The Microgenre

The Microgenre
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 225
Release :
ISBN-10 : 9781501345821
ISBN-13 : 1501345826
Rating : 4/5 (21 Downloads)

Synopsis The Microgenre by : Anne H. Stevens

Everybody knows, and maybe even loves, a microgenre. Plague romances and mommy memoirs. Nudie-cutie movies, Nazi zombies, and dinosaur erotica. Baby burlesks, Minecraft fiction, grindcore, premature ejaculation poetry...microgenres come in all varieties and turn up in every form of media under the sun, tailor-made for enthusiasts of all walks of life. Coming into use in the last decade or so, the term "microgenre" classifies increasingly niche-marketed worlds in popular music, fiction, television, and the Internet. Netflix has recently highlighted our fascination with the ultra-niche genre with hilariously specific classifications -- “independent supernatural dramedy featuring a strong female lead” – that can sometimes hit a little too close to home. Each contribution in this collection introduces readers to a different microgenre, drawn from a range of historical periods and from a variety of media. The Microgenre presents a previously untreated point of cultural curiosity, revealing the profound truth that humanity's desire to classify is often only matched by the unsustainability of the obscure and hyper-specific. It also affirms, in colorful detail, what most people suspect but have trouble fathoming in an increasingly homogenized and commercial West: that imaginative projects are just that, imaginative, diverse, and sometimes completely and hilariously inexplicable.

Artificial General Intelligence

Artificial General Intelligence
Author :
Publisher : Springer Nature
Total Pages : 483
Release :
ISBN-10 : 9783031199073
ISBN-13 : 3031199073
Rating : 4/5 (73 Downloads)

Synopsis Artificial General Intelligence by : Ben Goertzel

This book constitutes the refereed proceedings of the 15th International Conference on Artificial General Intelligence, AGI 2022, held as a hybrid event in Seattle, WA, USA, in August 2022. The 31 full papers presented in this book were carefully reviewed and selected from 61 submissions. The papers cover topics from foundations of AGI, to AGI approaches and AGI ethics, to the roles of systems biology, goal generation, and learning systems, and so much more. Additionally, this volume contains 13 posters.

Virtual Heritage

Virtual Heritage
Author :
Publisher : Ubiquity Press
Total Pages : 153
Release :
ISBN-10 : 9781914481017
ISBN-13 : 1914481011
Rating : 4/5 (17 Downloads)

Synopsis Virtual Heritage by : Erik Malcolm Champion

Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments.

HCI in Games: Serious and Immersive Games

HCI in Games: Serious and Immersive Games
Author :
Publisher : Springer Nature
Total Pages : 401
Release :
ISBN-10 : 9783030774141
ISBN-13 : 3030774147
Rating : 4/5 (41 Downloads)

Synopsis HCI in Games: Serious and Immersive Games by : Xiaowen Fang

This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI-Games 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of HCI-Games 2021, Part II are organized in topical sections named: Serious Games; Gamification and Learning; Mixed and Virtual Reality Games.

Raspberry Pi For Dummies

Raspberry Pi For Dummies
Author :
Publisher : John Wiley & Sons
Total Pages : 512
Release :
ISBN-10 : 9781119796879
ISBN-13 : 1119796873
Rating : 4/5 (79 Downloads)

Synopsis Raspberry Pi For Dummies by : Sean McManus

A recipe for having fun and getting things done with the Raspberry Pi The Raspberry Pi makes it easy to learn about computers and computer programming, and Raspberry Pi For Dummies makes it even easier! Using this extremely affordable and compact computer, you can learn to code in languages like Scratch and Python, explore how electronics work, create computer-generated buildings in Minecraft and music in Sonic Pic, become Linux-savvy, make Internet-of-Things devices, or just play around! This book gets you up and running on your Raspberry Pi, starting with setting it up, downloading the operating system, and using the desktop environment. Then, the only limit is your imagination! It doesn’t matter whether you have a Raspberry Pi 4, Raspberry Pi 400, Raspberry Pi Zero W or an older model: we’ve got you covered. Raspberry Pi For Dummies explores the latest technology—the Raspberry Pi 4 and 400, Scratch 3 programming language, new games bundled with the Raspberry Pi, and the hottest Add-Ons out there. This introductory guide is the perfect place to start if you want to get a taste of everything the Raspberry Pi can do! Set up your Raspberry Pi, install the operating system, and connect to the Internet Learn the basics of the Linux desktop and Linux shell so you can program, work, and play Use Python, Scratch, and Sonic Pi to write your first programs and make games and digital music Discover how circuits work hand-in-hand with your Pi If you want to make the most of the Raspberry Pi for school, work, or play, you’ll love this easy-to-read reference.

Get Big YouTube Gaming

Get Big YouTube Gaming
Author :
Publisher : Zombie Rabbit
Total Pages : 26
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Get Big YouTube Gaming by : Zombie Rabbit

MAKE MONEY DOING WHAT YOU LOVE: GAMING People around the world aren't just making a living from creating videos - they're becoming rich. The top YouTube channels are earning thousands for every video they publish and becoming 'internet-famous'. STAND OUT FROM THE CROWD More gaming-related videos are uploaded to YouTube than any other category. This book will give you tips and advice on how to stand out from the crowd and make your channel become popular. NOT JUST ABOUT EARNING MONEY A lot of people seek fame on YouTube in order to earn money - but a lot of other people do it for a hobby. Whether you're looking to earn money or just following your interests - this book is for you. 'Get Big YouTube Gaming' is the book that you must read to get big on YouTube and earn money from YouTube. This is step 1, the rest is up to you and your determination.

Hacks for Minecrafters: Mods

Hacks for Minecrafters: Mods
Author :
Publisher : Simon and Schuster
Total Pages : 106
Release :
ISBN-10 : 9781510741270
ISBN-13 : 1510741275
Rating : 4/5 (70 Downloads)

Synopsis Hacks for Minecrafters: Mods by : Megan Miller

From the author of Hacks for Minecrafters comes the updated guide to the latest mods released for 1.12! If you want to be the best at Minecraft, you’ve got to read up on the latest tricks. This book is packed with full-color screenshots showing the newest, coolest mods available in Minecraft. Minecraft was designed to allow other people to modify it. And while there are several successful game guides on the market already, this book is the first “unofficial hacker’s” super-guide dedicated to adding mods (modifications) to your Minecraft game. Mods add content to the game to alter gameplay, changing the creative feel of the game or giving the players more options for how they interact within the Minecraft world. Mods can make your game run faster, they can add new mobs, mechanics, and quests, and even entirely new dimensions to play in. Hacks for Minecrafters: Mods explores a full range of modifications, including: Installing mods Must-have mods Mods o’ magic Tech mods Playing with modpacks Change the rules of your world with each mod you add—anything is fair game! This book explores today’s range of modded Minecraft play, from the must-haves to the fanciful. Written for seven- to twelve-year-old Minecrafters and packed with over one hundred colorful screenshots, this is the ultimate guide on Minecraft mods. Keep your game new and exciting with all these expert tips and tricks.

Teach Yourself VISUALLY Mac Mini

Teach Yourself VISUALLY Mac Mini
Author :
Publisher : John Wiley & Sons
Total Pages : 354
Release :
ISBN-10 : 9781118490860
ISBN-13 : 111849086X
Rating : 4/5 (60 Downloads)

Synopsis Teach Yourself VISUALLY Mac Mini by : Guy Hart-Davis

The perfect how-to guide for visual learners Apple?s Mac Mini packs a powerful punch is in a small package, including both HDMI and Thunderbolt ports plus the acclaimed OS X. But if you want to get the very most from all this power and versatility, be sure to get this practical visual guide. With full-color, step-by-step instructions as well as screenshots and illustrations on every page, it clearly shows you how to accomplish tasks rather than burying you in pages of text. Discover helpful visuals and how-tos on the OS, hardware specs, Launchpad, the App Store, multimedia capabilities (such as connecting your Mac Mini to your HDTV and using it as a media center) and more. Helps Mac Mini users get up to speed quickly on the latest and best features, including the major features of the OS X operating system and the new Thunderbolt and HDMI ports Teaches practical techniques using easy-to-follow, step-by-step visuals and brief explanations Features full-color screen shots on every page Covers OS and hardware basics as well as the Launchpad, the App Store, media center capabilities, maintenance, and troubleshooting Helps you surf the web with Safari, organize movies and music in iTunes, take advantage of home theater capabilities, and configure your system for optimum use. Teach Yourself VISUALLY Mac Mini helps you get big results out of your Mac Mini.

Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners’ and Doctoral Consortium

Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners’ and Doctoral Consortium
Author :
Publisher : Springer Nature
Total Pages : 670
Release :
ISBN-10 : 9783031116476
ISBN-13 : 303111647X
Rating : 4/5 (76 Downloads)

Synopsis Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners’ and Doctoral Consortium by : Maria Mercedes Rodrigo

This two-volume set LNAI 13355 and 13356 constitutes the refereed proceedings of the 23rd International Conference on Artificial Intelligence in Education, AIED 2022, held in Durham, UK, in July 2022. The 40 full papers and 40 short papers presented together with 2 keynotes, 6 industry papers, 12 DC papers, 6 Workshop papers, 10 Practitioner papers, 97 Posters and Late-Breaking Results were carefully reviewed and selected from 243 submissions. The conference presents topics such as intelligent systems and the cognitive sciences for the improvement and advancement of education, the science and engineering of intelligent interactive learning systems. The theme for the AIED 2022 conference was „AI in Education: Bridging the gap between academia, business, and non-pro t in preparing future-proof generations towards ubiquitous AI."

Learning and Collaboration Technologies

Learning and Collaboration Technologies
Author :
Publisher : Springer Nature
Total Pages : 300
Release :
ISBN-10 : 9783031616853
ISBN-13 : 3031616855
Rating : 4/5 (53 Downloads)

Synopsis Learning and Collaboration Technologies by : Panayiotis Zaphiris