Games And Decision Making
Download Games And Decision Making full books in PDF, epub, and Kindle. Read online free Games And Decision Making ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads.
Author |
: Charalambos D. Aliprantis |
Publisher |
: Oxford University Press, USA |
Total Pages |
: 0 |
Release |
: 2011 |
ISBN-10 |
: 019530022X |
ISBN-13 |
: 9780195300222 |
Rating |
: 4/5 (2X Downloads) |
Synopsis Games and Decision Making by : Charalambos D. Aliprantis
Games and Decision Making, Second Edition, is a unique blend of decision theory and game theory. From classical optimization to modern game theory, authors Charalambos D. Aliprantis and Subir K. Chakrabarti show the importance of mathematical knowledge in understanding and analyzing issues in decision making. Through an imaginative selection of topics, Aliprantis and Chakrabarti treat decision and game theory as part of one body of knowledge. They move from problems involving the individual decision-maker to progressively more complex problems such as sequential rationality, auctions, and bargaining. By building each chapter on material presented earlier, the authors offer a self-contained and comprehensive treatment of these topics. Successfully class-tested in an advanced undergraduate course at the Krannert School of Management and in a graduate course in economics at Indiana University, Games and Decision Making, Second Edition, is an essential text for advanced undergraduates and graduate students of decision theory and game theory. The book is accessible to students who have a good basic understanding of elementary calculus and probability theory.
Author |
: Joseph Harrington |
Publisher |
: Macmillan |
Total Pages |
: 600 |
Release |
: 2009 |
ISBN-10 |
: 0716766302 |
ISBN-13 |
: 9780716766308 |
Rating |
: 4/5 (02 Downloads) |
Synopsis Games, Strategies and Decision Making by : Joseph Harrington
This book on game theory introduces and develops the key concepts with a minimum of mathematics. Students are presented with empirical evidence, anecdotes and strategic situations to help them apply theory and gain a genuine insight into human behaviour. The book provides a diverse collection of examples and scenarios from history, literature, sports, crime, theology, war, biology, and everyday life. These examples come with rich context that adds real-world meat to the skeleton of theory. Each chapter begins with a specific strategic situation and is followed with a systematic treatment that gradually builds understanding of the concept.
Author |
: Michel Grabisch |
Publisher |
: Springer |
Total Pages |
: 482 |
Release |
: 2016-06-15 |
ISBN-10 |
: 9783319306902 |
ISBN-13 |
: 3319306901 |
Rating |
: 4/5 (02 Downloads) |
Synopsis Set Functions, Games and Capacities in Decision Making by : Michel Grabisch
The book provides a thorough treatment of set functions, games and capacities as well as integrals with respect to capacities and games, in a mathematical rigorous presentation and in view of application to decision making. After a short chapter introducing some required basic knowledge (linear programming, polyhedra, ordered sets) and notation, the first part of the book consists of three long chapters developing the mathematical aspects. This part is not related to a particular application field and, by its neutral mathematical style, is useful to the widest audience. It gathers many results and notions which are scattered in the literature of various domains (game theory, decision, combinatorial optimization and operations research). The second part consists of three chapters, applying the previous notions in decision making and modelling: decision under uncertainty, decision with multiple criteria, possibility theory and Dempster-Shafer theory.
Author |
: Anthony Kelly |
Publisher |
: Cambridge University Press |
Total Pages |
: 228 |
Release |
: 2003-03-27 |
ISBN-10 |
: 1139438131 |
ISBN-13 |
: 9781139438131 |
Rating |
: 4/5 (31 Downloads) |
Synopsis Decision Making Using Game Theory by : Anthony Kelly
Game theory is a key element in most decision-making processes involving two or more people or organisations. This book explains how game theory can predict the outcome of complex decision-making processes, and how it can help you to improve your own negotiation and decision-making skills. It is grounded in well-established theory, yet the wide-ranging international examples used to illustrate its application offer a fresh approach to an essential weapon in the armoury of the informed manager. The book is accessibly written, explaining in simple terms the underlying mathematics behind games of skill, before moving on to more sophisticated topics such as zero-sum games, mixed-motive games, and multi-person games, coalitions and power. Clear examples and helpful diagrams are used throughout, and the mathematics is kept to a minimum. It is written for managers, students and decision makers in any field.
Author |
: Wynn C. Stirling |
Publisher |
: Cambridge University Press |
Total Pages |
: 269 |
Release |
: 2003-07-03 |
ISBN-10 |
: 9781139438292 |
ISBN-13 |
: 1139438298 |
Rating |
: 4/5 (92 Downloads) |
Synopsis Satisficing Games and Decision Making by : Wynn C. Stirling
In our day-to-day lives we constantly make decisions which are simply 'good enough' rather than optimal. Most computer-based decision-making algorithms, on the other hand, doggedly seek only the optimal solution based on rigid criteria and reject any others. In this book, Professor Stirling outlines an alternative approach, using novel algorithms and techniques which can be used to find satisficing solutions. Building on traditional decision and game theory, these techniques allow decision-making systems to cope with more subtle situations where self and group interests conflict, perfect solutions can't be found and human issues need to be taken into account - in short, more closely modelling the way humans make decisions. The book will therefore be of great interest to engineers, computer scientists and mathematicians working on artificial intelligence and expert systems.
Author |
: Lynn Kidman |
Publisher |
: IPC Print Resources |
Total Pages |
: 161 |
Release |
: 2001 |
ISBN-10 |
: 9780473075873 |
ISBN-13 |
: 0473075873 |
Rating |
: 4/5 (73 Downloads) |
Synopsis Developing Decision Makers by : Lynn Kidman
Author |
: Dave Gray |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 290 |
Release |
: 2010-07-14 |
ISBN-10 |
: 9781449395902 |
ISBN-13 |
: 1449395902 |
Rating |
: 4/5 (02 Downloads) |
Synopsis Gamestorming by : Dave Gray
Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming. Overcome conflict and increase engagement with team-oriented games Improve collaboration and communication in cross-disciplinary teams with visual-thinking techniques Improve understanding by role-playing customer and user experiences Generate better ideas and more of them, faster than ever before Shorten meetings and make them more productive Simulate and explore complex systems, interactions, and dynamics Identify a problem's root cause, and find the paths that point toward a solution
Author |
: Edward C. Rosenthal Ph.D. |
Publisher |
: Penguin |
Total Pages |
: 419 |
Release |
: 2011-03-01 |
ISBN-10 |
: 9781101478844 |
ISBN-13 |
: 1101478845 |
Rating |
: 4/5 (44 Downloads) |
Synopsis The Complete Idiot's Guide to Game Theory by : Edward C. Rosenthal Ph.D.
Gain some insight into the game of life... Game Theory means rigorous strategic thinking. It is based on the idea that everyone acts competitively and in his own best interest. With the help of mathematical models, it is possible to anticipate the actions of others in nearly all life's enterprises. This book includes down-to-earth examples and solutions, as well as charts and illustrations designed to help teach the concept. In The Complete Idiot's Guide® to Game Theory, Dr. Edward C. Rosenthal makes it easy to understand game theory with insights into: • The history of the discipline made popular by John Nash, the mathematician dramatized in the film A Beautiful Mind • The role of social behavior and psychology in this amazing discipline • How important game theory has become in our society and why
Author |
: Zhigeng Fang |
Publisher |
: CRC Press |
Total Pages |
: 364 |
Release |
: 2016-04-19 |
ISBN-10 |
: 9781420087406 |
ISBN-13 |
: 1420087401 |
Rating |
: 4/5 (06 Downloads) |
Synopsis Grey Game Theory and Its Applications in Economic Decision-Making by : Zhigeng Fang
To make the best decisions, you need the best information. However, because most issues in game theory are grey, nearly all recent research has been carried out using a simplified method that considers grey systems as white ones. This often results in a forecasting function that is far from satisfactory when applied to many real situations. Grey Ga
Author |
: Jeffrey Carpenter |
Publisher |
: MIT Press |
Total Pages |
: 725 |
Release |
: 2022-12-06 |
ISBN-10 |
: 9780262047296 |
ISBN-13 |
: 0262047292 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Game Theory and Behavior by : Jeffrey Carpenter
An introduction to game theory that offers not only theoretical tools but also the intuition and behavioral insights to apply these tools to real-world situations. This introductory text on game theory provides students with both the theoretical tools to analyze situations through the logic of game theory and the intuition and behavioral insights to apply these tools to real-world situations. It is unique among game theory texts in offering a clear, formal introduction to standard game theory while incorporating evidence from experimental data and introducing recent behavioral models. Students will not only learn about incentives, how to represent situations as games, and what agents “should” do in these situations, but they will also be presented with evidence that either confirms the theoretical assumptions or suggests a way in which the theory might be updated. Features: Each chapter begins with a motivating example that can be run as an experiment and ends with a discussion of the behavior in the example. Parts I–IV cover the fundamental “nuts and bolts” of any introductory game theory course, including the theory of games, simple games with simultaneous decision making by players, sequential move games, and incomplete information in simultaneous and sequential move games. Parts V–VII apply the tools developed in previous sections to bargaining, cooperative game theory, market design, social dilemmas, and social choice and voting. Part VIII offers a more in-depth discussion of behavioral game theory models including evolutionary and psychological game theory. Supplemental material on the book’s website include solutions to end-of-chapter exercises, a manual for running each chapter’s experimental games using pencil and paper, and the oTree codes for running the games online.