Making Comics

Making Comics
Author :
Publisher : William Morrow Paperbacks
Total Pages : 264
Release :
ISBN-10 : 0060780940
ISBN-13 : 9780060780944
Rating : 4/5 (40 Downloads)

Synopsis Making Comics by : Scott McCloud

Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.

Learn to Draw Comics

Learn to Draw Comics
Author :
Publisher : Courier Corporation
Total Pages : 70
Release :
ISBN-10 : 9780486163406
ISBN-13 : 0486163407
Rating : 4/5 (06 Downloads)

Synopsis Learn to Draw Comics by : George Leonard Carlson

This user-friendly guide from the 1930s offers aspiring cartoonists a wealth of practical advice. Rich in period flavor, it supplies the ageless foundations of comic art. Abundant illustrations and clear, nontechnical prose cover: creating expressions, attaining proportion and applying perspective, depicting anatomy, simple shading, achieving consistency, lettering, and writing a strip.

How to Draw: DC

How to Draw: DC
Author :
Publisher : Simon and Schuster
Total Pages : 96
Release :
ISBN-10 : 9781645173595
ISBN-13 : 1645173593
Rating : 4/5 (95 Downloads)

Synopsis How to Draw: DC by : Steve Bunche

Provides step-by-step instructions to draw DC heroes and villains, including Batman, Wonder Woman, and Harley Quinn.

The Complete Guide to Drawing Comics

The Complete Guide to Drawing Comics
Author :
Publisher : Arcturus Publishing
Total Pages : 290
Release :
ISBN-10 : 9781838578930
ISBN-13 : 1838578935
Rating : 4/5 (30 Downloads)

Synopsis The Complete Guide to Drawing Comics by : Arcturus Publishing

Calling all comic fans! Packed with tips, techniques and step-by-step guides based on the illustrations of 5 acclaimed comic artists, this is the ultimate guide to creating action-packed comics for ages 8+. This is a guide not just to drawing characters, but to the whole process of comic book creation: planning a story, developing characters and plots, using dialogue, setting out dynamic comic pages, and creating appealing covers.

Understanding Comics

Understanding Comics
Author :
Publisher : Harper Collins
Total Pages : 226
Release :
ISBN-10 : 9780060976255
ISBN-13 : 006097625X
Rating : 4/5 (55 Downloads)

Synopsis Understanding Comics by : Scott McCloud

Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.

You Can Draw Comic Book Characters

You Can Draw Comic Book Characters
Author :
Publisher : Walter Foster Jr
Total Pages : 99
Release :
ISBN-10 : 9781633228665
ISBN-13 : 1633228665
Rating : 4/5 (65 Downloads)

Synopsis You Can Draw Comic Book Characters by : Spencer Brinkerhoff III

Learn to draw comic book characters with easy, step-by-step drawing projects, and then design your own superheroes and villains. You can draw more than 30 comic book characters by following the simple instructions, step by easy step. Once you are comfortable with the comic art style, move on to design your own heroes and villains. Tips and techniques for customizing faces, hair, bodies, and action poses will have you drawing your own characters in no time. No complicated tools are needed. You can create comic art with just a pencil, pen, markers, and paper! The book opens with helpful sections on tools and materials, essential drawing techniques, color basics, and an examination of faces and basic muscle structure. This ensures that you know the basics before getting started on the step-by-step projects that follow. Included throughout the book are templates to scan or photocopy and practice on over and over again. Itin between the drawing projects and templates are closer looks at costume design, anatomy, perspective, and dynamic action poses. Drawing a character flexing, flying, running, kicking, or zapping is easy with the included tips and techniques. Written and illustrated by Spencer Brinkerhoff, Just for Kids: You Can Draw Comic Book Characters is perfect for any comic book fan, regardless of artistic skill level.

Stan Lee's How to Draw Comics

Stan Lee's How to Draw Comics
Author :
Publisher : National Geographic Books
Total Pages : 0
Release :
ISBN-10 : 9780823000838
ISBN-13 : 0823000834
Rating : 4/5 (38 Downloads)

Synopsis Stan Lee's How to Draw Comics by : Stan Lee

In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for: * Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons * Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s sharing what he knows with you, Grasshopper! His cohorts have always been—and still are—some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there’s an extensive section on various types of covers—the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you’ll also find info on all the small details—that really aren’t so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! . . . once you’ve created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there’s also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools. Stan Lee’s How to Draw Comics features a cover that reunites long time collaborator John Romita Sr. and original cover artist of How to Draw Comics the Marvel Way. John Romita Sr. was most famous for his collaboration on The Amazing Spider-Man with Stan Lee! It’s time for a new approach . . . “a cornucopia of cutting-edge, techno-savvy instructions to lead you down the freshly laid yellow brick road of creativity.” It’s time for a book that takes you on the new journey of creating comic books for the 21st century and beyond! Excelsior!

How to Draw Great-looking Comic Book Women

How to Draw Great-looking Comic Book Women
Author :
Publisher :
Total Pages : 148
Release :
ISBN-10 : 082302394X
ISBN-13 : 9780823023943
Rating : 4/5 (4X Downloads)

Synopsis How to Draw Great-looking Comic Book Women by : Christopher Hart

This text details how to master the art of drawing fabulous females for comic books. From basic anatomy and musculature to more advanced poses, costumes and hairstyles, it covers all the various types of comic book women, along with how to compose a comic book panel and how to tell the story.

How to Draw Dynamic Comic Books

How to Draw Dynamic Comic Books
Author :
Publisher : Vanguard
Total Pages : 0
Release :
ISBN-10 : 1887591958
ISBN-13 : 9781887591959
Rating : 4/5 (58 Downloads)

Synopsis How to Draw Dynamic Comic Books by : Rich Buckler

The well-known comic book artist offers tips on creating original heroic figures and comics, including advice on the language of storytelling and narrative technique.

Framed Ink

Framed Ink
Author :
Publisher : Titan Publishing Company
Total Pages : 0
Release :
ISBN-10 : 0857681117
ISBN-13 : 9780857681119
Rating : 4/5 (17 Downloads)

Synopsis Framed Ink by : Marcos Mateu-Mestre

The ultimate guide to visual storytelling. Using his extensive experience of working in the comic book industry and for movie studios, Mateu-Mestre explains a step-by-step system for the best visual communication. From creating a single image, visual character development and environment, to composing steady shots, and establishing continuity, with practical examples, this book covers it all.