Beginners Step By Step Thec64 Coding Course
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Author |
: Richard Stals |
Publisher |
: |
Total Pages |
: 176 |
Release |
: 2020-12-11 |
ISBN-10 |
: 9798696667379 |
ISBN-13 |
: |
Rating |
: 4/5 (79 Downloads) |
Synopsis Beginner's Step-by-step THEC64 Coding Course by : Richard Stals
You have gone and bought yourself your THEC64 Maxi and played a bunch of games while reliving the glory days of 8-bit home computing in the 80s. If you are now asking yourself, "What's next?" This book is for you.I started programming when I was 10 years old. My parents bought me a brand-new Commodore 64 for my birthday. I spent hours playing Boulder Dash, Pitstop II and Ace of Aces. However, it was when I found a copy of a step-by-step programming guide in my local library that my love of the Commodore 64 was cemented. I was no longer limited to interacting with my computer in the way that someone else had decided. I was now able to make my computer do what I wanted. It now displayed the text and images I constructed. It played the sounds and music I created. Suddenly, a whole new world had opened up before me, and I was its creator.This step-by-step coding course for THEC64 is based on the way that I first learned to code my Commodore 64. You will learn to code using BASIC (Beginner's All-purpose Symbolic Instruction Code), growing your skills and knowledge until you are able to create a fully-fledged program complete with user input, animated graphics, music and more.This coding course is written especially for THEC64 Maxi. However, it will work for the original Commodore 64 too, if you have one.This course is full of straightforward information given in easy to digest bite-size pieces. Each part builds on the ones before it. There is computer jargon, but it is jargon you will understand as you make your way through it. Is learning to code THEC64 essential to enjoying it? No. Will it help you understand and engage with it more? I hope so. Could this lead to a new and amazing career direction? Definitely, if that's what you want.
Author |
: DK |
Publisher |
: Penguin |
Total Pages |
: 360 |
Release |
: 2020-01-07 |
ISBN-10 |
: 9780744020311 |
ISBN-13 |
: 074402031X |
Rating |
: 4/5 (11 Downloads) |
Synopsis Beginner's Step-by-Step Coding Course by : DK
With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.
Author |
: Jens Christian Ingvartsen Thomsen |
Publisher |
: Trisect Retro Development |
Total Pages |
: 141 |
Release |
: 2020-03-24 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis Programming the Commodore 64 again by : Jens Christian Ingvartsen Thomsen
Learn to program a game in Commodore 64 Assembler step by step. Learn to create sprites, custom characterset, collision and much more.
Author |
: Jens Christian Ingvartsen Thomsen |
Publisher |
: Trisect Retro Development |
Total Pages |
: 142 |
Release |
: 2020-10-15 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis Still programming the Commodore 64 by : Jens Christian Ingvartsen Thomsen
In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.
Author |
: Raeto Collin West |
Publisher |
: Compute Publications International |
Total Pages |
: 644 |
Release |
: 1985 |
ISBN-10 |
: UCSC:32106007189183 |
ISBN-13 |
: |
Rating |
: 4/5 (83 Downloads) |
Synopsis Programming the Commodore 64 by : Raeto Collin West
Author |
: Phil Cornes |
Publisher |
: |
Total Pages |
: 64 |
Release |
: 1985 |
ISBN-10 |
: 0863180876 |
ISBN-13 |
: 9780863180873 |
Rating |
: 4/5 (76 Downloads) |
Synopsis Step-by-step Programming, Commodore 64 by : Phil Cornes
Author |
: Stephen Burge |
Publisher |
: Pearson Education |
Total Pages |
: 480 |
Release |
: 2013 |
ISBN-10 |
: 9780133124231 |
ISBN-13 |
: 0133124231 |
Rating |
: 4/5 (31 Downloads) |
Synopsis Drupal 7 Explained by : Stephen Burge
Drupal made easy, by top Drupal trainer Stephen Burge, who teaches everything a student needs to know--and nothing they don't need to know! They'll master Drupal one easy step at a time, through a complete, real-world sample project. With crystal-clear visuals, simple explanations, perfect analogies, Drupal 7 Explained guides students up the learning curve--from confusion to results!
Author |
: Bruce Bayley |
Publisher |
: Andrews UK Limited |
Total Pages |
: 201 |
Release |
: 2022-03-31 |
ISBN-10 |
: 9781789825459 |
ISBN-13 |
: 1789825458 |
Rating |
: 4/5 (59 Downloads) |
Synopsis Commodore 64 Exposed by : Bruce Bayley
First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: Here is the definitive book for the Commodore owner. A complete and comprehensive guide to make you total master of your Commodore 64. Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables. The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes. Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.
Author |
: Eric Freeman |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 1033 |
Release |
: 2018-01-02 |
ISBN-10 |
: 9781491958810 |
ISBN-13 |
: 1491958812 |
Rating |
: 4/5 (10 Downloads) |
Synopsis Head First Learn to Code by : Eric Freeman
What will you learn from this book? Itâ??s no secret the world around you is becoming more connected, more configurable, more programmable, more computational. You can remain a passive participant, or you can learn to code. With Head First Learn to Code youâ??ll learn how to think computationally and how to write code to make your computer, mobile device, or anything with a CPU do things for you. Using the Python programming language, youâ??ll learn step by step the core concepts of programming as well as many fundamental topics from computer science, such as data structures, storage, abstraction, recursion, and modularity. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Learn to Code uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
Author |
: Mark Greenshields |
Publisher |
: Andrews UK Limited |
Total Pages |
: 236 |
Release |
: 2022-03-31 |
ISBN-10 |
: 9781789828085 |
ISBN-13 |
: 1789828082 |
Rating |
: 4/5 (85 Downloads) |
Synopsis Mastering Machine Code On Your Commodore 64 by : Mark Greenshields
First published in 1984, this highly-rated guide written by 8-bit expert Mark Greenshields helped Commodore 64 users take their skills further than ever before. It was designed to take 'bedroom coders' from a point where they were comfortable with the commands - and limitations - of BASIC, to having knowledge and experience of the home computer's far more powerful machine code. In addition to explaining the concepts of this more advanced language, the reader is provided with a number of example programs that not only help with learning, but are also of great practical use for both games and utilities. This book helped many a Commodore user with their first steps into the world of machine code and to this day remains an important reference for those interested in the world of retro games and programming. * * * As the original publisher Interface Publications wrote: Now, you can master machine code on the Commodore 64 quickly and easily. Say goodbye to jerky, slow-moving graphics in BASIC, and learn the secrets of professional, incredibly swift graphic production in machine code. You're holding the first complete tutorial on using assembly language on the Commodore 64. The book assumes that although you can program in BASIC, you know little or nothing of 6502/6510 machine code. Step by simple step the book progresses through the subject, until the whole instruction set of the 6510 has been covered. A large number of example programs - which are explained in detail - help make the learning simple. In section two of the book, you'll learn about practical applications of machine code use on the Commodore 64. High resolution graphics, scrolling, raster graphics, using interrupts and adding commands to BASIC - they're all here in a form you can readily understand and apply. This section of the book contains programs which put 24 sprites on the screen at once, programs to combine both text and high-resolution images on the same screen, function key programming and one key entry of commands. Written by Mark Greenshields, highly successful author of Mastering the Commodore 64, this book is your gateway into the exciting world of machine code programming on the Commodore 64. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.