Graphics For The Ibm Pc
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Author |
: Dan Illowsky |
Publisher |
: |
Total Pages |
: 326 |
Release |
: 1984 |
ISBN-10 |
: UVA:X000965538 |
ISBN-13 |
: |
Rating |
: 4/5 (38 Downloads) |
Synopsis Graphics for the IBM PC by : Dan Illowsky
Getting started with your PC. Getting stated with BASIC. Introduction to the tutorial. Medium-resolution graphics - the PSET statement. The POINT function. The LINE statement. Ellipses, arcs, and wedges - the CIRCLE statement. The PAINT statement - the artist's brush. A pie chart program. Animation from BASIC - the GET and PUT statements. Blockbuster - an arcade-style game. The DRAW statement - a language within a language. A character generation package. High-resolution graphics mode. A function-graphing program. Text-mode graphics. Racecar - an arcade-style game. Summary of the tutorial. A grab bag of graphics tricks. Inside PC graphics. The set of characters available from BASIC. The full 255 character set of the IBM PC. Decimal, hexadecimal, and binary conversion table. Glossary.
Author |
: James J. McGregor |
Publisher |
: Addison Wesley Publishing Company |
Total Pages |
: 488 |
Release |
: 1986 |
ISBN-10 |
: UOM:39015011739268 |
ISBN-13 |
: |
Rating |
: 4/5 (68 Downloads) |
Synopsis The Art of Graphics for the IBM PC by : James J. McGregor
Author |
: Paul S. Heckbert |
Publisher |
: Morgan Kaufmann |
Total Pages |
: 616 |
Release |
: 1994 |
ISBN-10 |
: 0123361559 |
ISBN-13 |
: 9780123361554 |
Rating |
: 4/5 (59 Downloads) |
Synopsis Graphics Gems IV by : Paul S. Heckbert
Accompanying disk contains ... "all of the code from all four volumes."--Page 4 of cover.
Author |
: Mitchell Waite |
Publisher |
: Osborne Publishing |
Total Pages |
: 454 |
Release |
: 1983 |
ISBN-10 |
: UCAL:B4395083 |
ISBN-13 |
: |
Rating |
: 4/5 (83 Downloads) |
Synopsis Graphics Primer for the IBM PC by : Mitchell Waite
Teaches How to Create Full-Color Graphics on the IBM-PC, for Beginning & Experienced Users
Author |
: Donald Hearn |
Publisher |
: Prentice Hall |
Total Pages |
: 364 |
Release |
: 1983 |
ISBN-10 |
: UVA:X000821019 |
ISBN-13 |
: |
Rating |
: 4/5 (19 Downloads) |
Synopsis Computer Graphics for the IBM Personal Computer by : Donald Hearn
The IBM PC; Basic graphics; Display manipulations; Three dimensions; Applications.
Author |
: Peter Norton |
Publisher |
: Brady Publishing |
Total Pages |
: 298 |
Release |
: 1983 |
ISBN-10 |
: UOM:39015004552546 |
ISBN-13 |
: |
Rating |
: 4/5 (46 Downloads) |
Synopsis Inside the IBM PC by : Peter Norton
Author |
: Jim MacGregor |
Publisher |
: |
Total Pages |
: |
Release |
: 1986 |
ISBN-10 |
: OCLC:1071530991 |
ISBN-13 |
: |
Rating |
: 4/5 (91 Downloads) |
Synopsis ˜Theœ art of graphics by : Jim MacGregor
Author |
: Andrew S. Glassner |
Publisher |
: Princeton University Press |
Total Pages |
: 866 |
Release |
: 1990 |
ISBN-10 |
: 0122861663 |
ISBN-13 |
: 9780122861666 |
Rating |
: 4/5 (63 Downloads) |
Synopsis Graphics Gems by : Andrew S. Glassner
Contains more than 100 different ideas, methods and techniques that anyone should be able to use in graphics programming, ranging from basic geometry to specific algorithms in fields like anti-aliased line drawing, texture mapping, splines and polygon rendering.
Author |
: Ian O. Angell |
Publisher |
: |
Total Pages |
: 298 |
Release |
: 1985-06-27 |
ISBN-10 |
: UOM:39015009833008 |
ISBN-13 |
: |
Rating |
: 4/5 (08 Downloads) |
Synopsis Advanced Graphics with the IBM Personal Computer by : Ian O. Angell
Presents a comprehensive introduction to computer graphics using BASIC on the IBM PC. Provides in-depth coverage of pixel block and character graphics, video games or low-resolution graphics, the construction of data graphs, two- and three-dimensional graphics, the set-up of complex objects, hidden line and surface algorithms, and perspective and stereoscopic views. Background mathematics such as coordinate geometry and matrix manipulation are explained in detail, and program segments and extensive illustrations are provided.
Author |
: Dan Ryan |
Publisher |
: Author House |
Total Pages |
: 413 |
Release |
: 2011-04-14 |
ISBN-10 |
: 9781456751159 |
ISBN-13 |
: 1456751158 |
Rating |
: 4/5 (59 Downloads) |
Synopsis History of Computer Graphics by : Dan Ryan
This book reflects the many changes that computer graphics technology has under gone in my working life time. I graduated from a teachers college in 1963. There was not a computer of any kind on campus, imagine my shock when my very first college employer (Omaha University) required me to know something about an IBM 1620 and a key punch machine! The first part of this book is an account of that experience at Omaha University and later the Nebraska of Nebraska at Omaha. When I moved to Clemson University in 1976, they had a computer and a large Calcomp Plotter but nothing else in the way of computer graphics hardware or software. So, except for a few short sections in chapter one, this history begins with the events of 1963 and proceeds to document what happened to computer graphics for engineering design and manufacturing as practiced by an engineer or technician at Clemson University. The next section of the book contains my experiences as a self-employed consultant (1993-present), my consulting started in 1984 after I completed a PhD in Data Systems Engineering. In 1993, I left full time teaching and became Professor Emeritus at Clemson University. I wanted to start my own consulting company, DLR Associates. Oddly enough, most of my first consulting in computer graphics took place in the Omaha and Pennsylvania areas - not South Carolina. My contacts came from my paper presentations at various ASEE meetings and the annual national distance learning conferences held at the University of Maine. I took a year off to accept a Fulbright Scholarship Nomination from the University of Rookee, India. I was listed as an international member in the Who's Who Directory of the computer graphics industry. In a nut shell, that is who I am. Why, then, did I decide to write this book?