Paper Prototyping Notebook

Paper Prototyping Notebook
Author :
Publisher :
Total Pages : 120
Release :
ISBN-10 : 9798674284017
ISBN-13 :
Rating : 4/5 (17 Downloads)

Synopsis Paper Prototyping Notebook by : Analog Ux Analog UX Press

8.5 x 11 in sketchpad for quick wireframing and/or prototyping of mobile user interfaces. 120 pages with 6 templates per page. Each template uses a 24-column dot grid.

Practical Game Design

Practical Game Design
Author :
Publisher : Packt Publishing Ltd
Total Pages : 464
Release :
ISBN-10 : 9781787122161
ISBN-13 : 1787122166
Rating : 4/5 (61 Downloads)

Synopsis Practical Game Design by : Adam Kramarzewski

Design accessible and creative games across genres, platforms, and development realities Key Features Implement the skills and techniques required to work in a professional studio Ace the core principles and processes of level design, world building, and storytelling Design interactive characters that animate the gaming world Book Description If you are looking for an up-to-date and highly applicable guide to game design, then you have come to the right place! Immerse yourself in the fundamentals of game design with this book, written by two highly experienced industry professionals to share their profound insights as well as give valuable advice on creating games across genres and development platforms. Practical Game Design covers the basics of game design one piece at a time. Starting with learning how to conceptualize a game idea and present it to the development team, you will gradually move on to devising a design plan for the whole project and adapting solutions from other games. You will also discover how to produce original game mechanics without relying on existing reference material, and test and eliminate anticipated design risks. You will then design elements that compose the playtime of a game, followed by making game mechanics, content, and interface accessible to all players. You will also find out how to simultaneously ensure that the gameplay mechanics and content are working as intended. As the book reaches its final chapters, you will learn to wrap up a game ahead of its release date, work through the different challenges of designing free-to-play games, and understand how to significantly improve their quality through iteration, polishing and playtesting. What you will learn Define the scope and structure of a game project Conceptualize a game idea and present it to others Design gameplay systems and communicate them clearly and thoroughly Build and validate engaging game mechanics Design successful business models and prepare your games for live operations Master the principles behind level design, worldbuilding and storytelling Improve the quality of a game by playtesting and polishing it Who this book is for Whether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry.

Paper Prototyping

Paper Prototyping
Author :
Publisher : Morgan Kaufmann
Total Pages : 403
Release :
ISBN-10 : 9781558608702
ISBN-13 : 1558608702
Rating : 4/5 (02 Downloads)

Synopsis Paper Prototyping by : Carolyn Snyder

The practical guide on using paper prototyping when designing user interfaces.

Effective Prototyping for Software Makers

Effective Prototyping for Software Makers
Author :
Publisher : Elsevier
Total Pages : 625
Release :
ISBN-10 : 9780080468969
ISBN-13 : 0080468969
Rating : 4/5 (69 Downloads)

Synopsis Effective Prototyping for Software Makers by : Jonathan Arnowitz

Effective Prototyping for Software Makers is a practical, informative resource that will help anyone—whether or not one has artistic talent, access to special tools, or programming ability—to use good prototyping style, methods, and tools to build prototypes and manage for effective prototyping. This book features a prototyping process with guidelines, templates, and worksheets; overviews and step-by-step guides for nine common prototyping techniques; an introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills; templates and other resources used in the book available on the Web for reuse; clearly-explained concepts and guidelines; and full-color illustrations and examples from a wide variety of prototyping processes, methods, and tools. This book is an ideal resource for usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers. * A prototyping process with guidelines, templates, and worksheets;* Overviews and step-by-step guides for 9 common prototyping techniques;* An introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills;* Templates and other resources used in the book available on the Web for reuse;* Clearly-explained concepts and guidelines;* Full-color illustrations, and examples from a wide variety of prototyping processes, methods, and tools. * www.mkp.com/prototyping

Sprint

Sprint
Author :
Publisher : Simon and Schuster
Total Pages : 288
Release :
ISBN-10 : 9781501121777
ISBN-13 : 1501121774
Rating : 4/5 (77 Downloads)

Synopsis Sprint by : Jake Knapp

From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more. Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign. In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book. A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.

Open Very Carefully

Open Very Carefully
Author :
Publisher : Candlewick Press
Total Pages : 33
Release :
ISBN-10 : 9780763661632
ISBN-13 : 0763661635
Rating : 4/5 (32 Downloads)

Synopsis Open Very Carefully by : Nick Bromley

The reading of a story is interrupted by a crocodile falling into the book.

The Lazy Genius Way

The Lazy Genius Way
Author :
Publisher : WaterBrook
Total Pages : 242
Release :
ISBN-10 : 9780525653912
ISBN-13 : 0525653910
Rating : 4/5 (12 Downloads)

Synopsis The Lazy Genius Way by : Kendra Adachi

Be productive without sacrificing peace of mind using Lazy Genius principles that help you focus on what really matters and let go of what doesn't. If you need a comprehensive strategy for a meaningful life but are tired of reading stacks of self-help books, here is an easy way that actually works. No more cobbling together life hacks and productivity strategies from dozens of authors and still feeling tired. The struggle is real, but it doesn't have to be in charge. With wisdom and wit, the host of The Lazy Genius Podcast, Kendra Adachi, shows you that it's not about doing more or doing less; it's about doing what matters to you. In this book, she offers fourteen principles that are both practical and purposeful, like a Swiss army knife for how to be a person. Use them in combination to "lazy genius" anything, from laundry and meal plans to making friends and napping without guilt. It's possible to be soulful and efficient at the same time, and this book is the blueprint. The Lazy Genius Way isn't a new list of things to do; it's a new way to see. Skip the rules about getting up at 5 a.m. and drinking more water. Let's just figure out how to be a good person who can get stuff done without turning into The Hulk. These Lazy Genius principles--such as Decide Once, Start Small, Ask the Magic Question, and more--offer a better way to approach your time, relationships, and piles of mail, no matter your personality or life stage. Be who you already are, just with a better set of tools.

Prototyping

Prototyping
Author :
Publisher : Rosenfeld Media
Total Pages : 351
Release :
ISBN-10 : 9781933820224
ISBN-13 : 1933820225
Rating : 4/5 (24 Downloads)

Synopsis Prototyping by : Todd Zaki Warfel

Prototyping is a great way to communicate the intent of a design both clearly and effectively. Prototypes help you to flesh out design ideas, test assumptions, and gather real-time feedback from users. With this book, Todd Zaki Warfel shows how prototypes are more than just a design tool by demonstrating how they can help you market a product, gain internal buy-in, and test feasibility with your development team.

This Is Service Design Doing

This Is Service Design Doing
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 1156
Release :
ISBN-10 : 9781491927137
ISBN-13 : 1491927135
Rating : 4/5 (37 Downloads)

Synopsis This Is Service Design Doing by : Marc Stickdorn

How can you establish a customer-centric culture in an organization? This is the first comprehensive book on how to actually do service design to improve the quality and the interaction between service providers and customers. You'll learn specific facilitation guidelines on how to run workshops, perform all of the main service design methods, implement concepts in reality, and embed service design successfully in an organization. Great customer experience needs a common language across disciplines to break down silos within an organization. This book provides a consistent model for accomplishing this and offers hands-on descriptions of every single step, tool, and method used. You'll be able to focus on your customers and iteratively improve their experience. Move from theory to practice and build sustainable business success.

UX Wireframe Sketchbook: Mobile Device Ux/Ui Wireframe Sketchbook for Fast Ui Prototype Design and Web App Usability Testing

UX Wireframe Sketchbook: Mobile Device Ux/Ui Wireframe Sketchbook for Fast Ui Prototype Design and Web App Usability Testing
Author :
Publisher : Independently Published
Total Pages : 192
Release :
ISBN-10 : 1798633361
ISBN-13 : 9781798633366
Rating : 4/5 (61 Downloads)

Synopsis UX Wireframe Sketchbook: Mobile Device Ux/Ui Wireframe Sketchbook for Fast Ui Prototype Design and Web App Usability Testing by : Lium Martin

VARIETY LENGTH OF WEB PAGE DESIGN FRAME: Provide 400 Mobile Device UI / UX Design templates with different length layouts to help capture your design idea without limitation NO GRID LINE: no grid line for freely design without idea blocking VIEWPORT GUIDELINE - Providing Device viewport guideline SAVE MONEY & TIME - Using this sketchbook will help save you money by prototyping your User Interface on paper instead of spending hours to write code or paying a developer to create a prototype FAIL FAST LEARN FAST: quickly prototype your apps to support fast usability test and learn user insight faster