Build Your Own Chain Reaction Machines

Build Your Own Chain Reaction Machines
Author :
Publisher : Quarry Books
Total Pages : 160
Release :
ISBN-10 : 9781631595271
ISBN-13 : 163159527X
Rating : 4/5 (71 Downloads)

Synopsis Build Your Own Chain Reaction Machines by : Paul Long

With Build Your Own Chain Reaction Machines, you’ll create 13 zany and awesome mechanical contraptions using stuff from around the house. Build Your Own Chain Reaction Machines invites you into the wonderful world of crazy contraptions inspired by the amazing artwork of renowned cartoonist, engineer, and inventor Rube Goldberg, whose wacky, imaginary machines accomplished a simple task by taking a hilariously complicated route. In this entertaining and instructive book, mechanical engineer and educator Paul Long gives step-by-step instructions for making low-tech devices using everyday objects in inspired and ingenious ways. Each of the 13 projects demonstrates how to build the machine's various elements and explains how they work together to make a mind-boggling mechanism that delivers hours of fun and fascination. Machines for Your Room. Be the master of your domain with the Door Knocker, Light Switcher, and Door Opener. Machines for Around the House. Get your chores done (and improve your personal hygiene) with the Plant Waterer, Toothpaste Squeezer, and Soap Dispenser. Machines for Fun and Nonsense.The Flag Raiser, Marble Launcher, Music Maker, and Balloon Popper are guaranteed to both amaze and amuse. Machines for Food. With the Vending Machine, Candy Dispenser, and Cookie Dunker, snacking has never been so fun! You'll also find interesting sidebars on the science behind each gadget, plus tips and tricks for success. Build Your Own Chain Reaction Machines gives you the know-how to create your own incredible chain reactions!

Crazy Contraptions

Crazy Contraptions
Author :
Publisher : Nomad Press (VT)
Total Pages : 0
Release :
ISBN-10 : 1619308266
ISBN-13 : 9781619308268
Rating : 4/5 (66 Downloads)

Synopsis Crazy Contraptions by : Laura Perdew

Presents machines designed by Goldberg, which were based on complicated chain reactions and used to accomplish simple tasks.

Just Like Rube Goldberg

Just Like Rube Goldberg
Author :
Publisher : Simon and Schuster
Total Pages : 48
Release :
ISBN-10 : 9781481476690
ISBN-13 : 1481476696
Rating : 4/5 (90 Downloads)

Synopsis Just Like Rube Goldberg by : Sarah Aronson

Discover how Rube Goldberg followed his dreams to become an award-winning cartoonist, inventor, and even an adjective in the dictionary in this inspiring and funny biographical picture book. Want to become an award-winning cartoonist and inventor? Follow your dreams, just like Rube Goldberg! From a young age, Rube Goldberg had a talent for art. But his father, a German immigrant, wanted Rube to have a secure job. So, Rube went to college and became an engineer. But Rube didn’t want to spend his life mapping sewer pipes. He wanted to follow his passion, so Rube got a low-level job at a newspaper, and from there, he worked his way up, creating cartoons that made people laugh and tickled the imagination. He became known for his fantastic Rube Goldberg machines—complicated contraptions with many parts that performed a simple task in an elaborate and farfetched way. Eventually, his cartoons earned him a Pulitzer Prize and his own adjective in the dictionary. This moving biography is sure to encourage young artists and inventors to pursue their passions.

Contraptions

Contraptions
Author :
Publisher : Abrams Press
Total Pages : 202
Release :
ISBN-10 : STANFORD:36105123358835
ISBN-13 :
Rating : 4/5 (35 Downloads)

Synopsis Contraptions by : Heath Robinson

An introduction to the wonderful world of Heath Robinson, with carefully selected drawings from throughout his illustrious career, and a lively and informative commentary.

The Art of Rube Goldberg

The Art of Rube Goldberg
Author :
Publisher : Abrams
Total Pages : 202
Release :
ISBN-10 : 9781613125595
ISBN-13 : 1613125593
Rating : 4/5 (95 Downloads)

Synopsis The Art of Rube Goldberg by : Rube Goldberg

A “generously illustrated and well-designed appreciation” of the Pulitzer Prize–winning illustrator, with an introduction by New Yorker writer Adam Gopnik.(The New York Times) Cartoonist, humorist, sculptor, author, engineer, and inventor, Rube Goldberg wrote and illustrated nearly 50,000 cartoon in his seventy-two-year career. Goldberg (1883–1970) was the most famous cartoonist of his time, best known for his comical inventions, which were syndicated in daily newspapers throughout the world. Author Jennifer George celebrates all aspects of her grandfather’s career, from his very first published drawings in his high school newspaper and college yearbook to his iconic inventions, his comic strips and advertising work, and his later sculpture and Pulitzer Prize–winning political cartoons. Also included are essays from such writers and comic historians as Adam Gopnik, Al Jaffee, Carl Linich, Peter Meresca, Paul Tumey and Brian Walker, as well as rare photographs, letters, memorabilia, and patents, many reproduced here for the first time. Brilliantly designed and packaged to capture the inventiveness of Rube Goldberg’s work, The Art of Rube Goldberg is a coffee table book the whole family can enjoy. “Goldberg’s cartoons touch the edge of modern art.” —Adam Gopnik “There will likely never be another Rube Goldberg. Fortunately, his granddaughter’s wonderful book ensures that we’ll always remember this one-of-a-kind cartooning legend.” ―The Washington Times

Rube Goldberg

Rube Goldberg
Author :
Publisher : Simon and Schuster
Total Pages : 200
Release :
ISBN-10 : 9780684867243
ISBN-13 : 0684867249
Rating : 4/5 (43 Downloads)

Synopsis Rube Goldberg by : Maynard Frank Wolfe

Welcome to the world of that archetypal American, Reuben Lucius Goldberg, the dean of American cartoonists for most of the twentieth century. For more than sixty-five years, Rube Goldberg's syndicated cartoons -- he produced more than fifty strips -- appeared in as many as a thousand newspapers annually He was earning a hundred thousand dollars a year...in 1915. He wrote hit songs and stories and was, in succession, a star in vaudeville, motion pictures, newsreels, radio, and, finally, television. He even, at the age of eighty, began an entirely new career as a sculptor, and, in inimitable Goldberg fashion, was soon selling his work to galleries, collectors, and museums all over the world. Sure, Rube won the Pulitzer Prize. Every yearsomecartoonist wins the Pulitzer Prize. But the National Cartoonists Societynamedits award -- the Reuben -- after you-know-who. But it was Rube's "Inventions," those drawings of intricate and whimsical machines, that earned Rube his very own entry inWebster's New World Dictionary: Rube Goldberg...adjective...Designating any very complicated invention, machine, scheme, etc. laboriously contrived to perform a seemingly simple operation. "Inventions," even the earliest ones that date from 1914, are still being republished and recycled today as they have been over the last eighty-five years. New generations rediscover and enjoy them every day, even though their creator cleaned his pens, put the cap on his bottle of Higgins Black India Ink, and cleared his drawing board for the last time almost thirty years ago. The inventions inspired the National Rube Goldberg™ Machine Contest, held annually at Purdue University, an "Olympics of complexity" in which hundreds of engineering students from American universities and colleges -- and even middle and high schools -- compete to build and run Rube Goldberg invention machines that perform, in twenty or more steps, the annual challenge. In 1970 the Smithsonian Institution hosted a show honoring Rube Goldberg's lifework. In a life filled with superlatives, it hardly needs mentioning that Rube is the only living cartoonist and humorist to have been so honored. In his speech at the show's opening, Rube said, "Many of the younger generation know my name in a vague way and connect it with grotesque inventions, but don't believe that I ever existed as a person. They think I am a nonperson, just a name that signifies a tangled web of pipes or wires or strings that suggest machinery. My name to them is like spiral staircase, veal cutlets, barber's itch -- terms that give you an immediate picture of what they mean..." So welcome to a collection of spiral staircases and veal cutlets -- to the inventions of an American original, a creative genius named Rube Goldberg.

Rube Goldberg's Simple Normal Humdrum School Day

Rube Goldberg's Simple Normal Humdrum School Day
Author :
Publisher : Abrams
Total Pages : 40
Release :
ISBN-10 : 9781683351511
ISBN-13 : 1683351517
Rating : 4/5 (11 Downloads)

Synopsis Rube Goldberg's Simple Normal Humdrum School Day by : Jennifer George

If Rube’s inventions are any indication, “normal” means something very different in the Goldberg household. For Rube, up is down, in is out, and the simplest path to accomplishing an everyday task—like brushing his teeth or getting dressed—is a humorously complicated one. Follow Rube as he sets out on a typical school day, overcomplicating each and every step from the time he wakes up in the morning until the time he goes to bed at night. This book features fourteen inventions, each depicting an interactive sequence whose purpose is to help Rube accomplish mundane daily tasks: a simple way to get ready for school, to make breakfast, to do his homework, and so much more.

The Truth Machine

The Truth Machine
Author :
Publisher : St. Martin's Press
Total Pages : 317
Release :
ISBN-10 : 9781250114600
ISBN-13 : 1250114608
Rating : 4/5 (00 Downloads)

Synopsis The Truth Machine by : Paul Vigna

"Views differ on bitcoin, but few doubt the transformative potential of Blockchain technology. The Truth Machine is the best book so far on what has happened and what may come along. It demands the attention of anyone concerned with our economic future." —Lawrence H. Summers, Charles W. Eliot University Professor and President Emeritus at Harvard, Former Treasury Secretary From Michael J. Casey and Paul Vigna, the authors of The Age of Cryptocurrency, comes the definitive work on the Internet’s Next Big Thing: The Blockchain. Big banks have grown bigger and more entrenched. Privacy exists only until the next hack. Credit card fraud is a fact of life. Many of the “legacy systems” once designed to make our lives easier and our economy more efficient are no longer up to the task. Yet there is a way past all this—a new kind of operating system with the potential to revolutionize vast swaths of our economy: the blockchain. In The Truth Machine, Michael J. Casey and Paul Vigna demystify the blockchain and explain why it can restore personal control over our data, assets, and identities; grant billions of excluded people access to the global economy; and shift the balance of power to revive society’s faith in itself. They reveal the disruption it promises for industries including finance, tech, legal, and shipping. Casey and Vigna expose the challenge of replacing trusted (and not-so-trusted) institutions on which we’ve relied for centuries with a radical model that bypasses them. The Truth Machine reveals the empowerment possible when self-interested middlemen give way to the transparency of the blockchain, while highlighting the job losses, assertion of special interests, and threat to social cohesion that will accompany this shift. With the same balanced perspective they brought to The Age of Cryptocurrency, Casey and Vigna show why we all must care about the path that blockchain technology takes—moving humanity forward, not backward.

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists
Author :
Publisher : McGraw Hill Professional
Total Pages : 369
Release :
ISBN-10 : 9780071741682
ISBN-13 : 0071741682
Rating : 4/5 (82 Downloads)

Synopsis Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists by : Dustyn Roberts

Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

God, Human, Animal, Machine

God, Human, Animal, Machine
Author :
Publisher : Anchor
Total Pages : 305
Release :
ISBN-10 : 9780525562719
ISBN-13 : 0525562710
Rating : 4/5 (19 Downloads)

Synopsis God, Human, Animal, Machine by : Meghan O'Gieblyn

A strikingly original exploration of what it might mean to be authentically human in the age of artificial intelligence, from the author of the critically-acclaimed Interior States. • "At times personal, at times philosophical, with a bracing mixture of openness and skepticism, it speaks thoughtfully and articulately to the most crucial issues awaiting our future." —Phillip Lopate “[A] truly fantastic book.”—Ezra Klein For most of human history the world was a magical and enchanted place ruled by forces beyond our understanding. The rise of science and Descartes's division of mind from world made materialism our ruling paradigm, in the process asking whether our own consciousness—i.e., souls—might be illusions. Now the inexorable rise of technology, with artificial intelligences that surpass our comprehension and control, and the spread of digital metaphors for self-understanding, the core questions of existence—identity, knowledge, the very nature and purpose of life itself—urgently require rethinking. Meghan O'Gieblyn tackles this challenge with philosophical rigor, intellectual reach, essayistic verve, refreshing originality, and an ironic sense of contradiction. She draws deeply and sometimes humorously from her own personal experience as a formerly religious believer still haunted by questions of faith, and she serves as the best possible guide to navigating the territory we are all entering.