Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments
Author :
Publisher : IGI Global
Total Pages : 404
Release :
ISBN-10 : 9781609607630
ISBN-13 : 1609607635
Rating : 4/5 (30 Downloads)

Synopsis Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments by : Yang, Harrison Hao

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers. The handbook introduces theoretical aspects of virtual worlds, disseminates cutting-edge research, and presents first-hand practices in virtual world development and use. The balance of research, theory, and applications includes exploration of design innovations, new virtual reality technologies, virtual communities, pedagogical design, and the future of virtual worlds and environments.

Handbook of Research on Practices and Outcomes in E-Learning: Issues and Trends

Handbook of Research on Practices and Outcomes in E-Learning: Issues and Trends
Author :
Publisher : IGI Global
Total Pages : 603
Release :
ISBN-10 : 9781605667898
ISBN-13 : 1605667897
Rating : 4/5 (98 Downloads)

Synopsis Handbook of Research on Practices and Outcomes in E-Learning: Issues and Trends by : Yang, Harrison Hao

"This book includes a selection of world-class chapters addressing current research, case studies, best practices, pedagogical approaches and strategies, related resources and projects related to e-learing"--Provided by publisher.

Ethnography and Virtual Worlds

Ethnography and Virtual Worlds
Author :
Publisher : Princeton University Press
Total Pages : 264
Release :
ISBN-10 : 9780691264868
ISBN-13 : 0691264864
Rating : 4/5 (68 Downloads)

Synopsis Ethnography and Virtual Worlds by : Tom Boellstorff

A practical guide to the ethnographic study of online cultures, and beyond Ethnography and Virtual Worlds is the only book of its kind—a concise, comprehensive, and practical guide for students, teachers, designers, and scholars interested in using ethnographic methods to study online virtual worlds, including both game and nongame environments. Written by leading ethnographers of virtual worlds, and focusing on the key method of participant observation, the book provides invaluable advice, tips, guidelines, and principles to aid researchers through every stage of a project, from choosing an online fieldsite to writing and publishing the results. Provides practical and detailed techniques for ethnographic research customized to reflect the specific issues of online virtual worlds, both game and nongame Draws on research in a range of virtual worlds, including Everquest, Second Life, There.com, and World of Warcraft Provides suggestions for dealing with institutional review boards, human subjects protocols, and ethical issues Guides the reader through the full trajectory of ethnographic research, from research design to data collection, data analysis, and writing up and publishing research results Addresses myths and misunderstandings about ethnographic research, and argues for the scientific value of ethnography

Handbook of Research on Virtual Workplaces and the New Nature of Business Practices

Handbook of Research on Virtual Workplaces and the New Nature of Business Practices
Author :
Publisher : IGI Global
Total Pages : 768
Release :
ISBN-10 : 9781599048949
ISBN-13 : 1599048949
Rating : 4/5 (49 Downloads)

Synopsis Handbook of Research on Virtual Workplaces and the New Nature of Business Practices by : Zemliansky, Pavel

"This book compiles authoritative research from scholars worldwide, covering the issues surrounding the influx of information technology to the office environment, from choice and effective use of technologies to necessary participants in the virtual workplace"--Provided by publisher.

Virtual Reality in Education: Breakthroughs in Research and Practice

Virtual Reality in Education: Breakthroughs in Research and Practice
Author :
Publisher : IGI Global
Total Pages : 873
Release :
ISBN-10 : 9781522581802
ISBN-13 : 1522581804
Rating : 4/5 (02 Downloads)

Synopsis Virtual Reality in Education: Breakthroughs in Research and Practice by : Management Association, Information Resources

Modern technology has infiltrated many facets of society, including educational environments. Through the use of virtual learning, educational systems can become more efficient at teaching the student population and break down cost and distance barriers to reach populations that traditionally could not afford a good education. Virtual Reality in Education: Breakthroughs in Research and Practice is an essential reference source on the uses of virtual reality in K-12 and higher education classrooms with a focus on pedagogical and instructional outcomes and strategies. Highlighting a range of pertinent topics such as immersive virtual learning environments, virtual laboratories, and distance education, this publication is an ideal reference source for pre-service and in-service teachers, school administrators, principles, higher education faculty, K-12 instructors, policymakers, and researchers interested in virtual reality incorporation in the classroom.

Handbook of Research on Effective Electronic Gaming in Education

Handbook of Research on Effective Electronic Gaming in Education
Author :
Publisher : IGI Global
Total Pages : 1762
Release :
ISBN-10 : 9781599048116
ISBN-13 : 1599048116
Rating : 4/5 (16 Downloads)

Synopsis Handbook of Research on Effective Electronic Gaming in Education by : Ferdig, Richard E.

"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and advanced title is a must-have for those interested in expanding their knowledge of this exciting field of electronic gaming"--Provided by publisher.

Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends

Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends
Author :
Publisher : IGI Global
Total Pages : 389
Release :
ISBN-10 : 9781466600300
ISBN-13 : 1466600306
Rating : 4/5 (00 Downloads)

Synopsis Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends by : Ferdig, Richard E.

Gaming has long been a means for humans to share knowledge, learn new concepts, and escape the constraints of reality. Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends investigates the role of games and computer-mediated simulations in a variety of environments, including education, government, and business. Exploring psychological, social, and cultural implications of games and simulations, as well as policies related to their design and development, this reference aims to support the work of researchers in this growing field, as well as bridge the gap between theory and practice in the application of electronic games to everyday situations.