The Matrix Online
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Author |
: Chris McCubbin |
Publisher |
: |
Total Pages |
: 340 |
Release |
: 2005 |
ISBN-10 |
: 0761549439 |
ISBN-13 |
: 9780761549437 |
Rating |
: 4/5 (39 Downloads) |
Synopsis The Matrix Online by : Chris McCubbin
·Complete Ability Descriptions ·Gang Stats ·Item Descriptions and Recipes ·Exile Hideout Maps ·Zone Maps and Descriptions
Author |
: Mike Dooley |
Publisher |
: Hay House, Inc |
Total Pages |
: 218 |
Release |
: 2019-07-23 |
ISBN-10 |
: 9781401950620 |
ISBN-13 |
: 1401950620 |
Rating |
: 4/5 (20 Downloads) |
Synopsis Playing the Matrix by : Mike Dooley
From the New York Times bestselling author of Infinite Possibilities and Life on Earth Playing the Matrix is a master class for creating the life you want to live. Tried and true, delivered and perfected over a decade while being shared live with tens of thousands of students in 132 cities, in 34 countries, upon 6 continents. This is Mike Dooley’s advanced course on living deliberately and creating consciously. The concepts he shares were born of material he’s delivered to live audiences the world over, culminating in his most impactful, most transformational program ever. Now, for the first time in 17 years of touring, these ideas are to be shared in book form. At the heart of the Matrix lies a simple yet highly unexpected concept for creating major life change that’s unlike anything shared by other teachers, past and present. It clearly reveals why “manifesting” sometimes works with incredible ease, why it sometimes doesn’t work at all, and why, on occasion, it works, and yet in hindsight we wish it hadn’t. Readers will not only learn about the “Bermuda Triangle of Manifesting” that too often leads to heartbreak and loss, they’ll learn how to navigate around it, under full sail, with their own new “a-ha” moments that will teach them: • How to achieve clarity in purpose and desire and thereby avoid contradictions and self-sabotage • How to fuel their dreams with passion while not attaching to unimportant details and outcomes • How to plan and take action on their dreams without “messing with the cursed how’s”! And so much more...
Author |
: Lana Wachowski |
Publisher |
: Newmarket Pictorial Moviebooks |
Total Pages |
: 504 |
Release |
: 2000 |
ISBN-10 |
: 1557044058 |
ISBN-13 |
: 9781557044051 |
Rating |
: 4/5 (58 Downloads) |
Synopsis The Art of The Matrix by : Lana Wachowski
The art was the best thing about the movie. This book provides an opportunity to appreciate it without the blight of Keanu Reeves' acting. Serving as a pre-production archive of the work related to The Matrix, this coffee table edition includes the complete script, along with stills from the movie, four double-sided gatefolds featuring conceptual drawings, and commentary by the artists. Some in color, some in black and white, approximately 700 storyboards (including three cut from the final film) tell the story with a comic book sensibility. Author William Gibson provides an afterword. c. Book News Inc.
Author |
: Philip N. Klein |
Publisher |
: |
Total Pages |
: 530 |
Release |
: 2013-07 |
ISBN-10 |
: 061585673X |
ISBN-13 |
: 9780615856735 |
Rating |
: 4/5 (3X Downloads) |
Synopsis Coding the Matrix by : Philip N. Klein
An engaging introduction to vectors and matrices and the algorithms that operate on them, intended for the student who knows how to program. Mathematical concepts and computational problems are motivated by applications in computer science. The reader learns by "doing," writing programs to implement the mathematical concepts and using them to carry out tasks and explore the applications. Examples include: error-correcting codes, transformations in graphics, face detection, encryption and secret-sharing, integer factoring, removing perspective from an image, PageRank (Google's ranking algorithm), and cancer detection from cell features. A companion web site, codingthematrix.com provides data and support code. Most of the assignments can be auto-graded online. Over two hundred illustrations, including a selection of relevant "xkcd" comics. Chapters: "The Function," "The Field," "The Vector," "The Vector Space," "The Matrix," "The Basis," "Dimension," "Gaussian Elimination," "The Inner Product," "Special Bases," "The Singular Value Decomposition," "The Eigenvector," "The Linear Program" A new edition of this text, incorporating corrections and an expanded index, has been issued as of September 4, 2013, and will soon be available on Amazon.
Author |
: Rodney D. Coates |
Publisher |
: SAGE Publications |
Total Pages |
: 482 |
Release |
: 2017-09-25 |
ISBN-10 |
: 9781483310879 |
ISBN-13 |
: 1483310876 |
Rating |
: 4/5 (79 Downloads) |
Synopsis The Matrix of Race by : Rodney D. Coates
This book reflects contemporary theorizing around race relations and socially-constructed groups. It is a text for a new age - one that represents the latest developments in race studies.
Author |
: Jean Baudrillard |
Publisher |
: University of Michigan Press |
Total Pages |
: 174 |
Release |
: 1994 |
ISBN-10 |
: 0472065211 |
ISBN-13 |
: 9780472065219 |
Rating |
: 4/5 (11 Downloads) |
Synopsis Simulacra and Simulation by : Jean Baudrillard
Develops a theory of contemporary culture that relies on displacing economic notions of cultural production with notions of cultural expenditure. This book represents an effort to rethink cultural theory from the perspective of a concept of cultural materialism, one that radically redefines postmodern formulations of the body.
Author |
: William Sims Bainbridge |
Publisher |
: Springer Nature |
Total Pages |
: 105 |
Release |
: 2022-05-31 |
ISBN-10 |
: 9783031022685 |
ISBN-13 |
: 3031022688 |
Rating |
: 4/5 (85 Downloads) |
Synopsis Online Multiplayer Games by : William Sims Bainbridge
This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suitable for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and emphasizes social computing, but also, looks at how the design of socio-economic interactions extends our traditional notions of computer programming to cover human beings as well as machines. In addition, it demonstrates a range of social science research methodologies, both quantitative and qualitative, that could be used by students for term papers, or by their professors for publications. In addition to drawing upon a rich literature about these games, this lecture is based on thousands of hours of first-hand research experience inside many classic examples, including World of Warcraft, The Matrix Online, Anarchy Online, Tabula Rasa, Entropia Universe, Dark Age of Camelot, Age of Conan, Lord of the Rings Online, Tale in the Desert, EVE Online, Star Wars Galaxies, Pirates of the Burning Sea, and the non-game virtual world Second Life. Among the topics covered are historical-cultural origins of leading games, technical constraints that shape the experience, rolecoding and social control, player personality and motivation, relationships with avatars and characters, virtual professions and economies, social relations inside games, and the implications for the external society. Table of Contents: Introduction / Historical-Cultural Origins / Technical Constraints / Rolecoding and Social Control / Personality and Motivation / Avatars and Characters / Virtual Professions and Economies / Social Relations Inside Games / Implications for External Society
Author |
: William Irwin |
Publisher |
: Open Court Publishing |
Total Pages |
: 300 |
Release |
: 2002 |
ISBN-10 |
: 0812695011 |
ISBN-13 |
: 9780812695014 |
Rating |
: 4/5 (11 Downloads) |
Synopsis The Matrix and Philosophy by : William Irwin
Presents essays exploring the philosophical themes of the motion picture "The Matrix," which portrays a false world created from nothing but perceptions.
Author |
: Susan Z. Finerty |
Publisher |
: Hillcrest Publishing Group |
Total Pages |
: 167 |
Release |
: 2012-01-10 |
ISBN-10 |
: 9781937293987 |
ISBN-13 |
: 193729398X |
Rating |
: 4/5 (87 Downloads) |
Synopsis Master the Matrix by : Susan Z. Finerty
Based on the experiences and ideas of over 100 matrix practitioners ... the frameworks, ideas and tips provided are shaped around the [seven] ... matrix mastery techniques"--Page 4 of cover
Author |
: P.-A. Absil |
Publisher |
: Princeton University Press |
Total Pages |
: 240 |
Release |
: 2009-04-11 |
ISBN-10 |
: 9781400830244 |
ISBN-13 |
: 1400830249 |
Rating |
: 4/5 (44 Downloads) |
Synopsis Optimization Algorithms on Matrix Manifolds by : P.-A. Absil
Many problems in the sciences and engineering can be rephrased as optimization problems on matrix search spaces endowed with a so-called manifold structure. This book shows how to exploit the special structure of such problems to develop efficient numerical algorithms. It places careful emphasis on both the numerical formulation of the algorithm and its differential geometric abstraction--illustrating how good algorithms draw equally from the insights of differential geometry, optimization, and numerical analysis. Two more theoretical chapters provide readers with the background in differential geometry necessary to algorithmic development. In the other chapters, several well-known optimization methods such as steepest descent and conjugate gradients are generalized to abstract manifolds. The book provides a generic development of each of these methods, building upon the material of the geometric chapters. It then guides readers through the calculations that turn these geometrically formulated methods into concrete numerical algorithms. The state-of-the-art algorithms given as examples are competitive with the best existing algorithms for a selection of eigenspace problems in numerical linear algebra. Optimization Algorithms on Matrix Manifolds offers techniques with broad applications in linear algebra, signal processing, data mining, computer vision, and statistical analysis. It can serve as a graduate-level textbook and will be of interest to applied mathematicians, engineers, and computer scientists.