Game Play

Game Play
Author :
Publisher : John Wiley & Sons
Total Pages : 417
Release :
ISBN-10 : 9780471437338
ISBN-13 : 0471437336
Rating : 4/5 (38 Downloads)

Synopsis Game Play by : Charles E. Schaefer

The long-awaited revision of the only book on game play available for mental health professionals Not only is play a pleasurable, naturally occurring behavior found in humans, it is also a driving force in our development. As opposed to the unstructured play often utilized in psychotherapy, game playing invokes more goal-directed behavior, carries the benefits of interpersonal interaction, and can perform a significant role in the adaptation to one's environment. This landmark, updated edition of Game Play explores the advantages of using games in clinical- and school-based therapeutic interventions with children and adolescents. This unique book shows how playing games can promote socialization, encourage the development of identity and self-esteem, and help individuals master anxiety-while setting the stage for deeper therapeutic intervention in subsequent sessions. Game Play Therapeutic Use of Childhood Games Second Edition Features: * New chapters on games in family therapy and games for specific disorders * Techniques and strategies for using game play to enhance communication, guidance, and relationships with clients * The different types of therapeutic games, elaborating on their various clinical applications

Games from Childhood

Games from Childhood
Author :
Publisher : Michael O'Mara
Total Pages : 0
Release :
ISBN-10 : 1782437215
ISBN-13 : 9781782437215
Rating : 4/5 (15 Downloads)

Synopsis Games from Childhood by : Michael O'Mara Books

You'll enjoy re-living your childhood as you test your logic and reasoning and enjoy playing these wonderful games. All the classics are here from battleships and hangman, to cut-out card games such as snap, dominoes and pairs, to the timeless board games Ludo and Snakes and Ladders, all presented in a gorgeous vintage style.

Grand Theft Childhood

Grand Theft Childhood
Author :
Publisher : Simon and Schuster
Total Pages : 275
Release :
ISBN-10 : 9781416564690
ISBN-13 : 1416564691
Rating : 4/5 (90 Downloads)

Synopsis Grand Theft Childhood by : Lawrence Kutner

Listening to pundits and politicians, you'd think that the relationship between violent video games and aggressive behavior in children is clear. Children who play violent video games are more likely to be socially isolated and have poor interpersonal skills. Violent games can trigger real-world violence. The best way to protect our kids is to keep them away from games such as Grand Theft Auto that are rated M for Mature. Right? Wrong. In fact, many parents are worried about the wrong things! In 2004, Lawrence Kutner, PhD, and Cheryl K. Olson, ScD, cofounders and directors of the Harvard Medical School Center for Mental Health and Media, began a $1.5 million federally funded study on the effects of video games. In contrast to previous research, their study focused on real children and families in real situations. What they found surprised, encouraged and sometimes disturbed them: their findings conform to the views of neither the alarmists nor the video game industry boosters. In Grand Theft Childhood: The Surprising Truth about Violent Video Games and What Parents Can Do, Kutner and Olson untangle the web of politics, marketing, advocacy and flawed or misconstrued studies that until now have shaped parents' concerns. Instead of offering a one-size-fits-all prescription, Grand Theft Childhood gives the information you need to decide how you want to handle this sensitive issue in your own family. You'll learn when -- and what kinds of -- video games can be harmful, when they can serve as important social or learning tools and how to create and enforce game-playing rules in your household. You'll find out what's really in the games your children play and when to worry about your children playing with strangers on the Internet. You'll understand how games are rated, how to make best use of ratings and the potentially important information that ratings don't provide. Grand Theft Childhood takes video games out of the political and media arenas, and puts parents back in control. It should be required reading for all families who use game consoles or computers. Almost all children today play video or computer games. Half of twelve-year-olds regularly play violent, Mature-rated games. And parents are worried... "I don't know if it's an addiction, but my son is just glued to it. It's the same with my daughter with her computer...and I can't be watching both of them all the time, to see if they're talking to strangers or if someone is getting killed in the other room on the PlayStation. It's just nerve-racking!" "I'm concerned that this game playing is just the kid and the TV screen...how is this going to affect his social skills?" "I'm not concerned about the violence; I'm concerned about the way they portray the violence. It's not accidental; it's intentional. They're just out to kill people in some of these games." What should we as parents, teachers and public policy makers be concerned about? The real risks are subtle and aren't just about gore or sex. Video games don't affect all children in the same way; some children are at significantly greater risk. (You may be surprised to learn which ones!) Grand Theft Childhood gives parents practical, research-based advice on ways to limit many of those risks. It also shows how video games -- even violent games -- can benefit children and families in unexpected ways. In this groundbreaking and timely book, Drs. Lawrence Kutner and Cheryl Olson cut through the myths and hysteria, and reveal the surprising truth about kids and violent games.

Great Big Book of Children's Games

Great Big Book of Children's Games
Author :
Publisher : McGraw Hill Professional
Total Pages : 324
Release :
ISBN-10 : 0071422463
ISBN-13 : 9780071422468
Rating : 4/5 (63 Downloads)

Synopsis Great Big Book of Children's Games by : Derba Wise

450 indoor and outdoor games for pre-school to middle-school-age kids arranged by age group.

The Treasures of Childhood

The Treasures of Childhood
Author :
Publisher : Pavilion Books, Limited
Total Pages : 190
Release :
ISBN-10 : 1857936248
ISBN-13 : 9781857936247
Rating : 4/5 (48 Downloads)

Synopsis The Treasures of Childhood by : Iona Opie

This survey covers virtually every aspect of childhood and every type of book, toy, game and diversion. Over a period of 40 years, Iona and Peter Opie assembled a collection of 20,000 rare children's books, comics and other printed material. The Opie's also have a substantial collection of toys and games, most of them in mint condition and often still in their original packaging. Text on the early children's books, the classic Victorian illustrated books and the magazines and comics is provided by Brian Alderson, while Peter Opie's widow, Iona, and their son, Robert, examine the non-book items via themes. Iona Opie, together with her late husband, has published such books on children's literature as The Oxford Dictionary of Nursey Rhymes and The Lore and Language of Schoolchildren.

Games from Childhood Past

Games from Childhood Past
Author :
Publisher : The History Press
Total Pages : 194
Release :
ISBN-10 : 9780752489827
ISBN-13 : 0752489828
Rating : 4/5 (27 Downloads)

Synopsis Games from Childhood Past by : Caroline Goodfellow

Games make up a huge part of childhood, and memories of specific games stay with us throughout our lives. They form an integral part of growing up and stimulate imagination and creativity. From hide and seek to complex card and board games, street games that require no equipment to elaborate rainy day amusements, we all have experience of entertaining ourselves as children. In this fascinating trip down memory lane Caroline Goodfellow explores the history of childhood games and how they have changed throughout the ages. From ancient board games to childhood pastimes of the Middle Ages through to the street games of the 1950s and '60s and the experiences of children in the current decade, she delves into the differences between games over time and region. Bound to awaken pleasant memories, Games of Childhood Past transports the reader to another time, providing a nostalgic look at how we played.

Early Intervention Games

Early Intervention Games
Author :
Publisher : John Wiley & Sons
Total Pages : 263
Release :
ISBN-10 : 9780470528501
ISBN-13 : 0470528508
Rating : 4/5 (01 Downloads)

Synopsis Early Intervention Games by : Barbara Sher

A resource of fun games for parents or teachers to help young children learn social and motor skills Barbara Sher, an expert occupational therapist and teacher, has written a handy resource filled with games to play with young children who have Autistic Spectrum Disorder (ASD) or other sensory processing disorders (SPD). The games are designed to help children feel comfortable in social situations and teach other basic lessons including beginning and end, spatial relationships, hand-eye coordination, and more. Games can also be used in regular classrooms to encourage inclusion. A collection of fun, simple games that can improve the lives of children with ASD or other SPDs. Games can be played by parents or teachers and with individual children or groups. Games are designed to make children more comfortable in social situations and to develop motor and language skills Also included are a variety of interactive games to play in water, whether in a backyard kiddie pool, community swimming pool, or lake All the games are easy-to-do, utilizing common, inexpensive materials, and include several variations and modifications

Let's Play

Let's Play
Author :
Publisher :
Total Pages : 52
Release :
ISBN-10 : 1550748173
ISBN-13 : 9781550748178
Rating : 4/5 (73 Downloads)

Synopsis Let's Play by : Camilla Gryski

Grandparents, parents and children will all want to join in the fun of this wonderful collection of games and rhymes.

No Game for Boys to Play

No Game for Boys to Play
Author :
Publisher : UNC Press Books
Total Pages : 297
Release :
ISBN-10 : 9781469653716
ISBN-13 : 1469653710
Rating : 4/5 (16 Downloads)

Synopsis No Game for Boys to Play by : Kathleen Bachynski

From the untimely deaths of young athletes to chronic disease among retired players, roiling debates over tackle football have profound implications for more than one million American boys—some as young as five years old—who play the sport every year. In this book, Kathleen Bachynski offers the first history of youth tackle football and debates over its safety. In the postwar United States, high school football was celebrated as a "moral" sport for young boys, one that promised and celebrated the creation of the honorable male citizen. Even so, Bachynski shows that throughout the twentieth century, coaches, sports equipment manufacturers, and even doctors were more concerned with "saving the game" than young boys' safety—even though injuries ranged from concussions and broken bones to paralysis and death. By exploring sport, masculinity, and citizenship, Bachynski uncovers the cultural priorities other than child health that made a collision sport the most popular high school game for American boys. These deep-rooted beliefs continue to shape the safety debate and the possible future of youth tackle football.

Game Play

Game Play
Author :
Publisher : John Wiley & Sons
Total Pages : 307
Release :
ISBN-10 : 9781119553755
ISBN-13 : 111955375X
Rating : 4/5 (55 Downloads)

Synopsis Game Play by : Jessica Stone

The essential guide to game play therapy for mental health practitioners The revised and updated third edition of Game Play Therapy offers psychologists and psychiatrists a guide to game play therapy’s theoretical foundations and contains the practical applications that are appropriate for children and adolescents. Game playing has proven to invoke more goal-directed behavior, has the benefit of interpersonal interaction, and can perform a significant role in the adaptation to one's environment. With contributions from noted experts in the field, the third edition contains information on the time-tested, classic games and the most recent innovations and advances in game play approaches. Game Play Therapy’s revised third edition (like the previous editions) continues to fill a gap in the literature by offering mental health practitioners the information needed to understand why and how to use this intervention effectively. The contributors offer advice for choosing the most useful games from the more than 700 now available and describe the fundamentals of administering the games. This important updated book: Contains material on the recent advances in the field including information on electronic games and disorder-specific games Includes illustrative case studies that explore the process of game therapy Reviews the basics of the underlying principles and applications of game therapy Offers a wide-range of games with empirical evidence of the effectiveness of game therapy Written for psychologists, psychiatrists, and other mental health clinicians, the revised third edition of Game Play Therapy offers a guide that shows how to apply game therapy techniques to promote socialization, encourage the development of identity and self-esteem, and help individuals master anxiety.