The Living Chess Game
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Author |
: Alexey W. Root |
Publisher |
: Bloomsbury Publishing USA |
Total Pages |
: 112 |
Release |
: 2010-12-20 |
ISBN-10 |
: 9781598843811 |
ISBN-13 |
: 1598843818 |
Rating |
: 4/5 (11 Downloads) |
Synopsis The Living Chess Game by : Alexey W. Root
This book provides comprehensive information and guidance for successfully staging a theatrical living chess game for children ages 9–14. It also prepares student to succeed in University Interscholastic League (UIL) Chess Puzzle. Living chess games have been referenced in works from classic authors such as Lewis Carroll and Kurt Vonnegut; this theater art was also mentioned in J.K. Rowling's Harry Potter and the Philosopher's Stone. With The Living Chess Game: Fine Arts Activities for Kids 9-14, any parent, librarian, teacher, or after-school instructor can successfully stage an educational and entertaining living chess game. This book will also help educators and librarians prepare students to succeed in University Interscholastic League (UIL) Chess Puzzle. The book's chess instruction enables children to perform, with understanding, as living chess pieces. The activities not only instruct students on how to research chess, but also teach a myriad of fine arts skills such as acting, composing music, choreographing movements, designing scenery, and scriptwriting, and the activities address content standards from the National Standards for Arts Education. The author has also provided a "resources and materials" section that explains the cultural reference of each activity's title and lists opportunities for parental involvement, such as tech support and attending students' performances.
Author |
: Alexey W. Root |
Publisher |
: Libraries Unlimited |
Total Pages |
: 0 |
Release |
: 2010-12-20 |
ISBN-10 |
: 9781598843804 |
ISBN-13 |
: 159884380X |
Rating |
: 4/5 (04 Downloads) |
Synopsis The Living Chess Game by : Alexey W. Root
This book provides comprehensive information and guidance for successfully staging a theatrical living chess game for children ages 9–14. It also prepares student to succeed in University Interscholastic League (UIL) Chess Puzzle. Living chess games have been referenced in works from classic authors such as Lewis Carroll and Kurt Vonnegut; this theater art was also mentioned in J.K. Rowling's Harry Potter and the Philosopher's Stone. With The Living Chess Game: Fine Arts Activities for Kids 9-14, any parent, librarian, teacher, or after-school instructor can successfully stage an educational and entertaining living chess game. This book will also help educators and librarians prepare students to succeed in University Interscholastic League (UIL) Chess Puzzle. The book's chess instruction enables children to perform, with understanding, as living chess pieces. The activities not only instruct students on how to research chess, but also teach a myriad of fine arts skills such as acting, composing music, choreographing movements, designing scenery, and scriptwriting, and the activities address content standards from the National Standards for Arts Education. The author has also provided a "resources and materials" section that explains the cultural reference of each activity's title and lists opportunities for parental involvement, such as tech support and attending students' performances.
Author |
: Pimpin' Ken |
Publisher |
: Lulu.com |
Total Pages |
: 219 |
Release |
: 2015-03-31 |
ISBN-10 |
: 9780578157139 |
ISBN-13 |
: 0578157136 |
Rating |
: 4/5 (39 Downloads) |
Synopsis The Art of Human Chess: A Study Guide to Winning by : Pimpin' Ken
The Art of Human Chess: A Study Guide to Winning is a masterpiece. Its intended purpose is to teach the science of winning, giving the ordinary person on the streets and the person fresh out of college a chance to compete with the ruthless sharks in today's marketplace. This book is for those who choose to win in all walks of life. To buy it is to invest in your future and guarantee yourself an edge on your competitors, making you the ultimate human chess player.
Author |
: David Shenk |
Publisher |
: Anchor |
Total Pages |
: 328 |
Release |
: 2007-09-04 |
ISBN-10 |
: 9780307387660 |
ISBN-13 |
: 0307387666 |
Rating |
: 4/5 (60 Downloads) |
Synopsis The Immortal Game by : David Shenk
A fresh, engaging look at how 32 carved pieces on a Chess board forever changed our understanding of war, art, science, and the human brain. Chess is the most enduring and universal game in history. Here, bestselling author David Shenk chronicles its intriguing saga, from ancient Persia to medieval Europe to the dens of Benjamin Franklin and Norman Schwarzkopf. Along the way, he examines a single legendary game that took place in London in 1851 between two masters of the time, and relays his own attempts to become as skilled as his Polish ancestor Samuel Rosenthal, a nineteenth-century champion. With its blend of cultural history and Shenk’s lively personal narrative, The Immortal Game is a compelling guide for novices and aficionados alike.
Author |
: Ushi Im |
Publisher |
: CreateSpace |
Total Pages |
: 42 |
Release |
: 2015-01-26 |
ISBN-10 |
: 1507734441 |
ISBN-13 |
: 9781507734445 |
Rating |
: 4/5 (41 Downloads) |
Synopsis The Art of Living Life Like Chess by : Ushi Im
Chess is not only a game. It is a way of living. the principles and strategies of chess came from life. Chess is not a game of luck. Chess is a game of mathematics and precise calculations, just as life is an event of exact thoughts followed by orderly actions. This novel reveals 12 strategies of chess that can be applied to life.
Author |
: Oliver Roeder |
Publisher |
: W. W. Norton & Company |
Total Pages |
: 326 |
Release |
: 2022-01-25 |
ISBN-10 |
: 9781324003786 |
ISBN-13 |
: 1324003782 |
Rating |
: 4/5 (86 Downloads) |
Synopsis Seven Games: A Human History by : Oliver Roeder
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Author |
: Yuri Felshtinsky |
Publisher |
: SCB Distributors |
Total Pages |
: 340 |
Release |
: 2010-09-15 |
ISBN-10 |
: 9781936490011 |
ISBN-13 |
: 1936490013 |
Rating |
: 4/5 (11 Downloads) |
Synopsis The KGB Plays Chess by : Yuri Felshtinsky
The KGB Plays Chess is a unique book. For the first time it opens to us some of the most secret pages of the history of chess. The battles about which you will read in this book are not between chess masters sitting at the chess board, but between the powerful Soviet secret police, known as the KGB, on the one hand, and several brave individuals, on the other. Their names are famous in the chess world: Viktor Kortschnoi, Boris Spasski, Boris Gulko and Garry Kasparov became subjects of constant pressure, blackmail and persecution in the USSR. Their victories at the chess board were achieved despite this victimization. Unlike in other books, this story has two perspectives. The victim and the persecutor, the hunted and the hunter, all describe in their own words the very same events. One side is represented by the famous Russian chess players Viktor Kortschnoi and Boris Gulko. For many years they fought against a powerful system, and at the end they were triumphant. The Soviet Union collapsed and they got what they were fighting for: their freedom. Former KGB Lieutenant Colonel Vladimir Popov, who left Russia in 1996 and now lives in Canada, was one of those who had worked all his life for the KGB and was responsible for the sport sector of the USSR. It is only now for the first time that he has decided to tell the reader his story of the KGB�s involvement in Soviet Sports. This is his first book, and it is not only full of sensations, but it also dares to name names of secret KGB agents previously known only as famous chess masters, sportsmen or sport officials. Just a few short years ago a book like this would have been unimaginable. Read this book. It is not only about chess. It is about glorious victory of the great chess masters over the forces of darkness.
Author |
: José Raúl Capablanca |
Publisher |
: |
Total Pages |
: 214 |
Release |
: 1920 |
ISBN-10 |
: UCBK:C004082174 |
ISBN-13 |
: |
Rating |
: 4/5 (74 Downloads) |
Synopsis My Chess Career by : José Raúl Capablanca
Author |
: Marco Girolamo Vida |
Publisher |
: |
Total Pages |
: 248 |
Release |
: 1736 |
ISBN-10 |
: KBNL:KBNL03000142458 |
ISBN-13 |
: |
Rating |
: 4/5 (58 Downloads) |
Synopsis Scacchia, Ludus by : Marco Girolamo Vida
Author |
: Dorothy Dunnett |
Publisher |
: Vintage |
Total Pages |
: 679 |
Release |
: 2010-08-11 |
ISBN-10 |
: 9780307762368 |
ISBN-13 |
: 030776236X |
Rating |
: 4/5 (68 Downloads) |
Synopsis Pawn in Frankincense by : Dorothy Dunnett
In this fourth book in the legendary Lymond Chronicles, Francis Crawford of Lymond desperately searches the Ottoman empire for his kidnapped child. Somewhere within the bejeweled labyrinth of the Ottoman empire, a child is hidden. Now his father, Francis Crawford of Lymond, soldier of fortune and the exiled heir of Scottish nobility, is searching for him while ostensibly engaged on a mission to the Turkish Sultan. At stake is the political order of three continents, for Lymond's child is a pawn in a cutthroat game whose gambits include treason, enslavement, and murder. In that game's final move, which is played inside the harem of the Topkapi palace, Lymond will come face to face with his most implacable enemy and the dreadful ambiguities of his own nature. With a Foreword by the author.