The Cambridge Handbook of Computing Education Research

The Cambridge Handbook of Computing Education Research
Author :
Publisher :
Total Pages : 924
Release :
ISBN-10 : 9781108756211
ISBN-13 : 1108756212
Rating : 4/5 (11 Downloads)

Synopsis The Cambridge Handbook of Computing Education Research by : Sally A. Fincher

This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.

A Handbook for Scholars

A Handbook for Scholars
Author :
Publisher : Oxford University Press, USA
Total Pages : 362
Release :
ISBN-10 : MINN:31951D00767280B
ISBN-13 :
Rating : 4/5 (0B Downloads)

Synopsis A Handbook for Scholars by : Mary-Claire Van Leunen

Author helps scholars focus on new, simplified forms of citation, quotation, and reference acknowledgement, help writers concentrate on what they are saying. Gives direction on variety of usage and style questions, word choice, introductions and abstracts, capitalization, paragraphing, and pedantry.

Scholars and Personal Computers

Scholars and Personal Computers
Author :
Publisher :
Total Pages : 220
Release :
ISBN-10 : UCAL:B4450094
ISBN-13 :
Rating : 4/5 (94 Downloads)

Synopsis Scholars and Personal Computers by : George M. Kren

Mindstorms

Mindstorms
Author :
Publisher : Basic Books
Total Pages : 256
Release :
ISBN-10 : 9781541675100
ISBN-13 : 154167510X
Rating : 4/5 (00 Downloads)

Synopsis Mindstorms by : Seymour A Papert

In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.

Handbook of Cloud Computing

Handbook of Cloud Computing
Author :
Publisher : BPB Publications
Total Pages : 420
Release :
ISBN-10 : 9789388511506
ISBN-13 : 9388511506
Rating : 4/5 (06 Downloads)

Synopsis Handbook of Cloud Computing by : Nayyar Dr. Anand

Great POSSIBILITIES and high future prospects to become ten times folds in the near FUTUREKey features Comprehensively gives clear picture of current state-of-the-art aspect of cloud computing by elaborating terminologies, models and other related terms. Enlightens all major players in Cloud Computing industry providing services in terms of SaaS, PaaS and IaaS. Highlights Cloud Computing Simulators, Security Aspect and Resource Allocation. In-depth presentation with well-illustrated diagrams and simple to understand technical concepts of cloud. Description The book "e;Handbook of Cloud Computing"e; provides the latest and in-depth information of this relatively new and another platform for scientific computing which has great possibilities and high future prospects to become ten folds in near future. The book covers in comprehensive manner all aspects and terminologies associated with cloud computing like SaaS, PaaS and IaaS and also elaborates almost every cloud computing service model.The book highlights several other aspects of cloud computing like Security, Resource allocation, Simulation Platforms and futuristic trend i.e. Mobile cloud computing. The book will benefit all the readers with all in-depth technical information which is required to understand current and futuristic concepts of cloud computing. No prior knowledge of cloud computing or any of its related technology is required in reading this book. What will you learn Cloud Computing, Virtualisation Software as a Service, Platform as a Service, Infrastructure as a Service Data in Cloud and its Security Cloud Computing - Simulation, Mobile Cloud Computing Specific Cloud Service Models Resource Allocation in Cloud Computing Who this book is for Students of Polytechnic Diploma Classes- Computer Science/ Information Technology Graduate Students- Computer Science/ CSE / IT/ Computer Applications Master Class Students-Msc (CS/IT)/ MCA/ M.Phil, M.Tech, M.S. Researcher's-Ph.D Research Scholars doing work in Virtualization, Cloud Computing and Cloud Security Industry Professionals- Preparing for Certifications, Implementing Cloud Computing and even working on Cloud Security Table of contents1. Introduction to Cloud Computing2. Virtualisation3. Software as a Service4. Platform as a Service5. Infrastructure as a Service6. Data in Cloud7. Cloud Security 8. Cloud Computing - Simulation9. Specific Cloud Service Models10. Resource Allocation in Cloud Computing11. Mobile Cloud Computing About the authorDr. Anand Nayyar received Ph.D (Computer Science) in Wireless Sensor Networks and Swarm Intelligence. Presently he is working in Graduate School, Duy Tan University, Da Nang, Vietnam. He has total of fourteen Years of Teaching, Research and Consultancy experience with more than 250 Research Papers in various International Conferences and highly reputed journals. He is certified Professional with more than 75 certificates and member of 50 Professional Organizations. He is acting as "e;ACM DISTINGUISHED SPEAKER"e;

Handbook of Natural Computing

Handbook of Natural Computing
Author :
Publisher : Springer
Total Pages : 2052
Release :
ISBN-10 : 3540929096
ISBN-13 : 9783540929093
Rating : 4/5 (96 Downloads)

Synopsis Handbook of Natural Computing by : Grzegorz Rozenberg

Natural Computing is the field of research that investigates both human-designed computing inspired by nature and computing taking place in nature, i.e., it investigates models and computational techniques inspired by nature and also it investigates phenomena taking place in nature in terms of information processing. Examples of the first strand of research covered by the handbook include neural computation inspired by the functioning of the brain; evolutionary computation inspired by Darwinian evolution of species; cellular automata inspired by intercellular communication; swarm intelligence inspired by the behavior of groups of organisms; artificial immune systems inspired by the natural immune system; artificial life systems inspired by the properties of natural life in general; membrane computing inspired by the compartmentalized ways in which cells process information; and amorphous computing inspired by morphogenesis. Other examples of natural-computing paradigms are molecular computing and quantum computing, where the goal is to replace traditional electronic hardware, e.g., by bioware in molecular computing. In molecular computing, data are encoded as biomolecules and then molecular biology tools are used to transform the data, thus performing computations. In quantum computing, one exploits quantum-mechanical phenomena to perform computations and secure communications more efficiently than classical physics and, hence, traditional hardware allows. The second strand of research covered by the handbook, computation taking place in nature, is represented by investigations into, among others, the computational nature of self-assembly, which lies at the core of nanoscience, the computational nature of developmental processes, the computational nature of biochemical reactions, the computational nature of bacterial communication, the computational nature of brain processes, and the systems biology approach to bionetworks where cellular processes are treated in terms of communication and interaction, and, hence, in terms of computation. We are now witnessing exciting interaction between computer science and the natural sciences. While the natural sciences are rapidly absorbing notions, techniques and methodologies intrinsic to information processing, computer science is adapting and extending its traditional notion of computation, and computational techniques, to account for computation taking place in nature around us. Natural Computing is an important catalyst for this two-way interaction, and this handbook is a major record of this important development.

Personal Computer Applications

Personal Computer Applications
Author :
Publisher :
Total Pages : 580
Release :
ISBN-10 : UCAL:$B184158
ISBN-13 :
Rating : 4/5 (58 Downloads)

Synopsis Personal Computer Applications by : Bryan Pfaffenberger

The Scholar's Personal Computing Handbook

The Scholar's Personal Computing Handbook
Author :
Publisher : Scott Foresman
Total Pages :
Release :
ISBN-10 : 0673391094
ISBN-13 : 9780673391094
Rating : 4/5 (94 Downloads)

Synopsis The Scholar's Personal Computing Handbook by : Bryan Pfaffenberger

Explains how to operate a personal computer, discusses word processing, data base management, networking, and telecommunications, and gives advice on selecting and using software

A People’s History of Computing in the United States

A People’s History of Computing in the United States
Author :
Publisher : Harvard University Press
Total Pages : 337
Release :
ISBN-10 : 9780674970977
ISBN-13 : 0674970977
Rating : 4/5 (77 Downloads)

Synopsis A People’s History of Computing in the United States by : Joy Lisi Rankin

Silicon Valley gets all the credit for digital creativity, but this account of the pre-PC world, when computing meant more than using mature consumer technology, challenges that triumphalism. The invention of the personal computer liberated users from corporate mainframes and brought computing into homes. But throughout the 1960s and 1970s a diverse group of teachers and students working together on academic computing systems conducted many of the activities we now recognize as personal and social computing. Their networks were centered in New Hampshire, Minnesota, and Illinois, but they connected far-flung users. Joy Rankin draws on detailed records to explore how users exchanged messages, programmed music and poems, fostered communities, and developed computer games like The Oregon Trail. These unsung pioneers helped shape our digital world, just as much as the inventors, garage hobbyists, and eccentric billionaires of Palo Alto. By imagining computing as an interactive commons, the early denizens of the digital realm seeded today’s debate about whether the internet should be a public utility and laid the groundwork for the concept of net neutrality. Rankin offers a radical precedent for a more democratic digital culture, and new models for the next generation of activists, educators, coders, and makers.