101 Top Tips For Fantasy Painters
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Author |
: Kevin Crossley |
Publisher |
: B.E.S. Publishing |
Total Pages |
: 0 |
Release |
: 2012 |
ISBN-10 |
: 1438001045 |
ISBN-13 |
: 9781438001043 |
Rating |
: 4/5 (45 Downloads) |
Synopsis 101 Top Tips for Fantasy Painters by : Kevin Crossley
"101 Top Tips covers every detail, starting with preparation, materials, and finding inspiration, and going on to instruct in technique, composition, and color. Instruction covers both digital and traditional art media"--P. [4] of cover.
Author |
: Meredith Walsh |
Publisher |
: Ilex Press |
Total Pages |
: 1059 |
Release |
: 2013-03-25 |
ISBN-10 |
: 9781781571019 |
ISBN-13 |
: 1781571015 |
Rating |
: 4/5 (19 Downloads) |
Synopsis 101 Top Tips from Professional Manga Artists by : Meredith Walsh
As a sophisticated and highly stylised art form, Manga presents a series of challenges for budding artists, from character and set design to creating dynamic page layouts, perfectly paced narrative and panels with ever-changing camera angles. Here, award-winning professional Manga artist Sonia Leong and a collective of acclaimed creators lay bare the expert techniques that you need, from essential drawing tips to designing characters, painting vivid illustrations and exciting storytelling. Manga comes in a variety of styles, from kawaii (cute) to hyper-realistic. 101 Top Tips from Professional Manga Artists identifies the key features of each, enabling you to develop your individual style. Including both traditional and digital art methods alongside tips on becoming a professional, 101 Top Tips from Professional Manga Artists is the ultimate resource for beginners and more experienced artists alike.
Author |
: Kevin Crossley |
Publisher |
: Ilex Press |
Total Pages |
: 176 |
Release |
: 2012 |
ISBN-10 |
: 1908150920 |
ISBN-13 |
: 9781908150929 |
Rating |
: 4/5 (20 Downloads) |
Synopsis 101 Top Tips from Professional Fantasy Painters by : Kevin Crossley
Long a vibrant and thriving area of visual art, fantasy painting has gained added impetus in recent years as both traditional and new fantasy artists have moved into the digital arena. With such a dizzying array of media and methods to choose from, both real-world and digital, creating spectacular fantasy art can seem to both the novice and the experienced painter a daunting prospect. 101 Top Tips from Professional Fantasy Painters aims to demystify the process of making fantasy art. Written by an acclaimed fantasy painter, and with input from a select band of fellow professionals, 101 Top Tips from Professional Fantasy Painters offers 101 revealing techniques to help the aspiring artist on their way. From preparation through to working up fiery females and otherworldly landscapes, the book is full of insider secrets from seasoned practitioners of the art form. With tips exploring the differences between traditional and digital methods, and even combining the two, 101 Top Tips from Professional Fantasy Painters is the ultimate resource for both newcomers taking their first steps in the fantasy field and more experienced artists wishing to launch their artwork into the professional arena.
Author |
: Brian Froud |
Publisher |
: Fox Chapel Publishing |
Total Pages |
: 0 |
Release |
: 2012 |
ISBN-10 |
: 1565237196 |
ISBN-13 |
: 9781565237193 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Masters & Legends of Fantasy Art by : Brian Froud
Discover how to paint classic fantasy, imaginative sci-fi, and comic art, with advice on how to tell visual stories, make inspired illustrations, and create strong characters using digital techniques. A core skills section offers basic training on topics such as using custom bruches and rendering realistic materials like cloth, rock, silk, fun, and shinym etal. Artist Henning Ludvigsen presents 20 tips to b etter fantasy paintings including color, texture, and light.
Author |
: Mark Simon |
Publisher |
: Taylor & Francis |
Total Pages |
: 433 |
Release |
: 2012-12-12 |
ISBN-10 |
: 9781136134210 |
ISBN-13 |
: 1136134212 |
Rating |
: 4/5 (10 Downloads) |
Synopsis Storyboards: Motion In Art by : Mark Simon
Among the most useful tools in the production of any TV show or film is the storyboard, which is the visual blueprint of a project before it is shot. The director's vision is illustrated in the manner of a comic strip and handed on to the crew for purposes of budgeting, design, and communication. Storyboards: Motion in Art 3/e is an in depth look at the production and business of storyboards. Using exercises, real-life examples of working in the entertainment industry, interviews with people in the industry, and sample storyboard drawing, this book will teach you how to : * Develop and Improve your boards * Work with directors * Develop your resume and your portfolio * Market your talent * Create and improve a storyboard using computers Packed full of practical industry information and examples, this book will help the reader improve their skills to either land their first assignment or advance their career.
Author |
: David Webb |
Publisher |
: David and Charles |
Total Pages |
: 143 |
Release |
: 2021-04-13 |
ISBN-10 |
: 9781446380703 |
ISBN-13 |
: 144638070X |
Rating |
: 4/5 (03 Downloads) |
Synopsis 101 Ways to Draw by : David Webb
Master and combine different media in your drawing—from soft pencils to graphite powder, ballpoint to fiber-tip pens, conté sticks to watercolor pencils. This visual directory of drawing techniques beyond the pencil provides you with the skills to explore and experiment with all the different techniques and mediums. Use it as a handy reference for when you want to know how to use a particular tool, or as a catalogue of inspiration when seeking new ideas to try. A wealth of media and equipment is demonstrated, and each page features invaluable information for beginners and accomplished artists alike. As the techniques progress, you’ll explore the creative possibilities beyond one medium, and be encouraged to look at your work and style in a new light. Start with basic graphite pencils, sticks and powder to explore line and tone, shading, creating textures and erasing. Then move on to coloured pencils to cover techniques such as burnishing, lifting and sgraffito. There are various interesting methods to try with water-soluble coloured pencils too, including different ways of applying water, blending and overlaying colours. There are some really interesting ways to use ink pens for painting effects and instructions are included for cutting your own quill pen. Ballpoint pens, fiber-tips, marker pens and brush pens are also great tools for creating modern, graphic drawings—pick up some handy tips for mark making and blending. Finally, experiment with mixed media and combining various pencils, pastels, crayons, powder, sticks and pens for some stunning results. Be inspired by the huge range of drawings in this book to expand and develop your own skills.
Author |
: Bloomsbury Publishing |
Publisher |
: Bloomsbury Publishing |
Total Pages |
: 473 |
Release |
: 2023-07-20 |
ISBN-10 |
: 9781399408943 |
ISBN-13 |
: 1399408941 |
Rating |
: 4/5 (43 Downloads) |
Synopsis Children's Writers' & Artists' Yearbook 2024 by : Bloomsbury Publishing
'A one-stop welcome to the world of publishing ... worth its weight in gold.' Smriti Halls Over the last two decades the Children's Writers' & Artists' Yearbook has become the indispensable guide to writing for children of all ages from pre-school to young adults. It is an essential item for any bookshelf, it includes advice, tips and inspiration for authors and illustrators working across all forms: fiction, non-fiction, poetry, screen, audio and theatre and magazines. It also covers the financial, contractual, and legal aspects of being a writer and illustrator. Its directory of 1,200 listings with contacts are updated yearly to provide the most up-to-date information across the media and publishing industry. It also includes over 50 articles by award-winning writers and illustrators covering all stages of the writing and illustration process from getting started, writing for different markets and genres, and preparing an illustration portfolio, through to submission to literary agents and publishers. Additional articles, free advice, events information and editorial services at www.writersandartists.co.uk
Author |
: Brian Allgeier |
Publisher |
: Illusion Road |
Total Pages |
: 236 |
Release |
: 2017-05-06 |
ISBN-10 |
: 9780998637525 |
ISBN-13 |
: 0998637521 |
Rating |
: 4/5 (25 Downloads) |
Synopsis Directing Video Games by : Brian Allgeier
What does a video game director actually do? What guiding principles do they follow while leading a team of game creators? Longtime Ratchet & Clank director, Brian Allgeier, boils down his decades of experience into 101 fully illustrated tips. Written for both aspiring and experienced creative leaders, this book covers the expansive and multi-faceted role of the director, from developing the initial vision to key methods on tackling design, story development, and production challenges. 5 essential qualities of a creative director: 1. Hold the Vision 2. Provide Structure 3. Keep a Creative Toolbox 4. Lead Effectively 5. Know Production For those who are curious about what it takes to be a video game director or want learn more about the art of creative collaboration, this book covers the basic principles for leading and inspiring a team to make great games. "Directing Video Games is a literal loot drop of knowledge, decades of experience concisely and expertly crafted into 101 densely packed tips. Even a page — with no exaggeration — can be transformative to a project’s success." —Brenda Romero, Award winning game designer "This book is one of a kind, and is essential reading for anyone who wants to lead the creation of a video game. It's full of great visuals and excellent advice, and belongs on every game director's bookshelf." —Richard Lemarchand, Associate Professor in the Interactive Media Division, USC "Born of expansive experience, this is a comprehensive book that both beginners and seasoned developers should keep at their side." —Michael John, Program Director of Games and Playable Media, UCSC "Brian has managed an incredible thing—to present a broadly complex, multi-faceted role in bite-sized, easy to digest nuggets of sage advice." —Marcus Smith, Creative Director of Resistance 3 and Sunset Overdrive
Author |
: Robert Greene |
Publisher |
: Profile Books |
Total Pages |
: 496 |
Release |
: 2010-09-03 |
ISBN-10 |
: 9781847651402 |
ISBN-13 |
: 1847651402 |
Rating |
: 4/5 (02 Downloads) |
Synopsis The Art Of Seduction by : Robert Greene
Which sort of seducer could you be? Siren? Rake? Cold Coquette? Star? Comedian? Charismatic? Or Saint? This book will show you which. Charm, persuasion, the ability to create illusions: these are some of the many dazzling gifts of the Seducer, the compelling figure who is able to manipulate, mislead and give pleasure all at once. When raised to the level of art, seduction, an indirect and subtle form of power, has toppled empires, won elections and enslaved great minds. In this beautiful, sensually designed book, Greene unearths the two sides of seduction: the characters and the process. Discover who you, or your pursuer, most resembles. Learn, too, the pitfalls of the anti-Seducer. Immerse yourself in the twenty-four manoeuvres and strategies of the seductive process, the ritual by which a seducer gains mastery over their target. Understand how to 'Choose the Right Victim', 'Appear to Be an Object of Desire' and 'Confuse Desire and Reality'. In addition, Greene provides instruction on how to identify victims by type. Each fascinating character and each cunning tactic demonstrates a fundamental truth about who we are, and the targets we've become - or hope to win over. The Art of Seduction is an indispensable primer on the essence of one of history's greatest weapons and the ultimate power trip. From the internationally bestselling author of The 48 Laws of Power, Mastery, and The 33 Strategies Of War.
Author |
: Kevin Crossley |
Publisher |
: Ilex Press |
Total Pages |
: 208 |
Release |
: 2014-10-06 |
ISBN-10 |
: 9781781571835 |
ISBN-13 |
: 178157183X |
Rating |
: 4/5 (35 Downloads) |
Synopsis Character Design from the Ground Up by : Kevin Crossley
All stories have characters, and whether its a film, game, book, or comic, all characters need to be designed. Character design has become a distinct discipline in the entertainment industry, and character designers are employed by film and game companies across the globe to bring life to scripts and ideas. In this book, illustrator and character designer Kevin Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and sofware, Kevin will explain the processes professional character designers follow to develop characters for publishing, games, and film. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, Kev explains how a character designer works to achieve professional results.