Teambuilding With Teens
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Author |
: Mariam G. MacGregor |
Publisher |
: Free Spirit Publishing |
Total Pages |
: 194 |
Release |
: 2007-11-15 |
ISBN-10 |
: 9781575427096 |
ISBN-13 |
: 1575427095 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Teambuilding with Teens by : Mariam G. MacGregor
The 36 activities in this book make learning about leadership a hands-on, active experience. Kids are called on to recognize each other’s strengths, become better listeners, communicate clearly, identify their values, build trust, set goals, and more. Each activity takes 20–45 minutes. Digital content includes all of the book's reproducible forms.
Author |
: Brent D. Wolfe |
Publisher |
: Human Kinetics |
Total Pages |
: 210 |
Release |
: 2010 |
ISBN-10 |
: 9780736079921 |
ISBN-13 |
: 0736079920 |
Rating |
: 4/5 (21 Downloads) |
Synopsis Team-building Activities for the Digital Age by : Brent D. Wolfe
Team-Building Activities for the Digital Age will help you promote interpersonal communication and encourage young people to express their individuality and build face-to-face relationships. The activities use the technology that today's young adults thrive on (including cell phones, social networking sites, MP3 players, blogs, and digital cameras) as an opportunity for education and enlightenment.
Author |
: Mary Scannell |
Publisher |
: McGraw Hill Professional |
Total Pages |
: 254 |
Release |
: 2011-12-16 |
ISBN-10 |
: 9780071775120 |
ISBN-13 |
: 0071775129 |
Rating |
: 4/5 (20 Downloads) |
Synopsis Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! by : Mary Scannell
Get remote team members to interact as if they’re in the same room! Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members. The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype. The Big Book of Virtual Team-Building Games helps you: Build a greater sense of community and reduce conflict Increase levels of engagement Get the most out of more-introverted team members Boost team members’ productivity Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.
Author |
: Kris Bordessa |
Publisher |
: Chicago Review Press |
Total Pages |
: 288 |
Release |
: 2012-04 |
ISBN-10 |
: 9781613745687 |
ISBN-13 |
: 1613745680 |
Rating |
: 4/5 (87 Downloads) |
Synopsis Team Challenges by : Kris Bordessa
Directed to teachers, facilitators, and counselors, offers more than 170 cooperative activities for classrooms, summer camps, and family occasions designed to improve children's problem-solving skills and ability to collaborate.
Author |
: Jordan Collins |
Publisher |
: Children's Press |
Total Pages |
: 0 |
Release |
: 2020-09 |
ISBN-10 |
: 0531132544 |
ISBN-13 |
: 9780531132548 |
Rating |
: 4/5 (44 Downloads) |
Synopsis It's Great to Work Together by : Jordan Collins
"Introduces the reader on how to work together in certain situations"--
Author |
: Group Publishing |
Publisher |
: Group Publishing (Company) |
Total Pages |
: 0 |
Release |
: 2000 |
ISBN-10 |
: 0764421972 |
ISBN-13 |
: 9780764421976 |
Rating |
: 4/5 (72 Downloads) |
Synopsis GroupBuilder Games and Activities for Youth Ministry by : Group Publishing
This book is a must-have resource for anyone seeking cool youth games with a purpose. Unique and loads of fun, these games can be used to tear down walls and build community in any group of teenagers. Different from other game books on the market, GroupBuilder Games and Activities emphasizes teamwork to shape self-confidence in teenagers. --from back cover.
Author |
: Patrice Palmer |
Publisher |
: Alphabet Publishing |
Total Pages |
: 62 |
Release |
: 2017-06-05 |
ISBN-10 |
: 9780997762853 |
ISBN-13 |
: 0997762853 |
Rating |
: 4/5 (53 Downloads) |
Synopsis Successful Group Work by : Patrice Palmer
Successful implementation and completion of team activities requires instructors and students alike to confront challenges not present in individual work. To maximize learning, group projects need a solid lesson plan that helps students understand the benefits of group work, develop ground rules and assign responsibilities, value everyone’s contributions, and resolve potential conflicts. Teacher, curriculum designer, and “teacherpreneur” Patrice Palmer offers thirteen easily implemented, robust group-work activities formatted to foster the development of life skills. Designed with secondary and postsecondary students in mind, Palmer’s workbook takes students through the team-building process, from getting to know one another to a final evaluation of the group’s work and success. Written in a user-friendly format, Successful Group Work: 13 Activities to Teach Teamwork Skills allows teachers to choose activities that best meet their students’ needs. Make group work a powerful addition to your teaching repertoire. You may be surprised how your students rise to meet a new challenge!
Author |
: Mariam G. MacGregor |
Publisher |
: Free Spirit Publishing |
Total Pages |
: 241 |
Release |
: 2016-02-22 |
ISBN-10 |
: 9781631980435 |
ISBN-13 |
: 1631980432 |
Rating |
: 4/5 (35 Downloads) |
Synopsis Building Everyday Leadership in All Teens by : Mariam G. MacGregor
Every teen can be a leader. That’s because leadership is not just about taking the lead in big ways, but in everyday small things, too. The 21 sessions in this youth leadership curriculum guide teens to explore ethical decision-making, team-building, what it means to be a leader, how to work with others, risk-taking, communication, creative thinking, and more. Choose the sessions that seem best for your class or group, or explore leadership skills through an entire school year. The revised and updated second edition includes the Everyday Leadership Skills & Attitudes (ELSA) inventory, a leadership measurement tool, as well as reproducible handouts, evaluation tools, and exams. Access to digital content includes the reproducible handouts from the book, the student inventory of leadership skills and evaluation tools, and lots of bonus material. Requires use of the student book, Everyday Leadership.
Author |
: Edward E. Scannell |
Publisher |
: McGraw-Hill Education |
Total Pages |
: 274 |
Release |
: 1997-12-22 |
ISBN-10 |
: 0070465134 |
ISBN-13 |
: 9780070465138 |
Rating |
: 4/5 (34 Downloads) |
Synopsis The Big Book of Team Building Games: Trust-Building Activities, Team Spirit Exercises, and Other Fun Things to Do by : Edward E. Scannell
Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Now you can spark morale in any work group by choosing from 70 stimulating games and activities specifically designed for the manager who's looking to raise sagging morale in a department, liven up boring staff meetings, enable team members to collaborate smoothly and effectively, and much more!
Author |
: John C. Maxwell |
Publisher |
: Hachette+ORM |
Total Pages |
: 148 |
Release |
: 2014-04-01 |
ISBN-10 |
: 9780316284110 |
ISBN-13 |
: 0316284114 |
Rating |
: 4/5 (10 Downloads) |
Synopsis Sometimes You Win—Sometimes You Learn for Teens by : John C. Maxwell
#1 New York Times bestselling author John C. Maxwell brings his common sense self-help lessons to teens! Any setback--a championship loss, a bad grade, a botched audition-can be seen as a step forward when teens possess the right tools to turn that loss into a gain of knowledge. Drawing on nearly fifty years of leadership experience, Dr. Maxwell provides a roadmap for becoming a true learner, someone who wins in the face of problems, failures, and losses. The teachings from Sometimes You Win, Sometimes You Learn have been edited and adapted just for teens. This Young Readers edition features all-new stories of real life figures that overcame adversity early in their lives, including entrepreneur Steve Jobs, Olympic Gold Medalists Gabby Douglas and Mikaela Shiffrin, and Nobel Peace Prize nominee Malala Yousafzai.