3D Modeling with ACIS

3D Modeling with ACIS
Author :
Publisher : Saxe-Coburg Publications
Total Pages : 0
Release :
ISBN-10 : 1874672148
ISBN-13 : 9781874672142
Rating : 4/5 (48 Downloads)

Synopsis 3D Modeling with ACIS by : Jonathan Corney

The ACIS 3D Geometric Modeler is a collection of software components that provide programmers with commercially supported libraries of code for representing and manipulating shapes. Because of its open, object-oriented, design the system can be easily integrated with other software and forms the geometric core of many well-known CAD systems. It is also widely used in universities around the world for both teaching and research. The book is packed with information and examples that will help new and experienced users to produce applications which fully exploit the functionality available. In addition to providing code for numerous examples (in C++ or Scheme), it also provides background theory and information which helps users gain an appreciation of the system's internal workings.

3D Modeling with the ACIS Kernel and Toolkit

3D Modeling with the ACIS Kernel and Toolkit
Author :
Publisher :
Total Pages : 328
Release :
ISBN-10 : UOM:39015040549928
ISBN-13 :
Rating : 4/5 (28 Downloads)

Synopsis 3D Modeling with the ACIS Kernel and Toolkit by : Jonathan Corney

A friendly tutorial for programmers working with ACIS. Whether working in computer-aided design, virtual reality or the games industry, any computer graphics and CAD/CAM specialist must understand the principles and applications of 3D modelling. This book is a practical introduction to ACIS, the commercially available modeling tool that helps any graphics programmer. It takes a hands-on look at the functions of ACIS, and how they apply to basic solid modelling technology, covering everything from simple techniques to sophisticated modelling tasks.

3D Modeling in AutoCAD

3D Modeling in AutoCAD
Author :
Publisher : CRC Press
Total Pages : 578
Release :
ISBN-10 : 9781482295573
ISBN-13 : 1482295571
Rating : 4/5 (73 Downloads)

Synopsis 3D Modeling in AutoCAD by : John Wilson

* For AutoCAD 2004, 2002, and 2000 users Take your AutoCAD skills to the next level -- master its 3D modeling capabilities. Using the same 2D commands and tools you are accustomed to drafting with, you can actually construct the object you are designing.

A Beginner's Guide to 3D Modeling

A Beginner's Guide to 3D Modeling
Author :
Publisher : No Starch Press
Total Pages : 153
Release :
ISBN-10 : 9781593279271
ISBN-13 : 1593279272
Rating : 4/5 (71 Downloads)

Synopsis A Beginner's Guide to 3D Modeling by : Cameron Coward

A Beginner’s Guide to 3D Modeling is a project-based, straightforward introduction to computer-aided design (CAD). You’ll learn how to use Autodesk Fusion 360, the world’s most powerful free CAD software, to model gadgets, 3D print your designs, and create realistic images just like an engineering professional—with no experience required! Hands-on modeling projects and step-by-step instructions throughout the book introduce fundamental 3D modeling concepts. As you work through the projects, you’ll master the basics of parametric modeling and learn how to create your own models, from simple shapes to multipart assemblies. Once you’ve mastered the basics, you’ll learn more advanced modeling concepts like sweeps, lofts, surfaces, and rendering, before pulling it all together to create a robotic arm. You’ll learn how to: • Design a moving robotic arm, a door hinge, a teapot, and a 20-sided die • Create professional technical drawings for manufacturing and patent applications • Model springs and other complex curves to create realistic designs • Use basic Fusion 360 tools like Extrude, Revolve, and Hole • Master advanced tools like Coil and Thread Whether you’re a maker, hobbyist, or artist, A Beginner’s Guide to 3D Modeling is certain to show you how to turn your ideas into professional models. Go ahead—dust off that 3D printer and feed it your amazing designs.

ACIS 3D Toolkit

ACIS 3D Toolkit
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : OCLC:804424364
ISBN-13 :
Rating : 4/5 (64 Downloads)

Synopsis ACIS 3D Toolkit by :

Rapid Prototyping and Engineering Applications

Rapid Prototyping and Engineering Applications
Author :
Publisher : CRC Press
Total Pages : 564
Release :
ISBN-10 : 9781420014105
ISBN-13 : 1420014102
Rating : 4/5 (05 Downloads)

Synopsis Rapid Prototyping and Engineering Applications by : Frank W. Liou

More quality, more flexibility, and less costs seem to be the key to meeting the demands of the global marketplace. The secret to success in this arena lies in the expert execution of the critical tasks in the product definition stage. Prototyping is an essential part of this stage, yet can be very expensive. It must be planned well and use state-o

3D Max 2019 Training Guide

3D Max 2019 Training Guide
Author :
Publisher : BPB Publications
Total Pages : 152
Release :
ISBN-10 : 9789388511155
ISBN-13 : 9388511158
Rating : 4/5 (55 Downloads)

Synopsis 3D Max 2019 Training Guide by : Linkan Sagar

Let Your Creativity travel without moving your feet... DESCRIPTION Book is short, lively and based on practical platforms. Everything has been given step by step by using real-world and imagined examples. It takes the reader through the content design process explaining everything along the way. Ê Welcome to the world of Autodesk 3ds Max, a 3D modeling, animation, and rendering software package developed by Autodesk Inc. It is widely used by architects, game developers, design visualization specialists, and visual effects artists. A wide range of modeling and texturing tools make it an ideal platform for 3D modelers and animators. The intuitive user interface and workflow tools of Autodesk 3ds Max have made the job of design visualization specialists easier. Ê Autodesk 3ds Max 2019 Training guide is a tutorial-based textbook that introduces the readers to the basic features of 3ds Max 2019 created on real world model through tutorials. The textbook caters to the needs of both the novice and the advanced users of the software. Ê This textbook will help you unleash your creativity and help you create simple and complete 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. KEY FEATURES Step by step explanation. Tutorial book using real world example. Easy to Learn and simple to understand. WHAT WILL YOU LEARN 3Ds max, its graphical user interface. Standard, extended primitives. Spline, Nurb curves, object space modifiers. Basic and Advance modelling tools. WHO THIS BOOK IS FOR 3D designer, 3D modular and Interior designer Table of Contents 1. Ê Ê Introduction & Overview 2. Ê Ê Create-Geometry 3. Ê Ê Create-Shape and Basic Tool 4. Ê Ê Modify-Object Space Modifiers 5. Ê Ê Basic Tools 6. Ê Ê Advance Modeling Tools

Essential Skills for 3D Modeling, Rendering, and Animation

Essential Skills for 3D Modeling, Rendering, and Animation
Author :
Publisher : CRC Press
Total Pages : 274
Release :
ISBN-10 : 9781482224122
ISBN-13 : 1482224127
Rating : 4/5 (22 Downloads)

Synopsis Essential Skills for 3D Modeling, Rendering, and Animation by : Nicholas Bernhardt Zeman

The Key to Fully Understanding the Basics of a 3D World Prominently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines the complexities of 3D computer-generated art, and outlines the basics of how things work and are used in 3D. This text describes the three cornerstones of 3D—modeling, rendering, and animation; focuses on common elements; and provides a full understanding of the foundational concepts involved. Detailing the skills and knowledge needed to become an accomplished 3D artist, it includes step-by-step instruction with ample examples, and allows absolute beginners to move at their own pace. Master Anything You Are Tasked to Model The author incorporates historical information—presenting a contextual understanding of the various techniques and methodologies in their historical place. Each chapter builds on the fundamentals of 3D computer graphics and augments skills based on the concepts, enabling the student to learn both theory and application simultaneously. The book highlights two basic geometry types, polygons and NURBS surfaces, showing the student basic modeling techniques with both. While more techniques are available, an artist can cover any model by grasping these basic techniques. Supplies examples that are specifically taken from Autodesk Maya Contains exercises that are meant to be used in conjunction with the training videos on the website Includes a documented history of computer graphics Essential Skills for 3D Modeling, Rendering, and Animation offers a fundamental understanding of the mechanics of 3D graphics to modelers, animators, texture artists, render artists, game developers, and production artists, as well as educators teaching an undergrad or tech course in 3D animation.

ACIS 3D Toolkit

ACIS 3D Toolkit
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : OCLC:731798273
ISBN-13 :
Rating : 4/5 (73 Downloads)

Synopsis ACIS 3D Toolkit by : Spatial Technology Inc. (U.S.)

3D Modeling & Animation

3D Modeling & Animation
Author :
Publisher : CRC Press
Total Pages : 410
Release :
ISBN-10 : 9781498764940
ISBN-13 : 1498764940
Rating : 4/5 (40 Downloads)

Synopsis 3D Modeling & Animation by : Magesh Chandramouli

"If I were still teaching introductory computer graphics, I would not hesitate to use this textbook as it has just the right amount of coverage of the topic for a semester course and is presented in a highly appealing manner to engage the reader." – Gary Bertoline, PhD, Distinguished Professor of Computer Graphics Technology, Purdue University, USA Graphics-based 3D modeling and animation are relevant not only in the motion picture and video game industries, but also in many other disciplines including creative arts, engineering, architecture, education, medicine, etc. Understanding the basics of 3D modeling and animation requires understanding some basic concepts in physics and math. While some books assume the readers’ prior knowledge of these concepts, but 3D Modeling & Animation: A Primer explains these important concepts in a visually engaging manner. This book is not just for university students, but for anyone with an interest in computer graphics modeling and animation. Using a Software-Agnostic approach, this book and focuses on the modeling and animation concepts spanning across multiple software platforms. Employing a balanced approach that is neither too technical nor too artistic, this book instills the need for creativity and visual composition in animation. KEY FEATURES: • Uses a simple, clear, and concise approach to explain the basics of modeling and animation • Two hundred plus vibrant images to easily understand and appreciate complex concepts • Review questions at chapter ends to help readers better review the content AUTHOR: Magesh Chandramouli is a Professor of Computer Graphics Technology at Purdue University Northwest and is a Distinguished Visiting Faculty of Computer Graphics at Feng Chia University, Taiwan. He is currently serving as the Director of Programs of the Engineering Design Graphics Division of the American Society for Engineering Education. He was a Frederick Andrews Fellow at Purdue University, West Lafayette, where he completed his Ph.D. He received Master of Science from the University of Calgary, Canada, Master of Engineering from the National University of Singapore, and B.E. from College of Engineering, Guindy, India. He has received National and International awards for his scholarly accomplishments and has delivered invited lectures in reputed universities and research centers around the world.