UX/UI Design 2021 For Beginners

UX/UI Design 2021 For Beginners
Author :
Publisher :
Total Pages : 78
Release :
ISBN-10 : 9798719605470
ISBN-13 :
Rating : 4/5 (70 Downloads)

Synopsis UX/UI Design 2021 For Beginners by : David Weathers

UI/UX design has become very popular in recent years despite the confusion that exists between them. This book settles the decades-long confusion regarding these two professions and also gives a comprehensive guide on how both designs work together to bring ideal designs to life.You will also learn how colors, fonts, images and the Kaizen concept plays a positive role in all UI/UX designs.Some information you will get from this book includeThe Differences between the UX and UI Which comes first in the design process? What are the different effects of UX and UI designs in web pages and applications? Choosing, Practicing and mastering a design tool Researching Creating surveys Steps to create an effective survey Tools for creating surveys online Involving colleagues, stakeholders and partners in the design process How different individuals might use the product or serviceOne on one interviews BrainstormingCompiling your research and putting them togetherDrafting diagrams of proposed user steps Drafting wireframes Creating a Prototype Bringing the UI designer into the picture Implementation and Design Frontend development and its languages Backend DevelopmentTestingQualitative and quantitative user research Usability testing Tips to getting a good usability testing Types of usability testingIterative testing Advantages of Iterative testing Steps to making a good iterative testing Signs of a good UX design Signs of a good UI design Designing the ideal digital product Making users the center of your design using UCD Taking a mobile first strategyFocusing on quality rather than quantity Information architecture (IA)Why you should be a UX and UI designer The user InterfaceHow graphic design knowledge helps in UI designUsing breathtakingimages Effects of colors and font Responsive and adaptive designAnd Lots moreScroll up and hit the BUY NOW WITH 1-CLICK Button to get started

UX for Beginners

UX for Beginners
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 459
Release :
ISBN-10 : 9781491912645
ISBN-13 : 1491912642
Rating : 4/5 (45 Downloads)

Synopsis UX for Beginners by : Joel Marsh

Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals. Forget dry, technical material. This bookâ??based on the wildly popular UX Crash Course from Joel Marshâ??s blog The Hipper Elementâ??is laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesnâ??t have to be boring. Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more. Start from scratch: the fundamentals of UX Research the weird and wonderful things users do The process and science of making anything user-friendly Use size, color, and layout to help and influence users Plan and create wireframes Make your designs feel engaging and persuasive Measure how your design works in the real world Find out what a UX designer does all day

UX For Dummies

UX For Dummies
Author :
Publisher : John Wiley & Sons
Total Pages : 321
Release :
ISBN-10 : 9781118852798
ISBN-13 : 1118852796
Rating : 4/5 (98 Downloads)

Synopsis UX For Dummies by : Kevin P. Nichols

Get up to speed quickly on the latest in user experience strategy and design UX For Dummies is a hands-on guide to developing and implementing user experience strategy. Written by globally-recognized UX consultants, this essential resource provides expert insight and guidance on using the tools and techniques that create a great user experience, along with practical advice on implementing a UX strategy that aligns with your organisation's business goals and philosophy. You'll learn how to integrate web design, user research, business planning and data analysis to focus your company's web presence on the needs of your customers, gaining the skills you need to be effective in the field of user experience design. Whether it's the interface, graphics, industrial design, physical interaction or a user manual, being anything less than on point can negatively affect customer satisfaction and retention. User experience design fully encompasses traditional human-computer interaction design, and extends it to address all aspects of a product or service as perceived by users. UX For Dummies provides comprehensive guidance to professionals looking to understand and apply effective UX strategies. Defines UX and offers assistance with determining users and modelling the user experience Provides details on creating a content strategy and building information architectures Explores visual design and designing for specific channels Delves into UX testing and methods for keeping your site relevant The UX field is growing rapidly as companies realise that meeting your business goals requires a web presence aligned with customer needs. This alignment demands smart strategy and even smarter design. Consultants, designers and practitioners must all be on board if the result is to be cohesive and effective. UX For Dummies provides the information and expert advice you need to get up to speed quickly.

UX Strategy

UX Strategy
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 302
Release :
ISBN-10 : 9781492052401
ISBN-13 : 149205240X
Rating : 4/5 (01 Downloads)

Synopsis UX Strategy by : Jaime Levy

User experience (UX) strategy lies at the intersection of UX design and business strategy, but until now, there hasn't been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight product strategy tools and techniques to help you and your team devise innovative digital solutions that people want. Author Jaime Levy shows UX/UI designers, product managers, entrepreneurs, and aspiring strategists simple to advanced methods that can be applied right away. You'll gain valuable perspective through business cases and historical context. This second edition includes new real-world examples, updated techniques, and a chapter on conducting qualitative online user research. Define value propositions and validate target users through provisional personas and customer discovery techniques Explore marketplace opportunities by conducting competitive research and analysis Design experiments using rapid prototypes that are focused on the business model Conduct online user research to gain valuable insights quickly on any budget Test business ideas and validate marketing channels by running online advertising and landing page campaigns

The New 2022 UI/UX For Beginners And Experts

The New 2022 UI/UX For Beginners And Experts
Author :
Publisher : Independently Published
Total Pages : 92
Release :
ISBN-10 : 9798490026525
ISBN-13 :
Rating : 4/5 (25 Downloads)

Synopsis The New 2022 UI/UX For Beginners And Experts by : Allen Veronica

The book on sight at the moment to guide anyone all around the environment of UI/UX design is the "UI/UX beginner's guide". UI stands for user interface, whereas UX on the other hand stands for user experience. In this ultimate guide in book, you will understand how you can become a skillful UI/UX designer, and this book is programmed for beginners. The choices of words used here are such that everyone and anyone can understand and comprehend the concepts under discussion. Of no doubt, UI/UX are intelligent set of computer design made for the ideal web app, mobile app, and even software, delivering unbeatable optimization and user-friendly environment, all round flexibility, and full automation. In this book, you will notice how user interface (UI) and user experience (UX) features new Scalability, with its main aim being to deliver even more fascinating environment for greater performance, expandability, and scalability. This great performance by this awesome platform is extremely versatile, accommodating a number of different web and app configurations with remarkable flexibility to support a whole lot of workloads yet standing strong. So, you can bear witness with me of how understanding this awesome platform can mean a lot of things to you, helping you to make your users enjoy their stay. Its pros are: This book helps you to grasp a glimpse of Voice-controlled interfaces (also known as VUIs), which users make use of to interact with the software or any other computer program through their voices, as well as Gesture-based interfaces which users need in order to engage with some 3D design spaces through bodily motions such as those which are seen in virtual reality (VR) games. It also offers you a myriad of support to understanding the job of a UI designer and also that of a UX designer, letting you know more about their relatedness and their differences, how they can be able to work together in order to establish SND create a particular project, and be able to create stunning user-friendly environment to keep the user in charge of his app or the web page which he is visiting.

UX for XR

UX for XR
Author :
Publisher : Apress
Total Pages : 255
Release :
ISBN-10 : 1484270193
ISBN-13 : 9781484270196
Rating : 4/5 (93 Downloads)

Synopsis UX for XR by : Cornel Hillmann

Extending traditional digital platforms to the new frontier of extended reality (XR) requires taking into account what best practices, new concepts, and conventions have been established and what learnings can be brought forward from case studies involving industry leaders. By looking at practical examples from the field of handheld AR breakthroughs, virtual reality (VR) success stories and experimental interaction concept of pioneering XR platforms, you'll see how it's possible to map out a framework of user experience (UX) guidelines to close in on opportunities and challenges that lay ahead. This book defines, identifies, and analyzes UX practices for XR environments and reviews the techniques and tools for prototyping and designing XR user interactions. You'll approach the design for experiential state and spatial cognition, using established UX key performance indicators, while taking into account the social dynamics, emotional framework and wider industry context. UX design and strategy for the XR space is a new frontier, so UX for XR focuses on case studies and industry research to illustrate the relationship between UX design and the growth of immersive technologies. Practical examples will demonstrate how you should apply UX design principles using designing interactions in XR by identifying the importance of spaces, senses and storyboarding. What You'll Learn Explore the challenges and opportunities of designing for XR See how spatial interaction is revolutionizing human computer interaction Examine sensory input and interaction beyond the screen Work with 3D Interaction Design and build a strong 3D UX Understand VR and augmented reality essentials for emotion-rich user experiences Apply UX research techniques for the XR space Who This Book Is For This book is primarily for UX designers, consultants, and strategists; XR developers; and media professionals

Bottlenecks

Bottlenecks
Author :
Publisher : Apress
Total Pages : 269
Release :
ISBN-10 : 9781484225806
ISBN-13 : 1484225805
Rating : 4/5 (06 Downloads)

Synopsis Bottlenecks by : David C. Evans

Learn the psychological constrictions of attention, perception, memory, disposition, motivation, and social influence that determine whether customers will be receptive to your digital innovations. Bottlenecks: Aligning UX Design with User Psychology fills a need for entrepreneurs, designers, and marketing professionals in the application of foundational psychology to user-experience design. The first generation of books on the topic focused on web pages and cognitive psychology. This book covers apps, social media, in-car infotainment, and multiplayer video games, and it explores the crucial roles played by behaviorism, development, personality, and social psychology. Author David Evans is an experimental psychology Ph.D. and senior manager of consumer research at Microsoft who recounts high-stakes case studies in which behavioral theory aligned digital designs with the bottlenecks in human nature to the benefit of users and businesses alike. Innova tors in design and students of psychology will learn: The psychological processes determining users’ perception of, engagement with, and recommendation of digital innovations Examples of interfaces before and after simple psychological alignments that vastly enhanced their effectiveness Strategies for marketing and product development in an age of social media and behavioral targeting Hypotheses for research that both academics and enterprises can perform to better meet users’ needs Who This Book Is For Designers and entrepreneurs will use this book to give their innovations an edge on what are increasingly competitive platforms such as apps, bots, in-car apps, augmented reality content. Usability researchers and market researchers will leverage it to enhance their consulting and reporting. Students and lecturers in psychology departments will want it to help land employment in the private sector. Praise “Bottlenecks’ is a tight and eminently actionable read for business leaders in startups and enterprises alike. Evans gives us a rich sense of key psychological processes and even richer examples of them in action.” - Nir Eyal, Author of Hooked: How to Build Habit-Forming Products “Clients frequently ask our UX researchers and designers for deeper truths about why certain designs work and others fail. Bottlenecks offers practical explanations and evidence based on the idea that human cognition did not begin with the digital age.” - John Dirks, UX Director and Partner, Blink UX “Bottlenecks brings together two very important aspects of user experience design: understanding users and translating this into business impact. A must-read for anyone who wants to learn both.” - Josh Lamar, Sr. UX Lead, Microsoft Outlook

Lean UX

Lean UX
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 205
Release :
ISBN-10 : 9781491953570
ISBN-13 : 1491953578
Rating : 4/5 (70 Downloads)

Synopsis Lean UX by : Jeff Gothelf

UX design has traditionally been deliverables-based. Wireframes, site maps, flow diagrams, content inventories, taxonomies, mockups helped define the practice in its infancy.Over time, however, this deliverables-heavy process has put UX designers in the deliverables business. Many are now measured and compensated for the depth and breadth of their deliverables instead of the quality and success of the experiences they design. Designers have become documentation subject matter experts, known for the quality of the documents they create instead of the end-state experiences being designed and developed.So what's to be done? This practical book provides a roadmap and set of practices and principles that will help you keep your focus on the the experience back, rather than the deliverables. Get a tactical understanding of how to successfully integrate Lean and UX/Design; Find new material on business modeling and outcomes to help teams work more strategically; Delve into the new chapter on experiment design and Take advantage of updated examples and case studies.

Simple and Usable Web, Mobile, and Interaction Design

Simple and Usable Web, Mobile, and Interaction Design
Author :
Publisher : New Riders
Total Pages : 277
Release :
ISBN-10 : 9780321714152
ISBN-13 : 0321714156
Rating : 4/5 (52 Downloads)

Synopsis Simple and Usable Web, Mobile, and Interaction Design by : Giles Colborne

In a complex world, products that are easy to use win favor with consumers. This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digital tools and applications. It begins by explaining why simplicity is attractive, explores the laws of simplicity, and presents proven strategies for achieving simplicity. Remove, hide, organize and displace become guidelines for designers, who learn simplicity by seeing before and after examples and case studies where the results speak for themselves.