A Box Of Awesome Things Matching Game
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Author |
: Wee Society |
Publisher |
: Clarkson Potter |
Total Pages |
: 0 |
Release |
: 2017-09-26 |
ISBN-10 |
: 9781524759544 |
ISBN-13 |
: 1524759546 |
Rating |
: 4/5 (44 Downloads) |
Synopsis A Box of Awesome Things Matching Game by : Wee Society
Featuring the bright and simply sophisticated objects in Wee Society's An Incomplete Book of Awesome Things, this Wee Society Memory Game works kids' memories with 40 pieces featuring 20 odd and awesome things- masking tape, tunnels, lava, argyle, elbows, and more. The beautifully minimal, vibrant illustrations are designed to grab kid's attention and make the game fun.
Author |
: Wee Society |
Publisher |
: Wee Society |
Total Pages |
: 98 |
Release |
: 2016 |
ISBN-10 |
: 9780553459791 |
ISBN-13 |
: 0553459791 |
Rating |
: 4/5 (91 Downloads) |
Synopsis Me by : Wee Society
Author |
: Julia Donaldson |
Publisher |
: Pan Macmillan |
Total Pages |
: 34 |
Release |
: 2016 |
ISBN-10 |
: 9781509812530 |
ISBN-13 |
: 1509812539 |
Rating |
: 4/5 (30 Downloads) |
Synopsis The Smartest Giant in Town by : Julia Donaldson
A warm tale about a friendly giant whose heart is better than his dress sense!George wished he wasn't the scruffiest giant in town. So when he sees a new shop selling giant-sized clothes, he decides it's time for a new look: smart trousers, smart shirt, stripy tie, shiny shoes. Now he's the smartest giant in town . . . until he bumps into some animals who desperately need his help - and his clothes! All children will love The Smartest Giant in Town, a funny and warm-hearted tale from the unparalleled picture-book partnership of Julia Donaldson and Axel Scheffler, creators of The Gruffalo. This edition features the classic story with a stunning redesigned cover and beautiful finish, making it a must-have addition to the bookshelves of all Donaldson and Scheffler fans - big and small! Also available with redesigned covers are The Gruffalo, The Gruffalo's Child, Room on the Broom, The Snail and the Whale, Monkey Puzzle, Charlie Cook's Favourite Book, and A Squash and a Squeeze.
Author |
: David Foster Wallace |
Publisher |
: Back Bay Books |
Total Pages |
: 549 |
Release |
: 2009-11-23 |
ISBN-10 |
: 9780316090520 |
ISBN-13 |
: 0316090522 |
Rating |
: 4/5 (20 Downloads) |
Synopsis A Supposedly Fun Thing I'll Never Do Again by : David Foster Wallace
These widely acclaimed essays from the author of Infinite Jest -- on television, tennis, cruise ships, and more -- established David Foster Wallace as one of the preeminent essayists of his generation. In this exuberantly praised book -- a collection of seven pieces on subjects ranging from television to tennis, from the Illinois State Fair to the films of David Lynch, from postmodern literary theory to the supposed fun of traveling aboard a Caribbean luxury cruiseliner -- David Foster Wallace brings to nonfiction the same curiosity, hilarity, and exhilarating verbal facility that has delighted readers of his fiction, including the bestselling Infinite Jest.
Author |
: Nicola Baxter |
Publisher |
: R.I.C. Publications |
Total Pages |
: 133 |
Release |
: 2001 |
ISBN-10 |
: 9781863117883 |
ISBN-13 |
: 1863117881 |
Rating |
: 4/5 (83 Downloads) |
Synopsis The Fun & Creative Classroom for 4- and 5-year-olds by : Nicola Baxter
Author |
: Lois Hickman |
Publisher |
: Future Horizons |
Total Pages |
: 102 |
Release |
: 2010 |
ISBN-10 |
: 9781935567172 |
ISBN-13 |
: 1935567179 |
Rating |
: 4/5 (72 Downloads) |
Synopsis Eyegames: Easy and Fun Visual Exercises by : Lois Hickman
Developing healthy visual-motor abilities is more difficult in the complex stimulus of today's world than ever before. Our visual experiences can be overwhelmed by the vast complexity of artificial colors and sounds which did not exist in our ancestors' lives. Much more time is spent indoors, exposed to a myriad of unnatural colors, movement and imagery. We hibernate inside, interacting with machines instead of being out in the sunlight, looking at the far horizons, exploring natural environments. More and more time is spent sitting rather than moving, watching rather than doing. Here is a book that has: An overview of the development of vision, with a checklist of warning signs of vision problems-based on the studies of behavioral optometry A discussion of the importance of integrating all the senses equally in the development of optimal visual skills, rooted in the field of occupational therapy Practical, playful activities designed to improve visual skills in both adults and children. Excellent for use at home, in the clinic, at school, or amid outdoor settings
Author |
: Geoffrey Engelstein |
Publisher |
: CRC Press |
Total Pages |
: 156 |
Release |
: 2020-12-21 |
ISBN-10 |
: 9781000290981 |
ISBN-13 |
: 1000290980 |
Rating |
: 4/5 (81 Downloads) |
Synopsis Game Production by : Geoffrey Engelstein
Description: Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books that cover the arts and crafts aspects of how to create a prototype, software and physical tools that can be used, graphic design and rules writing, and considerations for final production. Gamecraft: Prototyping and Producing Your Board Game presents this information in a single volume which will be invaluable for up-and-coming designers and publishers. Key Features: The text compiles information from many websites, blogs, Facebook groups, subreddits, and the author’s extensive experience in an easy-to-read volume. The text illustrates how to lay out and assemble the physical aspects of an effective board game. The book is divided into two sections for readability and covers a large array of different techniques. Geoffrey Engelstein is the designer of many tabletop games, including The Ares Project, the Space Cadets series, The Dragon & Flagon, and The Expanse. He is the founder of Ludology, a bi-weekly podcast about game design, and a contributor to the Dice Tower podcast with his bi-weekly GameTek segments that discuss the math, science, and psychology of games. He has also published several books, including GameTek: The Math and Science of Gaming, Achievement Relocked: Loss Aversion and Game Design, and Building Blocks of Tabletop Game Design. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak at PAX, GenCon, Metatopia, and the Game Developers Conference.
Author |
: MATCH |
Publisher |
: Pan Macmillan |
Total Pages |
: 241 |
Release |
: 2020-09-03 |
ISBN-10 |
: 9781529026702 |
ISBN-13 |
: 1529026709 |
Rating |
: 4/5 (02 Downloads) |
Synopsis Match! Fun Book by : MATCH
If you love the Match Annual then you'll love Match! Fun Book, packed full of activities for football fans. Brought to you by MATCH! the makers of the UK's #1 footy magazine! Match! Fun Book is an incredible bumper book of epic football stats, awesome puzzles and hilarious jokes that score every time! Includes footy themed word searches, incredible transfer trackers, jaw-dropping stats, funny one-liners, quizzes, trivia, unbelievable records and loads more! Discover more footy fun in this awesome series from MATCH! Magazine, with MATCH! Euro Diary, MATCH! Football Stars, MATCH! Joke Book, MATCH! Build Your Own Club, MATCH! Puzzle Book and MATCH! England Football Heroes.
Author |
: Simon Hugo |
Publisher |
: Penguin |
Total Pages |
: 258 |
Release |
: 2016-10-18 |
ISBN-10 |
: 9780744031140 |
ISBN-13 |
: 0744031141 |
Rating |
: 4/5 (40 Downloads) |
Synopsis 365 Things to Do with LEGO Bricks (Library Edition) by : Simon Hugo
Hundreds of creative LEGO® build ideas, activities, games, challenges, and pranks! Winner of the Best Book category Creative Play Awards 2016, this superb LEGO build book inspires you to look at your LEGO bricks in new and exciting ways. Go on a LEGO treasure hunt. Create and perform LEGO magic tricks. Make a LEGO stop-motion movie. Build your own LEGO pet. Challenge your family to build the tallest LEGO tower—and much, much more! Featuring imaginative play and building ideas—from LEGO games that take just a few minutes and require a handful of bricks, to inspirational build ideas and activities to keep you occupied for hours. ©2020 The LEGO Group. All rights reserved.
Author |
: Ian Bogost |
Publisher |
: Basic Books |
Total Pages |
: 290 |
Release |
: 2016-09-13 |
ISBN-10 |
: 9780465096503 |
ISBN-13 |
: 0465096506 |
Rating |
: 4/5 (03 Downloads) |
Synopsis Play Anything by : Ian Bogost
How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds -- forges a new path for creativity and joy in our impatient age Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals that games appeal to us not because they are fun, but because they set limitations. Soccer wouldn't be soccer if it wasn't composed of two teams of eleven players using only their feet, heads, and torsos to get a ball into a goal; Tetris wouldn't be Tetris without falling pieces in characteristic shapes. Such rules seem needless, arbitrary, and difficult. Yet it is the limitations that make games enjoyable, just like it's the hard things in life that give it meaning. Play is what happens when we accept these limitations, narrow our focus, and, consequently, have fun. Which is also how to live a good life. Manipulating a soccer ball into a goal is no different than treating ordinary circumstances- like grocery shopping, lawn mowing, and making PowerPoints-as sources for meaning and joy. We can "play anything" by filling our days with attention and discipline, devotion and love for the world as it really is, beyond our desires and fears. Ranging from Internet culture to moral philosophy, ancient poetry to modern consumerism, Bogost shows us how today's chaotic world can only be tamed-and enjoyed-when we first impose boundaries on ourselves.