Beginning Kinect Programming with the Microsoft Kinect SDK

Beginning Kinect Programming with the Microsoft Kinect SDK
Author :
Publisher : Apress
Total Pages : 320
Release :
ISBN-10 : 9781430241058
ISBN-13 : 1430241055
Rating : 4/5 (58 Downloads)

Synopsis Beginning Kinect Programming with the Microsoft Kinect SDK by : Jarrett Webb

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction. Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning

Beginning Microsoft Kinect for Windows SDK 2.0

Beginning Microsoft Kinect for Windows SDK 2.0
Author :
Publisher : Apress
Total Pages : 311
Release :
ISBN-10 : 9781484223161
ISBN-13 : 1484223160
Rating : 4/5 (61 Downloads)

Synopsis Beginning Microsoft Kinect for Windows SDK 2.0 by : Mansib Rahman

Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. What You Will Learn Set up Kinect 2 and a workspace for Kinect application development Access audio, color, infrared, and skeletal data streams from Kinect Use gesture and speech recognition Perform computer vision manipulations on image data streams Develop Windows Store apps and Unity3D applications with Kinect 2 Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system) Who This Book Is For Developers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers

Kinect for Windows SDK Programming Guide

Kinect for Windows SDK Programming Guide
Author :
Publisher : Packt Publishing Ltd
Total Pages : 569
Release :
ISBN-10 : 9781849692397
ISBN-13 : 1849692394
Rating : 4/5 (97 Downloads)

Synopsis Kinect for Windows SDK Programming Guide by : Abhijit Jana

This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how to develop applications using the Kinect for Windows SDK. If you are a beginner and looking to start developing applications using the Kinect for Windows SDK, and if you want to build motion-sensing, speech-recognizing applications with Kinect, this book is for you. This book uses C♯ and WPF (Windows P.

Programming with the Kinect for Windows Software Development Kit

Programming with the Kinect for Windows Software Development Kit
Author :
Publisher : Pearson Education
Total Pages : 380
Release :
ISBN-10 : 9780735667815
ISBN-13 : 0735667810
Rating : 4/5 (15 Downloads)

Synopsis Programming with the Kinect for Windows Software Development Kit by : David Catuhe

Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK—providing hands-on insights for how to add gesture and posture recognition to your apps. If you’re skilled in C# and Windows Presentation Foundation, you’ll learn how to integrate Kinect in your applications and begin writing Uis and controls that can handle Kinect interaction. This book introduces the Kinect for Windows Software Development Kit to developers looking to enrich applications they build for Windows 7 and later with human motion tracking Teaches developers with core C# and WPF skills how to program gesture and posture recognition in Kinect Describes how to integrate 3D representation on top of a real scene Provides expert insights and code samples to get you up and running

Start Here! Learn the Kinect API

Start Here! Learn the Kinect API
Author :
Publisher : Pearson Education
Total Pages : 500
Release :
ISBN-10 : 9780735674004
ISBN-13 : 0735674000
Rating : 4/5 (04 Downloads)

Synopsis Start Here! Learn the Kinect API by : Rob Miles

Ready to learn Kinect programming? Start Here! Learn the fundamentals of programming with the Kinect API—and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C#—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises. Here’s where you start learning Kinect Build an application to display Kinect video on your PC Have Kinect take photographs when it detects movement Draw on a computer screen by moving your finger in the air Track your body gestures and use them to control a program Make a program that understands your speech and talks back to you Play a part in your own augmented reality game Create an "air piano" using Kinect with a MIDI device

Making Things See

Making Things See
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 438
Release :
ISBN-10 : 9781449307073
ISBN-13 : 1449307078
Rating : 4/5 (73 Downloads)

Synopsis Making Things See by : Greg Borenstein

A guide to creating computer applications using Microsoft Kinect features instructions on using the device with different operating systems, using 3D scanning technology, and building robot arms, all using open source programming language.

Augmented Reality with Kinect

Augmented Reality with Kinect
Author :
Publisher : Packt Pub Limited
Total Pages : 122
Release :
ISBN-10 : 1849694389
ISBN-13 : 9781849694384
Rating : 4/5 (89 Downloads)

Synopsis Augmented Reality with Kinect by : Rui Wang

This book is a mini tutorial with plenty of code examples and strategies to give you many options when building your own applications.This book is meant for readers who are familiar with C/C++ programming and want to write simple programs with Kinect. The standard template library can also be used as it is simple enough to understand.

Hacking the Kinect

Hacking the Kinect
Author :
Publisher : Apress
Total Pages : 260
Release :
ISBN-10 : 9781430238683
ISBN-13 : 1430238682
Rating : 4/5 (83 Downloads)

Synopsis Hacking the Kinect by : Jeff Kramer

Hacking the Kinect is the technogeek’s guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft’s release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology. Hacking the Kinect introduces you to programming for the Kinect. You’ll learn to set up a software environment, stream data from the Kinect, and write code to interpret that data. The progression of hands-on projects in the book leads you even deeper into an understanding of how the device functions and how you can apply it to create fun and educational projects. Who knows? You might even come up with a business idea. Provides an excellent source of fun and educational projects for a tech-savvy parent to pursue with a son or daughter Leads you progressively from making your very first connection to the Kinect through mastery of its full feature set Shows how to interpret the Kinect data stream in order to drive your own software and hardware applications, including robotics applications

HoloLens Blueprints

HoloLens Blueprints
Author :
Publisher : Packt Publishing Ltd
Total Pages : 327
Release :
ISBN-10 : 9781787281226
ISBN-13 : 1787281221
Rating : 4/5 (26 Downloads)

Synopsis HoloLens Blueprints by : Abhijit Jana

Unveil the world of mixed reality with HoloLens About This Book Bring holographic insights to existing line-of-business applications, tools, and workflows Focus on developing end-to-end realistic holographic application. Build interactive model scripts and test them in Unity3D and holographic emulators Who This Book Is For This book is targeted at developers and designers working on mixed-reality developments for complex integrated scenarios using HoloLens. What You Will Learn Interact with holograms using different interaction models Develop your first holographic app Integrate holographic applications with cloud systems Visualize data feeds coming from the cloud through holograms Manage the application distribution of enterprise-enabled HoloLens Integrate HoloLens applications with services deployed on Azure Identify and create 3D Assets and Scenes Use HoloLens to explore the Internet of Things In Detail Do you want to create stunning applications with HoloLens? Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? If so, this is the book for you. This book introduces and demystifies the HoloLens platform and shows you different ways of interaction with computers (mixed-reality). You will start your mixed-reality journey by understanding different types of digital reality. You will learn to build your first holographic app. Also, you will understand holographic application integration possibilities within Line of Business Applications using Azure. Moving ahead, you will create Integrated Solutions using IoT with HoloLens. Gradually you'll learn how to create and deploy apps on a device. You will learn to publish application to the store; if you are an enterprise developer, you will also manage and distribute applications for enterprise-enabled or domain-joined HoloLens. Finally, you will develop an end-to-end realistic holographic app, ranging from scenario identification to sketching, development, deployment, and, finally, production. Style and approach The book is a project-based guide to help you to create some really astonishing mixed-reality applications. It will provide end-to-end solutions and enable you to build stunning applications for HoloLens.

Beginning C

Beginning C
Author :
Publisher : Apress
Total Pages : 624
Release :
ISBN-10 : 9781430202431
ISBN-13 : 1430202432
Rating : 4/5 (31 Downloads)

Synopsis Beginning C by : Ivor Horton

C is the programming language of choice when speed and reliability are required. It is used for many low-level tasks, such as device drivers and operating-system programming. For example, much of Windows and Linux is based on C programming. The updated 4th edition of Beginning C builds on the strengths of its predecessors to offer an essential guide for anyone who wants to learn C or desires a ‘brush-up’ in this compact, fundamental language. This classic from author, lecturer and respected academic Ivor Horton is the essential guide for anyone looking to learn the C language from the ground up.