Screenwriting for Virtual Reality

Screenwriting for Virtual Reality
Author :
Publisher : Springer Nature
Total Pages : 329
Release :
ISBN-10 : 9783031541001
ISBN-13 : 3031541006
Rating : 4/5 (01 Downloads)

Synopsis Screenwriting for Virtual Reality by : Kath Dooley

Storytelling for Virtual Reality

Storytelling for Virtual Reality
Author :
Publisher : Taylor & Francis
Total Pages : 346
Release :
ISBN-10 : 9781351809252
ISBN-13 : 1351809253
Rating : 4/5 (52 Downloads)

Synopsis Storytelling for Virtual Reality by : John Bucher

Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google. For more information about story, Virtual Reality, this book, and its author, please visit StorytellingforVR.com

Cinematic Virtual Reality

Cinematic Virtual Reality
Author :
Publisher : Springer Nature
Total Pages : 146
Release :
ISBN-10 : 9783030721473
ISBN-13 : 3030721477
Rating : 4/5 (73 Downloads)

Synopsis Cinematic Virtual Reality by : Kath Dooley

With reference to traditional film theory and frameworks drawn from fields such as screenwriting studies and anthropology, this book explores the challenges and opportunities for both practitioners and viewers offered by the 360-degree storytelling form. It focuses on cinematic virtual reality (CVR), a format that involves immersive, high quality, live action or computer-generated imagery (CGI) that can be viewed through head mounted display (HMD) goggles or via online platforms such as YouTube. This format has surged in popularity in recent years due to the release of affordable high quality omnidirectional (360-degree) cameras and consumer grade HMDs. The book interrogates four key concepts for this emerging medium: immersion, presence, embodiment and proximity through an analysis of innovative case studies and with reference to practitioner interviews. In doing so, it highlights the specificity of the format and provides a critical account of practitioner approaches to the concept development, writing and realisation of short narrative CVR works. The book concludes with an account of the author’s practice-led research into the form, providing a valuable example of creative practice in the field of immersive media.

Ethics in Screenwriting

Ethics in Screenwriting
Author :
Publisher : Springer
Total Pages : 278
Release :
ISBN-10 : 9781137544933
ISBN-13 : 1137544937
Rating : 4/5 (33 Downloads)

Synopsis Ethics in Screenwriting by : Steven Maras

Ethics in Screenwriting: New Perspectives is a book that breaks new ground by forging a link between screenwriting research and a burgeoning interest in film, media, and narrative ethics. Going beyond the orthodox discussion of morality of film and television, the collection focuses on ethics in screenwriting. Building on a new wave of screenwriting research, as well as a ‘turn to ethics’ in humanities and media studies scholarship, this title forms a bridge between these areas in a unique analysis of a key area of media practice. Each essay goes beyond the general discussion of ethics and media to engage with specific aspects of screenwriting or scripting. Written for readers interested in questions of ethics as well as screenwriting, the collection offers new perspectives on ethical questions associated with Writers and their Production Environment; Actuality and History; and Character and Narrative.

The Palgrave Handbook of Script Development

The Palgrave Handbook of Script Development
Author :
Publisher : Springer Nature
Total Pages : 618
Release :
ISBN-10 : 9783030822347
ISBN-13 : 3030822346
Rating : 4/5 (47 Downloads)

Synopsis The Palgrave Handbook of Script Development by : Stayci Taylor

The Palgrave Handbook of Script Development provides the first comprehensive overview of international script development practices. Across 40 unique chapters, readers are guided through the key challenges, roles and cultures of script development, from the perspectives of creators of original works, those in consultative roles and those giving broader contextual case studies. The authors take us inside the writers’ room, alongside the script editor, between development conversations, and outside the mainstream and into the experimental. With authors spanning upwards of 15 countries, and occupying an array of roles – including writer, script editor, producer, script consultant, executive, teacher and scholar, this is a truly international perspective on how script development functions (or otherwise) across media and platforms. Comprising four parts, the handbook guides readers behind the scenes of script development, exploring unique contexts, alternative approaches, specific production cultures and global contexts, drawing on interviews, archives, policy, case study research and the insider track. With its broad approach to a specialised practice, the Palgrave Handbook of Script Development is for anyone who practices, teaches or studies screenwriting and screen production.

A Guide to Screenwriting Success

A Guide to Screenwriting Success
Author :
Publisher : Rowman & Littlefield
Total Pages : 379
Release :
ISBN-10 : 9781538128930
ISBN-13 : 1538128934
Rating : 4/5 (30 Downloads)

Synopsis A Guide to Screenwriting Success by : Stephen V. Duncan

A Guide to Screenwriting Success, Second Edition provides a comprehensive overview of writing—and rewriting—a screenplay or teleplay and writing for digital content. Duncan's handy book teaches new screenwriters the process of creating a professional screenplay from beginning to end. It shows that inspiration, creativity, and good writing are not elusive concepts but attainable goals that any motivated person can aspire to. Duncan includes sections on all aspects of screenwriting—from character development to story templates—and breaks down the three acts of a screenplay into manageable pieces. A Guide to Screenwriting Success contains dozens of exercises to help writers through these steps. The second half of Duncan's practical book covers another, often overlooked, side of screenwriting—the teleplay. Aspiring writers who also want to try their hand at writing for television will need to learn the specifics of the field. The book breaks down this area into two parts, the one-hour teleplay and the situation comedy. There is a section on writing and producing digital content that embraces the “Do It Yourself” attitude to approaching a career in the entertainment industry. Success in screenwriting is no longer a dream but an achievable goal for those who pick up Duncan's guide.

Virtual Reality Cinema

Virtual Reality Cinema
Author :
Publisher : Routledge
Total Pages : 274
Release :
ISBN-10 : 9781000341935
ISBN-13 : 1000341933
Rating : 4/5 (35 Downloads)

Synopsis Virtual Reality Cinema by : Eric R. Williams

Award-winning cine-maVRicks Eric R. Williams, Carrie Love and Matt Love introduce virtual reality cinema (also known as 360° video or cine-VR) in this comprehensive guide filled with insider tips and tested techniques for writing, directing and producing effectively in the new medium. Join these veteran cine-VR storytellers as they break down fundamental concepts from traditional media to demonstrate how cine-VR can connect with audiences in new ways. Examples from their professional work are provided to illustrate basic, intermediate and advanced approaches to crafting modern story in this unique narrative space where there’s no screen to contain an image and no specific stage upon which to perform. Virtual Reality Cinema will prepare you to approach your own cine-VR projects via: Tips and techniques for writing, directing and producing bleeding-edge narrative cine-VR projects; More than a hundred photos and illustrations to explain complex concepts; Access to more than two hours of on-line cine-VR examples that you can download to watch on your own HMD; New techniques developed at Ohio University’s Game Research and Immersive Design (GRID) Lab, including how to work with actors to embrace Gravity and avoid the Persona Gap, how to develop stories with the Story Engagement Matrix and how to balance directorial control and audience agency in this new medium. This book is an absolute must read for any student of filmmaking, media production, transmedia storytelling and game design, as well as anyone already working in these industries that wants to understand the new challenges and opportunities of virtual reality cinema.

The Secrets of Action Screenwriting

The Secrets of Action Screenwriting
Author :
Publisher :
Total Pages : 240
Release :
ISBN-10 : 0970067704
ISBN-13 : 9780970067708
Rating : 4/5 (04 Downloads)

Synopsis The Secrets of Action Screenwriting by : William C. Martell

Screenwriting for Virtual Reality

Screenwriting for Virtual Reality
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 3031541014
ISBN-13 : 9783031541018
Rating : 4/5 (14 Downloads)

Synopsis Screenwriting for Virtual Reality by : Kath Dooley

Virtual Reality Filmmaking

Virtual Reality Filmmaking
Author :
Publisher : Taylor & Francis
Total Pages : 260
Release :
ISBN-10 : 9781315280394
ISBN-13 : 1315280396
Rating : 4/5 (94 Downloads)

Synopsis Virtual Reality Filmmaking by : Celine Tricart

Virtual Reality Filmmaking presents a comprehensive guide to the use of virtual reality in filmmaking, including narrative, documentary, live event production, and more. Written by Celine Tricart, a filmmaker and an expert in new technologies, the book provides a hands-on guide to creative filmmaking in this exciting new medium, and includes coverage on how to make a film in VR from start to finish. Topics covered include: The history of VR; VR cameras; Game engines and interactive VR; The foundations of VR storytelling; Techniques for shooting in live action VR; VR postproduction and visual effects; VR distribution; Interviews with experts in the field including the Emmy-winning studios Felix & Paul and Oculus Story Studio, Wevr, Viacom, Fox Sports, Sundance’s New Frontier, and more.