The Retro War
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Author |
: Dietmar Arthur Wehr |
Publisher |
: Dietmar Arthur Wehr |
Total Pages |
: 355 |
Release |
: 2014-10-26 |
ISBN-10 |
: 9780991897889 |
ISBN-13 |
: 0991897889 |
Rating |
: 4/5 (89 Downloads) |
Synopsis The Retro War by : Dietmar Arthur Wehr
The Synchronicity War is over and the Insectoid beachheads in our spiral arm have been destroyed but the aftermath of the war holds some nasty surprises for Humanity and its loyal AI allies. Somebody is messing with the human timeline. Is it the Friendlies, the Sogas, the Insectoids or a new race? This stand alone novel set in the same universe has new human and AI characters. Find out what happened to Valkyrie, Casanova, Iceman, Gunslinger and the other Rim AIs. The Retro War spans time and space in a galactic chess game with humans and their AIs as the pawns.
Author |
: The Coalition |
Publisher |
: Udon Entertainment |
Total Pages |
: 0 |
Release |
: 2019-07-16 |
ISBN-10 |
: 1772940984 |
ISBN-13 |
: 9781772940985 |
Rating |
: 4/5 (84 Downloads) |
Synopsis Gears of War: Retrospective by : The Coalition
With its acclaimed gameplay, intensecharacters, and visceral action, the GEARS OF WAR franchise has helped definethe modern shooter genre. Written by Arthur Gies, GEARS OF WAR: RETROSPECTIVE isa detailed look back the entire GEARS franchise, from the first game's initialdevelopment as an Xbox 360 title, all the way up to the series' upcoming entry -GEARS 5. Learn the history of GEARS through thewords of its developers, designers, and artists, accompanied by key visuals,concept art, and more.
Author |
: Jeff Grubb |
Publisher |
: Wizards of the Coast |
Total Pages |
: 448 |
Release |
: 2018-03-27 |
ISBN-10 |
: 9780786966394 |
ISBN-13 |
: 0786966394 |
Rating |
: 4/5 (94 Downloads) |
Synopsis The Brothers' War by : Jeff Grubb
The Myth. The Magic. Dominarian legends speak of a mighty conflict, obscured by the mists of history. Of a conflict between the brothers Urza and Mishra for supremacy on the continent of Terisiare. Of titantic engines that scarred and twisted the very planet. Of a final battle that sank continents and shook the skies. The saga of the Brothers’ War.
Author |
: Andrew Clements |
Publisher |
: Yearling |
Total Pages |
: 210 |
Release |
: 2020-01-07 |
ISBN-10 |
: 9780399557620 |
ISBN-13 |
: 0399557628 |
Rating |
: 4/5 (20 Downloads) |
Synopsis The Friendship War by : Andrew Clements
A fabulous school story about fads and friendship from the bestselling author of Frindle. This is war. Okay--that's too dramatic. But no matter what this is called, so far I'm winning. And it feels wonderful. Grace and Ellie have been best friends since second grade. Ellie's always right in the center of everything--and Grace is usually happy to be Ellie's sidekick. But what happens when everything changes? This time it's Grace who suddenly has everyone's attention when she accidentally starts a new fad at school. A fad that has first her class, then her grade, and then the entire school collecting and trading and even fighting over . . . buttons?! A fad that might get her in major trouble and could even be the end of Grace and Ellie's friendship. Because Ellie's not used to being one-upped by anybody. There's only one thing for Grace to do. With the help of Hank, the biggest button collector in the 6th grade, she'll have to figure out a way to end the fad once and for all. But once a fad starts, can it be stopped? "A fun, charming story about fads and the friendships that outlast them."--Booklist "On-point."--Publishers Weekly
Author |
: Jason Darby |
Publisher |
: Muska/Lipman |
Total Pages |
: 494 |
Release |
: 2009 |
ISBN-10 |
: STANFORD:36105132216545 |
ISBN-13 |
: |
Rating |
: 4/5 (45 Downloads) |
Synopsis Going to War by : Jason Darby
Do you want to learn how to create computer war games, but don't know how to get started or don't have any experience with game programming? "Going to War: Creating Computer War Games" shows you how to use the drag-and-drop game engine, Multimedia Fusion 2, to make your very own computer war games to play and share. After an introduction to the Multimedia Fusion 2 interface and the basics of how to use it, you'll get started on the game that you'll create throughout the course of the book. You'll begin by making your game map, using a system of hexagon tiles to create the terrain and the different units you want to include in your game such as soldiers and tanks. Then you'll learn how to set rules for player movement, different types of terrain, and combat. You'll even find more advanced techniques such as how to implement officers, fortifications, and even a simple monetary system in your games. The book even discusses how to track and find bugs in your games and how to create an editor that allows you to easily apply data you've already created to new games. Everything you need to build your own war games is included with the book, and by the time you've worked your way through it you'll have designed your very own working and playable war game.
Author |
: Gary Graber |
Publisher |
: |
Total Pages |
: 56 |
Release |
: 2016-12-05 |
ISBN-10 |
: 1537235893 |
ISBN-13 |
: 9781537235899 |
Rating |
: 4/5 (93 Downloads) |
Synopsis Retro 5th Ed by : Gary Graber
Retro, 5th Edition is a tactical World War II Infantry Combat Variant Rule book, published by Minden Games (2016). It contains all standard and optional rules for the variant, including eleven scenarios, and Design your Own scenario guidelines. You must own the components to a host WW2 tactical wargame (maps and counters) to use the variant.
Author |
: Elizabeth E. Guffey |
Publisher |
: Reaktion Books |
Total Pages |
: 200 |
Release |
: 2006-11-15 |
ISBN-10 |
: 186189290X |
ISBN-13 |
: 9781861892904 |
Rating |
: 4/5 (0X Downloads) |
Synopsis Retro by : Elizabeth E. Guffey
Drawing upon a wealth of original research and entertaining anecdotal material, Guffey unearths the roots of the term “retro” and chronicles its evolving manifestations in culture and art throughout the last century.
Author |
: Bette Greene |
Publisher |
: Penguin UK |
Total Pages |
: 193 |
Release |
: 1994-12-01 |
ISBN-10 |
: 9780141933092 |
ISBN-13 |
: 0141933097 |
Rating |
: 4/5 (92 Downloads) |
Synopsis Summer of My German Soldier by : Bette Greene
When the train pulls into the station in Jenkensville, Arkansas, Patty Bergen senses something exciting is going to happen. German prisoners of war have arrived to make their new home in the prison camp. To the rest of the town these prisoners are only Nazis, but to Patty, a young Jewish girl with a turbulent home life, one of the young soldiers becomes an unlikely friend. Anton understands her in a way her parents never could and Patty is willing to lose her own family, friends and even freedom for a boy who becomes the most important part of her life.
Author |
: Kayleen Reusser |
Publisher |
: |
Total Pages |
: 124 |
Release |
: 2018-07-17 |
ISBN-10 |
: 1732517207 |
ISBN-13 |
: 9781732517202 |
Rating |
: 4/5 (07 Downloads) |
Synopsis We Fought to Win by : Kayleen Reusser
Kayleen Reusser has interviewed more than 250 World War II Veterans. In her first compilation of published stories, she has gathered 28 accounts of experiences with D-Day, Battle of the Bulge, Battle of Remagen, Okinawa, Iwo Jima and more. Written for non-military readers, these stories explain in the words of our nation's oldest veterans the sacrifices they made for their country. We Fought to Win: American WWII Veterans Share Their Stories include men and women who served from 1941-1945 in the Army, Navy, Army Air Corps, WASP, Marines. This compilation is part of an effort the author is making to preserve a significant part of our national heritage. She has written two other books about veterans in the WWII Legacies series: They Did It for Honor: Stories of American WWII Veterans (Book 2); and We Gave Our Best: American World War II Veterans Tell Their Stories (Book 3).
Author |
: Bill Slavicsek |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2002-05 |
ISBN-10 |
: 078692876X |
ISBN-13 |
: 9780786928767 |
Rating |
: 4/5 (6X Downloads) |
Synopsis Star Wars Revised Rulebook by : Bill Slavicsek
Containing all the rules needed to play the popular Star Wars Roleplaying Game, this rulebook has been updated and expanded to include changes based on customer feedback and all-new "Star Wars: Attack of the Clones" material.