Implementation Patterns
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Author |
: Kent Beck |
Publisher |
: Pearson Education |
Total Pages |
: 289 |
Release |
: 2007-10-23 |
ISBN-10 |
: 9780132702553 |
ISBN-13 |
: 013270255X |
Rating |
: 4/5 (53 Downloads) |
Synopsis Implementation Patterns by : Kent Beck
Software Expert Kent Beck Presents a Catalog of Patterns Infinitely Useful for Everyday Programming Great code doesn’t just function: it clearly and consistently communicates your intentions, allowing other programmers to understand your code, rely on it, and modify it with confidence. But great code doesn’t just happen. It is the outcome of hundreds of small but critical decisions programmers make every single day. Now, legendary software innovator Kent Beck—known worldwide for creating Extreme Programming and pioneering software patterns and test-driven development—focuses on these critical decisions, unearthing powerful “implementation patterns” for writing programs that are simpler, clearer, better organized, and more cost effective. Beck collects 77 patterns for handling everyday programming tasks and writing more readable code. This new collection of patterns addresses many aspects of development, including class, state, behavior, method, collections, frameworks, and more. He uses diagrams, stories, examples, and essays to engage the reader as he illuminates the patterns. You’ll find proven solutions for handling everything from naming variables to checking exceptions.
Author |
: Kent Beck |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 180 |
Release |
: 2008 |
ISBN-10 |
: UCSC:32106019983284 |
ISBN-13 |
: |
Rating |
: 4/5 (84 Downloads) |
Synopsis Implementation Patterns by : Kent Beck
From best-selling author Kent Beck comes one of the most important books since the release of the GOF's Design Patterns !
Author |
: Terence Parr |
Publisher |
: Pragmatic Bookshelf |
Total Pages |
: 456 |
Release |
: 2009-12-31 |
ISBN-10 |
: 9781680503746 |
ISBN-13 |
: 168050374X |
Rating |
: 4/5 (46 Downloads) |
Synopsis Language Implementation Patterns by : Terence Parr
Learn to build configuration file readers, data readers, model-driven code generators, source-to-source translators, source analyzers, and interpreters. You don't need a background in computer science--ANTLR creator Terence Parr demystifies language implementation by breaking it down into the most common design patterns. Pattern by pattern, you'll learn the key skills you need to implement your own computer languages. Knowing how to create domain-specific languages (DSLs) can give you a huge productivity boost. Instead of writing code in a general-purpose programming language, you can first build a custom language tailored to make you efficient in a particular domain. The key is understanding the common patterns found across language implementations. Language Design Patterns identifies and condenses the most common design patterns, providing sample implementations of each. The pattern implementations use Java, but the patterns themselves are completely general. Some of the implementations use the well-known ANTLR parser generator, so readers will find this book an excellent source of ANTLR examples as well. But this book will benefit anyone interested in implementing languages, regardless of their tool of choice. Other language implementation books focus on compilers, which you rarely need in your daily life. Instead, Language Design Patterns shows you patterns you can use for all kinds of language applications. You'll learn to create configuration file readers, data readers, model-driven code generators, source-to-source translators, source analyzers, and interpreters. Each chapter groups related design patterns and, in each pattern, you'll get hands-on experience by building a complete sample implementation. By the time you finish the book, you'll know how to solve most common language implementation problems.
Author |
: Robert Nystrom |
Publisher |
: Genever Benning |
Total Pages |
: 353 |
Release |
: 2014-11-03 |
ISBN-10 |
: 9780990582915 |
ISBN-13 |
: 0990582914 |
Rating |
: 4/5 (15 Downloads) |
Synopsis Game Programming Patterns by : Robert Nystrom
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Author |
: Gregor Hohpe |
Publisher |
: Addison-Wesley |
Total Pages |
: 741 |
Release |
: 2012-03-09 |
ISBN-10 |
: 9780133065107 |
ISBN-13 |
: 0133065103 |
Rating |
: 4/5 (07 Downloads) |
Synopsis Enterprise Integration Patterns by : Gregor Hohpe
Enterprise Integration Patterns provides an invaluable catalog of sixty-five patterns, with real-world solutions that demonstrate the formidable of messaging and help you to design effective messaging solutions for your enterprise. The authors also include examples covering a variety of different integration technologies, such as JMS, MSMQ, TIBCO ActiveEnterprise, Microsoft BizTalk, SOAP, and XSL. A case study describing a bond trading system illustrates the patterns in practice, and the book offers a look at emerging standards, as well as insights into what the future of enterprise integration might hold. This book provides a consistent vocabulary and visual notation framework to describe large-scale integration solutions across many technologies. It also explores in detail the advantages and limitations of asynchronous messaging architectures. The authors present practical advice on designing code that connects an application to a messaging system, and provide extensive information to help you determine when to send a message, how to route it to the proper destination, and how to monitor the health of a messaging system. If you want to know how to manage, monitor, and maintain a messaging system once it is in use, get this book.
Author |
: Erich Gamma |
Publisher |
: Pearson Deutschland GmbH |
Total Pages |
: 512 |
Release |
: 1995 |
ISBN-10 |
: 3827328241 |
ISBN-13 |
: 9783827328243 |
Rating |
: 4/5 (41 Downloads) |
Synopsis Design Patterns by : Erich Gamma
Software -- Software Engineering.
Author |
: Martin Fowler |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 398 |
Release |
: 1997 |
ISBN-10 |
: 0201895420 |
ISBN-13 |
: 9780201895421 |
Rating |
: 4/5 (20 Downloads) |
Synopsis Analysis Patterns by : Martin Fowler
Martin Fowler is a consultant specializing in object-oriented analysis and design. This book presents and discusses a number of object models derived from various problem domains. All patterns and models presented have been derived from the author's own consulting work and are based on real business cases.
Author |
: Gregor Hohpe |
Publisher |
: |
Total Pages |
: 737 |
Release |
: 2003 |
ISBN-10 |
: 8131741176 |
ISBN-13 |
: 9788131741177 |
Rating |
: 4/5 (76 Downloads) |
Synopsis Enterprise Integration Patterns by : Gregor Hohpe
Author |
: Jeff Langr |
Publisher |
: |
Total Pages |
: 312 |
Release |
: 2000 |
ISBN-10 |
: UOM:39015048529005 |
ISBN-13 |
: |
Rating |
: 4/5 (05 Downloads) |
Synopsis Essential Java Style by : Jeff Langr
Langr, a veteran software developer, has compiled the definitive guide for writing readable, maintainable Java code. The text features detailed patterns and "best practices" code for the challenges every Java developer faces, the ideal reference for team-based development and covers behavior, state, collections, classes, and formatting with both JDK 2 and JDK 1.1.
Author |
: Martin Fowler |
Publisher |
: Addison-Wesley |
Total Pages |
: 558 |
Release |
: 2012-03-09 |
ISBN-10 |
: 9780133065213 |
ISBN-13 |
: 0133065219 |
Rating |
: 4/5 (13 Downloads) |
Synopsis Patterns of Enterprise Application Architecture by : Martin Fowler
The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such as Java and .NET, have become commonplace. These new tools and technologies are capable of building powerful applications, but they are not easily implemented. Common failures in enterprise applications often occur because their developers do not understand the architectural lessons that experienced object developers have learned. Patterns of Enterprise Application Architecture is written in direct response to the stiff challenges that face enterprise application developers. The author, noted object-oriented designer Martin Fowler, noticed that despite changes in technology--from Smalltalk to CORBA to Java to .NET--the same basic design ideas can be adapted and applied to solve common problems. With the help of an expert group of contributors, Martin distills over forty recurring solutions into patterns. The result is an indispensable handbook of solutions that are applicable to any enterprise application platform. This book is actually two books in one. The first section is a short tutorial on developing enterprise applications, which you can read from start to finish to understand the scope of the book's lessons. The next section, the bulk of the book, is a detailed reference to the patterns themselves. Each pattern provides usage and implementation information, as well as detailed code examples in Java or C#. The entire book is also richly illustrated with UML diagrams to further explain the concepts. Armed with this book, you will have the knowledge necessary to make important architectural decisions about building an enterprise application and the proven patterns for use when building them. The topics covered include · Dividing an enterprise application into layers · The major approaches to organizing business logic · An in-depth treatment of mapping between objects and relational databases · Using Model-View-Controller to organize a Web presentation · Handling concurrency for data that spans multiple transactions · Designing distributed object interfaces