The Sound Effects Bible

The Sound Effects Bible
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1615932046
ISBN-13 : 9781615932047
Rating : 4/5 (46 Downloads)

Synopsis The Sound Effects Bible by : Ric Viers

Introduction - What is a sound effect? - The science of sound - The microphone - Mocrophone models and applications - Microphone accessories - Recorders - Building a field recording package - The ten recording commandments - Sound effects gathering - Building a Foley Stage for a home studio - The art of Foley - Digital audio - Studio equipment - Designing your own studio - The ten sound editing commandments - File naming and metadata - Sound design - The sound effects encyclopedia - The future of sound design - Resources.

The Location Sound Bible

The Location Sound Bible
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1615931201
ISBN-13 : 9781615931200
Rating : 4/5 (01 Downloads)

Synopsis The Location Sound Bible by : Ric Viers

Written by a seasoned professional, Viers explains how to achieve Hollywood-quality sound that will make productions stand out from the rest.

Sound Design

Sound Design
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 161593202X
ISBN-13 : 9781615932023
Rating : 4/5 (2X Downloads)

Synopsis Sound Design by : David Sonnenschein

"The clash of light sabers in the electrifying duels of Star Wars. The chilling bass line signifying the lurking menace of the shark in Jaws. The otherworldly yet familiar pleas to "phone home" in the enchanting E.T." "These are examples of the different ways sound can contribute to the overall dramatic impact of a film. To craft a distinctive atmosphere, sound design is as important as art direction and cinematography - and it can also be an effective tool to express the personalities of your characters."--Jacket.

The Foley Grail

The Foley Grail
Author :
Publisher : CRC Press
Total Pages : 350
Release :
ISBN-10 : 9781135021702
ISBN-13 : 1135021708
Rating : 4/5 (02 Downloads)

Synopsis The Foley Grail by : Vanessa Theme Ament

Master classic and cutting-edge Foley techniques that will allow you to create rich, convincing sound for any medium, be it film, television, radio, podcasts, animation, or games. In The Foley Grail, Second Edition award-winning Foley artist Vanessa Theme Ament teaches you how Foley is designed, crafted, and edited for any project, right down to the nuts and bolts of spotting, cueing, and performing sounds. Various renowned sound artists provide a treasure trove of shortcuts, hot tips, and other tricks of the trade. This new edition features: Entirely new chapters dedicated to Foley in games, television, broadcasting, and animation, as well as what is new in sound for media education All new sound "recipes" that include proven Foley methods you can immediately use on your own projects New case studies from well-known films, shows, games, and animations Interviews with current sound artists from across the globe An extensive companion website (www.focalpress.com/cw/ament) featuring video demonstrations of Foley artists at work, video tutorials of specific Foley techniques, lectures from the author, and much more

Practical Art of Motion Picture Sound

Practical Art of Motion Picture Sound
Author :
Publisher : Taylor & Francis
Total Pages : 681
Release :
ISBN-10 : 9780240812403
ISBN-13 : 0240812409
Rating : 4/5 (03 Downloads)

Synopsis Practical Art of Motion Picture Sound by : David Lewis Yewdall

ADR and looping --

Designing Sound

Designing Sound
Author :
Publisher : MIT Press
Total Pages : 689
Release :
ISBN-10 : 9780262014410
ISBN-13 : 0262014416
Rating : 4/5 (10 Downloads)

Synopsis Designing Sound by : Andy Farnell

A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

Sound Design for Film

Sound Design for Film
Author :
Publisher : The Crowood Press
Total Pages : 438
Release :
ISBN-10 : 9781785009150
ISBN-13 : 178500915X
Rating : 4/5 (50 Downloads)

Synopsis Sound Design for Film by : Tim Harrison

Sound Design for Film offers an in-depth study of one of cinema's most powerful storytelling tools, exploring the creative landscape and proposing a variety of contemporary approaches to audio design. Opening up a hidden world of narrative techniques, experienced designer Tim Harrison provides key insights into how sound works on audiences to guide them through stories. Topics covered include: the creative process from script to delivery; visualizing your design ideas; developing characters and settings, and using motif and metaphor. Also covered is recording foley and sound effects along with editing and manipulating audio and the final mix. Serving as a tool for creative reflection and development, this unique book offers invaluable approaches for enhancing your storytelling skills, wherever you are on your filmmaking journey.

Sound for Film and Television

Sound for Film and Television
Author :
Publisher : Taylor & Francis US
Total Pages : 312
Release :
ISBN-10 : 0240804538
ISBN-13 : 9780240804538
Rating : 4/5 (38 Downloads)

Synopsis Sound for Film and Television by : Tomlinson Holman

Holman covers the broad field of sound accompanying pictures, from the basics through recording, editing and mixing for theatrical films, documentaries and television shows. In each area, theory is followed by practical sections.

Make Some Noise

Make Some Noise
Author :
Publisher :
Total Pages : 144
Release :
ISBN-10 : 1615932720
ISBN-13 : 9781615932726
Rating : 4/5 (20 Downloads)

Synopsis Make Some Noise by : Ric Viers

Every day, millions of teens upload and watch millions of videos on YouTube. Enter the age of digital filmmakers who don't need a Hollywood studio or millions of dollars of equipment to make their stories come to life. While everyone many have access to the gear, the secrets and tricks that the pros use is where the real magic is found. Make Some Noise shows the same techniques that The Sound Effects Bible author Ric Viers used to create the sound effects heard in HALO, Call of Duty, Lego Batman, Sons of Anarchy, Lost, and more! This book easily explains how sound works, recording techniques, editing basics, sound design tricks, and 100 sound effects to record at home.

Dialogue Editing for Motion Pictures

Dialogue Editing for Motion Pictures
Author :
Publisher : Taylor & Francis
Total Pages : 448
Release :
ISBN-10 : 9781135040604
ISBN-13 : 1135040605
Rating : 4/5 (04 Downloads)

Synopsis Dialogue Editing for Motion Pictures by : John Purcell

Produce professional level dialogue tracks with industry-proven techniques and insights from an Emmy Award winning sound editor. Gain innovative solutions to common dialogue editing challenges such as room tone balancing, noise removal, perspective control, finding and using alternative takes, and even time management and postproduction politics. In Dialogue Editing for Motion Pictures, Second Edition veteran film sound editor John Purcell arms you with classic as well as cutting-edge practices to effectively edit dialogue for film, TV, and video. This new edition offers: A fresh look at production workflows, from celluloid to Digital Cinema, to help you streamline your editing Expanded sections on new software tools, workstations, and dialogue mixing, including mixing "in the box" Fresh approaches to working with digital video and to moving projects from one workstation to another An insider’s analysis of what happens on the set, and how that affects the dialogue editor Discussions about the interweaving histories of film sound technology and film storytelling Eye-opening tips, tricks, and insights from film professionals around the globe A companion website (www.focalpress.com/cw/purcell) with project files and video examples demonstrating editing techniques discussed in the book Don’t allow your dialogue to become messy, distracting, and uncinematic! Do dialogue right with John Purcell’s all-inclusive guide to this essential yet invisible art.