Immersed in Technology

Immersed in Technology
Author :
Publisher : MIT Press
Total Pages : 400
Release :
ISBN-10 : 0262133148
ISBN-13 : 9780262133142
Rating : 4/5 (48 Downloads)

Synopsis Immersed in Technology by : Banff Centre for the Arts

Produced as part of the Art and Virtual Environment Project conducted at the Banff Centre for the Arts in Banff, Canada from 1991 to 1994.

Immersed in Media

Immersed in Media
Author :
Publisher : Springer
Total Pages : 338
Release :
ISBN-10 : 9783319101903
ISBN-13 : 3319101900
Rating : 4/5 (03 Downloads)

Synopsis Immersed in Media by : Matthew Lombard

Highlights key research currently being undertaken within the field of telepresence, providing the most detailed account of the field to date, advancing our understanding of a fundamental property of all media - the illusion of presence; the sense of “being there” inside a virtual environment, with actual or virtual others. This collection has been put together by leading international scholars from America, Europe, and Asia. Together, they describe the state-of-the-art in presence theory, research and technology design for an advanced academic audience. Immersed in Media provides research that can help designers optimize presence for users of advanced media technologies such as virtual and augmented reality, collaborative social media, robotics, and artificial intelligence and lead us to better understand human cognition, emotion and behaviour.

Cognitive and Affective Perspectives on Immersive Technology in Education

Cognitive and Affective Perspectives on Immersive Technology in Education
Author :
Publisher : IGI Global
Total Pages : 337
Release :
ISBN-10 : 9781799832522
ISBN-13 : 179983252X
Rating : 4/5 (22 Downloads)

Synopsis Cognitive and Affective Perspectives on Immersive Technology in Education by : Zheng, Robert Z.

Immersive technology as an umbrella concept consists of multiple emerging technologies including augmented reality (AR), virtual reality (VR), gaming, simulation, and 3D printing. Research has shown immersive technology provides unique learning opportunities for experiential learning, multiple perspectives, and knowledge transfer. Due to its role in influencing learners’ cognitive and affective processes, it is shown to have great potential in changing the educational landscape in the decades to come. However, there is a lack of general cognitive and affective theoretical framework to guide the diverse aspects of immersive technology research. In fact, lacking the cognitive and affective theoretical framework has begun to hamper the design and application of immersive technology in schools and related professional training. Cognitive and Affective Perspectives on Immersive Technology in Education is an essential research book that explores methods and implications for the design and implementation of upcoming immersive technologies in pedagogical and professional development settings. The book includes case studies that highlight the cognitive and affective processes in immersive technology as well as the successful applications of immersive technology in education. Featuring a wide range of topics such as curriculum design, K-12 education, and mobile learning, this book is ideal for academicians, educators, policymakers, curriculum developers, instructional designers, administrators, researchers, and students.

Films from the Future

Films from the Future
Author :
Publisher : Mango Media Inc.
Total Pages : 246
Release :
ISBN-10 : 9781633539068
ISBN-13 : 1633539067
Rating : 4/5 (68 Downloads)

Synopsis Films from the Future by : Andrew Maynard

“Deftly shows how a seemingly frivolous film genre can guide us in shaping tomorrow’s world.” —Seth Shostak, senior astronomer, SETI Institute Artificial intelligence, gene manipulation, cloning, and interplanetary travel are all ideas that seemed like fairy tales but a few years ago. And now their possibilities are very much here. But are we ready to handle these advances? This book, by a physicist and expert on responsible technology development, reveals how science fiction movies can help us think about and prepare for the social consequences of technologies we don’t yet have, but that are coming faster than we imagine. Films from the Future looks at twelve movies that take us on a journey through the worlds of biological and genetic manipulation, human enhancement, cyber technologies, and nanotechnology. Readers will gain a broader understanding of the complex relationship between science and society. The movies mix old and new, and the familiar and unfamiliar, to provide a unique, entertaining, and ultimately transformative take on the power of emerging technologies, and the responsibilities they come with.

Technology and the Character of Contemporary Life

Technology and the Character of Contemporary Life
Author :
Publisher : University of Chicago Press
Total Pages : 310
Release :
ISBN-10 : 9780226066295
ISBN-13 : 0226066290
Rating : 4/5 (95 Downloads)

Synopsis Technology and the Character of Contemporary Life by : Albert Borgmann

Table of Contents Acknowledgments Part One - The Problem of Technology 1. Technology and Theory 2. Theories of Technology 3. The Choice of a Theory 4. Scientific Theory 5. Scientific Explanation 6. The Scope of Scientific Explanation 7. Science and Technology Part Two - The Character of Technology 8. The Promise of Technology 9. The Device Paradigm 10. The Foreground of Technology 11. Devices, Means, and Machines 12. Paradigmatic Explanation 13. Technology and the Social Order 14. Technology and Democracy 15. The Rule of Technology 16. Political Engagement and Social Justice 17. Work and Labor 18. Leisure, Excellence, and Happiness 19. The Stability of Technology Part Three - The Reform of Technology 20. The Possibilities of Reform 21. Deictic Discourse 22. The Challenge of Nature 23. Focal Things and Practices 24. Wealth and the Good Life 25. Political Affirmation 26. The Recovery of the Promise of Technology Notes Index.

Technology, Media Literacy, and the Human Subject

Technology, Media Literacy, and the Human Subject
Author :
Publisher :
Total Pages : 247
Release :
ISBN-10 : 1800641877
ISBN-13 : 9781800641877
Rating : 4/5 (77 Downloads)

Synopsis Technology, Media Literacy, and the Human Subject by : Richard S. Lewis

What does it mean to be media literate in today's world? How are we transformed by the many media infrastructures around us? We are immersed in a world mediated by information and communication technologies (ICTs). From hardware like smartphones, smartwatches, and home assistants to software like Facebook, Instagram, Twitter, and Snapchat, our lives have become a complex, interconnected network of relations. Scholarship on media literacy has tended to focus on developing the skills to access, analyze, evaluate, and create media messages without considering or weighing the impact of the technol.

Better Off

Better Off
Author :
Publisher : Harper Collins
Total Pages : 268
Release :
ISBN-10 : 0060570040
ISBN-13 : 9780060570040
Rating : 4/5 (40 Downloads)

Synopsis Better Off by : Eric Brende

On a mission to prove that modern technological advances make lives more inconvenient and less healthy, Brende and his wife lived for 12 months among an energy-free farming community.

Virtual Reality

Virtual Reality
Author :
Publisher : National Academies Press
Total Pages : 557
Release :
ISBN-10 : 9780309051354
ISBN-13 : 0309051355
Rating : 4/5 (54 Downloads)

Synopsis Virtual Reality by : National Research Council

Despite widespread interest in virtual reality, research and development efforts in synthetic environments (SE)â€"the field encompassing virtual environments, teleoperation, and hybridsâ€"have remained fragmented. Virtual Reality is the first integrated treatment of the topic, presenting current knowledge along with thought-provoking vignettes about a future where SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a real or virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also offers recommendations for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure.

Virtual Reality Technology and Applications

Virtual Reality Technology and Applications
Author :
Publisher : Springer Science & Business Media
Total Pages : 236
Release :
ISBN-10 : 9789400769106
ISBN-13 : 9400769105
Rating : 4/5 (06 Downloads)

Synopsis Virtual Reality Technology and Applications by : Matjaž Mihelj

As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming increasingly important for students and professionals alike to understand the diverse aspects of this technology. This book aims to provide a comprehensive guide to the theoretical and practical elements of virtual reality, from the mathematical and technological foundations of virtual worlds to the human factors and the applications that enrich our lives: in the fields of medicine, entertainment, education and others. After providing a brief introduction to the topic, the book describes the kinematic and dynamic mathematical models of virtual worlds. It explores the many ways a computer can track and interpret human movement, then progresses through the modalities that make up a virtual world: visual, acoustic and haptic. It explores the interaction between the actual and virtual environments, as well as design principles of the latter. The book closes with an examination of different applications, focusing on augmented reality as a special case. Though the content is primarily VR-related, it is also relevant for many other fields.

Inventing the Internet

Inventing the Internet
Author :
Publisher : MIT Press
Total Pages : 275
Release :
ISBN-10 : 9780262261333
ISBN-13 : 0262261332
Rating : 4/5 (33 Downloads)

Synopsis Inventing the Internet by : Janet Abbate

Janet Abbate recounts the key players and technologies that allowed the Internet to develop; but her main focus is always on the social and cultural factors that influenced the Internet's design and use. Since the late 1960s the Internet has grown from a single experimental network serving a dozen sites in the United States to a network of networks linking millions of computers worldwide. In Inventing the Internet, Janet Abbate recounts the key players and technologies that allowed the Internet to develop; but her main focus is always on the social and cultural factors that influenced the Internets design and use. The story she unfolds is an often twisting tale of collaboration and conflict among a remarkable variety of players, including government and military agencies, computer scientists in academia and industry, graduate students, telecommunications companies, standards organizations, and network users. The story starts with the early networking breakthroughs formulated in Cold War think tanks and realized in the Defense Department's creation of the ARPANET. It ends with the emergence of the Internet and its rapid and seemingly chaotic growth. Abbate looks at how academic and military influences and attitudes shaped both networks; how the usual lines between producer and user of a technology were crossed with interesting and unique results; and how later users invented their own very successful applications, such as electronic mail and the World Wide Web. She concludes that such applications continue the trend of decentralized, user-driven development that has characterized the Internet's entire history and that the key to the Internet's success has been a commitment to flexibility and diversity, both in technical design and in organizational culture.