Pioneers of the Game

Pioneers of the Game
Author :
Publisher : Bardolf
Total Pages : 872
Release :
ISBN-10 : 1938842596
ISBN-13 : 9781938842597
Rating : 4/5 (96 Downloads)

Synopsis Pioneers of the Game by : Marshall Happer

The saga and history of the inside struggles and conflicts of a surprisingly small group of international visionaries and activists who shaped the business, administration, and governance of men's professional tennis from 1919 to 1990 and beyond is told in

They Changed the Game

They Changed the Game
Author :
Publisher : Andrews McMeel Publishing
Total Pages : 314
Release :
ISBN-10 : 9781449411633
ISBN-13 : 1449411630
Rating : 4/5 (33 Downloads)

Synopsis They Changed the Game by : Barry Wilner

Throughout the twentieth century, athletic heroes have altered their respective sports with spectacular achievements, renewing their fans' confidence and surpassing their expectations with pioneering fearlessness, powerful expertise and unforgettable performances. In They Changed the Game, authors Ken Rappoport and Barry Wilner profile professional sports' trailblazing champions, from boxing great Muhammad Ali to runner extraordinaire Jesse Owens, from stock-car racer Richard Petty to incomparable sportswoman Babe Didrickson.

Online Game Pioneers at Work

Online Game Pioneers at Work
Author :
Publisher : Apress
Total Pages : 403
Release :
ISBN-10 : 9781430241867
ISBN-13 : 1430241861
Rating : 4/5 (67 Downloads)

Synopsis Online Game Pioneers at Work by : Morgan Ramsay

In this groundbreaking collection of 15 interviews, successful founders of entertainment software companies reflect on their challenges and how they survived. You will learn of the strategies, the sacrifices, the long hours, the commitment, and the dedication to quality that led to their successes but also of the toll that this incredibly competitive market has on even its most brilliant minds. For the hundreds of thousands of game developers out there, this is a must read survival guide. For those who simply enjoy games and know of some of these founders, this will be a most interesting read. Sales of video games, hardware, and accessories reach upwards of $20 billion every year in the United States alone, and more than two-thirds of American households include video games in their daily lives. In a world that seems to be overflowing with fortune and success, the vicious truth of this booming industry is easily forgotten: failure is tradition. Video games define a cultural crossroad where business, entertainment, and technology converge, where the risks are great, cutting edge technology is vitally important and competition is intense. Here are the stories of survival from many of the industries luminaries who founded companies, created industries in their home countries, took amazing risks, innovated technologies, and invented new ways to sell. Among this outstanding group of pioneers are Richard Garriott, founder of Origin, astronaut, and the producer of the revolutionary Ultima Online, John Romero of Doom, Wolfenstein and Quake fame, and Victor Kislyi whose World of Tanks set the Guinness world record for the most people online at once with over 1.1 million people playing). You will read their stories and you will gain an understanding of how they managed in such a demanding business. There are a few game development companies that have withstood the test of time; most startups exit as quickly as they enter the scene. Many firms are outpaced by the explosive worldwide growth and economic realities of the sector. Here are enlightening the stories of entrepreneurs who found success and many who subsequently could not repeat it. They walk you through their incredible journeys of success and failure while expressing their views on development, design, hiring, finance, business models, selling their organization, the business life cycle, their frustrations and mistakes, while showing their intensity and their passion for the business along the way. Online Game Pioneers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who defied the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business Other books in the Apress At Work Series: Gamers at Work, Ramsay. 978-1-4302-3351-0 Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7

The Laura Ingalls Wilder Companion

The Laura Ingalls Wilder Companion
Author :
Publisher : Chicago Review Press
Total Pages : 213
Release :
ISBN-10 : 9781641601696
ISBN-13 : 1641601698
Rating : 4/5 (96 Downloads)

Synopsis The Laura Ingalls Wilder Companion by : Annette Whipple

Eager young readers can now discover and experience Laura Ingalls Wilder's books like never before. Author Annette Whipple encourages children to engage in pioneer activities while thinking deeper about the Ingalls and Wilder families as portrayed in the nine Little House books. The Laura Ingalls Wilder Companion provides brief introductions to each Little House book, chapter-by-chapter story guides, and "Fact or Fiction" sidebars, plus 75 activities, crafts, and recipes that encourage kids to "Live Like Laura" using easy-to-find supplies. Thoughtful questions help the reader develop appreciation and understanding of Wilder's stories. Every aspiring adventurer will enjoy this walk alongside Laura from the big woods to the golden years.

The Spirit of the Game

The Spirit of the Game
Author :
Publisher : Constable
Total Pages : 377
Release :
ISBN-10 : 9781849018265
ISBN-13 : 184901826X
Rating : 4/5 (65 Downloads)

Synopsis The Spirit of the Game by : Mihir Bose

The spirit of the game was first nurtured on the playing fields of the English public school, and in the pages of Tom Brown's Schooldays- this Corinthian spirit was then exported around the world. The competitive spirit, the importance of fairness, the nobility of the gifted amateur seemed to sum up everything that was good about Britishness and the games they played. Today, sport is dominated by corruption, money, celebrity and players who are willing to dive in the box if it wins them a penalty. Yet, we still believe and talk about the game as if it had a higher moral purpose. Since the age of Thomas Arnold, Sport has been used to glorify dictatorships and was at the heart of cold war diplomacy. Prime Ministers, princes and presidents will do whatever they can to ensure that their country holds a major sporting tournament. Nelson Mandela saw the victory of the Rugby World Cup as essential to his hopes for the Rainbow Nation. Mihir Bose has lived his life around sport and in this book he tells the story of how Sport has lost its original spirit and how it has emerged in the 20th century to become the most powerful political tool in the world. With examples and stories from around the world including how the sport-hating Thomas Arnold become an icon; how a German manufacturer gave Jessie Owens a pair of shoes at the Berlin games of 1936 and went on to dominate the world of sport; how India stole cricket from the ICC; how an Essex car dealer become the most powerful man in Formula 1; and who really sold football out. Praise for Mihir Bose: 'Mihir Bose is India's CLR James.' Simon Barnes, The Times. 'Mihir's insider knowledge is unsurpassed' David Welch. 'His Olympic contacts are second to none. He knows everybody.' Sue Mott.

Game Show FAQ

Game Show FAQ
Author :
Publisher : Applause Theatre & Cinema
Total Pages : 0
Release :
ISBN-10 : 1617136557
ISBN-13 : 9781617136559
Rating : 4/5 (57 Downloads)

Synopsis Game Show FAQ by : Adam Nedeff

GAME SHOWS FAQ: ALL THATS LEFT TO KNOW ABOUT THE PIONEERS THE JACKPOTS THE SCANDAL

Base Ball Pioneers, 1850-1870

Base Ball Pioneers, 1850-1870
Author :
Publisher : McFarland
Total Pages : 365
Release :
ISBN-10 : 9780786490011
ISBN-13 : 0786490012
Rating : 4/5 (11 Downloads)

Synopsis Base Ball Pioneers, 1850-1870 by : Peter Morris

By 1871, the popularity of baseball had spread so thoroughly across America that one writer observed, "It is as much our national game as cricket is that of the English." While major league teams and athletes that played after this prophetic statement was made have been exhaustively documented and analyzed, those that led the game during its pioneer phase from 1850 to 1870 have received relatively little attention. In this welcome work, leading historians of early baseball provide profiles of more than fifty clubs and their players, from legendary teams such as the Red Stockings of Cincinnati and the Nationals of Washington to forgotten nines like the Pecatonica (Illinois) Base Ball Club and the Morning Star Club of St. Louis. Engaging narratives bring these long-ago clubs back to life, stimulating more research on this fascinating era and creating a standard reference source for all who study America's national pastime.

Origin Stories

Origin Stories
Author :
Publisher : eBook Partnership
Total Pages : 349
Release :
ISBN-10 : 9781785319235
ISBN-13 : 178531923X
Rating : 4/5 (35 Downloads)

Synopsis Origin Stories by : Chris Lee

Origin Stories: The Pioneers Who Took Football to the World charts the growth of the game in each major footballing country, from the very first kick to the first World Cup in 1930. Football's global spread from muddy playing fields to colossal, purpose-built stadiums is a story of class, race, gender and politics. Along the way, you'll meet the people who established football around the world and discover the challenges they faced. Featuring interviews with leading historians, journalists, club chairmen and descendants of club founders and players, Origin Stories tells the fascinating country-by-country tale of how football put down its roots around the world. The sport's early growth includes a cast of English aristocrats and 'Scotch professors', French tournament pioneers, international merchants, keen students, raucous rebels and more. Origin Stories shows that football's early development was a truly global team effort.

Pioneers of Science

Pioneers of Science
Author :
Publisher :
Total Pages : 212
Release :
ISBN-10 : UOM:39015063589066
ISBN-13 :
Rating : 4/5 (66 Downloads)

Synopsis Pioneers of Science by : Amelia Defries

But It's Just a Game

But It's Just a Game
Author :
Publisher : National Center for Youth Issues
Total Pages : 33
Release :
ISBN-10 : 9781937870935
ISBN-13 : 1937870936
Rating : 4/5 (35 Downloads)

Synopsis But It's Just a Game by : Julia Cook

"But Mom, it's just a game." Meet Jasper! A young boy who is totally absorbed with playing video games... "With my game controller in my hands, I'm the boss of my whole world! I can be who I want and do as I please. I can get the highest score. I get all the chances that I need. If I make a mistake it's ok. Everyone thinks I'm 'it on a stick!' And the bad stuff all goes away." Video game addiction is on the rise, but it can be prevented. This creative story book teaches both kids and adults how to switch out their game controller for a "life controller." Video gaming is becoming a part of our culture, and we must be strategic in creating a healthy gaming balance.