Alien Phenomenology, Or, What It's Like to be a Thing

Alien Phenomenology, Or, What It's Like to be a Thing
Author :
Publisher : U of Minnesota Press
Total Pages : 186
Release :
ISBN-10 : 9780816678976
ISBN-13 : 0816678979
Rating : 4/5 (76 Downloads)

Synopsis Alien Phenomenology, Or, What It's Like to be a Thing by : Ian Bogost

Examines the author's idea of object-oriented philosophy, wherein things, and how they interact with one another, are the center of philosophical interest.

The Thing

The Thing
Author :
Publisher : John Hunt Publishing
Total Pages : 151
Release :
ISBN-10 : 9781782790761
ISBN-13 : 1782790764
Rating : 4/5 (61 Downloads)

Synopsis The Thing by : Dylan Trigg

What is the human body? Both the most familiar and unfamiliar of things, the body is the centre of experience but also the site of a prehistory anterior to any experience. Alien and uncanny, this other side of the body has all too often been overlooked by phenomenology. In confronting this oversight, Dylan Trigg’s The Thing redefines phenomenology as a species of realism, which he terms unhuman phenomenology. Far from being the vehicle of a human voice, this unhuman phenomenology gives expression to the alien materiality at the limit of experience. By fusing the philosophies of Merleau-Ponty, Husserl, and Levinas with the horrors of John Carpenter, David Cronenberg, and H.P. Lovecraft, Trigg explores the ways in which an unhuman phenomenology positions the body out of time. At once a challenge to traditional notions of phenomenology, The Thing is also a timely rejoinder to contemporary philosophies of realism. The result is nothing less than a rebirth of phenomenology as redefined through the lens of horror.

Phenomenology of the Alien

Phenomenology of the Alien
Author :
Publisher : Studies in Phenomenology and E
Total Pages : 91
Release :
ISBN-10 : 0810127571
ISBN-13 : 9780810127579
Rating : 4/5 (71 Downloads)

Synopsis Phenomenology of the Alien by : Bernhard Waldenfels

The first English translation of Waldenfels' work on the human experience of the alien, or the "other".

Jet Plane: How It Works

Jet Plane: How It Works
Author :
Publisher : Macmillan
Total Pages : 34
Release :
ISBN-10 : 9781596437647
ISBN-13 : 1596437642
Rating : 4/5 (47 Downloads)

Synopsis Jet Plane: How It Works by : David Macaulay

Find out how jet planes get into the air and stay there.

Exhibitions as Research

Exhibitions as Research
Author :
Publisher : Routledge
Total Pages : 427
Release :
ISBN-10 : 9781317239031
ISBN-13 : 1317239032
Rating : 4/5 (31 Downloads)

Synopsis Exhibitions as Research by : Peter Bjerregaard

Exhibitions as Research contends that museums would be more attractive to both researchers and audiences if we consider exhibitions as knowledge-in-the-making rather than platforms for disseminating already-established insights. Analysing the theoretical underpinnings and practical challenges of such an approach, the book questions whether it is possible to exhibit knowledge that is still in the making, whilst also considering which concepts of "knowledge" apply to such a format. The book also considers what the role of audience might be if research is extended into the exhibition itself. Providing concrete case studies of projects where museum professionals have approached exhibition making as a knowledge-generating process, the book considers tools of application and the challenges that might emerge from pursuing such an approach. Theoretically, the volume analyses the emergence of exhibitions as research as part of recent developments within materiality theories, object-oriented ontology and participatory approaches to exhibition-making. Exhibitions as Research will be of interest to academics and students engaged in the study of museology, material culture, anthropology and archaeology. It will also appeal to museum professionals with an interest in current trends in exhibition-making.

The Resonance of Unseen Things

The Resonance of Unseen Things
Author :
Publisher : University of Michigan Press
Total Pages : 193
Release :
ISBN-10 : 9780472052943
ISBN-13 : 0472052942
Rating : 4/5 (43 Downloads)

Synopsis The Resonance of Unseen Things by : Susan Lepselter

An interdisciplinary study of how conspiracy theories and stories persist and resonate among different Americans

How to Do Things with Videogames

How to Do Things with Videogames
Author :
Publisher : U of Minnesota Press
Total Pages : 194
Release :
ISBN-10 : 9781452933122
ISBN-13 : 145293312X
Rating : 4/5 (22 Downloads)

Synopsis How to Do Things with Videogames by : Ian Bogost

In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such generalizations obscure the limitless possibilities offered by the medium’s ability to create complex simulated realities. Bogost, a leading scholar of videogames and an award-winning game designer, explores the many ways computer games are used today: documenting important historical and cultural events; educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics. Examining these applications in a series of short, inviting, and provocative essays, he argues that together they make the medium broader, richer, and more relevant to a wider audience. Bogost concludes that as videogames become ever more enmeshed with contemporary life, the idea of gamers as social identities will become obsolete, giving rise to gaming by the masses. But until games are understood to have valid applications across the cultural spectrum, their true potential will remain unrealized. How to Do Things with Videogames offers a fresh starting point to more fully consider games’ progress today and promise for the future.

The Imperative

The Imperative
Author :
Publisher : Indiana University Press
Total Pages : 250
Release :
ISBN-10 : 0253212316
ISBN-13 : 9780253212313
Rating : 4/5 (16 Downloads)

Synopsis The Imperative by : Alphonso Lingis

". . . a more compelling reading of Kant than any I have ever seen." —David Farrell Krell In this provocative book, Alphonso Lingis argues that not only our thought is governed by an imperative, as Kant had maintained, but, rather, our sensual, sensing, perceiving, and emotional life is continually regulated by imperatives that come to us from the world around us. Through a series of phenomenological sketches drawn from life experiences, Lingis shows that there are directives in the natural world and in our interactions with others that govern our thought and behavior.

The Death of Things

The Death of Things
Author :
Publisher : U of Minnesota Press
Total Pages : 312
Release :
ISBN-10 : 9781452964157
ISBN-13 : 1452964157
Rating : 4/5 (57 Downloads)

Synopsis The Death of Things by : Sarah Wasserman

A comprehensive study of ephemera in twentieth-century literature—and its relevance to the twenty-first century “Nothing ever really disappears from the internet” has become a common warning of the digital age. But the twentieth century was filled with ephemera—items that were designed to disappear forever—and these objects played crucial roles in some of that century’s greatest works of literature. In The Death of Things, author Sarah Wasserman delivers the first comprehensive study addressing the role ephemera played in twentieth-century fiction and its relevance to contemporary digital culture. Representing the experience of perpetual change and loss, ephemera was central to great works by major novelists like Don DeLillo, Ralph Ellison, and Marilynne Robinson. Following the lives and deaths of objects, Wasserman imagines new uses of urban space, new forms of visibility for marginalized groups, and new conceptions of the marginal itself. She also inquires into present-day conundrums: our fascination with the durable, our concerns with the digital, and our curiosity about what new fictional narratives have to say about deletion and preservation. The Death of Things offers readers fascinating, original angles on how objects shape our world. Creating an alternate literary history of the twentieth century, Wasserman delivers an insightful and idiosyncratic journey through objects that were once vital but are now forgotten.

The Democracy of Objects

The Democracy of Objects
Author :
Publisher : Good Press
Total Pages : 371
Release :
ISBN-10 : EAN:8596547680277
ISBN-13 :
Rating : 4/5 (77 Downloads)

Synopsis The Democracy of Objects by : Levi R. Bryant

Since Kant, philosophy has been obsessed with epistemological questions pertaining to the relationship between mind and world and human access to objects. In The Democracy of Objects, Bryant proposes that we break with this tradition and once again initiate the project of ontology as first philosophy. Drawing on the object-oriented ontology of Graham Harman, as well as the thought of Roy Bhaskar, Gilles Deleuze, Niklas Luhman, Aristotle, Jacques Lacan, Bruno Latour and the developmental systems theorists, Bryant develops a realist ontology that he calls "onticology". This ontology argues that being is composed entirely of objects, properties, and relations such that subjects themselves are a variant of objects. Drawing on the work of the systems theorists and cyberneticians, Bryant argues that objects are dynamic systems that relate to the world under conditions of operational closure. In this way, he is able to integrate the most vital discoveries of the anti-realists within a realist ontology that does justice to both the material and cultural. Onticology proposes a flat ontology where objects of all sorts and at different scales equally exist without being reducible to other objects and where there are no transcendent entities such as eternal essences outside of dynamic interactions among objects. Contents: Towards a Finally Subjectless Object Grounds For a Realist Ontology The Paradox of Substance Virtual Proper Being The Interior of Objects Regimes of Attraction, Parts, and Structure The Four Theses of Flat Ontology