101 Computing Challenges

101 Computing Challenges
Author :
Publisher : Lulu.com
Total Pages : 124
Release :
ISBN-10 : 1291918086
ISBN-13 : 9781291918083
Rating : 4/5 (86 Downloads)

Synopsis 101 Computing Challenges by : Philippe Kerampran

Boost your programming skills by completing fun and enthusing computing challenges. Learn how to program using HTML, CSS, JavaScript, Scratch, Python and Database software. From ""Hello World"" to complex retro arcade games, choose a challenge based on your abilities and interests. This book is targeted at both learners (from 9 to 99 years old and above) and educators (parents, teachers) who want to adopt a challenging and enthusing approach towards learning about computing concepts whilst developing their programming skills.

101 Python Challenges with Solutions / Code Listings

101 Python Challenges with Solutions / Code Listings
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1326948342
ISBN-13 : 9781326948344
Rating : 4/5 (42 Downloads)

Synopsis 101 Python Challenges with Solutions / Code Listings by : Philippe Kerampran

This selection of 101 Python programming challenges is targeted at both learners and educators who want to find a challenging and enthusing approach to develop their programming skills using Python. In this book you will find a fully working solution to each of the 101 challenges in the form of annotated Python code listings. We believe that being able to work on these challenges and reverse-engineer the given code will give you a fantastic opportunity to improve your Python skills while discovering new programing techniques. This selection of challenges from the 101computing.net blog will cover all of the essential skills used in procedural programming, focusing on the key programming constructs: sequencing, selection and iteration. The 101 challenges are organised into ten chapters to help you discover and practise using a range of programming strategies using a step by step approach.

Basic Computer Games

Basic Computer Games
Author :
Publisher :
Total Pages : 185
Release :
ISBN-10 : OCLC:28877106
ISBN-13 :
Rating : 4/5 (06 Downloads)

Synopsis Basic Computer Games by : David H. Ahl

Python 101

Python 101
Author :
Publisher : Lulu.com
Total Pages : 296
Release :
ISBN-10 : 9780996062817
ISBN-13 : 0996062815
Rating : 4/5 (17 Downloads)

Synopsis Python 101 by : Michael Driscoll

Learn how to program with Python from beginning to end. This book is for beginners who want to get up to speed quickly and become intermediate programmers fast!

End User Computing Challenges and Technologies: Emerging Tools and Applications

End User Computing Challenges and Technologies: Emerging Tools and Applications
Author :
Publisher : IGI Global
Total Pages : 350
Release :
ISBN-10 : 9781599042978
ISBN-13 : 1599042975
Rating : 4/5 (78 Downloads)

Synopsis End User Computing Challenges and Technologies: Emerging Tools and Applications by : Clarke, Steve

Examines practical research and case studies on such benchmark topics as biometric and security technology, protection of digital assets and information, multilevel computer self-efficacy, and end-user Web development. Provides research into the advancement, productivity, and performance of the end user computing domain.

Python Programming

Python Programming
Author :
Publisher : Franklin, Beedle & Associates, Inc.
Total Pages : 533
Release :
ISBN-10 : 9781887902991
ISBN-13 : 1887902996
Rating : 4/5 (91 Downloads)

Synopsis Python Programming by : John M. Zelle

This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.

Research Anthology on Architectures, Frameworks, and Integration Strategies for Distributed and Cloud Computing

Research Anthology on Architectures, Frameworks, and Integration Strategies for Distributed and Cloud Computing
Author :
Publisher : IGI Global
Total Pages : 2700
Release :
ISBN-10 : 9781799853404
ISBN-13 : 1799853403
Rating : 4/5 (04 Downloads)

Synopsis Research Anthology on Architectures, Frameworks, and Integration Strategies for Distributed and Cloud Computing by : Management Association, Information Resources

Distributed systems intertwine with our everyday lives. The benefits and current shortcomings of the underpinning technologies are experienced by a wide range of people and their smart devices. With the rise of large-scale IoT and similar distributed systems, cloud bursting technologies, and partial outsourcing solutions, private entities are encouraged to increase their efficiency and offer unparalleled availability and reliability to their users. The Research Anthology on Architectures, Frameworks, and Integration Strategies for Distributed and Cloud Computing is a vital reference source that provides valuable insight into current and emergent research occurring within the field of distributed computing. It also presents architectures and service frameworks to achieve highly integrated distributed systems and solutions to integration and efficient management challenges faced by current and future distributed systems. Highlighting a range of topics such as data sharing, wireless sensor networks, and scalability, this multi-volume book is ideally designed for system administrators, integrators, designers, developers, researchers, academicians, and students.

A Primer on Scientific Programming with Python

A Primer on Scientific Programming with Python
Author :
Publisher : Springer
Total Pages : 942
Release :
ISBN-10 : 9783662498873
ISBN-13 : 3662498871
Rating : 4/5 (73 Downloads)

Synopsis A Primer on Scientific Programming with Python by : Hans Petter Langtangen

The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology and finance. The book teaches "Matlab-style" and procedural programming as well as object-oriented programming. High school mathematics is a required background and it is advantageous to study classical and numerical one-variable calculus in parallel with reading this book. Besides learning how to program computers, the reader will also learn how to solve mathematical problems, arising in various branches of science and engineering, with the aid of numerical methods and programming. By blending programming, mathematics and scientific applications, the book lays a solid foundation for practicing computational science. From the reviews: Langtangen ... does an excellent job of introducing programming as a set of skills in problem solving. He guides the reader into thinking properly about producing program logic and data structures for modeling real-world problems using objects and functions and embracing the object-oriented paradigm. ... Summing Up: Highly recommended. F. H. Wild III, Choice, Vol. 47 (8), April 2010 Those of us who have learned scientific programming in Python ‘on the streets’ could be a little jealous of students who have the opportunity to take a course out of Langtangen’s Primer.” John D. Cook, The Mathematical Association of America, September 2011 This book goes through Python in particular, and programming in general, via tasks that scientists will likely perform. It contains valuable information for students new to scientific computing and would be the perfect bridge between an introduction to programming and an advanced course on numerical methods or computational science. Alex Small, IEEE, CiSE Vol. 14 (2), March /April 2012 “This fourth edition is a wonderful, inclusive textbook that covers pretty much everything one needs to know to go from zero to fairly sophisticated scientific programming in Python...” Joan Horvath, Computing Reviews, March 2015

Python Challenge!

Python Challenge!
Author :
Publisher :
Total Pages : 98
Release :
ISBN-10 : 1910523356
ISBN-13 : 9781910523353
Rating : 4/5 (56 Downloads)

Synopsis Python Challenge! by : Pm Heathcote

Learn to program fast in 155 challenges, 54 examples and 85 pages This book is a 'gamified' approach to Python, aimed at supporting GCSE and KS3 students, with complete coverage of the GCSE programming requirements. There's no substitute for practice when it comes to learning a new skill! Python syntax is simple to learn, but becoming an expert in writing programs to solve different kinds of problems takes a bit longer. That's why this book has a short explanation of each new statement or technique, followed by one or more examples and then loads of practice challenges. Some of the challenges will take you only a minute or two, using the Python Interactive window to try out new statements and get immediate results. As you get further into the book, you will be challenged to write programs to perform different kinds of tasks - for example to find the results of a calculation, write a program for a simplified cash machine, sort a list of items into alphabetical order, or to record data in a text file to be read, formatted, and printed. The programming solutions to some challenges have been helpfully simplified for an inexperienced programmer to modify rather than to write from scratch. This builds your confidence in problem-solving. That's why 35 challenges consist of partially written programs for you to complete.

Exercises for Programmers

Exercises for Programmers
Author :
Publisher : Pragmatic Bookshelf
Total Pages : 120
Release :
ISBN-10 : 9781680503487
ISBN-13 : 1680503480
Rating : 4/5 (87 Downloads)

Synopsis Exercises for Programmers by : Brian P. Hogan

When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.