Scientific Computing and Cultural Heritage

Scientific Computing and Cultural Heritage
Author :
Publisher : Springer Science & Business Media
Total Pages : 282
Release :
ISBN-10 : 9783642280207
ISBN-13 : 364228020X
Rating : 4/5 (07 Downloads)

Synopsis Scientific Computing and Cultural Heritage by : Hans Georg Bock

The sheer computing power of modern information technology is changing the face of research not just in science, technology and mathematics, but in humanities and cultural studies too. Recent decades have seen a major shift both in attitudes and deployment of computers, which are now vital and highly effective tools in disciplines where they were once viewed as elaborate typewriters. This revealing volume details the vast array of computing applications that researchers in the humanities now have recourse to, including the dissemination of scholarly information through virtual ‘co-laboratories’, data retrieval, and the modeling of complex processes that contribute to our natural and cultural heritage. One key area covered in this book is the versatility of computers in presenting images and graphics, which is transforming the analysis of data sets and archaeological reconstructions alike. The papers published here are grouped into three broad categories that cover mathematical and computational methods, research developments in information systems, and a detailed portrayal of ongoing work on documenting, restoring and presenting cultural monuments including the temples in Pompeii and the Banteay Chhmar temples of the Angkorian period in present-day Cambodia. Originally presented at a research workshop in Heidelberg, Germany, they reflect the rapidly developing identity of computational humanities as an interdisciplinary field in its own right, as well as demonstrating the breadth of perspectives in this young and vibrant research area.

Visual Computing for Cultural Heritage

Visual Computing for Cultural Heritage
Author :
Publisher : Springer Nature
Total Pages : 440
Release :
ISBN-10 : 9783030371913
ISBN-13 : 3030371913
Rating : 4/5 (13 Downloads)

Synopsis Visual Computing for Cultural Heritage by : Fotis Liarokapis

This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games. It aims at covering the emergent approaches for digitization and preservation of Cultural Heritage, both in its tangible and intangible facets. Advancements in Digital Cultural Heritage research have been abundant in recent years covering a wide assortment of topics, ranging from visual data acquisition, pre-processing, classification, analysis and synthesis, 3D modelling and reconstruction, semantics and symbolic representation, metadata description, repository and archiving, to new forms of interactive and personalized presentation, visualization and immersive experience provision via advanced computer graphics, interactive virtual and augmented environments, serious games and digital storytelling. Different aspects pertaining to visual computing with regard to tangible (books, images, paintings, manuscripts, uniforms, maps, artefacts, archaeological sites, monuments) and intangible (e.g. dance and performing arts, folklore, theatrical performances) cultural heritage preservation, documentation, protection and promotion are covered, including rendering and procedural modelling of cultural heritage assets, keyword spotting in old documents, drone mapping and airborne photogrammetry, underwater recording and reconstruction, gamification, visitor engagement, animated storytelling, analysis of choreographic patterns, and many more. The book brings together and targets researchers from the domains of computing, engineering, archaeology and the arts, and aims at underscoring the potential for cross-fertilization and collaboration among these communities.

Large-Scale Scientific Computing

Large-Scale Scientific Computing
Author :
Publisher : Springer
Total Pages : 607
Release :
ISBN-10 : 9783319734415
ISBN-13 : 3319734415
Rating : 4/5 (15 Downloads)

Synopsis Large-Scale Scientific Computing by : Ivan Lirkov

This book constitutes the thoroughly refereed post-conference proceedings of the 11th International Conference on Large-Scale Scientific Computations, LSSC 2017, held in Sozopol, Bulgaria, in June 2017. The 63 revised short papers together with 3 full papers presented were carefully reviewed and selected from 63 submissions. The conference presents results from the following topics: Hierarchical, adaptive, domain decomposition and local refinement methods; Robust preconditioning algorithms; Monte Carlo methods and algorithms; Numerical linear algebra; Control and optimization; Parallel algorithms and performance analysis; Large-scale computations of environmental, biomedical and engineering problems. The chapter 'Parallel Aggregation Based on Compatible Weighted Matching for AMG' is available open access under a CC BY 4.0 license.

The Armenian Church of Famagusta and the Complexity of Cypriot Heritage

The Armenian Church of Famagusta and the Complexity of Cypriot Heritage
Author :
Publisher : Springer
Total Pages : 375
Release :
ISBN-10 : 9783319485027
ISBN-13 : 3319485024
Rating : 4/5 (27 Downloads)

Synopsis The Armenian Church of Famagusta and the Complexity of Cypriot Heritage by : Michael J.K. Walsh

This book explores seven centuries of change in Cyprus and the Eastern Mediterranean world through the rise and fall of Famagusta’s medieval Armenian Church. An examination of the complex and its art escorts the reader from the era of the Crusades in Lusignan Cyprus, through the rise and fall of the Venetian, Ottoman and British Empires, to the political stasis of the present day. The Armenian church was a home for displaced villagers during the post-independence era, became a military storage facility post-1974 and eventually fell into abandonment once again. This study represents a pioneering history of the Armenian community in Famagusta and a probing analysis of the art and architecture it left behind. It is also a permanent record of the long-term engagement and commitment of Nanyang Technological University Singapore, the World Monuments Fund, and the Famagusta Municipality to protect this precious site, under extremely challenging circumstances.

High Performance Scientific Computing Using Distributed Infrastructures

High Performance Scientific Computing Using Distributed Infrastructures
Author :
Publisher : World Scientific
Total Pages : 527
Release :
ISBN-10 : 9789814759724
ISBN-13 : 9814759724
Rating : 4/5 (24 Downloads)

Synopsis High Performance Scientific Computing Using Distributed Infrastructures by : Leonardo Merola

This book aims to provide a deep look into Italian actions taken in some fields of science and high performance computing (HPC), and the Italian effort to bridge the HPC gap with respect to Europe. The Italian PON ReCaS Project is written for graduate readers and professionals in the field of high performance computing. It presents and discusses innovative and important technological solutions, and describes interesting results in various fields of application.ReCaS stands for 'Rete di Calcolo per SuperB e altre applicazioni' and is a computing network infrastructure in Southern Italy devoted to scientific and non-scientific applications within the vision of a common European infrastructure for computing, storage and network. The ReCaS project is part of the 2007-2013 European Union strategy, and was funded by the Italian Ministry of Research and Education (MIUR) for the development and enhancement of a distributed computing infrastructure of the Grid/Cloud type over the four EU 'Convergence' regions in Southern Italy: Campania, Puglia and Sicily and Calabria.The network will be open and accessible to all researchers, public and private, and will be characterized by unprecedented computing power and storage capacity. Posted in the European Grid Infrastructure EGI, ReCaS is also an opportunity to the countries of the Mediterranean area and extends the potential of the current network.

Hands-On GPU Computing with Python

Hands-On GPU Computing with Python
Author :
Publisher : Packt Publishing Ltd
Total Pages : 441
Release :
ISBN-10 : 9781789342406
ISBN-13 : 1789342406
Rating : 4/5 (06 Downloads)

Synopsis Hands-On GPU Computing with Python by : Avimanyu Bandyopadhyay

Explore GPU-enabled programmable environment for machine learning, scientific applications, and gaming using PuCUDA, PyOpenGL, and Anaconda Accelerate Key FeaturesUnderstand effective synchronization strategies for faster processing using GPUsWrite parallel processing scripts with PyCuda and PyOpenCLLearn to use the CUDA libraries like CuDNN for deep learning on GPUsBook Description GPUs are proving to be excellent general purpose-parallel computing solutions for high performance tasks such as deep learning and scientific computing. This book will be your guide to getting started with GPU computing. It will start with introducing GPU computing and explain the architecture and programming models for GPUs. You will learn, by example, how to perform GPU programming with Python, and you’ll look at using integrations such as PyCUDA, PyOpenCL, CuPy and Numba with Anaconda for various tasks such as machine learning and data mining. Going further, you will get to grips with GPU work flows, management, and deployment using modern containerization solutions. Toward the end of the book, you will get familiar with the principles of distributed computing for training machine learning models and enhancing efficiency and performance. By the end of this book, you will be able to set up a GPU ecosystem for running complex applications and data models that demand great processing capabilities, and be able to efficiently manage memory to compute your application effectively and quickly. What you will learnUtilize Python libraries and frameworks for GPU accelerationSet up a GPU-enabled programmable machine learning environment on your system with AnacondaDeploy your machine learning system on cloud containers with illustrated examplesExplore PyCUDA and PyOpenCL and compare them with platforms such as CUDA, OpenCL and ROCm.Perform data mining tasks with machine learning models on GPUsExtend your knowledge of GPU computing in scientific applicationsWho this book is for Data Scientist, Machine Learning enthusiasts and professionals who wants to get started with GPU computation and perform the complex tasks with low-latency. Intermediate knowledge of Python programming is assumed.

Theorizing Digital Cultural Heritage

Theorizing Digital Cultural Heritage
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 0262514117
ISBN-13 : 9780262514118
Rating : 4/5 (17 Downloads)

Synopsis Theorizing Digital Cultural Heritage by : Fiona Cameron

Theoretical and practical perspectives from a range of disciplines on the challenges of using digital media in interpretation and representation of cultural heritage. In Theorizing Digital Cultural Heritage, experts offer a critical and theoretical appraisal of the uses of digital media by cultural heritage institutions. Previous discussions of cultural heritage and digital technology have left the subject largely unmapped in terms of critical theory; the essays in this volume offer this long-missing perspective on the challenges of using digital media in the research, preservation, management, interpretation, and representation of cultural heritage. The contributors--scholars and practitioners from a range of relevant disciplines--ground theory in practice, considering how digital technology might be used to transform institutional cultures, methods, and relationships with audiences. The contributors examine the relationship between material and digital objects in collections of art and indigenous artifacts; the implications of digital technology for knowledge creation, documentation, and the concept of authority; and the possibilities for "virtual cultural heritage"--the preservation and interpretation of cultural and natural heritage through real-time, immersive, and interactive techniques. The essays in Theorizing Digital Cultural Heritage will serve as a resource for professionals, academics, and students in all fields of cultural heritage, including museums, libraries, galleries, archives, and archaeology, as well as those in education and information technology. The range of issues considered and the diverse disciplines and viewpoints represented point to new directions for an emerging field. Contributors Nadia Arbach, Juan Antonio Barceló, Deidre Brown, Fiona Cameron, Erik Champion, Sarah Cook, Jim Cooley, Bharat Dave, Suhas Deshpande, Bernadette Flynn, Maurizio Forte, Kati Geber, Beryl Graham, Susan Hazan, Sarah Kenderdine, José Ripper Kós, Harald Kraemer, Ingrid Mason, Gavan McCarthy, Slavko Milekic, Rodrigo Paraizo, Ross Parry, Scot T. Refsland, Helena Robinson, Angelina Russo, Corey Timpson, Marc Tuters, Peter Walsh, Jerry Watkins, Andrea Witcomb

Computational Science and Its Applications – ICCSA 2017

Computational Science and Its Applications – ICCSA 2017
Author :
Publisher : Springer
Total Pages : 802
Release :
ISBN-10 : 9783319623924
ISBN-13 : 3319623923
Rating : 4/5 (24 Downloads)

Synopsis Computational Science and Its Applications – ICCSA 2017 by : Osvaldo Gervasi

The six-volume set LNCS 10404-10409 constitutes the refereed proceedings of the 17th International Conference on Computational Science and Its Applications, ICCSA 2017, held in Trieste, Italy, in July 2017. The 313 full papers and 12 short papers included in the 6-volume proceedings set were carefully reviewed and selected from 1052 submissions. Apart from the general tracks, ICCSA 2017 included 43 international workshops in various areas of computational sciences, ranging from computational science technologies to specific areas of computational sciences, such as computer graphics and virtual reality. Furthermore, this year ICCSA 2017 hosted the XIV International Workshop On Quantum Reactive Scattering. The program also featured 3 keynote speeches and 4 tutorials.

Computation and the Humanities

Computation and the Humanities
Author :
Publisher : Springer
Total Pages : 288
Release :
ISBN-10 : 9783319201702
ISBN-13 : 3319201700
Rating : 4/5 (02 Downloads)

Synopsis Computation and the Humanities by : Julianne Nyhan

This book addresses the application of computing to cultural heritage and the discipline of Digital Humanities that formed around it. Digital Humanities research is transforming how the Human record can be transmitted, shaped, understood, questioned and imagined and it has been ongoing for more than 70 years. However, we have no comprehensive histories of its research trajectory or its disciplinary development. The authors make a first contribution towards remedying this by uncovering, documenting, and analysing a number of the social, intellectual and creative processes that helped to shape this research from the 1950s until the present day. By taking an oral history approach, this book explores questions like, among others, researchers’ earliest memories of encountering computers and the factors that subsequently prompted them to use the computer in Humanities research. Computation and the Humanities will be an essential read for cultural and computing historians, digital humanists and those interested in developments like the digitisation of cultural heritage and artefacts. This book is open access under a CC BY-NC 2.5 license

Digital Geoarchaeology

Digital Geoarchaeology
Author :
Publisher : Springer
Total Pages : 272
Release :
ISBN-10 : 9783319253169
ISBN-13 : 3319253166
Rating : 4/5 (69 Downloads)

Synopsis Digital Geoarchaeology by : Christoph Siart

This book focusses on new technologies and multi-method research designs in the field of modern archaeology, which increasingly crosses academic boundaries to investigate past human-environmental relationships and to reconstruct palaeolandscapes. It aims at establishing the concept of Digital Geoarcheology as a novel approach of interdisciplinary collaboration situated at the scientific interface between classical studies, geosciences and computer sciences. Among others, the book includes topics such as geographic information systems, spatiotemporal analysis, remote sensing applications, laser scanning, digital elevation models, geophysical prospecting, data fusion and 3D visualisation, categorized in four major sections. Each section is introduced by a general thematic overview and followed by case studies, which vividly illustrate the broad spectrum of potential applications and new research designs. Mutual fields of work and common technologies are identified and discussed from different scholarly perspectives. By stimulating knowledge transfer and fostering interdisciplinary collaboration, Digital Geoarchaeology helps generate valuable synergies and contributes to a better understanding of ancient landscapes along with their forming processes. Chapters 1, 2, 6, 8 and 14 are published open access under a CC BY 4.0 license at link.springer.com.