Learning Html5 Game Programming
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Author |
: Andy Harris |
Publisher |
: John Wiley & Sons |
Total Pages |
: 406 |
Release |
: 2013-04-08 |
ISBN-10 |
: 9781118236529 |
ISBN-13 |
: 1118236521 |
Rating |
: 4/5 (29 Downloads) |
Synopsis HTML5 Game Development For Dummies by : Andy Harris
Create games with graphics that pop for the web and mobile devices! HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning curve. Illustrated in full color, the book takes you step by step through the basics of HTML5 and how to use it to build interactive games with 2D graphics, video, database capability, and plenty of action. Learn to create sports and adventure games, pong games, board games, and more, for both mobile devices and the standard web. Learn to use the new HTML5 technology that makes it easier to create games with lots of action, colorful 2D graphics, and interactivity--for both the web and mobile devices Test and debug your games before deploying them Take advantage of how HTML5 allows for SQL-like data storage, which is especially valuable if you're not well versed in database management Explore creating games suitable for community activity and powerful, profitable games that require large amounts of data Whether you want to build games as a fun hobby or hope to launch a new career, this full-color guide covers everything you need to know to make the most of HTML5 for game design.
Author |
: James L. Williams |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 253 |
Release |
: 2012 |
ISBN-10 |
: 9780321767363 |
ISBN-13 |
: 0321767365 |
Rating |
: 4/5 (63 Downloads) |
Synopsis Learning HTML5 Game Programming by : James L. Williams
Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications.
Author |
: Karl Bunyan |
Publisher |
: No Starch Press |
Total Pages |
: 220 |
Release |
: 2015-03-01 |
ISBN-10 |
: 9781593276782 |
ISBN-13 |
: 1593276788 |
Rating |
: 4/5 (82 Downloads) |
Synopsis Build an HTML5 Game by : Karl Bunyan
If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: –Send sprites zooming around the screen with JavaScript animations –Make things explode with a jQuery plug-in –Use hitboxes and geometry to detect collisions –Implement game logic to display levels and respond to player input –Convey changes in game state with animation and sound –Add flair to a game interface with CSS transitions and transformations –Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.
Author |
: Makzan, |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 354 |
Release |
: 2015-06-26 |
ISBN-10 |
: 9781785287886 |
ISBN-13 |
: 1785287885 |
Rating |
: 4/5 (86 Downloads) |
Synopsis HTML5 Game Development by Example: Beginner's Guide by : Makzan,
HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.
Author |
: Makzan |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 586 |
Release |
: 2014-07-08 |
ISBN-10 |
: 9781849695473 |
ISBN-13 |
: 1849695474 |
Rating |
: 4/5 (73 Downloads) |
Synopsis HTML5 Game Development HOTSHOT by : Makzan
With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.
Author |
: Colt McAnlis |
Publisher |
: Apress |
Total Pages |
: 457 |
Release |
: 2014-04-19 |
ISBN-10 |
: 9781430266983 |
ISBN-13 |
: 1430266988 |
Rating |
: 4/5 (83 Downloads) |
Synopsis HTML5 Game Development Insights by : Colt McAnlis
HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.
Author |
: Pascal Rettig |
Publisher |
: John Wiley & Sons |
Total Pages |
: 554 |
Release |
: 2012-08-29 |
ISBN-10 |
: 9781118421444 |
ISBN-13 |
: 1118421442 |
Rating |
: 4/5 (44 Downloads) |
Synopsis Professional HTML5 Mobile Game Development by : Pascal Rettig
Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3, SVG, or Canvas), popular game engines and frameworks, and much more. Best of all, code for six basic games is provided, so you can modify, further develop, and make it your own. Shows intermediate developers how to develop games in HTML5 and build games for iPhone, iPad, Android, and WP7.5 mobile and touchscreen devices Explains single-player and multi-player mobile game development Provides code for six basic games in a GitHub repository, so readers can collaborate and develop the code themselves Explores specific APIs to make games even more compelling, including geolocation, audio, and device orientation Reviews three popular open-source HTML5 game engines--crafty.js, easel.js, and enchant.js Covers simple physics as well as using an existing physics library The world is going mobile, as is the game industry. Professional HTML5 Mobile Game Development helps savvy developers join in this exploding market.
Author |
: Travis Faas |
Publisher |
: CRC Press |
Total Pages |
: 269 |
Release |
: 2017-01-12 |
ISBN-10 |
: 9781315318684 |
ISBN-13 |
: 1315318687 |
Rating |
: 4/5 (84 Downloads) |
Synopsis An Introduction to HTML5 Game Development with Phaser.js by : Travis Faas
Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.
Author |
: Rex van der Spuy |
Publisher |
: Apress |
Total Pages |
: 747 |
Release |
: 2013-01-28 |
ISBN-10 |
: 9781430247173 |
ISBN-13 |
: 1430247177 |
Rating |
: 4/5 (73 Downloads) |
Synopsis Foundation Game Design with HTML5 and JavaScript by : Rex van der Spuy
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.
Author |
: Jason Lee Elliott |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 503 |
Release |
: 2013-04-22 |
ISBN-10 |
: 9781849694117 |
ISBN-13 |
: 1849694117 |
Rating |
: 4/5 (17 Downloads) |
Synopsis HTML5 Game Development with GameMaker by : Jason Lee Elliott
The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.