The Rise Of Tiamat
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Author |
: Wizards RPG Team |
Publisher |
: Wizards of the Coast |
Total Pages |
: 0 |
Release |
: 2014-11-04 |
ISBN-10 |
: 9780786965656 |
ISBN-13 |
: 0786965657 |
Rating |
: 4/5 (56 Downloads) |
Synopsis The Rise of Tiamat by : Wizards RPG Team
Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. • The second of two adventures in the Tyranny of Dragons™ story arc, The Rise of Tiamat provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.
Author |
: Ed Greenwood |
Publisher |
: National Geographic Books |
Total Pages |
: 0 |
Release |
: 2013-01-15 |
ISBN-10 |
: 9781613775097 |
ISBN-13 |
: 1613775091 |
Rating |
: 4/5 (97 Downloads) |
Synopsis Dungeons & Dragons: Forgotten Realms by : Ed Greenwood
Forgotten Realms creator Ed Greenwood opens the adventures of an unlikely new band of heroes who get into a bit more trouble than usual in the fabled port city of Waterdeep, but soon discover some of the seedier corners of the wider Realms — the hard way! Joined by artist Lee Ferguson and Sal Buscema, this new series kicks off a deadly tale with a kidnapping that is more — and less — than it seems.
Author |
: Ed Greenwood |
Publisher |
: Wizards of the Coast |
Total Pages |
: 466 |
Release |
: 2016-06-07 |
ISBN-10 |
: 9780786966066 |
ISBN-13 |
: 0786966068 |
Rating |
: 4/5 (66 Downloads) |
Synopsis Death Masks by : Ed Greenwood
The creator of the Forgotten Realms leads readers through a rollicking fantasy adventure and murder mystery set in the city of Waterdeep Revealed in death to have been Masked Lords, three more citizens had been murdered over the preceding day and night: the Sembian wine-seller and collector Oszbur Malankar; the half-elf sorceress and artisan Dathanscza Meiril; and the moneylender, landlord, and investor Ammasker Gwelt. All of Waterdeep now knew someone was killing the Lords of Waterdeep, one by one. Yet that was about where truth ended and speculation—however plausible—began. The broadsheets were full of wild conjecture. Who's behind this? The ousted Lord Neverember? The Zhentarim, the Cult of the Dragon or some other Outland Power? The Xanathar? Some cabal of guilds or nobles planning a coup? The rumors would rage on, whether the Open Lord Laeral Silverhand did something or not. That was the trouble with rumors; once loosed, they roamed free like snarling, untamed beasts, with no simple way of stopping them. And all rumors aside, Waterdeep has become . . . a City of Murderers. Death Masks is loosely connected to the Elminster series and Sage of Shadowdale series.
Author |
: James S. A. Corey |
Publisher |
: Orbit |
Total Pages |
: 524 |
Release |
: 2019-03-26 |
ISBN-10 |
: 9780316332866 |
ISBN-13 |
: 0316332860 |
Rating |
: 4/5 (66 Downloads) |
Synopsis Tiamat's Wrath by : James S. A. Corey
The eighth book in the NYT bestselling Expanse series, Tiamat's Wrath finds the crew of the Rocinante fighting an underground war against a nearly invulnerable authoritarian empire, with James Holden a prisoner of the enemy. Now a Prime Original series. HUGO AWARD WINNER FOR BEST SERIES Thirteen hundred gates have opened to solar systems around the galaxy. But as humanity builds its interstellar empire in the alien ruins, the mysteries and threats grow deeper. In the dead systems where gates lead to stranger things than alien planets, Elvi Okoye begins a desperate search to discover the nature of a genocide that happened before the first human beings existed, and to find weapons to fight a war against forces at the edge of the imaginable. But the price of that knowledge may be higher than she can pay. At the heart of the empire, Teresa Duarte prepares to take on the burden of her father's godlike ambition. The sociopathic scientist Paolo Cordozar and the Mephistophelian prisoner James Holden are only two of the dangers in a palace thick with intrigue, but Teresa has a mind of her own and secrets even her father the emperor doesn't guess. And throughout the wide human empire, the scattered crew of the Rocinante fights a brave rear-guard action against Duarte's authoritarian regime. Memory of the old order falls away, and a future under Laconia's eternal rule -- and with it, a battle that humanity can only lose -- seems more and more certain. Because against the terrors that lie between worlds, courage and ambition will not be enough. . . The Expanse Leviathan Wakes Caliban's War Abaddon's Gate Cibola Burn Nemesis Games Babylon's Ashes Persepolis Rising Tiamat's Wrath Leviathan Falls Memory's Legion The Expanse Short Fiction Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers
Author |
: Dungeons & Dragons |
Publisher |
: National Geographic Books |
Total Pages |
: 0 |
Release |
: 2021-12-07 |
ISBN-10 |
: 9780786967445 |
ISBN-13 |
: 0786967447 |
Rating |
: 4/5 (45 Downloads) |
Synopsis Strixhaven: Curriculum of Chaos (D&D/MTG Adventure Book) by : Dungeons & Dragons
Rollicking campus adventures for the world’s greatest roleplaying game. The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day. Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges. Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance. Includes four brand new D&D adventures that can be played as stand-alones or woven together as a campaign from levels 1–10 Adds a new playable race—an owlin, one of the owlfolk who study at the university Includes a bestiary of over forty magical creatures and NPCs Experience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campus Includes a beautifully illustrated double-sided poster map that shows Strixhaven’s campus on one side and important locations on the other Attend an elite mage university, choose your college, and adventure your way to graduation Adds new player character options including feats and new backgrounds for first-year students at Strixhaven
Author |
: Kevin Mclaughlin |
Publisher |
: Lmbpn Publishing |
Total Pages |
: 316 |
Release |
: 2021-05-05 |
ISBN-10 |
: 1649716257 |
ISBN-13 |
: 9781649716255 |
Rating |
: 4/5 (57 Downloads) |
Synopsis The Cult of Tiamat by : Kevin Mclaughlin
Legend says that all dragons have a mother, a goddess-dragon named Tiamat. But few dragons take those old stories seriously these days. It's been too long since anyone saw Tiamat. Her tale has faded into myth. A cult of her followers still remains, though. These dragons believe that someday, a dragon will rise who is the sum of all dragons, with the powers of every dragon. When that dragon comes, Tiamat will be close behind. Kylara knows nothing of these legends, but she's about to take center stage in a story which began thousands of years ago. Because the Cult of Tiamat is real, their power has not waned as much as most dragons believe, and many among them feel the time of their prophecy is upon them. And that Kylara is the dragon they've been looking for. Buy now to continue the story of The Dragon's Daughter!
Author |
: James Introcaso |
Publisher |
: |
Total Pages |
: 368 |
Release |
: 2022-10-04 |
ISBN-10 |
: 1524871842 |
ISBN-13 |
: 9781524871840 |
Rating |
: 4/5 (42 Downloads) |
Synopsis Eternal Night of Lockwood by : James Introcaso
Eternal Night of Lockwood is an adventure book, filled with intrigue, mystery, and horror, Powered by Zweihänder RPG. RAGE AGAINST THE DYING OF THE LIGHT Five days ago, a starless and moonless night fell over the Lockwood forest and pioneer town of Ertol. The sawmills have gone quiet, and the lumberjacks have begun to revolt. The Eternal Night has come, and all of Ertol is in the grips of panic and fear. But where there's darkness, there's opportunity. As citizens of Ertol, you'll find yourselves drawn into a pitch-black web of urban conspiracy and rural horror, spanning the gloom of the six boroughs and into the ancient Lockwood. Will you rise to the occasion as a light in the darkness, or will you succumb to the Eternal Night? This ZWEIHÄNDER RPG book is a campaign-length adventure, taking characters from Basic to Advanced Tier. Its adventure can also be broken up into ten individual quests to suit your gaming group's needs. Intended to be used by both players and gamemasters, this book provides a host of new character options, expanded bestiary, and customizable adventure difficulty settings to accommodate higher Tier adventures.
Author |
: Dungeons & Dragons |
Publisher |
: National Geographic Books |
Total Pages |
: 0 |
Release |
: 2021-10-26 |
ISBN-10 |
: 9780786967292 |
ISBN-13 |
: 0786967293 |
Rating |
: 4/5 (92 Downloads) |
Synopsis Fizban's Treasury of Dragons (Dungeon & Dragons Book) by : Dungeons & Dragons
Discover everything there is to know about dragons—the most iconic of D&D monsters—in this quintessential reference guide. Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind. What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon’s magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters. Introduces gem dragons to fifth edition! Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragons Adds player character options, including dragon-themed subclasses for monks and rangers, unique draconic ancestries for dragonborn, additional spell options, and a feat Presents a complete dragon bestiary and introduces a variety of dragons and dragon-related creatures—including aspects of the dragon gods, dragon minions, and more Reveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction
Author |
: |
Publisher |
: Sovereign Press (WI) |
Total Pages |
: 0 |
Release |
: 2005-08 |
ISBN-10 |
: 193156731X |
ISBN-13 |
: 9781931567312 |
Rating |
: 4/5 (1X Downloads) |
Synopsis Legends of the Twins by :
One twin plots in a dark tower, mastering the arcane forces of magic and learning the secrets that will allow him to enter the Portal and challenge the gods themselves. The other twin hides from personal demons at the bottom of a bottle, not yet having found the courage and wisdom to become whole. Their legend will change both the history of Krynn and its future. The legends of other heroes stand waiting to be written. Personal journeys, great quests, and heroic sacrifices all lie ahead. Sometimes it is not the world that needs to be saved, but a soul. The River of Time not only provides the chance to find the forgotten history of Krynn, but a chance to visit the world as it might have been. Discover an Ansalon untouched by Cataclysm, where the Godpriest reigns supreme; visit a magocracy, a land in which the Orders of High Sorcery rule through the power of magic; roam the dragonlands, crushed under the terrible might of the Dark Queen and her dragon highlords. Legends of the Twins is a resource for games set in the world of DragonLance. Inside one will find information for players, including variant rules for character traits, new feats, prestige classes. New spells and magic items allow characters to journey across the River to Time. Dungeon Masters will discover an amazing wealth of campaign possibilities, including travel into Ansalon's distant past or many different alternate versions of the world-available to introduce into a current campaign or as a launching point of one that is entirely new. All information within this volume is fully compatible with the revised edition of the d20 System game. Book jacket.
Author |
: Michael Witwer |
Publisher |
: Ten Speed Press |
Total Pages |
: 417 |
Release |
: 2023-10-03 |
ISBN-10 |
: 9781984859686 |
ISBN-13 |
: 1984859684 |
Rating |
: 4/5 (86 Downloads) |
Synopsis Lore & Legends by : Michael Witwer
An illustrated guide to Dungeons & Dragons’ beloved fifth edition told through interviews, artwork, and visual ephemera from the designers, storytellers, and artists who bring it to life. When the reimagined fifth edition of Dungeons & Dragons debuted in the summer of 2014, the game was on the brink of obsolescence. But within a few short years, D&D found greater success than it had ever enjoyed before, even surpassing its 1980s golden age. How did an analog game nearly a half century old become a star in a digital world? For the first time, Lore & Legends reveals the incredible ongoing story of Dungeons & Dragons fifth edition from the perspective of the designers, artists, and players who bring it to life. This comprehensive visual guide illuminates contemporary D&D—its development, evolution, cultural relevance, and popularity—through exclusive interviews and more than 900 pieces of artwork, photography, and advertising curated and analyzed by the authors of the bestselling and Hugo Award–nominated Dungeons & Dragons Art & Arcana.