The Art Of Coding
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Author |
: Mohammad Majid al-Rifaie |
Publisher |
: CRC Press |
Total Pages |
: 316 |
Release |
: 2020-02-19 |
ISBN-10 |
: 9781351809337 |
ISBN-13 |
: 1351809334 |
Rating |
: 4/5 (37 Downloads) |
Synopsis The Art of Coding by : Mohammad Majid al-Rifaie
As the title suggests, this book explores the concepts of drawing, graphics and animation in the context of coding. In this endeavour, in addition to initiating the process with some historical perspectives on programming languages, it prides itself by presenting complex concepts in an easy-to-understand fashion for students, artists, hobbyists as well as those interested in computer science, computer graphics, digital media, or interdisciplinary studies. Being able to code requires abstract thinking, mathematics skills, spatial ability, logical thinking, imagination, and creativity. All these abilities can be acquired with practice, and can be mastered by practical exposure to art, music, and literature. This book discusses art, poetry and other forms of writing while pondering difficult concepts in programming; it looks at how we use our senses in the process of learning computing and programming. Features: · Introduces coding in a visual way · Explores the elegance behind coding and the outcome · Includes types of outcomes and options for coding · Covers the transition from front-of-classroom instruction to the use of online-streamed video tutorials · Encourages abstract and cognitive thinking, as well as creativity The Art of Coding contains a collection of learning projects for students, instructors and teachers to select specific themes from. Problems and projects are aimed at making the learning process entertaining, while also involving social exchange and sharing. This process allows for programming to become interdisciplinary, enabling projects to be co-developed by specialists from different backgrounds, enriching the value of coding and what it can achieve. The authors of this book hail from three different continents, and have several decades of combined experience in academia, education, science and visual arts.
Author |
: Yu Zhang |
Publisher |
: Apress |
Total Pages |
: 280 |
Release |
: 2021-01-07 |
ISBN-10 |
: 1484262638 |
ISBN-13 |
: 9781484262634 |
Rating |
: 4/5 (38 Downloads) |
Synopsis Coding Art by : Yu Zhang
Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. In this book you'll learn to apply computation into the creative process by following a four-step process, and through this, land in the cross section of coding and art, with a focus on practical examples and relevant work structures. You'll follow a real-world use case of computation art and see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and the creative process and development makes Coding Art a functional reference book for both creative programming and the creative process for professors and students alike. What You’ll Learn Review ideas and approaches from creative programming to different professional domains Work with computational tools like the Processing language Understand the skills needed to move from static elements to animation to interaction Use interactivity as input to bring creative concepts closer to refinement and depth Simplify and extend the design of aesthetics, rhythms, and smoothness with data structures Leverage the diversity of art code on other platforms like the web or mobile applications Understand the end-to-end process of computation art through real world use cases Study best practices, common pitfalls, and challenges of the creative process Who This Book Is For Those looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; and those who already know how to program, seeking creativity and inspiration in the context of computation and data.
Author |
: Daniel Shiffman |
Publisher |
: No Starch Press |
Total Pages |
: 642 |
Release |
: 2024-09-03 |
ISBN-10 |
: 9781718503717 |
ISBN-13 |
: 1718503717 |
Rating |
: 4/5 (17 Downloads) |
Synopsis The Nature of Code by : Daniel Shiffman
All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.
Author |
: Golan Levin |
Publisher |
: MIT Press |
Total Pages |
: 289 |
Release |
: 2021-02-02 |
ISBN-10 |
: 9780262542043 |
ISBN-13 |
: 0262542048 |
Rating |
: 4/5 (43 Downloads) |
Synopsis Code as Creative Medium by : Golan Levin
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
Author |
: Dustin Boswell |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 204 |
Release |
: 2011-11-03 |
ISBN-10 |
: 9781449321383 |
ISBN-13 |
: 1449321380 |
Rating |
: 4/5 (83 Downloads) |
Synopsis The Art of Readable Code by : Dustin Boswell
Chapter 5. Knowing What to Comment; What NOT to Comment; Don't Comment Just for the Sake of Commenting; Don't Comment Bad Names--Fix the Names Instead; Recording Your Thoughts; Include "Director Commentary"; Comment the Flaws in Your Code; Comment on Your Constants; Put Yourself in the Reader's Shoes; Anticipating Likely Questions; Advertising Likely Pitfalls; "Big Picture" Comments; Summary Comments; Final Thoughts--Getting Over Writer's Block; Summary; Chapter 6. Making Comments Precise and Compact; Keep Comments Compact; Avoid Ambiguous Pronouns; Polish Sloppy Sentences.
Author |
: Kiki Prottsman |
Publisher |
: Lerner Publications ™ |
Total Pages |
: 32 |
Release |
: 2021-03-02 |
ISBN-10 |
: 9781728426686 |
ISBN-13 |
: 1728426685 |
Rating |
: 4/5 (86 Downloads) |
Synopsis Crayola ® Art of Coding by : Kiki Prottsman
Young readers will love delving into some of the most important basics of computational thinking and coding. Readers will learn concepts from sequencing to debugging through unplugged activities that empower them to think like coders.
Author |
: Eric S. Raymond |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 560 |
Release |
: 2003-09-23 |
ISBN-10 |
: 9780132465885 |
ISBN-13 |
: 0132465884 |
Rating |
: 4/5 (85 Downloads) |
Synopsis The Art of UNIX Programming by : Eric S. Raymond
The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of "hackers" the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.
Author |
: Norman Matloff |
Publisher |
: No Starch Press |
Total Pages |
: 404 |
Release |
: 2011-10-11 |
ISBN-10 |
: 9781593273842 |
ISBN-13 |
: 1593273843 |
Rating |
: 4/5 (42 Downloads) |
Synopsis The Art of R Programming by : Norman Matloff
R is the world's most popular language for developing statistical software: Archaeologists use it to track the spread of ancient civilizations, drug companies use it to discover which medications are safe and effective, and actuaries use it to assess financial risks and keep economies running smoothly. The Art of R Programming takes you on a guided tour of software development with R, from basic types and data structures to advanced topics like closures, recursion, and anonymous functions. No statistical knowledge is required, and your programming skills can range from hobbyist to pro. Along the way, you'll learn about functional and object-oriented programming, running mathematical simulations, and rearranging complex data into simpler, more useful formats. You'll also learn to: –Create artful graphs to visualize complex data sets and functions –Write more efficient code using parallel R and vectorization –Interface R with C/C++ and Python for increased speed or functionality –Find new R packages for text analysis, image manipulation, and more –Squash annoying bugs with advanced debugging techniques Whether you're designing aircraft, forecasting the weather, or you just need to tame your data, The Art of R Programming is your guide to harnessing the power of statistical computing.
Author |
: Ira Greenberg |
Publisher |
: Apress |
Total Pages |
: 738 |
Release |
: 2007-12-31 |
ISBN-10 |
: 9781430203100 |
ISBN-13 |
: 1430203102 |
Rating |
: 4/5 (00 Downloads) |
Synopsis Processing by : Ira Greenberg
First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book
Author |
: Sheena Vaidyanathan |
Publisher |
: Quarry Books |
Total Pages |
: 147 |
Release |
: 2018-12-18 |
ISBN-10 |
: 9781631595813 |
ISBN-13 |
: 1631595814 |
Rating |
: 4/5 (13 Downloads) |
Synopsis Creative Coding in Python by : Sheena Vaidyanathan
Creative Coding in Python presents over 30 creative projects that teach kids how to code in the easy and intuitive programming language, Python. Creative Coding in Python teaches the fundamentals of computer programming and demonstrates how to code 30+ fun, creative projects using Python, a free, intuitive, open-source programming language that's one of the top five most popular worldwide and one of the most popular Google search terms in the U.S. Computer science educator Sheena Vaidyanathan helps kids understand the fundamental ideas of computer programming and the process of computational thinking using illustrations, flowcharts, and pseudocode, then shows how to apply those essentials to code exciting projects in Python: Chatbots: Discover variables, strings, integers, and more to design conversational programs. Geometric art: Use turtle graphics to create original masterpieces. Interactive fiction: Explore booleans and conditionals to invent "create your own adventure" games. Dice games: Reuse code to devise games of chance. Arcade games and apps: Understand GUI (graphical user interfaces) and create your own arcade games and apps. What’s next? Look at exciting ways to use your powerful new skills and expand your knowledge of coding in Python. Creative Coding in Python gives kids the tools they need to create their own computer programs.