Graphical User Interface Design And Evaluation Guide
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Author |
: Debbie Stone |
Publisher |
: Elsevier |
Total Pages |
: 699 |
Release |
: 2005-04-29 |
ISBN-10 |
: 9780080520322 |
ISBN-13 |
: 0080520324 |
Rating |
: 4/5 (22 Downloads) |
Synopsis User Interface Design and Evaluation by : Debbie Stone
User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites. The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics—for example, visibility, affordance, feedback, metaphors, mental models, and the like—combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build. It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation. - Co-published by the Open University, UK. - Covers the design of graphical user interfaces, web sites, and interfaces for embedded systems. - Full color production, with activities, projects, hundreds of illustrations, and industrial applications.
Author |
: David Redmond-Pyle |
Publisher |
: |
Total Pages |
: 330 |
Release |
: 1995 |
ISBN-10 |
: UOM:39015034661119 |
ISBN-13 |
: |
Rating |
: 4/5 (19 Downloads) |
Synopsis Graphical User Interface Design and Evaluation (guide) by : David Redmond-Pyle
Describes a design process that contains techniques (such as usability requirement specification, task modelling, object modelling, style guide definition, GUI design, prototyping, and valuation) integrated together into a coherent framework. This is intended for professional software developers.
Author |
: Wilbert O. Galitz |
Publisher |
: Wiley |
Total Pages |
: 784 |
Release |
: 2002-10-15 |
ISBN-10 |
: 9780471271390 |
ISBN-13 |
: 047127139X |
Rating |
: 4/5 (90 Downloads) |
Synopsis The Essential Guide to User Interface Design by : Wilbert O. Galitz
Well-designed graphical user interfaces (GUIs) for business systems can greatly increase user productivity, but designing them can be difficult and time consuming. This book walks developers through the basics of good interface design, using real-world examples from systems that are proven successes. Galitz is an internationally recognized consultant, author, and instructor with many years of experience with information systems and user interface design. Written especially for developers who may be designing user interfaces for the first time, but also extremely useful for any developer involved in GUI or Web site design. Revised to reflect the profound enhancements in interface design, specifically how Web page design has revolutionized interface design. New information covers a variety of platforms, both traditional and Web-based.
Author |
: Joseph S. Dumas |
Publisher |
: |
Total Pages |
: 198 |
Release |
: 1988 |
ISBN-10 |
: UOM:39015013037695 |
ISBN-13 |
: |
Rating |
: 4/5 (95 Downloads) |
Synopsis Designing User Interfaces for Software by : Joseph S. Dumas
Author |
: James R. Lewis |
Publisher |
: CRC Press |
Total Pages |
: 338 |
Release |
: 2016-04-19 |
ISBN-10 |
: 9781439815854 |
ISBN-13 |
: 1439815852 |
Rating |
: 4/5 (54 Downloads) |
Synopsis Practical Speech User Interface Design by : James R. Lewis
Although speech is the most natural form of communication between humans, most people find using speech to communicate with machines anything but natural. Drawing from psychology, human-computer interaction, linguistics, and communication theory, Practical Speech User Interface Design provides a comprehensive yet concise survey of practical speech
Author |
: Deborah J. Mayhew |
Publisher |
: Pearson |
Total Pages |
: 648 |
Release |
: 1992 |
ISBN-10 |
: UOM:39015025279723 |
ISBN-13 |
: |
Rating |
: 4/5 (23 Downloads) |
Synopsis Principles and Guidelines in Software User Interface Design by : Deborah J. Mayhew
A comprehensive sourcebook of practical guidelines for developing clear software user interfaces.
Author |
: Doug Bowman |
Publisher |
: Addison-Wesley |
Total Pages |
: 867 |
Release |
: 2004-07-26 |
ISBN-10 |
: 9780133390568 |
ISBN-13 |
: 013339056X |
Rating |
: 4/5 (68 Downloads) |
Synopsis 3D User Interfaces by : Doug Bowman
Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.
Author |
: Wilbert O. Galitz |
Publisher |
: John Wiley & Sons |
Total Pages |
: 888 |
Release |
: 2007-04-10 |
ISBN-10 |
: 9780470146224 |
ISBN-13 |
: 0470146222 |
Rating |
: 4/5 (24 Downloads) |
Synopsis The Essential Guide to User Interface Design by : Wilbert O. Galitz
Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.
Author |
: Saba Zamir |
Publisher |
: CRC Press |
Total Pages |
: 1260 |
Release |
: 1998-12-18 |
ISBN-10 |
: 1420049119 |
ISBN-13 |
: 9781420049114 |
Rating |
: 4/5 (19 Downloads) |
Synopsis Handbook of Object Technology by : Saba Zamir
The object oriented paradigm has become one of the dominant forces in the computing world. According to a recent survey, by the year 2000, more than 80% of development organizations are expected to use object technology as the basis for their distributed development strategies. Handbook of Object Technology encompasses the entire spectrum of disciplines and topics related to this rapidly expanding field - outlining emerging technologies, latest advances, current trends, new specifications, and ongoing research. The handbook divides into 13 sections, each containing chapters related to that specific discipline. Up-to-date, non-abstract information provides the reader with practical, useful knowledge - directly applicable to the understanding and improvement of the reader's job or the area of interest related to this technology. Handbook of Object Technology discusses: the processes, notation, and tools for classical OO methodologies as well as information on future methodologies prevalent and emerging OO languages standards and specifications frameworks and patterns databases metrics business objects intranets analysis/design tools client/server application development environments
Author |
: Andy Carmichael |
Publisher |
: CUP Archive |
Total Pages |
: 340 |
Release |
: 1998-03-28 |
ISBN-10 |
: 0521648254 |
ISBN-13 |
: 9780521648257 |
Rating |
: 4/5 (54 Downloads) |
Synopsis Developing Business Objects by : Andy Carmichael
Presents the successes and failures of the pioneers who used object-oriented methods and languages in commercial applications.