The Granny File
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Author |
: Walter Turner |
Publisher |
: iUniverse |
Total Pages |
: 294 |
Release |
: 2008-04 |
ISBN-10 |
: 9780595504565 |
ISBN-13 |
: 0595504566 |
Rating |
: 4/5 (65 Downloads) |
Synopsis The Granny File by : Walter Turner
The Granny File is a novel detailing the second case of a newly minted private investigator, Max Cantu. Max is hired by Grace Strang, the grandmother of a missing young woman, Cindy Glen, and charged with finding a resolution to her sudden and mysterious disappearance. Max, working with his wife Bryn, using cutting edge technology, as well as tried and true investigative techniques, pursues leads from San Diego to the sleepy town of Avila Beach, where the investigation takes a surprising turn, resulting in a resolution to the disappearance of Cindy Glen.
Author |
: Jason Gregory |
Publisher |
: CRC Press |
Total Pages |
: 1123 |
Release |
: 2018-07-20 |
ISBN-10 |
: 9781351974271 |
ISBN-13 |
: 1351974270 |
Rating |
: 4/5 (71 Downloads) |
Synopsis Game Engine Architecture, Third Edition by : Jason Gregory
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.
Author |
: Jason Gregory |
Publisher |
: CRC Press |
Total Pages |
: 852 |
Release |
: 2009-06-15 |
ISBN-10 |
: 9781439865262 |
ISBN-13 |
: 1439865264 |
Rating |
: 4/5 (62 Downloads) |
Synopsis Game Engine Architecture by : Jason Gregory
This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion exten
Author |
: Jason Gregory |
Publisher |
: CRC Press |
Total Pages |
: 1042 |
Release |
: 2014-08-15 |
ISBN-10 |
: 9781466560017 |
ISBN-13 |
: 1466560010 |
Rating |
: 4/5 (17 Downloads) |
Synopsis Game Engine Architecture, Second Edition by : Jason Gregory
Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.
Author |
: Guang Gongnan |
Publisher |
: Funstory |
Total Pages |
: 876 |
Release |
: 2019-12-13 |
ISBN-10 |
: 9781647815387 |
ISBN-13 |
: 164781538X |
Rating |
: 4/5 (87 Downloads) |
Synopsis Psychic Files: Ghost Dormitory by : Guang Gongnan
Inexplicably accepted by the university, only later investigation found out. In this strange school, there were vengeful spirits in almost every dorm room ...
Author |
: Dan Greenburg |
Publisher |
: Penguin |
Total Pages |
: 68 |
Release |
: 2001-12-31 |
ISBN-10 |
: 0448425505 |
ISBN-13 |
: 9780448425504 |
Rating |
: 4/5 (05 Downloads) |
Synopsis Zack Files 24: My Grandma, Major League Slugger by : Dan Greenburg
I went to visit my Grandma Leah in Chicago, and we went to a White Sox game. Doesn’t sound like such a big deal, right? Well, here’s the thing—Grandma played in the game!
Author |
: Robert Stanley |
Publisher |
: Penguin |
Total Pages |
: 464 |
Release |
: 2000 |
ISBN-10 |
: 0789724243 |
ISBN-13 |
: 9780789724243 |
Rating |
: 4/5 (43 Downloads) |
Synopsis The Complete Idiot's Guide to Adobe Photoshop 6 by : Robert Stanley
Demonstrate Photoshop's updated features while explaining how to use the computer graphics program to enhance photographs, manipulate images, and transfer graphic files between different types of computers.
Author |
: Steve Ball |
Publisher |
: How To Books |
Total Pages |
: 258 |
Release |
: 2012-11-06 |
ISBN-10 |
: 9781848036949 |
ISBN-13 |
: 1848036949 |
Rating |
: 4/5 (49 Downloads) |
Synopsis The Complete Guide To Writing Your Dissertation by : Steve Ball
If you are studying at undergraduate or masters level it's likely that you will have to write a dissertation, critical essay or project report before you can graduate. Unfortunately, many good pieces of student research and inquiry are devalued - and sometimes even fail - because they are badly planned, structured or written. Make all that hard work count! This new guide looks directly at the processes, techniques and objectives of writing the dissertation itself. It covers longer term aspects - such as planning, scheduling, structuring - and more immediate ones - such as style, detail and managing the length. - Learn how to understand and decode the academic language of research questions, learning outcomes, objectives and assessment criteria, and translate them into the right form of words. - Discover how to maintain that essential focus on your objectives and research question or hypothesis, and their connection to your discussion and eventual conclusions. - Develop a schedule, identifying the tasks and milestones that will keep you on track, and update the plan as you go. - Find a style and structure that will help shape your writing to satisfy the examiners. - Manage the overall length and chapter lengths, and learn how to cut excess content and avoid repetition. - Master the technicalities of dissertation writing, such as methodologies, literature reviews, note systems, referencing...- Learn to how to transform an adequate dissertation into a good one by attending to fluency and detail - grammar, accuracy, consistency, punctuation - and the controlled use of aids such as spellcheckers and style checkers. - Avoid plagiarism and other evils. How can you avoid falling into cheating, either by accident or by carelessness under pressure? With examples and self-checking exercises to help you to stay on the right track, this essential guide will also serve as a valuable aid to all types of academic writing.
Author |
: Stephen P. Parsons |
Publisher |
: Aspen Publishing |
Total Pages |
: 624 |
Release |
: 2021-09-14 |
ISBN-10 |
: 9781543840216 |
ISBN-13 |
: 1543840213 |
Rating |
: 4/5 (16 Downloads) |
Synopsis Interviewing and Investigating by : Stephen P. Parsons
Interviewing and Investigating: Essential Skills for the Paralegal, Eighth Edition, provides a thorough and practical approach to helping paralegal students establish a strong foundation in interviewing and investigating skills. And it does so by carefully placing that instruction in exactly the context of civil disputes, criminal prosecutions, and commercial business transactions where modern lawyers need assistants with those skills. The text contains materials to train students how to identify and locate witnesses, obtain vital information from both public and private sources, and how to arrange and conduct effective interviews of clients and witnesses, both in the office and in the field. The text uses not just explanations, examples, and illustrations, but realistic case studies with vetted student role-playing assignments to accomplish its pedagogical goals. The text with supporting materials is written by Stephen P. Parsons, an experienced practitioner, teacher, and author. New to the Eighth Edition: A new feature, Keep in Mind, to emphasize, recap, and follow up on important points New coverage of genetic testing as a means of identifying or locating people New and freshened examples, hypotheticals, and Learn by Doing exercises Increased coverage on how to locate and obtain medical, educational, and employment records Updated Case Studies for use in student role playing activities Updated references to multiple online resources Updated references to the Federal Rules of Civil Procedure, the Federal Rules of Criminal Procedure, and the Federal Rules of Evidence to reflect the latest amendments Continued emphasis on the latest developments in online social networking and communication technologies including public and private surveillance cameras and surveillance drones Professors and students will benefit from: A dynamic pedagogy, including hypotheticals with questions, Learn by Doing exercises, chapter summaries, and basic review questions in every chapter Examples from civil, criminal, litigation, and non-litigation scenarios Emphasis on ethical and professional standards, integrated throughout the text and focused on in a chapter devoted to ethical issues Four realistic cases for analysis and use in the Learn by Doing exercises-homicide, personal injury, domestic relations, and a commercial real estate development project
Author |
: Anna Nolan |
Publisher |
: Lulu.com |
Total Pages |
: 160 |
Release |
: 2015-08-29 |
ISBN-10 |
: 9781326405861 |
ISBN-13 |
: 1326405861 |
Rating |
: 4/5 (61 Downloads) |
Synopsis Don't Dangle the Investigators! Parodies and Participles by : Anna Nolan
While humorous, this whimsical book is aimed primarily at the lovers of English and its grammar. The book pokes gentle fun at the so-called 'dangling' participles and participles misrelated in a range of other imaginative ways, doing so in the context of irreverently satirical sketches.