Methods And Techniques For Involving Children In The Design Of New Technology For Children
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Author |
: Jerry Alan Fails |
Publisher |
: |
Total Pages |
: 80 |
Release |
: 2013 |
ISBN-10 |
: 1601987218 |
ISBN-13 |
: 9781601987211 |
Rating |
: 4/5 (18 Downloads) |
Synopsis Methods and Techniques for Involving Children in the Design of New Technology for Children by : Jerry Alan Fails
Children have participated in the design of technologies intended to be used by children with varying degrees of involvement, using diverse methods, and in differing contexts. This participation can be characterized as involving children as users, testers, informants, or design partners. It is only relatively recent that researchers around the world have begun to work more substantively with children to design technologies for children. This monograph synthesizes prior work involving children as informants and design partners, and describes the emergence of participatory design methods and techniques for children. We consider the various roles children have played in the design process, with a focus on those that integrally involve children throughout the process. We summarize and provide a pragmatic foundation for fellow researchers and practitioners to use several methods and techniques for designing technologies with and for children. In this monograph we relate the techniques to the design goals they help fulfill. The monograph concludes with a consideration of working with children in technology design processes as we move into the twenty-first century.
Author |
: Jerry Alan Fails |
Publisher |
: |
Total Pages |
: 100 |
Release |
: 2013-10 |
ISBN-10 |
: 160198720X |
ISBN-13 |
: 9781601987204 |
Rating |
: 4/5 (0X Downloads) |
Synopsis Methods and Techniques for Involving Children in the Design of New Technology for Children by : Jerry Alan Fails
Considers the various roles children have played in the technology design process, with a focus on those that integrally involve children throughout the process. Summarizes and provides a pragmatic foundation for researchers and practitioners to use several methods and techniques for designing technologies with and for children.
Author |
: Marilyn Fleer |
Publisher |
: Pearson Higher Education AU |
Total Pages |
: 249 |
Release |
: 2015-05-20 |
ISBN-10 |
: 9781486023226 |
ISBN-13 |
: 1486023223 |
Rating |
: 4/5 (26 Downloads) |
Synopsis Design and Technology for Children by : Marilyn Fleer
Design and technology education is now an established field of study in primary schools and in many early childhood centres. Authors Marilyn Fleer and Beverley Jane offer the definitive text on this curriculum area. Design and Technology for Children 3e is a comprehensive and innovative account of teaching and research in design and technology education. It gives pre-service and in-service teachers opportunities to reflect upon and further develop their understanding of technology and technological knowledge, and to consider several different approaches in a practical and interactive way. he third edition has been written to reflect current research and practice in design and technology education for Australian children and pre-service teachers.
Author |
: Kent Norman |
Publisher |
: John Wiley & Sons |
Total Pages |
: 1043 |
Release |
: 2017-12-28 |
ISBN-10 |
: 9781118977262 |
ISBN-13 |
: 1118977262 |
Rating |
: 4/5 (62 Downloads) |
Synopsis The Wiley Handbook of Human Computer Interaction Set by : Kent Norman
In der Vergangenheit war die Mensch-Computer-Interaktion (Human-Computer Interaction) das Privileg einiger weniger. Heute ist Computertechnologie weit verbreitet, allgegenwärtig und global. Arbeiten und Lernen erfolgen über den Computer. Private und kommerzielle Systeme arbeiten computergestützt. Das Gesundheitswesen wird neu erfunden. Navigation erfolgt interaktiv. Unterhaltung kommt aus dem Computer. Als Antwort auf immer leistungsfähigere Systeme sind im Bereich der Mensch-Computer-Interaktion immer ausgeklügeltere Theorien und Methodiken entstanden. The Wiley Handbook of Human-Computer Interaction bietet einen Überblick über all diese Entwicklungen und untersucht die vielen verschiedenen Aspekte der Mensch-Computer-Interaktion und hat den Wert menschlicher Erfahrungen, die über Technologie stehen, ganzheitlich im Blick.
Author |
: Tania Di Mascio |
Publisher |
: Springer |
Total Pages |
: 103 |
Release |
: 2015-06-16 |
ISBN-10 |
: 9783319196329 |
ISBN-13 |
: 3319196324 |
Rating |
: 4/5 (29 Downloads) |
Synopsis Methodologies and Intelligent Systems for Technology Enhanced Learning by : Tania Di Mascio
This volume presents recent research on Methodologies and Intelligent Systems for Technology Enhanced Learning. It contains the contributions of MIS4TEL 2015, which took place in Salamanca, Spain,. On June 3rd to 5th 2015. Like the previous edition, this proceedings and the conference is an open forum for discussing intelligent systems for Technology Enhanced Learning and empirical methodologies for their design or evaluation MIS4TEL’15 conference has been organized by University of L’aquila, Free University of Bozen-Bolzano and the University of Salamanca.
Author |
: Ana Rute Costa |
Publisher |
: Taylor & Francis |
Total Pages |
: 306 |
Release |
: 2024-07-31 |
ISBN-10 |
: 9781040090206 |
ISBN-13 |
: 1040090206 |
Rating |
: 4/5 (06 Downloads) |
Synopsis Design for Education by : Ana Rute Costa
This book charts the impact of design on education, specifically focusing on how design can shape the spaces and tools for learning. This edited collection brings together the work of designers, architects, engineers, professionals, educators, and researchers, and presents a series of case studies and research developed from across Europe, North America, South America, Africa, Australia, and Asia. The book provides the tools to develop innovative approaches to design for education, and illustrates the conversation and action required to foster socially responsible design for education. As the contributions show, we must look at education as an input and output of a complex system, and we need to adopt an interdisciplinary multiple stakeholder approach, bringing together experts from a range of different fields and backgrounds as a cohesive strategy to improve future learning and teaching environments. Providing guidance and a theoretical framework for designing spaces and tools for learning, this book will be a useful resource for design and architecture students, as well as practitioners, educational researchers, educational practitioners, policymakers, and behaviour and built environment researchers.
Author |
: Panos Markopoulos |
Publisher |
: Elsevier |
Total Pages |
: 396 |
Release |
: 2008-05-24 |
ISBN-10 |
: 9780080558257 |
ISBN-13 |
: 0080558259 |
Rating |
: 4/5 (57 Downloads) |
Synopsis Evaluating Children's Interactive Products by : Panos Markopoulos
Evaluating Children's Interactive Products directly addresses the need to ensure that interactive products designed for children — whether toys, games, educational products, or websites — are safe, effective, and entertaining. It presents an essential background in child development and child psychology, particularly as they relate to technology; captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology; and examines ethical and legal issues involved in working with children and offers guidelines for effective risk management. Based on the authors' workshops, conference courses, and own design experience and research, this highly practical book reads like a handbook, while being thoroughly grounded in the latest research. Throughout, the authors illustrate techniques and principles with numerous mini case studies and highlight practical information in tips and exercises and conclude with three in-depth case studies. This book is recommended for usability experts, product developers, and researchers in the field. - Presents an essential background in child development and child psychology, particularly as they relate to technology - Captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology - Examines ethical and legal issues involved in working with children and offers guidelines for effective risk management
Author |
: M. Elena Lopez |
Publisher |
: Bloomsbury Publishing USA |
Total Pages |
: 205 |
Release |
: 2021-09-01 |
ISBN-10 |
: 9798216110941 |
ISBN-13 |
: |
Rating |
: 4/5 (41 Downloads) |
Synopsis A Librarian's Guide to Engaging Families in Learning by : M. Elena Lopez
Public libraries can increase their impact on knowledge development, innovation, and social change by promoting parent and family engagement in children's learning. Libraries are increasingly focusing on families. Educational research confirms that family engagement in children's learning and development predicts school readiness, positive social behaviors, high school graduation, interest in STEM careers, and post-secondary education. A Librarian's Guide to Engaging Families in Learning will inspire libraries and librarians to innovate and promote family learning from a child's earliest years through adolescence. By bringing together research and practice, it will deepen librarians' understanding of families' role in education and help them to learn new ways to build positive and trusting family partnerships that honor diverse cultures and languages, as well as to develop leadership for community impact. Written by thought leaders in the fields of family engagement and library science, each of the three main sections of the book begins with a framework followed by case studies illustrating key concepts of the framework. Cases are followed by reflections from practicing librarians. All chapters focus on practical family engagement in the social infrastructure, lifelong learning, and diversity and social justice.
Author |
: Fernando Loizides |
Publisher |
: Cardiff University Press |
Total Pages |
: 378 |
Release |
: 2020-05-07 |
ISBN-10 |
: 9781911653134 |
ISBN-13 |
: 191165313X |
Rating |
: 4/5 (34 Downloads) |
Synopsis Human Computer Interaction and Emerging Technologies by : Fernando Loizides
The INTERACT Conferences are an important platform for researchers and practitioners in the field of human-computer interaction (HCI) to showcase their work. They are organised biennially by the International Federation for Information Processing Technical Committee on Human–Computer Interaction (IFIP TC13), a committee of 30 member national societies and 9 Working Groups. The 17th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT 2019) took place during 2-6 September 2019 in Paphos, Cyprus. The conference was held at the Coral Beach Hotel Resort, and was co-sponsored by the Cyprus University of Technology and Tallinn University, in cooperation with ACM and ACM SIGCHI. With an emphasis on inclusiveness, these conferences work to lower the barriers that prevent people in developing countries from participating in conferences. As a multidisciplinary field, HCI requires interaction and discussion among diverse people with different interests and backgrounds. This volume contains the Adjunct Proceedings to the 17th INTERACT Conference, and comprises a series of papers from the workshops. It follows the INTERACT Conference tradition of the publication of adjunct proceedings by a University Press which has a connection to the conference itself. This tradition has been established to enhance the outreach and reputation of the University Press chosen. For INTERACT 2019, both the Conference Program Chair, Dr Fernando Loizides, and the Adjunct Proceedings Chair of the conference, Dr Usashi Chatterjee, work at Cardiff University which is the home of Cardiff University Press.
Author |
: Karen Holtzblatt |
Publisher |
: Morgan Kaufmann |
Total Pages |
: 532 |
Release |
: 2016-11-16 |
ISBN-10 |
: 9780128011362 |
ISBN-13 |
: 012801136X |
Rating |
: 4/5 (62 Downloads) |
Synopsis Contextual Design by : Karen Holtzblatt
Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed little revision, but with the wide adoption of handheld devices, especially smartphones, the way technology is integrated into people's lives has fundamentally changed. Contextual Design V2.0 introduces both the classic CD techniques and the new techniques needed to "design for life", fulfilling core human motives while supporting activities. This completely updated and revised edition is written in a clear, informal style without excessive jargon, and is the must-have book for any UX Design library. Users will find coverage of mobile devices and consumer and business products, all illustrated with new examples, case studies, and discussions on how to use CD with the agile development and other project requirements methods. - Provides tactics on how to gather detailed data on how people live, work, and use products - Helps develop a coherent picture of a whole user population - Presents tactics on how to use the seven "Cool Concepts" to support core human motives and generate new product concepts guided by user data, ideation techniques, and principles key to producing a compelling user experience - Explains how to structure the system and user interface to best support the user across place, time, and platform