BattleTech: Operation Ice Storm

BattleTech: Operation Ice Storm
Author :
Publisher : Catalyst Game Labs
Total Pages : 117
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Rating : 4/5 ( Downloads)

Synopsis BattleTech: Operation Ice Storm by : Jason Schmetzer

ALL OR NOTHING... It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren—for while the Clans hunger to conquer the Inner Sphere, they are warriors, and they have little qualm warring amongst themselves for advantage. Khan Connor Rood of the Ice Hellions knows his Clan is taking a desperate risk. Victory over the Jade Falcons will give the Hellions a place in the Inner Sphere, new worlds to conquer and exploit. It will place them among those rarified Clans who are not trapped in the distant Clan homeworlds. It is a bold plan. It could easily fail. For the Jade Falcons have been warned of the Ice Hellions' approach, and powerful and veteran Jade Falcon BattleMechs are turning to meet them. Can Rood and his Hellions defeat the forewarned Falcons? With Jihad raging in front of them and genocidal wars of reaving consuming the Clan homeworlds behind them, can the Hellions survive?

BattleTech: Redemption Rift

BattleTech: Redemption Rift
Author :
Publisher : Catalyst Game Labs
Total Pages : 513
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Rating : 4/5 ( Downloads)

Synopsis BattleTech: Redemption Rift by : Jason Schmetzer

ON THE HUNT AGAIN… It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion. Thrust into the middle of this new conflict, Colonel Henry Kincaid is surprised by the commonalities—duty, honor, expediency—the Wolves and Combine forces share. But as the Wolves’ lightning tactics and unstoppable drive brings world after Davion world under the Dragon’s banner, old hatreds arise anew, and with them come insidious plots engineered to cause the mercenaries’ downfall. Throughout the campaign, Colonel Kincaid struggles to rectify what he thought he had always known about the Kuritans with the truth he discovers while actually working with them. But when his forces are trapped on a Davion world with no way to escape and the regiments of House Davion closing in, can he pull another bit of genius from his hat, or will the battalions of Wolf’s Dragoons be destroyed?

BattleTech: Redemption Rites

BattleTech: Redemption Rites
Author :
Publisher : Catalyst Game Labs
Total Pages : 552
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Rating : 4/5 ( Downloads)

Synopsis BattleTech: Redemption Rites by : Jason Schmetzer

OUT FOR BLOOD… Wolf's Dragoons, the most storied and elite mercenary unit in the Inner Sphere, has been utterly shattered for the first time in its centuries-long history. In 3151, most of the Dragoons listened to Marotta Kerensky and followed Alaric Ward to Terra. There, they helped him destroy the Republic of the Sphere and establish the ilClan. Four out of five Dragoons died in the fighting. The survivors were injured, shell-shocked, and finally, gravely insulted by Alaric Ward’s token payment of thirty pieces of silver. In one brutal gesture, the ilKhan did what no other enemy had ever done: He broke Wolf’s Dragoons. The decimated survivors limped off Terra to rendezvous with their remnants that had stayed behind. Colonel Henry “Hack” Kincaid, senior striker officer, is waiting when the Dragoons convoy appears, full of wrecked machines, but depleted of personnel. Kincaid is a man of reputation in the Dragoons. His word carries weight. And he hasn’t been tarnished by Terra. Three regiments and one of his irreplaceable striker battalions have all been ground to dust. All that is left now is duty. And vengeance…

BattleTech Legends: To Ride the Chimera

BattleTech Legends: To Ride the Chimera
Author :
Publisher : Catalyst Game Labs
Total Pages : 531
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Rating : 4/5 ( Downloads)

Synopsis BattleTech Legends: To Ride the Chimera by : Kevin Killiany

TO REFORGE A SHATTERED LEAGUE… A MechWarrior without peer, Thaddeus Marik has become the figurehead for a new community of worlds attempting to resurrect the Free Worlds League after the collapse of the Republic of the Sphere. After defeating a Lyran invasion on the planet of Savannah and negotiating a successful alliance with the Clan Protectorate Coalition, Marik must now ally himself with Jessica Halas-Hughes Marik if the new league is to have a chance. Having Marik and his forces at her side gives Jessica much-needed credibility and greater influence on Oriente. But old hatreds die hard, erupting in a war against enemies who will stop at nothing to destroy the founding of a new league...

BattleTech Legends: The Price of Glory

BattleTech Legends: The Price of Glory
Author :
Publisher : Catalyst Game Labs
Total Pages : 526
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Rating : 4/5 ( Downloads)

Synopsis BattleTech Legends: The Price of Glory by : William H. Keith

NOWHERE TO RUN... The Gray Death Legion is in the employ of the Free Worlds League, and has even been given a landhold on the planet Helm. But dark forces conspire against them, and the Legion soon finds themselves declared renegade war criminals, fair game for anyone to attack. Now they are on the run on their home planet, trying desperately to reach safety before the might of House Marik falls upon them. They are about to discover the true motives of those who engineered their downfall. And what they discover will change the Inner Sphere forever...

BattleTech: Slack Tide

BattleTech: Slack Tide
Author :
Publisher : Catalyst Game Labs
Total Pages : 303
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Rating : 4/5 ( Downloads)

Synopsis BattleTech: Slack Tide by : Jason Schmetzer

PEACE MAY SELL…BUT WHAT IF NO ONE’S BUYING? On 21 May 3052, the seemingly unstoppable military juggernaut of the invading Clans was defeated in a pitched campaign on the quiet world of Tukayyid. This astonishing victory bought the weary armies of the Inner Sphere a fifteen-year stay before the invasion can resume. But despite the truce, the fire driving the Clans’ centuries-long quest to conquer Terra, the birthplace of humankind, and rebuild Inner Sphere civilization in their warmongering image has not been extinguished. Conflict still rages above the truce line, and the Clans are biding their time until the tide of war can surge up and flood the Inner Sphere once more. Slack Tide collects nine stories that chronicle the life-and-death struggles still being waged in the wake of Tukayyid’s so-called peace. Fan-favorite authors such as Jason Hansa, Philip A. Lee, and Craig A. Reed, Jr. spin tales of undercover operatives seeking to gain the secrets of Clan BattleMech technology, Inner Sphere MechWarriors attempting dangerous escapes from Clan-controlled planets, and mercenaries fighting to protect the only things that truly matter to them—themselves and their loved ones. The Clans’ invasion may have been temporarily halted, but the true battles for the future of the Inner Sphere have only just begun…

BattleTech: Crimson Night

BattleTech: Crimson Night
Author :
Publisher : Catalyst Game Labs
Total Pages : 385
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Rating : 4/5 ( Downloads)

Synopsis BattleTech: Crimson Night by : Jennifer Brozek

A WORLD IN FLAMES… Emporia has been bombed into disease-ridden ruins, and the planet’s remaining forces have been scattered. Jasper and Nadine Roux are among the few surviving cadets from the Ritza MechWarrior Academy. They and their war-torn peers are all that stands in the way of Tai-sa Takeji Yoshizawa’s plan to conquer their homeworld. Tai-sa Yoshizawa battles dissension within the ranks of his most trusted advisors as he struggles to complete his conquest. Desperate to solidify his hold on Emporia, the rogue Draconis Combine colonel will use every option at his command—including capturing the last surviving heir of Emporia and claiming him as his ward, then ruling the planet through him. It is a race to see who can reach the Ritza family first. With Nadine coordinating the survivors’ evacuation from space, and Jasper on the ground fighting his way across a shattered world, everything rests on what happens when Emporian and enemy forces collide in an epic battle and the winner takes all in this explosive conclusion to the Rogue Academy trilogy.

BattleTech: Dying Dignity

BattleTech: Dying Dignity
Author :
Publisher : Catalyst Game Labs
Total Pages : 63
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Rating : 4/5 ( Downloads)

Synopsis BattleTech: Dying Dignity by : Chris Hussey

TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Three: Dying Dignity by Chris Hussey: For a raid into the Lyran Commonwealth, the Eridani Light Horse teams up with the Black Warriors, a band of former Star League troops much like the Light Horse. But something about this mission does not add up…

BattleTech: Iron Dawn

BattleTech: Iron Dawn
Author :
Publisher : Catalyst Game Labs
Total Pages : 264
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Rating : 4/5 ( Downloads)

Synopsis BattleTech: Iron Dawn by : Jennifer Brozek

GHOSTS IN THE DARK… Jasper and Nadine Roux are cadets at the Ritza MechWarrior Academy; a dream come true for the orphaned siblings from the war-torn planet of Hoff. For the last six years, Emporia has been their home. Sponsored to the academy by the powerful Vogel House, both cadets are expected to excel in all tasks. Their dream becomes a nightmare when the Draconis Combine lands at their doorstep. It’s up to the siblings to stop a renegade Seventh Ghost Regiment warlord when he lays claim to a piece of the Inner Sphere—starting with the Federated Suns’ planet of Emporia. The border world looks like easy prey, but this warrior of the Dragon is about to learn how wrong he is. After the few MechWarriors on the planet are taken hostage, the Sponsored and Blooded cadets of the Ritza Academy fight like they have nothing left to lose. It’s a fight that will cost them more than they know...

BattleTech: Finding Jardine

BattleTech: Finding Jardine
Author :
Publisher : Catalyst Game Labs
Total Pages : 151
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Rating : 4/5 ( Downloads)

Synopsis BattleTech: Finding Jardine by : Herbert A. Beas II

UNCOVERING THE SECRETS OF A LOST WORLD… Interstellar explorer and freelance treasure hunter Dr. Brooklyn Stevens has made the find of a lifetime—an entire planet thought lost for centuries. Jardine was supposedly wiped off the maps of the Inner Sphere during the hard-fought Succession Wars, but the verdant forested world she and her adventuring partner just crash-landed on tells a much different story. And so do its inhabitants. Dr. Stevens and her partner soon find themselves between two very different groups: one whose members are an unholy amalgamation of man and machine, the other a hardy group that lives off the land. Both groups are soon after Stevens and her knowledge about Jardine—one side to protect the planet from those that would seek to reclaim it, the other intent on killing anyone who knows of its existence. Caught between both sides, Brooklyn must uncover the mysteries of Jardine…and stay alive long enough to tell the universe about it…