Layered Reality

Layered Reality
Author :
Publisher : Troubador Publishing Ltd
Total Pages : 279
Release :
ISBN-10 : 9781800467491
ISBN-13 : 1800467494
Rating : 4/5 (91 Downloads)

Synopsis Layered Reality by : Valo Ray

Layered Reality is a candid dialogue between a truth seeker, a semi-fictional character who personifies the author, and a highly evolved channelled spirit entity, Zachariah.

Layers of Reality

Layers of Reality
Author :
Publisher :
Total Pages : 256
Release :
ISBN-10 : 949205129X
ISBN-13 : 9789492051295
Rating : 4/5 (9X Downloads)

Synopsis Layers of Reality by : Anna Püschel

Synesthesia is a neurological phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway. In one common form of synesthesia for instance letters or numbers are perceived as inherently colored. People who report a lifelong history of such experiences are known as synesthetes. 00'Layers of Reality' is both a personal and a semi-scientific research into synesthesia. Anna Püschel, a synesthete herself, experiences colours when looking at images. With this research she questions her conception of reality. Using a large database of images she investigates the origin, consistency and subjectivity of her synesthesia, in an attempt to answer the question: "Am I mad?"

Reality Media

Reality Media
Author :
Publisher : MIT Press
Total Pages : 245
Release :
ISBN-10 : 9780262361927
ISBN-13 : 0262361922
Rating : 4/5 (27 Downloads)

Synopsis Reality Media by : Jay David Bolter

How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television. T This book positions augmented reality (AR) and virtual reality (VR) firmly in contemporary media culture. The authors view AR and VR not as the latest hyped technologies but as media—the latest in a series of what they term “reality media,” taking their places alongside film and television. Reality media inserts a layer of media between us and our perception of the world; AR and VR do not replace reality but refashion a reality for us. Each reality medium mediates and remediates; each offers a new representation that we implicitly compare to our experience of the world in itself but also through other media. The authors show that as forms of reality media emerge, they not only chart a future path for media culture, but also redefine media past. With AR and VR in mind, then, we can recognize their precursors in eighteenth-century panoramas and the Broadway lights of the 1930s. A digital version of Reality Media, available through the book’s website, invites readers to visit a series of virtual rooms featuring interactivity, 3-D models, videos, images, and texts that explore the themes of the book.

CORE REALITY

CORE REALITY
Author :
Publisher : Covenant Books, Inc.
Total Pages : 204
Release :
ISBN-10 : 9781645596301
ISBN-13 : 1645596303
Rating : 4/5 (01 Downloads)

Synopsis CORE REALITY by : Thomas Funicello

Seventeen-year-old Adam has grown up in an ultra-tech society hidden deep underground. When a mysterious girl helps him discover that he is part of a deadly genetics experiment and that the topside world is not what he had been told, he must escape his malevolent handlers and search for answers above.

Augmented Reality Art

Augmented Reality Art
Author :
Publisher : Springer Nature
Total Pages : 407
Release :
ISBN-10 : 9783030968632
ISBN-13 : 3030968634
Rating : 4/5 (32 Downloads)

Synopsis Augmented Reality Art by : Vladimir Geroimenko

This is the third edition of the first ever book to explore the exciting field of augmented reality art and its enabling technologies. The new edition has been thoroughly revised and updated, with 9 new chapters included. As well as investigating augmented reality as a novel artistic medium, the book covers cultural, social, spatial and cognitive facets of augmented reality art. It has been written by a virtual team of 33 researchers and artists from 11 countries who are pioneering in the new form of art, and contains numerous colour illustrations showing both classic and recent augmented reality artworks. Intended as a starting point for exploring this new fascinating area of research and creative practice, it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.

Marking the Gospel

Marking the Gospel
Author :
Publisher : Wipf and Stock Publishers
Total Pages : 171
Release :
ISBN-10 : 9781610973403
ISBN-13 : 1610973402
Rating : 4/5 (03 Downloads)

Synopsis Marking the Gospel by : Jody Seymour

Join Jody Seymour as he leads us on a journey through the Gospel of Mark. A Senior Minister in the United Methodist Church for many years, Jody has drawn from his learning and his lively imagination to introduce-or reintroduce-you to the hero of this Gospel. This devotional commentary will, when read alongside the Gospel itself, give you the opportunity to immerse yourself in the story of Jesus' life and come closer to the heartbeat of God. Let the words of this first and oldest Gospel make a mark on you, as you discover in a fresh way its power to transform. Includes a guide for personal reflection or group discussion.

Reconnecting the City

Reconnecting the City
Author :
Publisher : John Wiley & Sons
Total Pages : 376
Release :
ISBN-10 : 9781118383988
ISBN-13 : 1118383982
Rating : 4/5 (88 Downloads)

Synopsis Reconnecting the City by : Francesco Bandarin

Historic Urban Landscape is a new approach to urban heritage management, promoted by UNESCO, and currently one of the most debated issues in the international preservation community. However, few conservation practitioners have a clear understanding of what it entails, and more importantly, what it can achieve. Examples drawn from urban heritage sites worldwide – from Timbuktu to Liverpool Richly illustrated with colour photographs Addresses key issues and best practice for urban conservation

Policing

Policing
Author :
Publisher : Bloomsbury Publishing
Total Pages : 329
Release :
ISBN-10 : 9781847319685
ISBN-13 : 1847319688
Rating : 4/5 (85 Downloads)

Synopsis Policing by : Tim Newburn

Bringing together a range of leading social scientists and criminologists, this volume explores a number of key themes raised by the work of Robert Reiner. Arguably the leading policing scholar of his generation, Reiner's work over some 40 years has ranged broadly in this field, taking in the study of police history, culture, organisation, elites and relationships with the media. Always carefully situated within an analysis of the changing socio-political circumstances of policing and crime control, Robert Reiner's scholarship has been path-breaking in its impact. The 13 original essays in this volume are testament to Reiner's influence. Although reflecting the primarily British bent within his work, the essays also draw on contributors from Australia, Europe, South Africa and the United States to explore some of the leading debates of the moment. These include, but are not limited to, the impact of neo-liberalism on crime control and the challenges for modern social democracy; police culture, equality and political economy; new media and the future of policing; youth, policing and democracy, and the challenges and possibilities posed by globalisation in the fields of policing and security.

Information Dynamics in Virtual Worlds

Information Dynamics in Virtual Worlds
Author :
Publisher : Elsevier
Total Pages : 217
Release :
ISBN-10 : 9781780632742
ISBN-13 : 1780632746
Rating : 4/5 (42 Downloads)

Synopsis Information Dynamics in Virtual Worlds by : Woody Evans

Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium, grounding information professionals and students of new media in the fundamental elements of virtual worlds and online gaming. The book details the practical issues in finding and using information in virtual environments and presents a general theory of librarianship as it relates to virtual gaming worlds. It is encompassed by a set of best practice methods that libraries can effectively execute in their own environments, meeting the needs of this new generation of library user, and explores ways in which information literacy can be approached in virtual worlds. Final chapters examine how conventional information evaluation skills work falls short in virtual worlds online. - Maps out areas of good practice and technique for information professionals and librarians serving in virtual communities - Provides a clear foundation with appropriate theory for understanding information in virtual worlds - Treats virtual worlds as 'real environments' and observes the behaviour of actors within them

The Other Office 3

The Other Office 3
Author :
Publisher : Frame Publishers
Total Pages : 516
Release :
ISBN-10 : 9789492311207
ISBN-13 : 9492311208
Rating : 4/5 (07 Downloads)

Synopsis The Other Office 3 by : Ana Martins

The latest volume in Frame’s series of books on workplace design, The Other Office 3 highlights inspirational interiors that are setting the trends in creative workplace design. At its core are around 100 pioneering projects drawn from 86 practices all over the world. Featured offices include ad agencies, media outfits, technology firms and co-workspaces, ranging from compact offices and design hubs to large workplaces. The Other Office 3 is divided into three chapters, each of which offers insight into the main factors driving contemporary office design: the role of the workplace as a brand asset, the growing concern for employee wellbeing, and the need to create inspiring and energising workspaces. Projects are presented on four to six pages, including an in-depth description of both concept and design, illustrated by stunning photography. Outlined are the challenges that designers must overcome to be able to realize more efficient, modern and – all importantly – creative work environments. This book focuses on the current trends in office design, developed with a knowledge of what is at the heart of a creative workforce and its day-to-day requirements. The Other Office 3 highlights outstanding projects and inspirational spaces from across the globe. Features - This 512-page reference book, the latest in Frame’s workplace design series, offers a global overview of prevailing trends in office design - It is filled with nearly 100 pioneering office designs, developed by 86 international studios in the past three years - The book is divided into three chapters, each of which offers insight into the main factors driving contemporary office design - The book’s chapters are contextualised through a brief introduction that sets the tone of the pages ahead. - Featured projects are accompanied by descriptive text and stunning photography.