Simple and Usable Web, Mobile, and Interaction Design

Simple and Usable Web, Mobile, and Interaction Design
Author :
Publisher : New Riders
Total Pages : 277
Release :
ISBN-10 : 9780321714152
ISBN-13 : 0321714156
Rating : 4/5 (52 Downloads)

Synopsis Simple and Usable Web, Mobile, and Interaction Design by : Giles Colborne

In a complex world, products that are easy to use win favor with consumers. This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digital tools and applications. It begins by explaining why simplicity is attractive, explores the laws of simplicity, and presents proven strategies for achieving simplicity. Remove, hide, organize and displace become guidelines for designers, who learn simplicity by seeing before and after examples and case studies where the results speak for themselves.

Designing Web Interfaces

Designing Web Interfaces
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 336
Release :
ISBN-10 : 9780596554453
ISBN-13 : 0596554451
Rating : 4/5 (53 Downloads)

Synopsis Designing Web Interfaces by : Bill Scott

Want to learn how to create great user experiences on today's Web? In this book, UI experts Bill Scott and Theresa Neil present more than 75 design patterns for building web interfaces that provide rich interaction. Distilled from the authors' years of experience at Sabre, Yahoo!, and Netflix, these best practices are grouped into six key principles to help you take advantage of the web technologies available today. With an entire section devoted to each design principle, Designing Web Interfaces helps you: Make It Direct-Edit content in context with design patterns for In Page Editing, Drag & Drop, and Direct Selection Keep It Lightweight-Reduce the effort required to interact with a site by using In Context Tools to leave a "light footprint" Stay on the Page-Keep visitors on a page with overlays, inlays, dynamic content, and in-page flow patterns Provide an Invitation-Help visitors discover site features with invitations that cue them to the next level of interaction Use Transitions-Learn when, why, and how to use animations, cinematic effects, and other transitions React Immediately-Provide a rich experience by using lively responses such as Live Search, Live Suggest, Live Previews, and more Designing Web Interfaces illustrates many patterns with examples from working websites. If you need to build or renovate a website to be truly interactive, this book gives you the principles for success.

Don't Make Me Think, Revisited

Don't Make Me Think, Revisited
Author :
Publisher : Pearson Education
Total Pages : 214
Release :
ISBN-10 : 9780321965516
ISBN-13 : 0321965515
Rating : 4/5 (16 Downloads)

Synopsis Don't Make Me Think, Revisited by : Steve Krug

Since Don't Make Me Think was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug's guide to help them understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it's one of the best-loved and most recommended books on the subject. Now Steve returns with fresh perspective to reexamine the principles that made Don't Make Me Think a classic-with updated examples and a new chapter on mobile usability. And it's still short, profusely illustrated...and best of all-fun to read. If you've read it before, you'll rediscover what made Don't Make Me Think so essential to Web designers and developers around the world. If you've never read it, you'll see why so many people have said it should be required reading for anyone working on Web sites. "After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book." -Jeffrey Zeldman, author of Designing with Web Standards

Microinteractions

Microinteractions
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 171
Release :
ISBN-10 : 9781449342807
ISBN-13 : 1449342809
Rating : 4/5 (07 Downloads)

Synopsis Microinteractions by : Dan Saffer

It’s the little things that turn a good digital product into a great one. With this practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message? Through vivid, real-world examples from today’s devices and applications, author Dan Saffer walks you through a microinteraction’s essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You’ll quickly discover how microinteractions can change a product from one that’s tolerated into one that’s treasured. Explore a microinteraction’s structure: triggers, rules, feedback, modes, and loops Learn the types of triggers that initiate a microinteraction Create simple rules that define how your microinteraction can be used Help users understand the rules with feedback, using graphics, sounds, and vibrations Use modes to let users set preferences or modify a microinteraction Extend a microinteraction’s life with loops, such as “Get data every 30 seconds”

Designing and Prototyping Interfaces with Figma

Designing and Prototyping Interfaces with Figma
Author :
Publisher : Packt Publishing Ltd
Total Pages : 382
Release :
ISBN-10 : 9781800561922
ISBN-13 : 180056192X
Rating : 4/5 (22 Downloads)

Synopsis Designing and Prototyping Interfaces with Figma by : Fabio Staiano

Discover user experience and user interface design best practices while mastering a wide array of tools across Figma and FigJam with this full-color guide Key Features Learn the basics of user experience research, result organization, and analysis in FigJam Create mockups, interactive animations, and high-fidelity prototypes using this platform-independent web application tool Collaborate with a team in real-time and create, share, and test your designs Book Description A driving force of the design tools market, Figma makes it easy to work with classic design features while enabling unique innovations and opening up real-time collaboration possibilities. It comes as no surprise that many designers decide to switch from other tools to Figma. In this book, you'll be challenged to design a user interface for a responsive mobile application having researched and understood user needs. You'll become well-versed with the process in a step-by-step manner by exploring the theory first and gradually moving on to practice. You'll begin your learning journey by covering the basics of user experience research with FigJam and the process of creating a complete design using Figma tools such as Components, Variants, Auto Layout, and much more. You'll also learn how to prototype your design and explore the potential of community resources such as templates and plugins. By the end of this Figma book, you'll have a solid understanding of the user interface workflow, managing essential Figma tools, and organizing your workflow. What you will learn Explore FigJam and how to use it to collect data in the research phase Wireframe the future interface with shape tools and vectors Define grids, typography, colors, and effect styles that can be reused in your work Get to grips with Auto Layout and the constraints to create complex layouts Create flexible components using styles and variants Make your user interface interactive with prototyping and smart animate Share your work with others by exporting assets and preparing development resources Discover templates and plugins from the community Who this book is for This book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will take you through the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this Figma design book is suitable for both UX and UI designers, product and graphic designers, and anyone who wants to explore the complete design process from scratch.

Laws of UX

Laws of UX
Author :
Publisher : O'Reilly Media
Total Pages : 153
Release :
ISBN-10 : 9781492055280
ISBN-13 : 149205528X
Rating : 4/5 (80 Downloads)

Synopsis Laws of UX by : Jon Yablonski

An understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the "blueprint" of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces. You’ll learn: How aesthetically pleasing design creates positive responses The principles from psychology most useful for designers How these psychology principles relate to UX heuristics Predictive models including Fitts’s law, Jakob’s law, and Hick’s law Ethical implications of using psychology in design A framework for applying these principles

Hands-On UX Design for Developers

Hands-On UX Design for Developers
Author :
Publisher : Packt Publishing Ltd
Total Pages : 341
Release :
ISBN-10 : 9781788624299
ISBN-13 : 1788624297
Rating : 4/5 (99 Downloads)

Synopsis Hands-On UX Design for Developers by : Elvis Canziba

This hands-on guide will teach you simple-to-advanced steps of user experience design. It starts from idea concept evaluation, product research, user interface design, and design implementation in code. We focus not only on the UI or design, but also on other things that are connected to it. UX has its own process that requires its own sets of ...

UX Design for Mobile

UX Design for Mobile
Author :
Publisher : Packt Publishing Ltd
Total Pages : 349
Release :
ISBN-10 : 9781787283596
ISBN-13 : 1787283593
Rating : 4/5 (96 Downloads)

Synopsis UX Design for Mobile by : Pablo Perea

Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide. About This Book Quickly explore innovative design solutions based on the real needs of your users. Create low and high fidelity prototypes using some of the best tools. Master a pragmatic design process to create successful products. Plan an app design from scratch to final test, with real users. Who This Book Is For This book is for designers, developers and product managers interested in creating successful apps. Readers will be provided with a process to produce, test and improve designs based on best practices. What You Will Learn Plan an app design from scratch to final test, with real users. Learn from leading companies and find working patterns. Apply best UX design practices to your design process. Create low and high fidelity prototypes using some of the best tools. Follow a step by step examples for Tumult Hype and Framer Studio. Test your designs with real users, early in the process. Integrate the UX Designer profile into a working team. In Detail User experience (UX) design provides techniques to analyze the real needs of your users and respond to them with products that are delightful to use. This requires you to think differently compared to traditional development processes, but also to act differently. In this book, you will be introduced to a pragmatic approach to exploring and creating mobile app solutions, reducing risks and saving time during their construction. This book will show you a working process to quickly iterate product ideas with low and high fidelity prototypes, based on professional tools from different software brands. You will be able to quickly test your ideas early in the process with the most adequate prototyping approach. You will understand the pros and cons of each approach, when you should use each of them, and what you can learn in each step of the testing process. You will also explore basic testing approaches and some more advanced techniques to connect and learn from your users. Each chapter will focus on one of the general steps needed to design a successful product according to the organization goals and the user needs. To achieve this, the book will provide detailed hands-on pragmatic techniques to design innovative and easy to use products. You will learn how to test your ideas in the early steps of the design process, picking up the best ideas that truly work with your users, rethinking those that need further refinement, and discarding those that don't work properly in tests made with real users. By the end of the book, you will learn how to start exploring and testing your design ideas, regardless the size of the design budget. Style and approach A quick and simple guide to design and test a mobile application from the UX design point of view

A Project Guide to UX Design

A Project Guide to UX Design
Author :
Publisher : New Riders
Total Pages : 558
Release :
ISBN-10 : 9780132931724
ISBN-13 : 0132931729
Rating : 4/5 (24 Downloads)

Synopsis A Project Guide to UX Design by : Russ Unger

User experience design is the discipline of creating a useful and usable Web site or application that’s easily navigated and meets the needs of the site owner and its users. There’s a lot more to successful UX design than knowing the latest Web technologies or design trends: It takes diplomacy, management skills, and business savvy. That’s where the updated edition of this important book comes in. With new information on design principles, mobile and gestural interactions, content strategy, remote research tools and more, you’ll learn to: Recognize the various roles in UX design, identify stakeholders, and enlist their support Obtain consensus from your team on project objectives Understand approaches such as Waterfall, Agile, and Lean UX Define the scope of your project and avoid mission creep Conduct user research in person or remotely, and document your findings Understand and communicate user behavior with personas Design and prototype your application or site Plan for development, product rollout, and ongoing quality assurance

A Beginners Guide to Ui/ux Design for Web Designers and Mobile App Designers

A Beginners Guide to Ui/ux Design for Web Designers and Mobile App Designers
Author :
Publisher :
Total Pages : 140
Release :
ISBN-10 : 1980953058
ISBN-13 : 9781980953050
Rating : 4/5 (58 Downloads)

Synopsis A Beginners Guide to Ui/ux Design for Web Designers and Mobile App Designers by : R. Dharani

The first thing to understand about UX is that it is not simply an exercise in creating a prototype. Many people approach UX entirely focussed on prototype creation, but creating a prototype is only a narrow subset of what the discipline of UX has to offer. In this article, I'll be covering the three cornerstones of becoming and being a UX professional: learning UX, practicing UX design, and cultivating your own UX connection. This course is optimized for the developer who is looking to efficiently learn the most important design techniques that will help them make better apps (with a focus on mobile/Android).This book teach you UX design built for current (and aspiring) mobile developers. In this short course, you'll step back from your IDE and dive into the techniques that great designers use to plan and prototype amazing apps before any code is written. and UX Design is more about working with people than working on your own in front of a screen.That said, there are two tasks that stand out as being a huge part of what I do: creating interactive wireframes and conducting guerrilla usability testing sessions. Both require software to do properly. I've tried a few different applications, but keep coming back to Balsamiq Mockups as my wireframing tool of choice, and I use Silverback (Mac only) for recording my usability testing.There are plenty of other alternatives to these tools out there; these just happen to be what works best for me. For the most comprehensive list of UX Tools ever, check out our 100+ Awesome Tools For UX Designers. so this book is the best to learn UI/UX Design for Beginners to start their carrers as a UIUX Designer BUY NOW