Introduction To Design Patterns In C With Qt
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Author |
: Alan Ezust |
Publisher |
: Prentice Hall |
Total Pages |
: 854 |
Release |
: 2011-08-29 |
ISBN-10 |
: 9780132851633 |
ISBN-13 |
: 0132851636 |
Rating |
: 4/5 (33 Downloads) |
Synopsis Introduction to Design Patterns in C++ with Qt by : Alan Ezust
Master C++ “The Qt Way” with Modern Design Patterns and Efficient Reuse This fully updated, classroom-tested book teaches C++ “The Qt Way,” emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions. Every chapter of this edition has been improved with new content, better organization, or both. Readers will find extensively revised coverage of QObjects, Reflection, Widgets, Main Windows, Models and Views, Databases, Multi-Threaded Programming, and Reflection. This edition introduces the powerful new Qt Creator IDE; presents new multimedia APIs; and offers extended coverage of Qt Designer and C++ Integration. It has been restructured to help readers start writing software immediately and write robust, effective software sooner. The authors introduce several new design patterns, add many quiz questions and labs, and present more efficient solutions relying on new Qt features and best practices. They also provide an up-to-date C++ reference section and a complete application case study. Master C++ keywords, literals, identifiers, declarations, types, and type conversions. Understand classes and objects, organize them, and describe their interrelationships. Learn consistent programming style and naming rules. Use lists, functions, and other essential techniques. Define inheritance relationships to share code and promote reuse. Learn how code libraries are designed, built, and reused. Work with QObject, the base class underlying much of Qt. Build graphical user interfaces with Qt widgets. Use templates to write generic functions and classes. Master advanced reflective programming techniques. Use the Model-View framework to cleanly separate data and GUI classes. Validate input using regular expressions and other techniques. Parse XML data with SAX, DOM, and QXmlStreamReader. Master today’s most valuable creational and structural design patterns. Create, use, monitor, and debug processes and threads. Access databases with Qt’s SQL classes. Manage memory reliably and efficiently. Understand how to effectively manage QThreads and use QtConcurrent algorithms. Click here to obtain supplementary materials for this book.
Author |
: Alan Ezust |
Publisher |
: Pearson Education |
Total Pages |
: 660 |
Release |
: 2007 |
ISBN-10 |
: UCSC:32106018742418 |
ISBN-13 |
: |
Rating |
: 4/5 (18 Downloads) |
Synopsis An Introduction to Design Patterns in C++ with Qt 4 by : Alan Ezust
This complete tutorial and reference assumes no previous knowledge of C, C++, objects, or patterns. Readers will walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.
Author |
: Mark Summerfield |
Publisher |
: Pearson Education |
Total Pages |
: 676 |
Release |
: 2010-07-11 |
ISBN-10 |
: 9780132480161 |
ISBN-13 |
: 0132480166 |
Rating |
: 4/5 (61 Downloads) |
Synopsis Advanced Qt Programming by : Mark Summerfield
Master Qt’s Most Powerful APIs, Patterns, and Development Practices Qt has evolved into a remarkably powerful solution for cross-platform desktop, Web, and mobile development. However, even the most experienced Qt programmers only use a fraction of its capabilities. Moreover, practical information about Qt’s newest features has been scarce—until now. Advanced Qt Programming shows developers exactly how to take full advantage of Qt 4.5’s and Qt 4.6’s most valuable new APIs, application patterns, and development practices. Authored by Qt expert Mark Summerfield, this book concentrates on techniques that offer the most power and flexibility with the least added complexity. Summerfield focuses especially on model/view and graphics/view programming, hybrid desktop/Web applications, threading, and applications incorporating media and rich text. Throughout, he presents realistic, downloadable code examples, all tested on Windows, Mac OS X, and Linux using Qt 4.6 (and most tested on Qt 4.5) and designed to anticipate future versions of Qt. The book Walks through using Qt with WebKit to create innovative hybrid desktop/Internet applications Shows how to use the Phonon framework to build powerful multimedia applications Presents state-of-the-art techniques for using model/view table and tree models, QStandardItemModels, delegates, and views, and for creating custom table and tree models, delegates, and views Explains how to write more effective threaded programs with the QtConcurrent module and with the QThread class Includes detailed coverage of creating rich text editors and documents Thoroughly covers graphics/view programming: architecture, windows, widgets, layouts, scenes, and more Introduces Qt 4.6’s powerful animation and state machine frameworks
Author |
: Jasmin Blanchette |
Publisher |
: Pearson Education |
Total Pages |
: 945 |
Release |
: 2008-02-04 |
ISBN-10 |
: 9780132703000 |
ISBN-13 |
: 0132703009 |
Rating |
: 4/5 (00 Downloads) |
Synopsis C++ GUI Programming with Qt4 by : Jasmin Blanchette
The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt
Author |
: Dmitri Nesteruk |
Publisher |
: Apress |
Total Pages |
: 312 |
Release |
: 2018-04-18 |
ISBN-10 |
: 9781484236031 |
ISBN-13 |
: 1484236033 |
Rating |
: 4/5 (31 Downloads) |
Synopsis Design Patterns in Modern C++ by : Dmitri Nesteruk
Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.
Author |
: Johan Thelin |
Publisher |
: Apress |
Total Pages |
: 534 |
Release |
: 2007-10-18 |
ISBN-10 |
: 9781430202516 |
ISBN-13 |
: 1430202513 |
Rating |
: 4/5 (16 Downloads) |
Synopsis Foundations of Qt Development by : Johan Thelin
Qt is one of the most influential graphical toolkits for the Linux operating system and is quickly being adopted on other platforms (Windows, Mac OS) as well. It is necessary to learn for all Linux programmers. This book takes the reader step by step through the complexities of Qt, laying the groundwork that allows the reader to make the step from novice to professional. This book is full of real world examples that can be quickly integrated into a developer’s project. While the reader is assumed to be a beginner at Qt development, they are required to have a working knowledge of C++ programming.
Author |
: Benjamin Baka |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 129 |
Release |
: 2019-02-28 |
ISBN-10 |
: 9781789955125 |
ISBN-13 |
: 1789955122 |
Rating |
: 4/5 (25 Downloads) |
Synopsis Getting Started with Qt 5 by : Benjamin Baka
Begin writing graphical user interface(GUI) applications for building human machine interfaces with a clear understanding of key concepts of the Qt framework Key FeaturesLearn how to write, assemble, and build Qt application from the command lineUnderstand key concepts like Signals and Slots in QtBest practices and effective techniques for designing graphical user interfaces using Qt 5Book Description Qt is a cross-platform application framework and widget toolkit that is used to create GUI applications that can run on different hardware and operating systems. The main aim of this book is to introduce Qt to the reader. Through the use of simple examples, we will walk you through building blocks without focusing too much on theory. Qt is a popular tool that can be used for building a variety of applications, such as web browsers, media players such as VLC, and Adobe Photoshop. Following Qt installation and setup, the book dives straight into helping you create your first application. You will be introduced to Widgets, Qt's interface building block, and the many varieties that are available for creating GUIs. Next, Qt's core concept of signals and slots are well illustrated with sufficient examples. The book further teaches you how to create custom widgets, signals and slots, and how to communicate useful information via dialog boxes. To cap everything off, you will be taken through writing applications that can connect to databases in order to persist data. By the end of the book, you should be well equipped to start creating your own Qt applications and confident enough to pick up more advanced Qt techniques and materials to hone your skills. What you will learnSet up and configure your machine to begin developing Qt applications Discover different widgets and layouts for constructing UIsUnderstand the key concept of signals and slots Understand how signals and slots help animate a GUIExplore how to create customized widgets along with signals and slots Understand how to subclass and create a custom windows applicationUnderstand how to write applications that can talk to databases.Who this book is for Anyone trying to start development of graphical user interface application will find this book useful. One does not need prior exposure to other toolkits to understand this book. In order to learn from this book you should have basic knowledge of C++ and a good grasp of Object Oriented Programming. Familiarity with GNU/Linux will be very useful though it's not a mandatory skill.
Author |
: Lee Zhi Eng |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 393 |
Release |
: 2018-04-27 |
ISBN-10 |
: 9781788393744 |
ISBN-13 |
: 1788393740 |
Rating |
: 4/5 (44 Downloads) |
Synopsis Hands-On GUI Programming with C++ and Qt5 by : Lee Zhi Eng
Create visually appealing and feature-rich applications by using Qt 5 and the C++ language Key Features Explore Qt 5’s powerful features to easily design your GUI application Leverage Qt 5 to build attractive cross-platform applications Work with Qt modules for multimedia, networking, and location, to customize your Qt applications Book Description Qt 5, the latest version of Qt, enables you to develop applications with complex user interfaces for multiple targets. It provides you with faster and smarter ways to create modern UIs and applications for multiple platforms. This book will teach you to design and build graphical user interfaces that are functional, appealing, and user-friendly. In the initial part of the book, you will learn what Qt 5 is and what you can do with it. You will explore the Qt Designer, discover the different types of widgets generally used in Qt 5, and then connect your application to the database to perform dynamic operations. Next, you will be introduced to Qt 5 chart which allows you to easily render different types of graphs and charts and incorporate List View Widgets in your application. You will also work with various Qt modules, like QtLocation, QtWebEngine, and the networking module through the course of the book. Finally, we will focus on cross-platform development with QT 5 that enables you to code once and run it everywhere, including mobile platforms. By the end of this book, you will have successfully learned about high-end GUI applications and will be capable of building many more powerful, cross-platform applications. What you will learn Implement tools provided by Qt 5 to design a beautiful GUI Understand different types of graphs and charts supported by Qt 5 Create a web browser using the Qt 5 WebEngine module and web view widget Connect to the MySQL database and display data obtained from it onto the Qt 5 GUI Incorporate the Qt 5 multimedia and networking module in your application Develop Google Map-like applications using Qt 5’s location module Discover cross-platform development by exporting the Qt 5 application to different platforms Uncover the secrets behind debugging Qt 5 and C++ applications Who this book is for This book will appeal to developers and programmers who would like to build GUI-based applications. Basic knowledge of C++ is necessary and the basics of Qt would be helpful.
Author |
: Nibedit Dey |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 442 |
Release |
: 2021-06-25 |
ISBN-10 |
: 9781800208858 |
ISBN-13 |
: 1800208855 |
Rating |
: 4/5 (58 Downloads) |
Synopsis Cross-Platform Development with Qt 6 and Modern C++ by : Nibedit Dey
Enhance your cross-platform programming abilities with the powerful features and capabilities of Qt 6 Key Features Leverage Qt and C++ capabilities to create modern, cross-platform applications that can run on a wide variety of software applications Explore what’s new in Qt 6 and understand core concepts in depth Build professional customized GUI applications with the help of Qt Creator Book DescriptionQt is a cross-platform application development framework widely used for developing applications that can run on a wide range of hardware platforms with little to no change in the underlying codebase. If you have basic knowledge of C++ and want to build desktop or mobile applications with a modern graphical user interface (GUI), Qt is the right choice for you. Cross-Platform Development with Qt 6 and Modern C++ helps you understand why Qt is one of the favorite GUI frameworks adopted by industries worldwide, covering the essentials of programming GUI apps across a multitude of platforms using the standard C++17 and Qt 6 features. Starting with the fundamentals of the Qt framework, including the features offered by Qt Creator, this practical guide will show you how to create classic user interfaces using Qt Widgets and touch-friendly user interfaces using Qt Quick. As you advance, you'll explore the Qt Creator IDE for developing applications for multiple desktops as well as for embedded and mobile platforms. You will also learn advanced concepts about signals and slots. Finally, the book takes you through debugging and testing your app with Qt Creator IDE. By the end of this book, you'll be able to build cross-platform applications with a modern GUI along with the speed and power of native apps.What you will learn Write cross-platform code using the Qt framework to create interactive applications Build a desktop application using Qt Widgets Create a touch-friendly user interface with Qt Quick Develop a mobile application using Qt and deploy it on different platforms Get to grips with Model/View programming with Qt Widgets and Qt Quick Discover Qt’s graphics framework and add animations to your user interface Write test cases using the Qt Test framework and debug code Build a translation-aware application Follow best practices in Qt to write high-performance code Who this book is for This book is for application developers who want to use C++ and Qt to create modern, responsive applications that can be deployed to multiple operating systems such as Microsoft Windows, Apple macOS, and Linux desktop platforms. Although no prior knowledge of Qt is expected, beginner-level knowledge of the C++ programming language and object-oriented programming system (OOPs) concepts will be helpful.
Author |
: Yang Hu |
Publisher |
: |
Total Pages |
: 260 |
Release |
: 2021-08-02 |
ISBN-10 |
: 9798548135025 |
ISBN-13 |
: |
Rating |
: 4/5 (25 Downloads) |
Synopsis Easy Learning Design Patterns C++ (1 Edition) by : Yang Hu
Design Patterns allow you to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions. Design Patterns as your guide, you will learn how these patterns fit into the software development process. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++. The book is divided into 2 parts: 1. The first part vividly explains the concept of each design pattern through life 2. The second part applies design patterns to GUI and QT Games examples