Boggle Jr. Word Search Puzzles

Boggle Jr. Word Search Puzzles
Author :
Publisher : Sterling Publishing Company
Total Pages : 68
Release :
ISBN-10 : 1402751508
ISBN-13 : 9781402751509
Rating : 4/5 (08 Downloads)

Synopsis Boggle Jr. Word Search Puzzles by : Sterling Publishing Company

BOGGLE™ Jr.--the fun way to play with words--is transformed into simple, pleasurable, and educational word searches just right for 5- to 7-year-olds. It literally twists ordinary searches around: rather than the usual straight lines, the words snake around the page in a pattern that looks exactly like the BOGGLE board. Everything’s colorful and attractive, designed to make learning about letters and language effortless. Kids will simply love it...and want to solve every one.

Scrabble Word Search Puzzles for Kids

Scrabble Word Search Puzzles for Kids
Author :
Publisher : Sterling Publishing Company
Total Pages : 100
Release :
ISBN-10 : 1402751559
ISBN-13 : 9781402751554
Rating : 4/5 (59 Downloads)

Synopsis Scrabble Word Search Puzzles for Kids by :

Children love word searches...and these 50 tricky puzzles have a fun twist! All the words in the search list are scrambled, so before kids can even begin to look, they have to solve the anagram. That's just like having SCRABBLE® letters in front of you and having to figure out what words they can spell. To make things a little easier, each puzzle has a theme and all the words are placed in alphabetical order. There's "After School Snack" (including bananas, cookies, peanuts, and pizza), "At the Theater," "Colors," "Garden," and many other appealing categories.

Boggle Jr. Sticker Word Puzzles

Boggle Jr. Sticker Word Puzzles
Author :
Publisher : Sterling Publishing Company, Inc.
Total Pages : 42
Release :
ISBN-10 : 9781402753589
ISBN-13 : 1402753586
Rating : 4/5 (89 Downloads)

Synopsis Boggle Jr. Sticker Word Puzzles by : Patrick Blindauer

Young BOGGLE fans will love this latest and greatest collection, featuring fun word searches. It has hundreds of letter stickers designed to look like tiles from the game. So kids won t need to find a pen when they re ready to be entertained - the book is all they ll need! BOGGLE is a trademark of Hasbro and is used with permission. Copyright 2008 Hasbro. All Rights Reserved. Licensed by Hasbro.

A Variety of Word and Number Puzzles

A Variety of Word and Number Puzzles
Author :
Publisher : Lulu.com
Total Pages : 231
Release :
ISBN-10 : 9781365871078
ISBN-13 : 136587107X
Rating : 4/5 (78 Downloads)

Synopsis A Variety of Word and Number Puzzles by : Jacqueline Bresee

Word Searches For Dummies

Word Searches For Dummies
Author :
Publisher : John Wiley & Sons
Total Pages : 436
Release :
ISBN-10 : 9780470453667
ISBN-13 : 0470453664
Rating : 4/5 (67 Downloads)

Synopsis Word Searches For Dummies by : Denise Sutherland

A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.

Dictionary of Toys and Games in American Popular Culture

Dictionary of Toys and Games in American Popular Culture
Author :
Publisher : Routledge
Total Pages : 152
Release :
ISBN-10 : 9781135418465
ISBN-13 : 1135418462
Rating : 4/5 (65 Downloads)

Synopsis Dictionary of Toys and Games in American Popular Culture by : Frank Hoffmann

Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.

Bananagrams! For Kids

Bananagrams! For Kids
Author :
Publisher : Workman Publishing
Total Pages : 161
Release :
ISBN-10 : 9780761158448
ISBN-13 : 0761158448
Rating : 4/5 (48 Downloads)

Synopsis Bananagrams! For Kids by : Mike Shenk

This collection includes 150 word puzzles designed just for kids ages 8 to 11 that strengthen vocabulary, reward agile thinking, and reinforce the idea of using the brain. Full color. Consumable.

Classroom DIY

Classroom DIY
Author :
Publisher : Routledge
Total Pages : 238
Release :
ISBN-10 : 9781135176761
ISBN-13 : 1135176760
Rating : 4/5 (61 Downloads)

Synopsis Classroom DIY by : Maija Leimanis-Wyatt

Setting up the classroom is a fundamental part of a teacher’s job, as a well-planned, aesthetically pleasing environment encourages children to learn and helps with classroom management. However, knowing how to create this environment is not instinctive and teachers are given little guidance, yet are expected to create a stimulating environment that is conducive to learning. The task can often be daunting and time-consuming, and teachers don’t know where to begin. Classroom DIY provides teachers with the answer to these problems. A practical, step-by-step guide, written from firsthand experience, Classroom DIY will enable any primary teacher to make a spectacular job of setting up their room using any materials they have available. Guiding teachers through the process of setting up their space from planning to practice, this book includes advice on: laying out the room: what furniture to use and where best to position it organising areas for specific subjects, including maths, literacy, science and humanities how to create an inspiring classroom on a budget: recycling items for use in the classroom and the homemade approach how the learning environment can inspire and motivate pupils to learn, taking into account multiple intelligences and routines meeting the expectations of senior management teams. With ‘teachers’ tales’ from a range of individuals in different schools and case studies illustrating solutions to teachers’ specific problems with their classrooms, this book is must have for all newly qualified and practising teachers looking to inspire their pupils to learn through their classroom environment.