Entertainment Computing - ICEC 2007

Entertainment Computing - ICEC 2007
Author :
Publisher : Springer Science & Business Media
Total Pages : 506
Release :
ISBN-10 : 9783540748724
ISBN-13 : 3540748725
Rating : 4/5 (24 Downloads)

Synopsis Entertainment Computing - ICEC 2007 by : Lizhuang Ma

This book constitutes the refereed proceedings of the 6th International Conference on Entertainment Computing, ICEC 2007. The papers are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh and modeling, digital storytelling and interactive systems, sound, music and creative environments, video processing, rendering, computer animation and networks, game based interfaces, as well as robots and cyber pets.

Entertainment Computing - ICEC 2015

Entertainment Computing - ICEC 2015
Author :
Publisher : Springer
Total Pages : 594
Release :
ISBN-10 : 9783319245898
ISBN-13 : 3319245899
Rating : 4/5 (98 Downloads)

Synopsis Entertainment Computing - ICEC 2015 by : Konstantinos Chorianopoulos

This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.

Entertainment Computing – ICEC 2022

Entertainment Computing – ICEC 2022
Author :
Publisher : Springer Nature
Total Pages : 456
Release :
ISBN-10 : 9783031202124
ISBN-13 : 3031202120
Rating : 4/5 (24 Downloads)

Synopsis Entertainment Computing – ICEC 2022 by : Barbara Göbl

This book constitutes the refereed proceedings of the 21sth IFIP TC 14 International Conference on Entertainment Computing, ICEC 2022, which was supposed to take place in Bremen, Germany, in November 2022. The 13 full papers, 13 short papers and 12 other papers presented were carefully reviewed and selected from 72 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.

Entertainment Computing - ICEC 2008

Entertainment Computing - ICEC 2008
Author :
Publisher : Springer
Total Pages : 253
Release :
ISBN-10 : 9783540892229
ISBN-13 : 3540892222
Rating : 4/5 (29 Downloads)

Synopsis Entertainment Computing - ICEC 2008 by : Scott M. Stevens

The 7th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP), was held September 25–27, 2008 in Pittsburgh, Pennsylvania. Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003 through ICEC 2007), ICEC 2008 was an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. ICEC is the longest established and most prestigious conference in the field of entertainment computing. The conference provides an interdisciplinary forum for advanced research in entertainment computing, broadly defined. ICEC is truly international with leading experts from 14 nations representing academia and industry attending this year’s conference. These leaders presented their newest research, insights, products and demonstrations. Although the field of entertainment computing is thought of as new, in fact modern digital computer games go back over 45 years with games such as Spacewar developed in 1961. This is not to say entertainment computing is limited to computer games. As evidenced by papers in this volume, entertainment computing covers virtually every aspect of today’s recreational diversions.

Entertainment Computing - ICEC 2012

Entertainment Computing - ICEC 2012
Author :
Publisher : Springer
Total Pages : 629
Release :
ISBN-10 : 9783642335426
ISBN-13 : 364233542X
Rating : 4/5 (26 Downloads)

Synopsis Entertainment Computing - ICEC 2012 by : Marc Herrlich

This book constitutes the refereed proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012, held in Bremen, Germany, in September 2012. The 21 full papers, 13 short papers, 16 posters, 8 demos, 4 workshops, 1 tutorial and 3 doctoral consortium submissions presented were carefully reviewed and selected from 115 submissions. The papers are organized in topical sections on story telling; serious games (learning and training); self and identity, interactive performance; mixed reality and 3D worlds; serious games (health and social); player experience; tools and methods; user interface; demonstrations; industry demonstration; harnessing collective intelligence with games; game development and model-driven software development; mobile gaming, mobile life – interweaving the virtual and the real; exploring the challenges of ethics, privacy and trust in serious gaming; open source software for entertainment.

Entertainment Computing -- ICEC 2013

Entertainment Computing -- ICEC 2013
Author :
Publisher : Springer
Total Pages : 222
Release :
ISBN-10 : 9783642411069
ISBN-13 : 3642411061
Rating : 4/5 (69 Downloads)

Synopsis Entertainment Computing -- ICEC 2013 by : Junia C. Anacleto

This book constitutes the refereed proceedings of the 12th International Conference on Entertainment Computing, ICEC 2013, held in Sao Paulo, Brazil, in October 2013. The 13 full papers, 6 short papers, 11 posters presented were carefully reviewed and selected from 75 submissions. In addition to these papers, the program featured 2 demos, 3 workshops, 3 tutorials and 3 art installations, also summarized in this book. The papers cover various topics in the multi-disciplinary field of entertainment computing.

Entertainment Computing -- ICEC 2009

Entertainment Computing -- ICEC 2009
Author :
Publisher : Springer
Total Pages : 357
Release :
ISBN-10 : 9783642040528
ISBN-13 : 3642040527
Rating : 4/5 (28 Downloads)

Synopsis Entertainment Computing -- ICEC 2009 by : Stéphane Natkin

This book constitutes the thoroughly refereed proceedings of the 8th International Conference on Entertainment Computing, ICEC 2009, held in Paris, France, in September 2009, under the auspices of IFIP. The 14 revised long papers, 19 short papers and 23 poster papers and demos presented were carefully reviewed and selected from 105 submissions for inclusion in the book. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science.

The International Encyclopedia of Media Effects, 4 Volume Set

The International Encyclopedia of Media Effects, 4 Volume Set
Author :
Publisher : John Wiley & Sons
Total Pages : 2184
Release :
ISBN-10 : 9781118784044
ISBN-13 : 1118784049
Rating : 4/5 (44 Downloads)

Synopsis The International Encyclopedia of Media Effects, 4 Volume Set by : Patrick Rössler

The International Encyclopedia of Media Effects presents a comprehensive collection of the most up-to-date research on the uses and impacts of media throughout the world. Provides the definitive resource on the most recent findings of media effects research Covers all aspects of the uses and impact of media, utilizing empirical, psychological, and critical research approaches to the field Features over 200 entries contributed by leading international scholars in their associated fields Offers invaluable insights to for students, scholars and professionals studying and working in related fields, and will stimulate new scholarship in emerging fields such as the Internet, Social Media and Mobile Communication Part of The Wiley Blackwell-ICA International Encyclopedias of Communication series, published in conjunction with the International Communication Association. Online version available at Wiley Online Library.

Web Engineering

Web Engineering
Author :
Publisher : Springer
Total Pages : 552
Release :
ISBN-10 : 9783642028182
ISBN-13 : 3642028187
Rating : 4/5 (82 Downloads)

Synopsis Web Engineering by : Martin Gaedke

This book constitutes the refereed proceedings of the 9th International Conference on Web Engineering, ICWE 2009, held in San Sebastian, Spain in June 2009. The 22 revised full papers and 15 revised short papers presented together with 8 posters and 10 demonstration papers were carefully reviewed and selected from 90 submissions. The papers are organized in topical sections on accessibility and usability, component-based web engineering: portals and mashups, data and semantics, model-driven web engineering, navigation, process, planning and phases, quality, rich internet applications, search, testing, web services, SOA and REST, and web 2.0.

Intelligent Technologies for Interactive Entertainment

Intelligent Technologies for Interactive Entertainment
Author :
Publisher : Springer Science & Business Media
Total Pages : 277
Release :
ISBN-10 : 9783642023156
ISBN-13 : 3642023150
Rating : 4/5 (56 Downloads)

Synopsis Intelligent Technologies for Interactive Entertainment by : Anton Nijholt

This book constitutes the proceedings of the 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09). The papers focus on topics such as emergent games, exertion interfaces and embodied interaction. Further topics are affective user interfaces, story telling, sensors, tele-presence in entertainment, animation, edutainment, and interactive art.