The Impact Of Technology In Art
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Author |
: Alex Woolf |
Publisher |
: Raintree |
Total Pages |
: 57 |
Release |
: 2016-10-06 |
ISBN-10 |
: 9781406298710 |
ISBN-13 |
: 1406298719 |
Rating |
: 4/5 (10 Downloads) |
Synopsis The Impact of Technology in Art by : Alex Woolf
How have technology and science helped artists through the years? How do today's artists use technology in their work? What role does technology hold for the future of art? From the invention of the camera obscura through to today's digital painting and internet art, artists have always used contemporary technology to aid in the creation and display of their work. This book looks at how the creation of paintings, sculpture and engraving have changed over time and how newer mediums from photography to film and even computer games, have changed our perception of how technology can help us express ourselves.
Author |
: Lawrence Lessig |
Publisher |
: Penguin |
Total Pages |
: 356 |
Release |
: 2008 |
ISBN-10 |
: 1594201722 |
ISBN-13 |
: 9781594201721 |
Rating |
: 4/5 (22 Downloads) |
Synopsis Remix by : Lawrence Lessig
The reigning authority on intellectual property in the Internet age, Lawrence Lessig spotlights the newest and possibly the most harmful culture war - a war waged against those who create and consume art. America's copyright laws have ceased to perform their original, beneficial role: protecting artists' creations while allowing them to build on previous creative works. In fact, our system now criminalizes those very actions. Remix is an urgent, eloquent plea to end a war that harms every intrepid, creative user of new technologies. It also offers an inspiring vision of the postwar world where enormous opportunities await those who view art as a resource to be shared openly rather than a commodity to be hoarded.
Author |
: Marta Massi |
Publisher |
: Routledge |
Total Pages |
: 295 |
Release |
: 2020-12-28 |
ISBN-10 |
: 9781000287219 |
ISBN-13 |
: 1000287211 |
Rating |
: 4/5 (19 Downloads) |
Synopsis Digital Transformation in the Cultural and Creative Industries by : Marta Massi
This research-based book investigates the effects of digital transformation on the cultural and creative sectors. Through cases and examples, the book examines how artists and art institutions are facing the challenges posed by digital transformation, highlighting both positive and negative effects of the phenomenon. With contributions from an international range of scholars, the book examines how digital transformation is changing the way the arts are produced and consumed. As relative late adopters of digital technologies, the arts organizations are shown to be struggling to adapt, as issues of authenticity, legitimacy, control, trust, and co-creation arise. Leveraging a variety of research approaches, the book identifies managerial implications to render a collection that is valuable reading for scholars involved with arts and culture management, the creative industries and digital transformation more broadly.
Author |
: Stephen Wilson |
Publisher |
: MIT Press |
Total Pages |
: 980 |
Release |
: 2003-02-28 |
ISBN-10 |
: 0262731584 |
ISBN-13 |
: 9780262731584 |
Rating |
: 4/5 (84 Downloads) |
Synopsis Information Arts by : Stephen Wilson
An introduction to the work and ideas of artists who use—and even influence—science and technology. A new breed of contemporary artist engages science and technology—not just to adopt the vocabulary and gizmos, but to explore and comment on the content, agendas, and possibilities. Indeed, proposes Stephen Wilson, the role of the artist is not only to interpret and to spread scientific knowledge, but to be an active partner in determining the direction of research. Years ago, C. P. Snow wrote about the "two cultures" of science and the humanities; these developments may finally help to change the outlook of those who view science and technology as separate from the general culture. In this rich compendium, Wilson offers the first comprehensive survey of international artists who incorporate concepts and research from mathematics, the physical sciences, biology, kinetics, telecommunications, and experimental digital systems such as artificial intelligence and ubiquitous computing. In addition to visual documentation and statements by the artists, Wilson examines relevant art-theoretical writings and explores emerging scientific and technological research likely to be culturally significant in the future. He also provides lists of resources including organizations, publications, conferences, museums, research centers, and Web sites.
Author |
: Jeremy Pilcher |
Publisher |
: |
Total Pages |
: |
Release |
: 2020 |
ISBN-10 |
: 1789381134 |
ISBN-13 |
: 9781789381139 |
Rating |
: 4/5 (34 Downloads) |
Synopsis Culture, Technology and the Image by : Jeremy Pilcher
Author |
: xtine burrough |
Publisher |
: Routledge |
Total Pages |
: 355 |
Release |
: 2022-03-07 |
ISBN-10 |
: 9781000546149 |
ISBN-13 |
: 1000546144 |
Rating |
: 4/5 (49 Downloads) |
Synopsis Art as Social Practice by : xtine burrough
With a focus on socially engaged art practices in the twenty-first century, this book explores how artists use their creative practices to raise consciousness, form communities, create change, and bring forth social impact through new technologies and digital practices. Suzanne Lacy’s Foreword and section introduction authors Anne Balsamo, Harrell Fletcher, Natalie Loveless, Karen Moss, and Stephanie Rothenberg present twenty-five in-depth case studies by established and emerging contemporary artists including Kim Abeles, Christopher Blay, Joseph DeLappe, Mary Beth Heffernan, Chris Johnson, Rebekah Modrak, Praba Pilar, Tabita Rezaire, Sylvain Souklaye, and collaborators Victoria Vesna and Siddharth Ramakrishnan. Artists offer firsthand insight into how they activate methods used in socially engaged art projects from the twentieth century and incorporated new technologies to create twenty-first century, socially engaged, digital art practices. Works highlighted in this book span collaborative image-making, immersive experiences, telematic art, time machines, artificial intelligence, and physical computing. These reflective case studies reveal how the artists collaborate with participants and communities, and have found ways to expand, transform, reimagine, and create new platforms for meaningful exchange in both physical and virtual spaces. An invaluable resource for students and scholars of art, technology, and new media, as well as artists interested in exploring these intersections.
Author |
: W. Patrick Mccray |
Publisher |
: MIT Press |
Total Pages |
: 383 |
Release |
: 2020-10-20 |
ISBN-10 |
: 9780262359504 |
ISBN-13 |
: 0262359502 |
Rating |
: 4/5 (04 Downloads) |
Synopsis Making Art Work by : W. Patrick Mccray
The creative collaborations of engineers, artists, scientists, and curators over the past fifty years. Artwork as opposed to experiment? Engineer versus artist? We often see two different cultural realms separated by impervious walls. But some fifty years ago, the borders between technology and art began to be breached. In this book, W. Patrick McCray shows how in this era, artists eagerly collaborated with engineers and scientists to explore new technologies and create visually and sonically compelling multimedia works. This art emerged from corporate laboratories, artists' studios, publishing houses, art galleries, and university campuses. Many of the biggest stars of the art world--Robert Rauschenberg, Yvonne Rainer, Andy Warhol, Carolee Schneemann, and John Cage--participated, but the technologists who contributed essential expertise and aesthetic input often went unrecognized.
Author |
: Winner Ellen |
Publisher |
: OECD Publishing |
Total Pages |
: 270 |
Release |
: 2013-06-14 |
ISBN-10 |
: 9789264180789 |
ISBN-13 |
: 9264180788 |
Rating |
: 4/5 (89 Downloads) |
Synopsis Educational Research and Innovation Art for Art's Sake? The Impact of Arts Education by : Winner Ellen
Arts education is often said to be a means of developing critical and creative thinking. This report examines the state of empirical knowledge about the impact of arts education on these kinds of outcomes.
Author |
: Alex Woolf |
Publisher |
: Raintree |
Total Pages |
: 56 |
Release |
: 2015-11-05 |
ISBN-10 |
: 9781406298765 |
ISBN-13 |
: 140629876X |
Rating |
: 4/5 (65 Downloads) |
Synopsis Impact of Technology in Art by : Alex Woolf
How have technology and science helped artists through the years? How do today's artists use technology in their work? What role does technology hold for the future of art? From the invention of the camera obscura through to today's digital painting and internet art, artists have always used contemporary technology to aid in the creation and display of their work. This book looks at how the creation of paintings, sculpture and engraving have changed over time and how newer mediums from photography to film and even computer games, have changed our perception of how technology can help us express ourselves.
Author |
: Dölkele?, Gülce |
Publisher |
: IGI Global |
Total Pages |
: 394 |
Release |
: 2024-10-09 |
ISBN-10 |
: 9798369343197 |
ISBN-13 |
: |
Rating |
: 4/5 (97 Downloads) |
Synopsis Impact of Contemporary Technology on Art and Design by : Dölkele?, Gülce
The intersection of art, design, and digitalization marks a pivotal shift in how creative processes are conceived, executed, and experienced. As contemporary technology continues to evolve, it profoundly influences the methods and mediums of artistic expression, reshaping traditional practices and giving rise to new forms such as digital, software, and virtual art. This technological transformation is not just altering the landscape of art and design but is also redefining the future of creativity itself. Understanding the impact of these advancements is essential for grasping the current and future trajectories of artistic innovation. Impact of Contemporary Technology on Art and Design offers a thorough exploration of the dynamic relationship between new technologies, art, and design. The book delves into a wide array of topics, including contemporary and digital art, computer and software art, virtual and interactive art, video art, animation, and digital advertising. By tracing the historical trajectory from traditional to digital practices, it provides a comprehensive analysis of how art and design processes are adapting to the digital age. This volume is an invaluable resource for anyone interested in the evolving landscape of art and design, from artists and designers to academics, and researchers, seeking to understand the profound changes reshaping creative expression.