Rogue With A Brogue
Download Rogue With A Brogue full books in PDF, epub, and Kindle. Read online free Rogue With A Brogue ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads.
Author |
: Suzanne Enoch |
Publisher |
: St. Martin's Paperbacks |
Total Pages |
: 347 |
Release |
: 2014-07-29 |
ISBN-10 |
: 9781466838420 |
ISBN-13 |
: 1466838426 |
Rating |
: 4/5 (20 Downloads) |
Synopsis Rogue with a Brogue by : Suzanne Enoch
A ROGUE FOR EVERY LADY London, 1817: Stuck in a Mayfair ballroom thanks to his lovestruck brother, highlander Arran MacLawry wants nothing but a bit of distraction from an arranged betrothal-and a clever auburn-haired lass in a vixen's mask promises just that...until he discovers that she's the granddaughter of the Campbell, chief of clan MacLawry's longtime rival. Despite their families' grudging truce, falling for fiery Mary Campbell is a notion too outlandish even for this Highlander... THE THRILL OF THE FORBIDDEN Raised on tales of savage MacLawrys, Mary is stunned to realize the impressively strapping man in the fox's mask is one of them. Surely the enemy shouldn't have such a broad chest, and such a seductive brogue? Not that her curiosity matters-any dalliance between them is strictly forbidden, and she's promised to another. But with the crackling spark between them ready to ignite, love is worth every risk...in Rogue with a Brogue by Suzanne Enoch "One of my very favorite authors." -Julia Quinn
Author |
: John Harris |
Publisher |
: CRC Press |
Total Pages |
: 931 |
Release |
: 2020-09-09 |
ISBN-10 |
: 9781000169492 |
ISBN-13 |
: 1000169499 |
Rating |
: 4/5 (92 Downloads) |
Synopsis Exploring Roguelike Games by : John Harris
Since 1980, in-the-know computer gamers have been enthralled by the unpredictable, random, and incredibly deep gameplay of Rogue and those games inspired by it, known to fans as "roguelikes." For decades, this venerable genre was off the radar of most players and developers for a variety of reasons: deceptively simple graphics (often just text characters), high difficulty, and their demand that a player brings more of themselves to the game than your typical AAA title asks. This book covers many of the most prominent titles and explains in great detail what makes them interesting, the ways to get started playing them, the history of the genre, and more. It includes interviews, playthroughs, and hundreds of screenshots. It is a labor of love: if even a fraction of the author’s enthusiasm for these games gets through these pages to you, then you will enjoy it a great deal. Key Features: Playing tips and strategy for newcomers to the genre Core roguelikes Rogue, Angband, NetHack, Dungeon Crawl Stone Soup, ADOM, and Brogue The "lost roguelikes" Super Rogue and XRogue, and the early RPG dnd for PLATO systems The Japanese console roguelikes Taloon’s Mystery Dungeon and Shiren the Wanderer Lesser-known but extremely interesting games like Larn, DoomRL, HyperRogue, Incursion, and Dungeon Hack "Rogue-ish" games that blur the edges of the genre, including Spelunky, HyperRogue, ToeJam & Earl, Defense of the Oasis, Out There, and Zelda Randomizer Interviews with such developers as Keith Burgun (100 Rogues and Auro), Rodain Joubert (Desktop Dungeons), Josh Ge (Cogmind), Dr. Thomas Biskup (ADOM), and Robin Bandy (devnull public NetHack tournament) An interview regarding Strange Adventures in Infinite Space Design issues of interest to developers and enthusiasts Author Bio: John Harris has bumped around the Internet for more than 20 years. In addition to writing the columns @Play and Pixel Journeys for GameSetWatch and developer interviews for Gamasutra, he has spoken at Roguelike Celebration. John Harris has a MA in English Literature from Georgia Southern University.
Author |
: |
Publisher |
: |
Total Pages |
: 510 |
Release |
: 1917 |
ISBN-10 |
: PRNC:32101080217332 |
ISBN-13 |
: |
Rating |
: 4/5 (32 Downloads) |
Author |
: |
Publisher |
: |
Total Pages |
: 42 |
Release |
: 1917 |
ISBN-10 |
: UVA:X006131630 |
ISBN-13 |
: |
Rating |
: 4/5 (30 Downloads) |
Author |
: Sabrina York |
Publisher |
: Macmillan |
Total Pages |
: 351 |
Release |
: 2015-09 |
ISBN-10 |
: 9781250069696 |
ISBN-13 |
: 1250069696 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Hannah and the Highlander by : Sabrina York
Hannah Dounreay agrees to marry Alexander Lochlannach, Laird of Dunnet, after he saves her from attack by a drunken suitor, but threats to his land and the dark secret he is hiding endanger the love growing between them.
Author |
: George Frederick Graham |
Publisher |
: |
Total Pages |
: 152 |
Release |
: 1847 |
ISBN-10 |
: NLS:B900060582 |
ISBN-13 |
: |
Rating |
: 4/5 (82 Downloads) |
Synopsis English Spelling; with Rules and Exercises, Etc by : George Frederick Graham
Author |
: Tanya Short |
Publisher |
: CRC Press |
Total Pages |
: 339 |
Release |
: 2017-06-12 |
ISBN-10 |
: 9781498799201 |
ISBN-13 |
: 1498799205 |
Rating |
: 4/5 (01 Downloads) |
Synopsis Procedural Generation in Game Design by : Tanya Short
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design
Author |
: Frederick Howard (assistant master of Stationers' school, London.) |
Publisher |
: |
Total Pages |
: 212 |
Release |
: 1872 |
ISBN-10 |
: OXFORD:555064529 |
ISBN-13 |
: |
Rating |
: 4/5 (29 Downloads) |
Synopsis The New Code, 1871. The reader and speller, by F. Howard and R.M. Conley. Division 1, division 2, standard 3 by : Frederick Howard (assistant master of Stationers' school, London.)
Author |
: Lewis Glover Pray |
Publisher |
: |
Total Pages |
: 296 |
Release |
: 1873 |
ISBN-10 |
: HARVARD:HXDP1Y |
ISBN-13 |
: |
Rating |
: 4/5 (1Y Downloads) |
Synopsis Autumn Leaves by : Lewis Glover Pray
Author |
: |
Publisher |
: |
Total Pages |
: 1448 |
Release |
: 1920 |
ISBN-10 |
: NYPL:33433090804158 |
ISBN-13 |
: |
Rating |
: 4/5 (58 Downloads) |
Synopsis Boot and Shoe Recorder by :