Winning the Head Game

Winning the Head Game
Author :
Publisher : Independently Published
Total Pages : 226
Release :
ISBN-10 : 9798589830118
ISBN-13 :
Rating : 4/5 (18 Downloads)

Synopsis Winning the Head Game by : Coach Sonny Smith and Lou Vickery

WINNING THE "HEAD" GAME Key to Elite Athletic Status Attaining elite athletic status starts with the body, but ultimately, it is the substance of the mindset that speaks to the level of achievement an athlete experiences in sports. Every path which leads to elite athletic status may be a little different, but the ultimate goal of the journey is not. The higher any athlete expects to go on the route to athletic excellence, the more definitive is the quality of the mindset--possessing the right mix of ingredients to win the "head" game. Are you prepared to win the "head" game? The answer is probably circling around your brain in the shape of a question mark? You are not sure. Almost every elite athlete was or has been unsure at some point on their athletic journey. This book is about taking the guesswork out of winning the "head" game. Coach Sonny Smith, a retired Hall-of-Fame basketball coach, and Lou Vickery, a former professional baseball player, with over sixty years of athletic experience, have teamed up to provide a road map for the journey from where an athlete is to where that athlete wants to go. This book is about taking the guesswork out of winning the "head" game. A breakthrough is definitely on the horizon. It's all about making a deeper discovery of YOU! "WINNING THE 'HEAD' GAME is the most complete, thorough, and detailed discussion of one of sports and life's greatest challenges--The "Mental Game," which I touch on often on my nationally-syndicated "The Sports Doctor" radio show...Coach Sonny and Lou have put together a real gem here--so valuable for athletes, sports parents, and coaches at all ages and levels! Dr. Bob Weil, host of the nationally syndicated radio show, "The Sports Doctor"

Get Your Head in the Game

Get Your Head in the Game
Author :
Publisher : Watkins Media Limited
Total Pages : 251
Release :
ISBN-10 : 9781786784520
ISBN-13 : 1786784521
Rating : 4/5 (20 Downloads)

Synopsis Get Your Head in the Game by : Dominic Stevenson

Get Your Head in the Game is the first book to tackle the issue of mental health and its relationship with the most popular sport in the world, football. Football is more than just a sport; the pitch reveals emotion in the extreme, from the glory of goals, the thrill of comradeship, the rollercoaster of club loyalty, through to the immense pressure of expectation, fear of injury, and crushing defeat. Fans, players, managers, coaches, and even those new to the sport can't help but be swept up by the drama at the heart of the beautiful game. But when players at the peak of their physical fitness commit suicide, or poor mental health derails careers, there can still be a stunned silence in the community, a lack of connection. In Get Your Head in the Game, Dominic Stevenson, a writer, player, coach, and lifelong football obsessive, interviews a diverse cross-section of characters in the football world, from fans to managers, from players at the start of their careers to retired veterans, women's football stars, international celebrities, refugee footballers and mental health professionals. Football is more than just a sport. The pitch reveals emotion in the extreme: from the glory of goals, the rollercoaster of club loyalty, through to the immense pressure of expectation, fear of injury, and crushing defeat. Fans, players, managers, coaches and even those new to the sport can't help but be swept up by the drama of the beautiful game. But when players at the peak of their physical fitness commit suicide, or poor mental health derails careers, there can still be a stunned silence in the community, a lack of connection. Dominic Stevenson, a writer, player, coach and lifelong football obsessive, interviews a diverse cross-section of characters in the football world to try to understand this lost connection between the sport and the mind. This book contains contributions from internationally renowned players such as Sam Hutchinson, Chris Kirkland, Ella Masar, John Harkes and Iffy Onoura. From voices at top clubs around the globe including Manchester United, Paris Saint-Germain, Chelsea and DC United, to the stories of smaller clubs and unsung heroes behind the scenes, Dominic reveals personal battles both on and off the pitch, touching on anxiety, depression, discrimination, trauma, identity and recovery.

Head in the Game

Head in the Game
Author :
Publisher : Nameless Shameless Women
Total Pages : 236
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Head in the Game by : Lily Cahill

Lilah Stone has never followed football. She grew up in one of the country's biggest college football towns, but she's a painter. She doesn't go all weak-kneed for some jock. Especially not after the sex scandal that tore apart the team and destroyed her world. So when she takes a summer adjunct job at Mountain State University, the last guy she wants to see in class is an arrogant, cocky football player. Then Riley Brulotte walks in. He's everything she's sworn to hate ... and sexy as hell. He's all wrong for Lilah. So why does he feel so right? Riley "Lotto" Brullote knows one thing: How to play football. As one of the Mountain State Mustang's star players, this tight end has taken some hard hits on the field. But Lilah Stone is the first woman to knock him flat. With her abundant curves and bold nature, she'd draw his attention even if she weren't his summer art teacher. Riley has to play his best this season if he wants any shot at being drafted, but the toughest play of all might be for Lilah's heart.

The Head Game

The Head Game
Author :
Publisher : Houghton Mifflin
Total Pages : 344
Release :
ISBN-10 : STANFORD:36105028518707
ISBN-13 :
Rating : 4/5 (07 Downloads)

Synopsis The Head Game by : Roger Kahn

Baseball's most celebrated chronicler on the history and evolution of the greatest mental and physical duel in sports-between the picture and the batter.

Levels of the Game

Levels of the Game
Author :
Publisher : Farrar, Straus and Giroux
Total Pages : 162
Release :
ISBN-10 : 9780374708658
ISBN-13 : 0374708657
Rating : 4/5 (58 Downloads)

Synopsis Levels of the Game by : John McPhee

Levels of the Game is John McPhee's astonishing account of a tennis match played by Arthur Ashe against Clark Graebner at Forest Hills in 1968. It begins with the ball rising into the air for the initial serve and ends with the final point. McPhee provides a brilliant, stroke-by-stroke description while examining the backgrounds and attitudes which have molded the players' games. "This may be the high point of American sports journalism"- Robert Lipsyte, The New York Times

Head in the Game

Head in the Game
Author :
Publisher : Dey Street Books
Total Pages : 0
Release :
ISBN-10 : 006245594X
ISBN-13 : 9780062455949
Rating : 4/5 (4X Downloads)

Synopsis Head in the Game by : Brandon Sneed

An intriguing blend of science and sports that explores how some of the worlds greatest athletes are utilizing the last frontier of performance-enhancing technology—the mental mapping and engineering of their own brains—for peak performance, and what it means for the future of athleticism, sports, and the rest of us. Moneyball showed how statistics were revolutionizing baseball. The Sports Gene revealed the role genetics play in sports. Now, Head in the Game examines the next evolution: how mental engineering—the manipulation of the cognitive processes of the brain—can make gifted athletes even better. For years, technology—from EEG (electroencephalogram) to fMRI (Functional magnetic resonance imaging) to video games, tablets, and personal data collection devices—have been used with soldiers to understand their physical and mental functioning. Touching on brain functionality vital to sports—both the "hard" (coordination, stimuli processing, functional memory, decision-making, load-processing) and the "soft" (emotion regulation, visualization, psychology, mindfulness)—this tech is now being adopted by scores of championship franchises and top athletes—including scrappy underdogs forced to innovate and elite players looking for an advantage. Star NFL quarterbacks Russell Wilson and Tom Brady, the NBA’s Kyle Korver, and Olympic volleyball champion Kerri Walsh are using mental engineering to up their game. It’s not luck that has transformed the San Antonio Spurs into a formidable force—it’s science, Sneed demonstrates. As mental engineering becomes widespread—taking athletes who are already freaks of nature and making them better—the impact on the multi-billion dollar sports industry will be dramatic on players, managers, trainers, owners, and even fans. Interviewing athletes and coaches, visiting training camps and sports science firms, Brandon Sneed offers a firsthand, on-the-ground look at this exciting breakthrough that has the potential to transform to transform the game—and all our lives.

Rules of Play

Rules of Play
Author :
Publisher : MIT Press
Total Pages : 680
Release :
ISBN-10 : 0262240459
ISBN-13 : 9780262240451
Rating : 4/5 (59 Downloads)

Synopsis Rules of Play by : Katie Salen Tekinbas

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Get Your Head in the Game

Get Your Head in the Game
Author :
Publisher :
Total Pages : 176
Release :
ISBN-10 : 0997492546
ISBN-13 : 9780997492545
Rating : 4/5 (46 Downloads)

Synopsis Get Your Head in the Game by : Shannon Beasley

Motivational book written by Life-Coach ans Motivational Speaker, Shannon Beasley Taitt which relays life-changing lessons she learned from her mother, who often taught her life lessons through the game of basketball.

Software for Your Head

Software for Your Head
Author :
Publisher : Addison-Wesley Professional
Total Pages : 464
Release :
ISBN-10 : 0201604566
ISBN-13 : 9780201604566
Rating : 4/5 (66 Downloads)

Synopsis Software for Your Head by : Jim McCarthy

Most people have experienced--at least once in their lives--the incomparable thrill of being part of a great team effort. They can remember the unity of purpose they experienced, the powerful passion that inspired them, and the incredible results they achieved. People who have been on a great team can attest that the difference between being on a team with a shared vision and being on a team without one is the difference between joy and misery. In 1996, Jim and Michele McCarthy, after successful careers leading software development teams at Microsoft and elsewhere, set out to discover a set of repeatable group behaviors that would always lead to the formation of a state of shared vision for any team. They hoped for a practical, communicable, and reliable process that could be used to create the best possible teams every time it was applied. They established a hands-on laboratory for the study and teaching of high-performance teamwork. In a controlled simulation environment, their principle research and teaching effort--the McCarthy Software Development BootCamp--challenged dozens of real-world, high-tech teams to produce and deliver a product. Teams were given a product development assignment, and instructed to form a team, envision the product, agree on how to make it, then design, build, and ship it on time. By repeating these simulations time after time, with the new teams building on the learning from previous teams, core practices emerged that were repeatedly successful. These were encoded as patterns and protocols. Software for Your Head is the first publication of the most significant results of the authors' unprecedented five-year investigation into the dynamics of contemporary teams. The information in this book will provide a means for any team to create for itself a compelling state of shared vision. 0201604566B09042001

Heads-Up Baseball

Heads-Up Baseball
Author :
Publisher : McGraw-Hill Education
Total Pages : 198
Release :
ISBN-10 : 1570280215
ISBN-13 : 9781570280214
Rating : 4/5 (15 Downloads)

Synopsis Heads-Up Baseball by : Ken Ravizza

"This book provides practical strategies for developing the mental skills which help speed you to your full potential."---Dave Winfield What does it mean to play heads-up baseball? A heads-up player has confidence in his ability, keeps control in pressure situations, and focuses on one pitch at a time. His mental skills enable him to play consistently at or near his best despite the adversity baseball presents each day. "My ability to fully focus on what I had to do on a daily basis was what made me the successful player I was. Sure I had some natural ability, but that only gets you so far. I think I learned how to focus; it wasn't something that I was necessarily born with." -- Hank Aaron "Developing and refining my mental game has played a critical role in my success in baseball. For years players have had to develop these skills on their own. This book provides practical strategies for developing the mental skills that will help speed you toward your full potential." -- Dave Winfield