Superior Synergy Fantasy Deluxe
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Author |
: Steven Trustrum |
Publisher |
: Lulu.com |
Total Pages |
: 76 |
Release |
: 2015-05-21 |
ISBN-10 |
: 9780987910684 |
ISBN-13 |
: 098791068X |
Rating |
: 4/5 (84 Downloads) |
Synopsis Superior Synergy Fantasy Deluxe by : Steven Trustrum
This version is for distribution. Superior Synergy: Fantasy PFRPG Edition brings the concept of game mechanic synergy back into Pathfinder. The idea that some game mechanics (such as skills) are innately compatible with other game mechanics in ways that can influence the game without choosing additional elements (such as feats) to permit their use makes a comeback in a greatly expanded and revised way. The book begins with the familiar (but altered, improved, and expanded) concept of skill synergy, but adds a lot more. Included are ways for feats to work together to create new effects, class abilities that share synergy effects, and even spell synergy. Also, you'll find ways to get all of these elements to come together in the form of craft synergy aspects you can add to certain items, making them special and unique. Find out what your Pathfinder game has been missing -- pick up Superior Synergy: Fantasy for the Pathfinder RPG.
Author |
: Steven Trustrum |
Publisher |
: Independently Published |
Total Pages |
: 74 |
Release |
: 2013-01-20 |
ISBN-10 |
: 9798490687368 |
ISBN-13 |
: |
Rating |
: 4/5 (68 Downloads) |
Synopsis Superior Synergy Fantasy Deluxe by : Steven Trustrum
Superior Synergy: Fantasy PFRPG Edition brings the concept of game mechanic synergy back into your favorite fantasy role-playing game system. The idea that some game mechanics (such as skills) are innately compatible with other game mechanics in ways that can influence the game without choosing additional elements (such as feats) to permit their use makes a comeback in a greatly expanded and revised way. Inside you will find: The basis of synergy relationships, Skill Synergy is back and more balanced than ever. Rather than basing the synergy result's outcome on an immutable, flat bonus based on skill ranks, one skill may now add benefits (or detriments) to another skill through the uncertainty of its own separate skill roll. Skill Synergy is no longer a sure thing and may even backfire, but the rewards may be worth the risk. Feat Synergy illustrates how some feats naturally complement each other to allow for new effects and abilities via the inherent knowledge, training, or talent they represent. This is done without the need to take yet another feat to allow such a relationship to influence game play. Classes do not exist in a vacuum and characters should not be seen as leaving behind knowledge previously learned when they multiclass. Class Synergy introduces ways abilities gained from different classes may interact and evolve together, combining the various areas of expertise the character has acquired towards new results. This adds an entirely new layer of meaning when considering how your character should multiclass. Magic Synergy provides a few ways magic can work together to create new effects ... intended or not. Craft Synergy combines skills, feats, class abilities, and materials to illustrate an understanding that can result in special, non-magical abilities being added to some items. Despite care being taken to maintain game balance, some players and Gamemasters may still consider the various types of synergy too imbalanced for use in their games. No problem! This product also includes options on including synergy in your game while addressing game balance via limitations and ways to purchase the advantage of synergy game mechanics rather than gaining it automatically. Updated, clarified, and vastly expanded from the original 3.5 OGL rules release, this latest version also adds over 50 pages of content.
Author |
: Steven Trustrum |
Publisher |
: |
Total Pages |
: 71 |
Release |
: 2012-09-01 |
ISBN-10 |
: 0857441566 |
ISBN-13 |
: 9780857441560 |
Rating |
: 4/5 (66 Downloads) |
Synopsis Superior Synergy: Fantasy by : Steven Trustrum
Author |
: Steven Trustrum |
Publisher |
: Independently Published |
Total Pages |
: 74 |
Release |
: 2013-01-20 |
ISBN-10 |
: 9798490687344 |
ISBN-13 |
: |
Rating |
: 4/5 (44 Downloads) |
Synopsis Superior Synergy Fantasy by : Steven Trustrum
Superior Synergy: Fantasy PFRPG Edition brings the concept of game mechanic synergy back into your favorite fantasy role-playing game system. The idea that some game mechanics (such as skills) are innately compatible with other game mechanics in ways that can influence the game without choosing additional elements (such as feats) to permit their use makes a comeback in a greatly expanded and revised way. Inside you will find: The basis of synergy relationships, Skill Synergy is back and more balanced than ever. Rather than basing the synergy result's outcome on an immutable, flat bonus based on skill ranks, one skill may now add benefits (or detriments) to another skill through the uncertainty of its own separate skill roll. Skill Synergy is no longer a sure thing and may even backfire, but the rewards may be worth the risk. Feat Synergy illustrates how some feats naturally complement each other to allow for new effects and abilities via the inherent knowledge, training, or talent they represent. This is done without the need to take yet another feat to allow such a relationship to influence game play. Classes do not exist in a vacuum and characters should not be seen as leaving behind knowledge previously learned when they multiclass. Class Synergy introduces ways abilities gained from different classes may interact and evolve together, combining the various areas of expertise the character has acquired towards new results. This adds an entirely new layer of meaning when considering how your character should multiclass. Magic Synergy provides a few ways magic can work together to create new effects ... intended or not. Craft Synergy combines skills, feats, class abilities, and materials to illustrate an understanding that can result in special, non-magical abilities being added to some items. Despite care being taken to maintain game balance, some players and Gamemasters may still consider the various types of synergy too imbalanced for use in their games. No problem! This product also includes options on including synergy in your game while addressing game balance via limitations and ways to purchase the advantage of synergy game mechanics rather than gaining it automatically. Updated, clarified, and vastly expanded from the original 3.5 OGL rules release, this latest version also adds over 50 pages of content.
Author |
: Barry Windsor-Smith |
Publisher |
: Marvel Comics Group |
Total Pages |
: 132 |
Release |
: 1994 |
ISBN-10 |
: 0785100334 |
ISBN-13 |
: 9780785100331 |
Rating |
: 4/5 (34 Downloads) |
Synopsis Weapon X by : Barry Windsor-Smith
Of all the members of the X-Men, none has been more popular than Wolverine -- yet the origins of this mutant hero had always been tightly shrouded in mystery. Aside from a few hazy tidbits, Wolverine's past has always been little more than a blank slate. In WEAPON X, acclaimed writer/illustrator Barry Windsor-Smith peels back this veil of secrecy to reveal how Wolverine's skeleton became laced with an indestructible adamantium metal. Kidnapped and drugged, Wolverine is subjected to a series of sadistic medical experiments designed to create the perfect soldier. As he battles back against this tortuous experience, Wolverine proves himself to be a true hero long before his days as an X-Man.--Amazon.com.
Author |
: Eric Schlosser |
Publisher |
: Houghton Mifflin Harcourt |
Total Pages |
: 387 |
Release |
: 2012 |
ISBN-10 |
: 9780547750330 |
ISBN-13 |
: 0547750331 |
Rating |
: 4/5 (30 Downloads) |
Synopsis Fast Food Nation by : Eric Schlosser
An exploration of the fast food industry in the United States, from its roots to its long-term consequences.
Author |
: Neil Gaiman |
Publisher |
: Dark Horse Comics |
Total Pages |
: 72 |
Release |
: 2019-08-20 |
ISBN-10 |
: 9781506709796 |
ISBN-13 |
: 1506709796 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Neil Gaiman's Snow, Glass, Apples by : Neil Gaiman
Winner of the 2020 Bram Stoker Award® for Superior Achievement in a Graphic Novel! A chilling fantasy retelling of the Snow White fairy tale by New York Times bestselling creators Neil Gaiman and Colleen Doran! A not-so-evil queen is terrified of her monstrous stepdaughter and determined to repel this creature and save her kingdom from a world where happy endings aren't so happily ever after. From the Hugo, Bram Stoker, Locus, World Fantasy, Nebula award-winning, and New York Times bestselling writer Neil Gaiman (American Gods) comes this graphic novel adaptation by Colleen Doran (Troll Bridge)!
Author |
: Greg Brooks |
Publisher |
: Open Book Publishers |
Total Pages |
: 524 |
Release |
: 2015-03-30 |
ISBN-10 |
: 9781783741076 |
ISBN-13 |
: 1783741074 |
Rating |
: 4/5 (76 Downloads) |
Synopsis Dictionary of the British English Spelling System by : Greg Brooks
This book will tell all you need to know about British English spelling. It's a reference work intended for anyone interested in the English language, especially those who teach it, whatever the age or mother tongue of their students. It will be particularly useful to those wishing to produce well-designed materials for teaching initial literacy via phonics, for teaching English as a foreign or second language, and for teacher training. English spelling is notoriously complicated and difficult to learn; it is correctly described as much less regular and predictable than any other alphabetic orthography. However, there is more regularity in the English spelling system than is generally appreciated. This book provides, for the first time, a thorough account of the whole complex system. It does so by describing how phonemes relate to graphemes and vice versa. It enables searches for particular words, so that one can easily find, not the meanings or pronunciations of words, but the other words with which those with unusual phoneme-grapheme/grapheme-phoneme correspondences keep company. Other unique features of this book include teacher-friendly lists of correspondences and various regularities not described by previous authorities, for example the strong tendency for the letter-name vowel phonemes (the names of the letters ) to be spelt with those single letters in non-final syllables.
Author |
: Nathan Altice |
Publisher |
: MIT Press |
Total Pages |
: 439 |
Release |
: 2017-09-08 |
ISBN-10 |
: 9780262534543 |
ISBN-13 |
: 0262534541 |
Rating |
: 4/5 (43 Downloads) |
Synopsis I Am Error by : Nathan Altice
The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of “My Name is Error,” a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the “translation” problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.
Author |
: Linda Weintraub |
Publisher |
: Univ of California Press |
Total Pages |
: 380 |
Release |
: 2012-09-01 |
ISBN-10 |
: 9780520273610 |
ISBN-13 |
: 0520273613 |
Rating |
: 4/5 (10 Downloads) |
Synopsis To Life! by : Linda Weintraub
This title documents the burgeoning eco art movement from A to Z, presenting a panorama of artistic responses to environmental concerns, from Ant Farms anti-consumer antics in the 1970s to Marina Zurkows 2007 animation that anticipates the havoc wreaked upon the planet by global warming.