 and Qt 6 features. Starting with the fundamentals of the Qt framework, including the features offered by Qt Creator, this practical guide will show you how to create classic user interfaces using Qt Widgets and touch-friendly user interfaces using Qt Quick. As you advance, you'll explore the Qt Creator IDE for developing applications for multiple desktops as well as for embedded and mobile platforms. You will also learn advanced concepts about signals and slots. Finally, the book takes you through debugging and testing your app with Qt Creator IDE. By the end of this book, you'll be able to build cross-platform applications with a modern GUI along with the speed and power of native apps.What you will learn Write cross-platform code using the Qt framework to create interactive applications Build a desktop application using Qt Widgets Create a touch-friendly user interface with Qt Quick Develop a mobile application using Qt and deploy it on different platforms Get to grips with Model/View programming with Qt Widgets and Qt Quick Discover Qt’s graphics framework and add animations to your user interface Write test cases using the Qt Test framework and debug code Build a translation-aware application Follow best practices in Qt to write high-performance code Who this book is for This book is for application developers who want to use C++ and Qt to create modern, responsive applications that can be deployed to multiple operating systems such as Microsoft Windows, Apple macOS, and Linux desktop platforms. Although no prior knowledge of Qt is expected, beginner-level knowledge of the C++ programming language and object-oriented programming system (OOPs) concepts will be helpful.

Building Telegram Bots

Building Telegram Bots
Author :
Publisher : Apress
Total Pages : 288
Release :
ISBN-10 : 9781484241974
ISBN-13 : 1484241975
Rating : 4/5 (74 Downloads)

Synopsis Building Telegram Bots by : Nicolas Modrzyk

Learn about bot programming, using all the latest and greatest programming languages, including Python, Go, and Clojure, so you can feel at ease writing your Telegram bot in a way that suits you. This book shows how you can use bots for just about everything: they connect, they respond, they enhance your job search chances, they do technical research for you, they remind you about your last train, they tell the difference between a horse and a zebra, they can tell jokes, and they can cheer you up in the middle of the night. Bots used to be hard to set up and enhance, but with the help of Building Telegram Bots you’ll see how the Telegram platform is now making bot creation easier than ever. You will begin by writing a simple bot at the start and then gradually build upon it. The simple yet effective Telegram Bot API makes it very easy to develop bots in a number of programming languages. Languages featured in the book include Node.js, Java, Rust, and Elixir. This book encourages you to not only learn the basic process of creating a bot but also lets you spend time exploring its possibilities. By the end of the book you will be able create your own Telegram Bot with the programming language of your choice. What You Will LearnCarry out simple bot design and deployment in various programming languages including Ruby, D, Crystal, Nim, and C++ Create engaging bot interactions with your users Add payments and media capabilities to your bots Master programming language abstraction Who This Book Is For Engineers who want to get things done. People who are curious. Programming beginners. Advanced engineers with little time to do research.

Cross-platform GUI Programming with WxWidgets

Cross-platform GUI Programming with WxWidgets
Author :
Publisher : Prentice Hall
Total Pages : 700
Release :
ISBN-10 : 0131473816
ISBN-13 : 9780131473812
Rating : 4/5 (16 Downloads)

Synopsis Cross-platform GUI Programming with WxWidgets by : Julian Smart

Describes how to use wxWidgets, an open-source C++ API, to write GUI applications.

Petroleum Geoscience

Petroleum Geoscience
Author :
Publisher : John Wiley & Sons
Total Pages : 672
Release :
ISBN-10 : 9781118688212
ISBN-13 : 111868821X
Rating : 4/5 (12 Downloads)

Synopsis Petroleum Geoscience by : Jon G. Gluyas

Petroleum Geoscience is a comprehensive introduction to the application of geology and geophysics to the search for and production of oil and gas. Uniquely, this book is structured to reflect the sequential and cyclical processes of exploration, appraisal, development and production. Chapters dedicated to each of these aspects are further illustrated by case histories drawn from the authors' experiences. Petroleum Geoscience has a global and 'geo-temporal' backdrop, drawing examples and case histories from around the world and from petroleum systems ranging in age from late-Pre-Cambrian to Pliocene. In order to show how geoscience is integrated at all levels within the industry, the authors stress throughout the links between geology and geophysics on the one hand, and drilling, reservoir engineering, petrophysics, petroleum engineering, facilities design, and health, safety and the environment on the other. Petroleum Geoscience is designed as a practical guide, with the basic theory augmented by case studies from a wide spread of geographical locations. Covers all the key aspects of the origin of petroleum, exploration, and production. It takes account of the modern emphasis on the efficient utilisation of reserves, on new methods in exploration (such as 3-D seismics). Book takes 'value-chain' approach to Petroleum Geoscience. First new text on petroleum geology for geology undergraduates to be published in the last ten years. Packed full of real-life case studies from Petroleum industry.

Electronic Inventions and Discoveries

Electronic Inventions and Discoveries
Author :
Publisher : Elsevier
Total Pages : 244
Release :
ISBN-10 : 9781483145211
ISBN-13 : 1483145212
Rating : 4/5 (11 Downloads)

Synopsis Electronic Inventions and Discoveries by : G. W. A. Dummer

Electronic Inventions and Discoveries: Electronics from Its Earliest Beginnings to the Present Day provides a summary of the development of the whole field of electronics. Organized into 13 chapters, the book covers and reviews the history of electronics as a whole and its aspects. The opening chapter covers the beginnings of electronics, while the next chapter discusses the development of components, transistors, and integrated circuits. The third chapter tackles the expansion of electronics and its effects on industry. The succeeding chapters discuss the history of the aspects of electronics, such as audio and sound reproduction, radio and telecommunications, radar, television, computers, robotics, information technology, and industrial and other applications. Chapter 10 provides a lists of electronic inventions according to subject, while Chapter 11 provides a concise description of each invention by date order. Chapter 12 enumerates the inventors of electronic devices. The last chapter provides a list of books about inventions and inventors. This book will appeal to readers who are curious about the development of electronics throughout history.

Picturing Death 1200–1600

Picturing Death 1200–1600
Author :
Publisher : BRILL
Total Pages : 474
Release :
ISBN-10 : 9789004441118
ISBN-13 : 9004441115
Rating : 4/5 (18 Downloads)

Synopsis Picturing Death 1200–1600 by : Stephen Perkinson

Picturing Death: 1200–1600 brings together essays considering four key centuries of imagery related to human mortality, from tomb sculpture to painted altarpieces, from manuscripts to printed books, and from minute carved objects to large-scale architecture.

Network Programming with Go

Network Programming with Go
Author :
Publisher : No Starch Press
Total Pages : 392
Release :
ISBN-10 : 9781718500891
ISBN-13 : 1718500890
Rating : 4/5 (91 Downloads)

Synopsis Network Programming with Go by : Adam Woodbeck

Network Programming with Go teaches you how to write clean, secure network software with the programming language designed to make it seem easy. Build simple, reliable, network software Combining the best parts of many other programming languages, Go is fast, scalable, and designed for high-performance networking and multiprocessing. In other words, it’s perfect for network programming. Network Programming with Go will help you leverage Go to write secure, readable, production-ready network code. In the early chapters, you’ll learn the basics of networking and traffic routing. Then you’ll put that knowledge to use as the book guides you through writing programs that communicate using TCP, UDP, and Unix sockets to ensure reliable data transmission. As you progress, you’ll explore higher-level network protocols like HTTP and HTTP/2 and build applications that securely interact with servers, clients, and APIs over a network using TLS. You'll also learn: Internet Protocol basics, such as the structure of IPv4 and IPv6, multicasting, DNS, and network address translation Methods of ensuring reliability in socket-level communications Ways to use handlers, middleware, and multiplexers to build capable HTTP applications with minimal code Tools for incorporating authentication and encryption into your applications using TLS Methods to serialize data for storage or transmission in Go-friendly formats like JSON, Gob, XML, and protocol buffers Ways of instrumenting your code to provide metrics about requests, errors, and more Approaches for setting up your application to run in the cloud (and reasons why you might want to) Network Programming with Go is all you’ll need to take advantage of Go’s built-in concurrency, rapid compiling, and rich standard library. Covers Go 1.15 (Backward compatible with Go 1.12 and higher)