The Dream Factory

The Dream Factory
Author :
Publisher : Rizzoli Publications
Total Pages : 0
Release :
ISBN-10 : 9780847849062
ISBN-13 : 0847849066
Rating : 4/5 (62 Downloads)

Synopsis The Dream Factory by : Alberto Alessi

A comprehensive look at one of the most influential brands in design, which, for decades, has epitomized ingenious styling of objects for everyday use. This beautifully illustrated book details the emergence and success of designs that have since become authentic icons of the domestic landscape, presenting works by notable figures in the design world.

Alessi

Alessi
Author :
Publisher : Watson-Guptill Publications
Total Pages : 0
Release :
ISBN-10 : 0823011453
ISBN-13 : 9780823011452
Rating : 4/5 (53 Downloads)

Synopsis Alessi by : Fay Sweet

"Cutting Edge" profiles the designers who matter in the 1990s--those who have changed the perceptions of fashion and those who are poised to define the next century. Clear text, a wealth of illustrations, and an affordable price combine to make these books a must for designers, design students, and all those interested in visual culture.

Alessi

Alessi
Author :
Publisher : Carlton Publishing Group
Total Pages : 88
Release :
ISBN-10 : 1858687373
ISBN-13 : 9781858687377
Rating : 4/5 (73 Downloads)

Synopsis Alessi by : Michael Collins

This is a fascinating, highly illustrated look at Alessi, a company whose name is synonomous with twentieth-century design. Alessi was founded in the 1920s but it wasn't until the 1980s and 1990s that the company became famous the world over for their highly individual and popular designs for products that include corkscrews, cutlery, kettles and tea services. The lists of designers - "maestros"--Alessi has employed to create their products reads like a who's who of modern design and includes Achille Castiglione, Phillippe Starck, Richard Sapper, Micahel Graves and Frank Gentry.

Rebirth of the Oracle

Rebirth of the Oracle
Author :
Publisher : Ozark Mountain Publishing
Total Pages : 304
Release :
ISBN-10 : 9781886940895
ISBN-13 : 1886940894
Rating : 4/5 (95 Downloads)

Synopsis Rebirth of the Oracle by : Justine A. Alessi

Modern interpretations for the ancient symbols of the Tarot cards.

Settling the Frontier

Settling the Frontier
Author :
Publisher : Westholme Publishing
Total Pages : 0
Release :
ISBN-10 : 1594163332
ISBN-13 : 9781594163333
Rating : 4/5 (32 Downloads)

Synopsis Settling the Frontier by : Joseph P. Alessi

The Role of Indigenous People in the Founding of America's First Major Border Towns In 1811, while escorting members of John Jacob Astor's Pacific Fur Company up the Columbia River, their Chinookan guide refused to advance beyond a particular point that marked a boundary between his people and another indigenous group. Long before European contact, Native Americans created and maintained recognized borders, ranging from family hunting and fishing properties to larger tribal territories to vast river valley regions. Within the confines of these respective borders, the native population often established permanent settlements that acted as the venues for the major political, economic, and social activities that took place in virtually every part of precolonial North America. It was the location of these native settlements that played a major role in the establishment of the first European, and later, American frontier towns. In Settling the Frontier: Urban Development in America's Borderlands, 1600-1830, historian Joseph P. Alessi examines how the Pecos, Mohawk, Ohioan, and Chinook tribal communities aided Europeans and Americans in the founding of five of America's earliest border towns--Santa Fe (New Mexico), Fort Amsterdam (New York City), Fort Orange (Albany, New York), Fort Pitt (Pittsburgh, Pennsylvania), and Fort Astoria (Portland, Oregon). Filling a void in scholarship about the role of Native American communities in the settlement of North America, Alessi reveals that, although often resistant to European and American progress or abused by it, Indians played an integral role in motivating and assisting Europeans with the establishment of frontier towns. In addition to the location of these towns, the native population was often crucial to the survival of the settlers in unfamiliar and unforgiving environments. As a result, these new towns became the logistical and economic vanguards for even greater development and exploitation of North America.

Beginning IOS Game Development

Beginning IOS Game Development
Author :
Publisher : John Wiley & Sons
Total Pages : 434
Release :
ISBN-10 : 9781118107324
ISBN-13 : 1118107322
Rating : 4/5 (24 Downloads)

Synopsis Beginning IOS Game Development by : Patrick Alessi

Covers the fundamentals of iOS game development, with information on such topics as Xcode, Objective-C, Cocoa, user interaction, animation, audio apps, and networking.

Arban Complete Method for Trombone and Euphonium

Arban Complete Method for Trombone and Euphonium
Author :
Publisher :
Total Pages : 394
Release :
ISBN-10 : 1514792168
ISBN-13 : 9781514792162
Rating : 4/5 (68 Downloads)

Synopsis Arban Complete Method for Trombone and Euphonium by : J. Arban

This is the Only Complete Arban for Trombone & Euphonium. There has never been a truly complete Arban for trombone or euphonium until now. Previous editions did not include all of Arban's studies. This benchmark edition is complete and comprehensive for both trombone and euphonium.Joseph Alessi (principal trombone of the New York Philharmonic) has written all the trombone text for this edition. His guidance in applying Arban's (trumpet) techniques to the trombone puts this book into a class by itself.Dr. Brian Bowman wrote the text for euphonium. As a teacher and virtuoso performer, Dr. Bowman is uniquely qualified to transfer Arban's techniques to the euphonium.

Lose Fat Forever

Lose Fat Forever
Author :
Publisher : Clarence Brothers Press, Incorporated
Total Pages : 235
Release :
ISBN-10 : 0970598025
ISBN-13 : 9780970598028
Rating : 4/5 (25 Downloads)

Synopsis Lose Fat Forever by : Derek J. Alessi

Lose Fat Forever is the only no-nonsense guide to making fat loss permanent. Most diets fail us because they work against our bodies' natural ability to burn fat. The weight-loss industry has failed us too - most of their products and programs offer deceptive, short-term results served up with often dangerous, long-term consequences. Here are the facts. With the right know-how, your body will become a fat-burning machine. As you develop lean muscle tissue, eat supportive food at the right time, and do moderate aerobic activity, you too will lose weight, feel great, and build the body you want - FOREVER! And you'll do it without diets, pills or hours of boring aerobic exercise. In Lose Fat Forever, fitness guru Derek Alessi puts it all together and makes it easy.

Multimedia for Learning

Multimedia for Learning
Author :
Publisher : Allyn & Bacon
Total Pages : 596
Release :
ISBN-10 : UOM:39015049679262
ISBN-13 :
Rating : 4/5 (62 Downloads)

Synopsis Multimedia for Learning by : Stephen M. Alessi

Most chapters begin with "Introduction" and conclude with "Conclusion," "References and Bibliography," and "Summary." Preface. I. GENERAL PRINCIPLES. Introduction. A Short History of Educational Computing. When to Use the Computer to Facilitate Learning. The Process of Instruction. Methodologies for Facilitating Learning. Two Foundations of Interactive Multimedia. Developing Interactive Multimedia. Learning Principles and Approaches. Behavioral Psychology Principles. Cognitive Psychology Principles. Constructivist Psychology Principles. The Constructivist - Objectivist Debate. General Features of Software for Learning. Learner Control of a Program. Presentation of Information. Providing Help. Ending a Program. II. METHODOLOGIES. Tutorials. Questions and Responses. Judgement of Responses. Feedback about Responses. Remediation. Organization and Sequence of Program Segments. Learner Control in Tutorials. Hypermedia. Structure of Hypermedia. Hypermedia Formats. The Hypermedia Database. Navigation and Orientation. Support for Learning and Learning Strategies. Drills. Basic Drill Procedure. The Introduction of a Drill. Item Characteristics. Item Selection and Queuing Procedures. Feedback. Item Grouping Procedures. Motivating the Learner. Data Storage and Program Termination. Advantages of Multimedia Drills. Simulations. Types of Simulations. Advantages of Simulations. Factors in Simulations. Simulation Design and Development. Educational Games. Examples of Educational Games. General Factors in Games. Factors in the Introduction of a Game. Factors in the Body of the Game. Factors in the Conclusion of a Game. Pitfalls Associated with Creating and Using Games. Tools and Open-Ended Learning Environments. Construction Sets. Electronic Performance Support Systems. Microworlds. Learning Tools. Expert System Shells. Modeling and Simulation Tools. Multimedia Construction Tools. Open-Ended Learning Environments. Tests. Computerized Test Construction. Computerized Test Administration. Factors in Tests. Other Testing Approaches in the Computer Environment. Security. Web-Based Learning. What Is the "Web" in Web-Based Learning? Uses of the Web for Learning. Factors in Web-Based Learning. Concerns with Web-Based Learning. Advantages of Web-Based Learning. The Future of Web-Based Learning. III. DESIGN & DEVELOPMENT. Overview of a Model for Design and Development. Standards. Ongoing Evaluation. Project Management. Phase 1. Planning. Phase 2. Design. Phase 3. Development. Establishing Expectations. The Evaluation Form. Planning. Define the Scope of the Content. Identity Characteristics of Learners and Other Users. Establish Constraints. Cost the Project. Produce a Planning Document. Produce a Style Manual. Determine and Collect Resources. Conduct Initial Brainstorming. Define the Look and Feel of the Project. Obtain Client Sign-Off. Design. The Purpose of Design. The Audiences for Design Documents. Develop Initial Content Ideas. Task and Concept Analyses. Preliminary Program Description. Detailing and Communicating the Design. Prototypes. Flowcharts. Storyboards. Scripts. The Importance of Ongoing Evaluation. Client Sign Off. Development. Project Management. Prepare the Text Components. Write the Program Code. Create the Graphics. Produce Video. Record the Audio. Assemble the Pieces. Prepare Support Materials. Alpha Testing. Making Revisions. Beta Testing. Final Revisions. Obtaining Client Sign-Off. Validating the Program.

Computer-based Instruction

Computer-based Instruction
Author :
Publisher : Prentice Hall
Total Pages : 436
Release :
ISBN-10 : UOM:39015009397145
ISBN-13 :
Rating : 4/5 (45 Downloads)

Synopsis Computer-based Instruction by : Stephen M. Alessi