Journey into the Virtual Universe

Journey into the Virtual Universe
Author :
Publisher : Topazart
Total Pages : 71
Release :
ISBN-10 : 9786239285258
ISBN-13 : 6239285250
Rating : 4/5 (58 Downloads)

Synopsis Journey into the Virtual Universe by : Ariesto Hadi Sutopo

Metaverse is the next internet iteration with a decentralized network of virtual spaces where users can socialize, learn, and play. Leveraging other emerging technologies (5G, blockchain, artificial intelligence), and moving from 2D graphics on flat screens to 3D graphics on HMD, Metaverse will enable the creation of interactive and virtual equivalents of the physical world we will be able to explore via its extended reality platform. As for our novel, "Journey into the Virtual Universe," we have done our best to become a thirsty publication for readers interested in reading science fiction novels.

Virtual Worlds

Virtual Worlds
Author :
Publisher : Benjamin Woolley
Total Pages : 217
Release :
ISBN-10 : 9780140154399
ISBN-13 : 0140154396
Rating : 4/5 (99 Downloads)

Synopsis Virtual Worlds by : Benjamin Woolley

In Virtual Worlds, Benjamin Woolley examines the reality of virtual reality. He looks at the dramatic intellectual and cultural upheavals that gave birth to it, the hype that surrounds it, the people who have promoted it, and the dramatic implications of its development. Virtual reality is not simply a technology, it is a way of thinking created and promoted by a group of technologists and thinkers that sees itself as creating our future. Virtual Worlds reveals the politics and culture of these virtual realists, and examines whether they are creating reality, or losing their grasp of it. 12 photographs.

Second Lives

Second Lives
Author :
Publisher : Random House
Total Pages : 289
Release :
ISBN-10 : 9781588366726
ISBN-13 : 1588366723
Rating : 4/5 (26 Downloads)

Synopsis Second Lives by : Tim Guest

We’ve always dreamed of perfect places: Eden, heaven, Utopia. Imagine gambling without loss, love without heartbreak, sex without exposure, experience without risk. Welcome to the fascinating world of online virtual reality, the land of invented places and populations that is entered and inhabited every week by nearly fifty million people worldwide. Each participant creates a virtual body, works at virtual jobs, and makes virtual friends and family. In Second Lives, Tim Guest, an internationally acclaimed young journalist, takes us on a revelatory journey through the electronic looking glass as he investigates one of the most bizarre phenomena of the twenty-first century. From Second Life to EverQuest and beyond, here are the computer-generated environments and characters that can easily become more engrossing and fulfilling than earthly existence. With the click of a mouse you can select eye color, face shape, height–you can even give yourself wings. Your character, or avatar, can build houses, make and sell works of art, earn money, get married and divorced. In this fascinating and groundbreaking book, Guest meets people who found meaningful love and friendship despite never having met in person, catches up with the companies that have used virtual worlds to make big money, investigates the U.S. military’s massive online global model that trains soldiers to fight anyone anywhere, and travels all the way to gaming-crazed Korea to get a taste for just how big this phenomenon really is. At first glance, these new computer-generated places seem free from trouble and sorrow. But Guest examines the dark side of this technology too, including the online criminals who plague imaginary worlds, from cyber mafiosos and prostitutes to real hackers and terrorists. It seems that one cannot escape greed, corruption, and human weakness–even inside a computer screen. Are these virtual worlds a way to enhance life or to escape it? Guest explores this question personally as he lets himself be transported into myriad parallel universes. By turns provocative, inspiring, and disturbing, Second Lives is a crucial book for this millennium. After all, real life is so twentieth century. Advance praise for Second Lives “Tim Guest is a young writer with the literary goods. My Life in Orange, his hit memoir of growing up in a commune, looked at his past; his riveting new book, Second Lives, looks at our future: the world of virtual reality and the spellbound people who inhabit it. The book is some kind of revelation–by turns compelling, chilling, and illuminating. Curious, intelligent, offbeat, and artful, Guest is at the beginning of a big career.” ——John Lahr, senior drama critic, The New Yorker, author of Prick Up Your Ears: The Biography of Joe Orton Praise from England for Second Lives “An anthropological adventure but also Guest’s personal voyage . . . a fascinating portrait of rainbow landscapes and their inhabitants.” –Time Out London “Rich and colourful . . . an important mapping of a new social frontier.” –The Guardian “Remarkably timely.” –The Sunday Telegraph “Astonishing.” –The Sunday Times

Dawn of the New Everything

Dawn of the New Everything
Author :
Publisher : Henry Holt
Total Pages : 369
Release :
ISBN-10 : 9781627794091
ISBN-13 : 1627794093
Rating : 4/5 (91 Downloads)

Synopsis Dawn of the New Everything by : Jaron Lanier

The Microsoft interdisciplinary scientist largely credited with popularizing virtual reality reflects on his lifelong relationship with technology, showing VR's ability to illuminate and amplify our understanding of our species and how the brain and body connect to the world. By the author of You Are Not a Gadget. --Publisher.

Reality+: Virtual Worlds and the Problems of Philosophy

Reality+: Virtual Worlds and the Problems of Philosophy
Author :
Publisher : W. W. Norton & Company
Total Pages : 544
Release :
ISBN-10 : 9780393635812
ISBN-13 : 0393635813
Rating : 4/5 (12 Downloads)

Synopsis Reality+: Virtual Worlds and the Problems of Philosophy by : David J. Chalmers

A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.

Dawn of the New Everything

Dawn of the New Everything
Author :
Publisher : Arrow
Total Pages : 0
Release :
ISBN-10 : 178470153X
ISBN-13 : 9781784701536
Rating : 4/5 (3X Downloads)

Synopsis Dawn of the New Everything by : Jaron Lanier

The father of virtual reality explains its dazzling possibilities by reflecting on his own lifelong relationship with technology. Bridging the gap between tech mania and the experience of being inside the human body, Jaron Lanier has written a three-pronged adventure into 'virtual reality', by exposing its ability to illuminate and amplify our understanding of our species.

Designing Virtual Worlds

Designing Virtual Worlds
Author :
Publisher : New Riders
Total Pages : 768
Release :
ISBN-10 : 0131018167
ISBN-13 : 9780131018167
Rating : 4/5 (67 Downloads)

Synopsis Designing Virtual Worlds by : Richard A. Bartle

This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

Virtual Cities

Virtual Cities
Author :
Publisher : Unbound Publishing
Total Pages : 257
Release :
ISBN-10 : 9781783528509
ISBN-13 : 1783528508
Rating : 4/5 (09 Downloads)

Synopsis Virtual Cities by : Konstantinos Dimopoulos

Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.

Immersive Realities: A Journey into Augmented and Virtual Worlds

Immersive Realities: A Journey into Augmented and Virtual Worlds
Author :
Publisher : Libertatem Media Private Limited
Total Pages : 243
Release :
ISBN-10 : 9788196822361
ISBN-13 : 8196822367
Rating : 4/5 (61 Downloads)

Synopsis Immersive Realities: A Journey into Augmented and Virtual Worlds by : Divya Bhavani Mohan

Explore the cutting-edge technologies of augmented and virtual reality. This book takes readers on a journey through the development, implementation, and future possibilities of these immersive technologies, offering insights into their impact on various industries and daily life.

A Personal Journey into the Quantum World

A Personal Journey into the Quantum World
Author :
Publisher : iUniverse
Total Pages : 613
Release :
ISBN-10 : 9781440148262
ISBN-13 : 1440148260
Rating : 4/5 (62 Downloads)

Synopsis A Personal Journey into the Quantum World by : Jean Paul Corriveau

Jean Paul Corriveaus A Personal Journey into the Quantum World is an ambitious examination of a number of scientific ideas. The book is intelligent and well written and a prodigious accomplishment. BlueInk Review Through a prcis of basic physics and quantum physics, Jean Paul Corriveaus A Personal Journey into the Quantum World presents his own unified theory. Many of the ideas he presents are original and exciting. Clarion Review Equal parts physics and philosophy, Corriveaus text aims at demystifying the theories of quantum reality and relativity. It makes for a varied and enjoyable read that will likely provoke much thought and discussion and delight readers. Kirkus Review