World of Warcraft the Roleplaying Game

World of Warcraft the Roleplaying Game
Author :
Publisher : White Wolf Publishing
Total Pages : 0
Release :
ISBN-10 : 1588467813
ISBN-13 : 9781588467812
Rating : 4/5 (13 Downloads)

Synopsis World of Warcraft the Roleplaying Game by : White Wolf Publishing Inc

The Fog of War Has Been Lifted! The #1 Fancasy Roleplaying Rules and the #1 series of Fantasy computer games join Forces in World of WarcraftR the Roleplaying Game. This book, a Revision and expansion of the First edition Warcraft RPG. Translates the hugely successful Warcraft RTS game series and World of Warcraft MMORPG, into a pen-and-paper Roleplaying game world based on the most popular Rules For high Fantasy gaming!

World of Warcraft: Lands of Mystery

World of Warcraft: Lands of Mystery
Author :
Publisher : Arthaus
Total Pages : 0
Release :
ISBN-10 : 1588467848
ISBN-13 : 9781588467843
Rating : 4/5 (48 Downloads)

Synopsis World of Warcraft: Lands of Mystery by : Ellen P. Kiley

Fantasirollespil.

Warcraft

Warcraft
Author :
Publisher : Sword & Sorcery Studios
Total Pages : 0
Release :
ISBN-10 : 1588460703
ISBN-13 : 9781588460707
Rating : 4/5 (03 Downloads)

Synopsis Warcraft by : R. Sean Borgstrom

Included in this collection are vols. distributed as well as published by White Wolf Pub.

Dark Factions

Dark Factions
Author :
Publisher : White Wolf Publishing
Total Pages : 0
Release :
ISBN-10 : 1588464466
ISBN-13 : 9781588464460
Rating : 4/5 (66 Downloads)

Synopsis Dark Factions by : Rob Baxter

Warcraft

Warcraft
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1588460630
ISBN-13 : 9781588460639
Rating : 4/5 (30 Downloads)

Synopsis Warcraft by : Deidre Brooks

Humans and arcs are far from the only races on the war-torn world of Azeroth. Magic-wielding blood elves, powerful trolls and many more races have come forth to fight the malevolent Burning Legion and the undead Scourge... and one another. Individual heroes skirmish and mighty armies clash in this core sourcebook for Dungeons & Dragons Warcraft Roleplaying Game, based on the popular series of Warcraft real-time strategy computer games. The Alliance and Horde Compendium offers more new races, prestige classes, spells, and equipment to take up arms against the enemy. Also included are mass combat rules and material from Blizzard's new Warcraft III: The Frozen Throne RTS expansion!

The WoW Diary: A Journal of Computer Game Development [Second Edition]

The WoW Diary: A Journal of Computer Game Development [Second Edition]
Author :
Publisher : Source Point Press
Total Pages : 0
Release :
ISBN-10 : 9798888760178
ISBN-13 :
Rating : 4/5 (78 Downloads)

Synopsis The WoW Diary: A Journal of Computer Game Development [Second Edition] by : John Staats

The WoW (World of Warcraft) Diary offers a rare, unfiltered look inside the gaming industry written by the game's first level designer, John Staats. The World of Warcraft Diary offers a rare, unfiltered look inside the gaming industry. It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success. The author includes anecdotes about the industry, the company, the dev team; how they worked together, and the philosophy behind their decisions. The WoW Diary is a story made from notes taken during the dev team’s four-year journey. It is a timeline of Vanilla WoW’s development cycle, a time-capsule with an exhausting amount of details that also looks at the anatomy of computer game studio. In order to illustrate how all the parts of computer game company work together, he interviewed everyone from the company’s founders to his former teammates; and the supporting departments who helped make WoW a reality.

Digital Culture, Play, and Identity

Digital Culture, Play, and Identity
Author :
Publisher : MIT Press
Total Pages : 313
Release :
ISBN-10 : 9780262033701
ISBN-13 : 0262033704
Rating : 4/5 (01 Downloads)

Synopsis Digital Culture, Play, and Identity by : Hilde Corneliussen

"This book examines the complexity of World of Warcraft from a variety of perspectives, exploring the cultural and social implications of the proliferation of ever more complex digital gameworlds.The contributors have immersed themselves in the World of Warcraft universe, spending hundreds of hours as players (leading guilds and raids, exploring moneymaking possibilities in the in-game auction house, playing different factions, races, and classes), conducting interviews, and studying the game design - as created by Blizzard Entertainment, the game's developer, and as modified by player-created user interfaces. The analyses they offer are based on both the firsthand experience of being a resident of Azeroth and the data they have gathered and interpreted.The contributors examine the ways that gameworlds reflect the real world - exploring such topics as World of Warcraft as a "capitalist fairytale" and the game's construction of gender; the cohesiveness of the gameworld in terms of geography, mythology, narrative, and the treatment of death as a temporary state; aspects of play, including "deviant strategies" perhaps not in line with the intentions of the designers; and character - both players' identification with their characters and the game's culture of naming characters." -- BOOK JACKET.

Role-Playing Game Studies

Role-Playing Game Studies
Author :
Publisher : Routledge
Total Pages : 905
Release :
ISBN-10 : 9781317268314
ISBN-13 : 1317268318
Rating : 4/5 (14 Downloads)

Synopsis Role-Playing Game Studies by : Sebastian Deterding

This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.

Music in the Role-Playing Game

Music in the Role-Playing Game
Author :
Publisher : Routledge
Total Pages : 216
Release :
ISBN-10 : 9781351253185
ISBN-13 : 1351253182
Rating : 4/5 (85 Downloads)

Synopsis Music in the Role-Playing Game by : William Gibbons

Music in the Role-Playing Game: Heroes & Harmonies offers the first scholarly approach focusing on music in the broad class of video games known as role-playing games, or RPGs. Known for their narrative sophistication and long playtimes, RPGs have long been celebrated by players for the quality of their cinematic musical scores, which have taken on a life of their own, drawing large audiences to live orchestral performances. The chapters in this volume address the role of music in popular RPGs such as Final Fantasy and World of Warcraft, delving into how music interacts with the gaming environment to shape players’ perceptions and engagement. The contributors apply a range of methodologies to the study of music in this genre, exploring topics such as genre conventions around music, differences between music in Japanese and Western role-playing games, cultural representation, nostalgia, and how music can shape deeply personal game experiences. Music in the Role-Playing Game expands the growing field of studies of music in video games, detailing the considerable role that music plays in this modern storytelling medium, and breaking new ground in considering the role of genre. Combining deep analysis with accessible personal accounts of authors’ experiences as players, it will be of interest to students and scholars of music, gaming, and media studies.

WarCraft Shadows & Light

WarCraft Shadows & Light
Author :
Publisher :
Total Pages : 175
Release :
ISBN-10 : 1588469735
ISBN-13 : 9781588469731
Rating : 4/5 (35 Downloads)

Synopsis WarCraft Shadows & Light by : Arthaus